Please stop the update of Guild Wars 2 and develop Guild Wars 3 - Page 2 — Guild Wars 2 Forums

Please stop the update of Guild Wars 2 and develop Guild Wars 3

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  • Ayrilana.1396Ayrilana.1396 Member ✭✭✭✭

    @Gehenna.3625 said:

    @Ayrilana.1396 said:
    If GW2 didn’t attract those who still play GW1 then GW3 likely wouldn’t.

    That's a total assumption that isn't even likely to begin with.

    It is a valid assumption as we saw it with GW2. The OP made a claim that those players who were put off with GW2 would suddenly play it once GW3 were announced in order to earn rewards from GW2’s version of HoM.

    In fact I think the contrary is true and I'll actually tell you why. When GW2 came out it became clear quite quickly that GW2 was nothing like GW1. It was a completely different game, regardless of whether you like it or not. However, over time we've seen that more and more GW1 elements have made it into the game with PoF being the clearest example of that bringing back old characters like Palawa and Koss for example.

    Story wasn’t one of the primary reasons they were put off. A lot of the core game story game from GW1 lore as well.

    It also goes without saying that where GW2 does some things better, also GW1 does some things better. A lot can be learned from both experiences and a GW3 could therefore be a much better mix including things from both games really understanding why certain things worked or not.

    You can have everything in a game that will appeal to everyone. This is especially true if things conflict with each other.

    Now the other train of thought could be that GW3 could again be totally different from both GW1 and GW2. But then all bets are off and there is no telling how people will react to that.

    They’ll react the same as they did towards GW2.

    So really I find it either a neutral proposition or more likely that GW1 players might have more fun with a GW3 than GW2. I see no reason to argue that it's likely they wouldn't like GW3. And on top of that it also depends on the time setting for it. GW3 doesn't have to come after GW2 time wise either.

    The time setting of GW2 had little to no reason why players disliked GW2.

  • Burnfall.9573Burnfall.9573 Member ✭✭✭✭
    edited March 5, 2019

    @Rasimir.6239 said:

    @Burnfall.9573 said:
    until Anet turn the game into a healthy competitive game

    You're joking, right?

    GW2 is cooperative down to its roots,** it never was and never will be aimed at being a competitive game **unless they decide to target a whole new audience (in which case they might as well create a whole new game to begin with, as that usually works out much better than throwing out the previous target audience).

    i agree with you. You and i both know if Anet want to, they can but they refuse to because quite obviously; their mission all along was to make Gw2 into a cash-grab>.bribery game.

    Period!!

    Many of us were deceived and some are; obviously not i and many others because the truth was right in our faces. Our best interests were never Anet best interests for us

    77c4668798b8dc7e294dea1926dd879f--deceived-quotes-relaxed-hair-health.jpg

    best-quotes-1-2.jpg

  • Ayrilana.1396Ayrilana.1396 Member ✭✭✭✭

    Technically GW2 is both cooperative and competitive just like GW1 was.

  • Burnfall.9573Burnfall.9573 Member ✭✭✭✭

    @Ayrilana.1396 said:
    Technically GW2 is both cooperative and competitive just like GW1 was.

  • Ayrilana.1396Ayrilana.1396 Member ✭✭✭✭

    @Burnfall.9573 said:

    @Ayrilana.1396 said:
    Technically GW2 is both cooperative and competitive just like GW1 was.

    Not going to watch a 20 min video from a random player.

  • Gehenna.3625Gehenna.3625 Member ✭✭✭✭

    @Ayrilana.1396 said:

    @Gehenna.3625 said:

    @Ayrilana.1396 said:
    If GW2 didn’t attract those who still play GW1 then GW3 likely wouldn’t.

    That's a total assumption that isn't even likely to begin with.

    It is a valid assumption as we saw it with GW2. The OP made a claim that those players who were put off with GW2 would suddenly play it once GW3 were announced in order to earn rewards from GW2’s version of HoM.

    Not really because the idea is to actually use some of GW1's strong points which they never did with GW2. GW2 isn't all bad for sure, but it is completely different from GW1 and I mean completely. All that's left of GW1 in GW2 is essentially some names. PoF brought back a few old characters but that's it. When GW2 was launched though it had nothing to do with GW1 except that lore connection and some names. Gameplay wise GW1 and GW2 have nothing to do with each other.

    In fact I think the contrary is true and I'll actually tell you why. When GW2 came out it became clear quite quickly that GW2 was nothing like GW1. It was a completely different game, regardless of whether you like it or not. However, over time we've seen that more and more GW1 elements have made it into the game with PoF being the clearest example of that bringing back old characters like Palawa and Koss for example.

