Hey fellow Mesmers!
I heard a few people talk about a music themed Mesmer elite specialization and I would absolutely love to see that! So I came up with a rough concept for the Minstrel (Bard or Siren would also be fitting names):
This elite specialization focuses on using music as their weapon in battles. While the Chronomancer is all about bending time and space and Mirage focusing on deception, the Minstrel is a specialist in controlling the battlefield and manipulating foes while also supporting their allies. From devastating sound waves and dissonances that hurt enemies and make them go crazy, to soothing lullabies which make your foes weak, slow and potentially let them fall asleep (new status effect). This new Mesmer elite specialization also shines when it comes to supporting their allies: With melodies and battle shouts they can buff and heal their teammates.
The role and theme of the Minstrel, as I'm gonna call it now, would be a Dps/Support elite specialization, similar to Firebrand and Scourge. So you can either decide to use a dedicated DPS build or go full support or even a hybrid of both! This elite specialization also has access to a few AoE-field based skills which the Mesmer currently lacks compared to other classes.
The Minstrel would use a shortbow as their weapon of choice. The elite socialization's weapon skin could look like a harp which would fit the spec well. Here are some pictures of "harp looking bows" I put together to give you an idea: https://imgur.com/a/hOajsro (And I finally want to use The Dreamer on my mesmer ). The shortbow would have skills that are aoe focused.
A two handed weapon would be a good addition for the mesmer because we already have access to an offhand weapon on the Chronomancer (shield) and a mainhand weapon on Mirage (axe). Thus, getting a warhorn for the minstrel would be kinda boring in my opinion and too generic.
The core mechanic change would turn f1-f4 shatters into summoning instruments, with 5 new weapon skills each kinda similar to firebrand's tomes. You would have access to 4 instruments:
In contrast to Firebrand's tome pages you don't have a specific amount of skills you can use in each tome/instrument. Instead you have a base duration of like 5 seconds to keep an instrument and use its skills after summoning it. When the time runs out out you return to your normal weapon skills. But clones won't become useless with this elite specialization either! Each clone you have summoned when you press f1-f4 would add 2 seconds to the instrument's duration which also destroys the clones. Already existing Mesmer traits that affect shatters would still apply their effects when channeling instruments.
The utility skills of the Minstrel could be called shouts or melodies. Some of them would apply unique status effects to your allies for a short duration (toughness boost, increase received healing, etc), give them boons and heal them. Enemies affected by your shouts would be weakened and hurt of course.
It would also be great opportunity to get new debuffs and status effects like sleep which could stun enemies for a certain amount of time (5 seconds) but they are invulnerable during that time. So you basically "take out" an enemy for a few seconds during a fight which would especially be interesting for PvP and it would also apply break bar damage in PvE. Another option would be to make enemies dance against their will instead of making them fall asleep. Would be even more fun!
Possible Minstrel traits could make clones explode and leaving behind poison fields when you channel your instruments, increase the duration of instruments and increase the potency of your shouts.
So what do you think about a Minstrel Mesmer and my rough concept?
Remember, it's just a concept but I had fun coming up with the ideas anyway.
Personally, I would be super excited to see a music themed elite specialization for the Mesmer in general!