I was wondering: when and how it was decided that Water attunement spells & Water Specialization should only be useful for healing?
If I'm not mistaken, in Guild Wars 1 the Water spells (and the Chill effect) had some offensive capability.
That's one of the things that bothers me most about Guild Wars 2 Elementalist: if you wanna DPS, the options are Fire and Air. That's it.
Why we can't have a Frost Mage?
I just hope that in the future, there will be some rework (because let's be honest, this class needs a rework) or Elite Specialization that enables a Frost DPS theme.