    Story wasn’t one of the primary reasons they were put off. A lot of the core game story game from GW1 lore as well.

    Yes it was. I was one of those people and the vanilla story was the first game I ever played where I turned off the sound during the story bits because it's so terrible.

    It also goes without saying that where GW2 does some things better, also GW1 does some things better. A lot can be learned from both experiences and a GW3 could therefore be a much better mix including things from both games really understanding why certain things worked or not.

    You can have everything in a game that will appeal to everyone. This is especially true if things conflict with each other.

    I don't think that you can have everything that will appeal to everyone. I get the feeling that's what you were trying to say, but I'm not advocating that a GW3 would be perfect and please everyone. There's no such thing.

    Now the other train of thought could be that GW3 could again be totally different from both GW1 and GW2. But then all bets are off and there is no telling how people will react to that.

    They’ll react the same as they did towards GW2.

    Which is my point but it depends on what GW3 would be like who would like it and who would be upset. I am playing GW2 now but GW1 still is a superior game to me in many ways. It just doesn't get updated anymore. I was actually looking forward to GW2 a great deal but once I started playing it, it really was nothing like GW1 and words like "we've taken everything you love from GW1" ended up being rather hollow.

    So really I find it either a neutral proposition or more likely that GW1 players might have more fun with a GW3 than GW2. I see no reason to argue that it's likely they wouldn't like GW3. And on top of that it also depends on the time setting for it. GW3 doesn't have to come after GW2 time wise either.

    The time setting of GW2 had little to no reason why players disliked GW2.

    You say that but you are wrong again. I'm not saying everyone has the exact same reasons but I wasn't happy with the setting and the timing. Part of the changes to the world which made it so dramatically different also have to do with the time span between them. I am sure that a GW game set closer to GW1 would intrigue a lot of the GW1 fans.
    You seem to have some false ideas about what people didn't like about GW1 when it came out but story and the big changes to the world and not having any of the good stuff from GW1 taken over into GW2 are definitely issues that were brought up. These things did and do matter as well.

    "In my experience, if you can't say what you mean, you can never mean what you say. The details are everything." ~ Minister Durano

  • ReaverKane.7598ReaverKane.7598 Member ✭✭✭✭

    @Ayrilana.1396 said:

    @ReaverKane.7598 said:

    @Ayrilana.1396 said:

    @ReaverKane.7598 said:
    The only thing the OP got right is that GW2 needs some want DX11 support at least.

    Fixed it.

    "Fixed it"... Ah, bliss...
    1) Just about every hardware provider has deprecated DX9, which is the ancient, Windows XP API that GW2 uses. Meaning no support, and using minimal legacy api.
    2) There's a reason for API updates, new hardware has new functionality, and to use that functionality you run more recent APIs.
    3) GW2 is notoriously inneficient, and wastes resources, meaning a PC that can run current year games at 60+FPS, struggles with GW2.
    4) Look at the competition. The game i'm playing instead of GW2, Warframe, has a much smaller team, also uses a in-house engine, and just removed DX9 support, using DX11 as default. The performance of the game has only improved.

    @XenoSpyro.1780 GW2 already "sucks on Microsoft's Teet" because it's running DX9. Even if it wasn't, DirectX isn't just Direct3D, it has more stuff in there that the graphics API, so switching to OpenGL, would still need them to work on the other stuff. Not to mention OpenGL usually performs slightly worse than DirectX, so we'd want that, right?

    Anyway, as long as they used a more recent API, i wouldn't care if they use Vulkan, OpenGL, DirectX, whatever. It just makes no sense to stay stuck on deprecated tech if they want the game to keep going.

    I’m not saying that reworking the engine may or may not bring improvements. I’m just disagreeing with your assumption that GW2 needs it.

    But the thing is, it does. The game is incredibly resource consuming for the results it delivers. And they can't really push the game to where it can go, otherwise it kills FPS. Just look at Istan.
    The game lacks optimization, and a more recent API will help with that. Look at DX9 vs DX11 benchmarks and you'll see that most of the time DX9 has a much higher GPU usage than DX11 for the same task. That also results in slightly higher FPS on simple tasks, but of course that overhead comes at a cost when the games become more resource intensive, which is lower performance.

    It's simple, GW2 performs poorly, DX11 helps increase performance, especially on current gen multi-core processors and current gen GPUs, because, when DX9 API was built, the highest core count was 2, and 64 bits was not a thing, not really..

    They were forced to move to a 64bit client to stop the game from crashing all the time from memory leaks, which they didn't really fix, just that 64 bits handles more memory.
    Saying that a game this poorly optimized doesn't need a engine upgrade is like saying fish don't need water. Sure it can survive a while without it, but sooner or later it'll die.

  • Ayrilana.1396Ayrilana.1396 Member ✭✭✭✭

    @Gehenna.3625 said:

    @Ayrilana.1396 said:

    @Gehenna.3625 said:

    @Ayrilana.1396 said:
    If GW2 didn’t attract those who still play GW1 then GW3 likely wouldn’t.

    That's a total assumption that isn't even likely to begin with.

    It is a valid assumption as we saw it with GW2. The OP made a claim that those players who were put off with GW2 would suddenly play it once GW3 were announced in order to earn rewards from GW2’s version of HoM.

    Not really because the idea is to actually use some of GW1's strong points which they never did with GW2. GW2 isn't all bad for sure, but it is completely different from GW1 and I mean completely. All that's left of GW1 in GW2 is essentially some names. PoF brought back a few old characters but that's it. When GW2 was launched though it had nothing to do with GW1 except that lore connection and some names. Gameplay wise GW1 and GW2 have nothing to do with each other.

    Like I’ve said before, Anet trying to appease one group will alienate another.

    In fact I think the contrary is true and I'll actually tell you why. When GW2 came out it became clear quite quickly that GW2 was nothing like GW1. It was a completely different game, regardless of whether you like it or not. However, over time we've seen that more and more GW1 elements have made it into the game with PoF being the clearest example of that bringing back old characters like Palawa and Koss for example.

    Story wasn’t one of the primary reasons they were put off. A lot of the core game story game from GW1 lore as well.

    Yes it was. I was one of those people and the vanilla story was the first game I ever played where I turned off the sound during the story bits because it's so terrible.

    No it wasn’t. The main issue was how different the two were and how some elements that they enjoyed from the first game were not present in the second.

    It also goes without saying that where GW2 does some things better, also GW1 does some things better. A lot can be learned from both experiences and a GW3 could therefore be a much better mix including things from both games really understanding why certain things worked or not.

    >

    You can have everything in a game that will appeal to everyone. This is especially true if things conflict with each other.

    I don't think that you can have everything that will appeal to everyone. I get the feeling that's what you were trying to say, but I'm not advocating that a GW3 would be perfect and please everyone. There's no such thing.

    This was a typo on my part as I meant “can’t”. If you understand that a GW3 would not appease everyone then why are you arguing with me in the first place?

    Now the other train of thought could be that GW3 could again be totally different from both GW1 and GW2. But then all bets are off and there is no telling how people will react to that.

    They’ll react the same as they did towards GW2.

    Which is my point but it depends on what GW3 would be like who would like it and who would be upset. I am playing GW2 now but GW1 still is a superior game to me in many ways. It just doesn't get updated anymore. I was actually looking forward to GW2 a great deal but once I started playing it, it really was nothing like GW1 and words like "we've taken everything you love from GW1" ended up being rather hollow.

    Actually, your point was the opposite.

    So really I find it either a neutral proposition or more likely that GW1 players might have more fun with a GW3 than GW2. I see no reason to argue that it's likely they wouldn't like GW3. And on top of that it also depends on the time setting for it. GW3 doesn't have to come after GW2 time wise either.

    The time setting of GW2 had little to no reason why players disliked GW2.

    You say that but you are wrong again. I'm not saying everyone has the exact same reasons but I wasn't happy with the setting and the timing. Part of the changes to the world which made it so dramatically different also have to do with the time span between them. I am sure that a GW game set closer to GW1 would intrigue a lot of the GW1 fans.
    You seem to have some false ideas about what people didn't like about GW1 when it came out but story and the big changes to the world and not having any of the good stuff from GW1 taken over into GW2 are definitely issues that were brought up. These things did and do matter as well.

    You must have not been around when GW2 was announced and launched. The time period was not one of the complaints being vocally communicated. It may have been for you personally but you are not representitive of everyone.

  • Ayrilana.1396Ayrilana.1396 Member ✭✭✭✭

    @ReaverKane.7598 said:

    @Ayrilana.1396 said:

    @ReaverKane.7598 said:

    @Ayrilana.1396 said:

    @ReaverKane.7598 said:
    The only thing the OP got right is that GW2 needs some want DX11 support at least.

    Fixed it.

    "Fixed it"... Ah, bliss...
    1) Just about every hardware provider has deprecated DX9, which is the ancient, Windows XP API that GW2 uses. Meaning no support, and using minimal legacy api.
    2) There's a reason for API updates, new hardware has new functionality, and to use that functionality you run more recent APIs.
    3) GW2 is notoriously inneficient, and wastes resources, meaning a PC that can run current year games at 60+FPS, struggles with GW2.
    4) Look at the competition. The game i'm playing instead of GW2, Warframe, has a much smaller team, also uses a in-house engine, and just removed DX9 support, using DX11 as default. The performance of the game has only improved.

    @XenoSpyro.1780 GW2 already "sucks on Microsoft's Teet" because it's running DX9. Even if it wasn't, DirectX isn't just Direct3D, it has more stuff in there that the graphics API, so switching to OpenGL, would still need them to work on the other stuff. Not to mention OpenGL usually performs slightly worse than DirectX, so we'd want that, right?

    Anyway, as long as they used a more recent API, i wouldn't care if they use Vulkan, OpenGL, DirectX, whatever. It just makes no sense to stay stuck on deprecated tech if they want the game to keep going.

    I’m not saying that reworking the engine may or may not bring improvements. I’m just disagreeing with your assumption that GW2 needs it.

    But the thing is, it does. The game is incredibly resource consuming for the results it delivers. And they can't really push the game to where it can go, otherwise it kills FPS. Just look at Istan.
    The game lacks optimization, and a more recent API will help with that. Look at DX9 vs DX11 benchmarks and you'll see that most of the time DX9 has a much higher GPU usage than DX11 for the same task. That also results in slightly higher FPS on simple tasks, but of course that overhead comes at a cost when the games become more resource intensive, which is lower performance.

    It's simple, GW2 performs poorly, DX11 helps increase performance, especially on current gen multi-core processors and current gen GPUs, because, when DX9 API was built, the highest core count was 2, and 64 bits was not a thing, not really..

    They were forced to move to a 64bit client to stop the game from crashing all the time from memory leaks, which they didn't really fix, just that 64 bits handles more memory.
    Saying that a game this poorly optimized doesn't need a engine upgrade is like saying fish don't need water. Sure it can survive a while without it, but sooner or later it'll die.

    Improving the DX version used will not improve performance to the degree that you expect.

    The game performs just fine and the majority of the performance issues with large groups is resolved by ridicule the number of character models on the screen.

    There’s a vast difference between what a game needs and what a subset of the player base wants. The game has performed just fine over the past 6.5 years. There’s no indication that it will not continue to do so.

  • eduardo.1436eduardo.1436 Member ✭✭✭

    Suuuuuure! but do it after Season 4 and 5 are done, whatever comes next and season 1 is replayable again. THEN work on gw3...maybe. Continue working on gw2 :tongue:

  • Astralporing.1957Astralporing.1957 Member ✭✭✭✭

    @Gehenna.3625 said:
    Not really because the idea is to actually use some of GW1's strong points which they never did with GW2.

    The problem in your reasoning is that you're unlikely to find many players agreeing on those strong points. And that's just when taking only gw1 into consideration. Add gw2 to the mix, and the gw3 each single player will dream of would be very different. And as a consequence, once it's revealed, most players would end up being disappointed that their ideas didn't make it into the game.

    GW2 isn't all bad for sure, but it is completely different from GW1 and I mean completely. All that's left of GW1 in GW2 is essentially some names.

    And now you want to make gw3 out of a mix of those games you think have nothing in common? Great idea, i'm sure you'd be satisfied with the result [/sarcasm]

    You say that but you are wrong again. I'm not saying everyone has the exact same reasons but I wasn't happy with the setting and the timing.

    Yes, because everyone had different reasons. And story wasn't one of the major ones. For the most part, gameplay was.

    You seem to have some false ideas about what people didn't like about GW1 when it came out but story and the big changes to the world and not having any of the good stuff from GW1 taken over into GW2 are definitely issues that were brought up. These things did and do matter as well.

    The "good stuff" that wasn't taken from GW1 was different for everyone. Yes, story was one of those things, but not the only one, and not the most common one. And i am saying it even though i do not like a lot of things Anet did with the lore in gw2.

    The whole point of a social game is to play with the people you want to play with, not be forced to play with the people you don't.

  • I want anything Guild Wars. I love 1 and 2 and would love to play 3!

  • Also any mobile version, card game version, anything. I am reading the novels right now.

  • Dante.1508Dante.1508 Member ✭✭✭

    I'll post what i wrote in the Guildwars 3 poll...

    I'm torn but i have to say no..
    I've wasted a lot of money on my account over the years losing everything to a new game would suck.. And seeing how Guildwars 2 has become over Guildwars i'd hate to see what a cash juggernaut Guildwars 3 would become..

    Yes it would be lovely to have a new great game but how these companies force micro-transactions down our throats these days, i'm of the opinion be careful what you wish for.. I'm just being realistic..

    What i would buy is a remastered Guildwars 1 with Guildwars 2 graphics, i don't even need to jump like other people seem obsessed with.

  • Substance E.4852Substance E.4852 Member ✭✭✭
    edited October 5, 2019

    edit

    NVM, just noticed someone necroed a thread from March 5

  • @SerenNovah.2510 said:
    I want anything Guild Wars. I love 1 and 2 and would love to play 3!

    Hahaha, same! :#

    But, I still hope we'll get a Cantha Expansion in GW2.. someday. Even if it would be the final expansion. If they can't incorporate all the cool new developments in the current game and have to build something new, I definitely wouldn't mind moving on to GW3.

    For now I'm just not really done enjoying GW2 sighs

  • Ayakaru.6583Ayakaru.6583 Member ✭✭✭✭

    TL:DR
    Noooeeeewwww

    To defeat the dragons, see the good in them.
    Zhaitan reunites lost ones, primordus creates fertile land, mordremoth spreads the green, and jormag..
    ..jormag? Who's that?

  • MikeG.6389MikeG.6389 Member ✭✭✭

    @Strider Pj.2193 said:

    @Cyninja.2954 said:

    @Burnfall.9573 said:

    @huluobo.7036 said:
    Combine Guild Wars 1 Guild Wars 2 into Guild Wars 3, use time travel to reset the historical scene, let it support dx12, I have some friends who are still playing Guild Wars 1, never playing Guild Wars 2, if there is Guild Wars 3 It is sure to attract more players and introduce these players into Guild Wars 2 for special skins.

    Combining a healthy game to a toxic game doesn't result in healthy game. It is like combining salt and sugar together and stating it's results will reap good results.

    (Keep the toxic trash root away from the healthy root at all costs Please!!)

    Gw2 stay away from Gw1 at all costs~~!!

    polluted-river.jpg

    Thank You!!

    I hope the irony of your post is not lost on you.

    It is.

    Your own toxin burnt your tongue so much you don't even feel it any more?

  • MikeG.6389MikeG.6389 Member ✭✭✭

    GW2 came about when the new content being developed became sufficiently different from what would and could fit in the framework of the first game. They even scrapped an expansion and did the sequel, instead. They are very much invested in going on with the current narrative. If they are planning a GW3 at all, it won't happen any time soon and its development would be justified by offering something different than what GW2, the same way it is different from GW1. And who is to say it wouldn't further away from what you are still hanging on to in the original?

    And what do you mean by combining the two, anyway? Time travel? Reset the the "historical scene"? It seems to me that you don't want a sequel. You want GW2 to be erased and GW1 to be updated to current graphics. Yeah, nope.

  • Tiviana.2650Tiviana.2650 Member ✭✭✭✭

    @Ayrilana.1396 said:
    If GW2 didn’t attract those who still play GW1 then GW3 likely wouldn’t.

    I vote no for GW3.

    Funny cause they were apparently developing it. Remember that other project? yeah well it may have been GW3

    https://kotaku.com/source-departing-arenanet-president-was-working-on-pot-1838755217

  • MikeG.6389MikeG.6389 Member ✭✭✭

    @Tiviana.2650 said:

    @Ayrilana.1396 said:
    If GW2 didn’t attract those who still play GW1 then GW3 likely wouldn’t.

    I vote no for GW3.

    Funny cause they were apparently developing it. Remember that other project? yeah well it may have been GW3

    https://kotaku.com/source-departing-arenanet-president-was-working-on-pot-1838755217

    Pure speculation.

  • zealex.9410zealex.9410 Member ✭✭✭✭
    edited October 5, 2019

    @MikeG.6389 said:

    @Tiviana.2650 said:

    @Ayrilana.1396 said:
    If GW2 didn’t attract those who still play GW1 then GW3 likely wouldn’t.

    I vote no for GW3.

    Funny cause they were apparently developing it. Remember that other project? yeah well it may have been GW3

    https://kotaku.com/source-departing-arenanet-president-was-working-on-pot-1838755217

    Pure speculation.

    It makes sense tho, gw2 is getting old and its current engine doesnt do it favours. Anet needs mewer products to stay relevant longterm and a product in an existing ip with a loyal fanbase is the safest bet.

  • MikeG.6389MikeG.6389 Member ✭✭✭

    @zealex.9410 said:

    @MikeG.6389 said:

    @Tiviana.2650 said:

    @Ayrilana.1396 said:
    If GW2 didn’t attract those who still play GW1 then GW3 likely wouldn’t.

    I vote no for GW3.

    Funny cause they were apparently developing it. Remember that other project? yeah well it may have been GW3

    https://kotaku.com/source-departing-arenanet-president-was-working-on-pot-1838755217

    Pure speculation.

    It makes sense tho, gw2 is getting old and its current engine doesnt do it favours. Anet needs mewer products to stay relevant longterm and a product in an existing ip with a loyal fanbase is the safest bet.

    I'm not one to make insightful comments on the welfare of the game, but from what I see it's alive and well. It is actively developed with a lot of content to come, still. They just rolled the whole current game into one purchase which I believe made it enticing to a whole bunch of new players who in turn get a metric kitten ton of content. I think we won't see GW3 for a good number of years.

  • Gehenna.3625Gehenna.3625 Member ✭✭✭✭

    @Ayrilana.1396 said:

    @Gehenna.3625 said:

    @Ayrilana.1396 said:

    @Gehenna.3625 said:

    @Ayrilana.1396 said:
    If GW2 didn’t attract those who still play GW1 then GW3 likely wouldn’t.

    That's a total assumption that isn't even likely to begin with.

    It is a valid assumption as we saw it with GW2. The OP made a claim that those players who were put off with GW2 would suddenly play it once GW3 were announced in order to earn rewards from GW2’s version of HoM.

    Not really because the idea is to actually use some of GW1's strong points which they never did with GW2. GW2 isn't all bad for sure, but it is completely different from GW1 and I mean completely. All that's left of GW1 in GW2 is essentially some names. PoF brought back a few old characters but that's it. When GW2 was launched though it had nothing to do with GW1 except that lore connection and some names. Gameplay wise GW1 and GW2 have nothing to do with each other.

    Like I’ve said before, Anet trying to appease one group will alienate another.

    The question is how big each group is and how you view your player base. For me it's about the larger idea of a GW3 actually using what worked before. What I just wonder about is how they had some good things going in GW1 and didn't even capitalize on those. I wasn't expecting GW2 to be GW1 with some extra bits but they just threw almost everything out that GW1 had, even the very successful bits that they could've built on. I did read stories about how the development team was pretty much completely replaced during development and that the newer people wanted to make their mark and do things their way. If that's true then that's very sad because I feel GW2 could've appealed to a lot more people of the original GW1 player base if they had kept a stronger connection with GW1.

    In fact I think the contrary is true and I'll actually tell you why. When GW2 came out it became clear quite quickly that GW2 was nothing like GW1. It was a completely different game, regardless of whether you like it or not. However, over time we've seen that more and more GW1 elements have made it into the game with PoF being the clearest example of that bringing back old characters like Palawa and Koss for example.

    Story wasn’t one of the primary reasons they were put off. A lot of the core game story game from GW1 lore as well.

    Yes it was. I was one of those people and the vanilla story was the first game I ever played where I turned off the sound during the story bits because it's so terrible.

    No it wasn’t. The main issue was how different the two were and how some elements that they enjoyed from the first game were not present in the second.

    Well we can keep yes vs no about this but for me it was clear that this was an issue for many more and not just me. One of the major differences between GW1 and GW2 is the tone. GW1 was more serious and GW2, particularly vanilla, has a very light tone that borders on childish and can be very pedantic as well. But we will continue to disagree on this I'm sure so I'll leave it at that.

    It also goes without saying that where GW2 does some things better, also GW1 does some things better. A lot can be learned from both experiences and a GW3 could therefore be a much better mix including things from both games really understanding why certain things worked or not.

    >

    You can have everything in a game that will appeal to everyone. This is especially true if things conflict with each other.

    I don't think that you can have everything that will appeal to everyone. I get the feeling that's what you were trying to say, but I'm not advocating that a GW3 would be perfect and please everyone. There's no such thing.

    This was a typo on my part as I meant “can’t”. If you understand that a GW3 would not appease everyone then why are you arguing with me in the first place?

    I figured it was a typo but the argument is not whether or not something can appease everyone but which choice would be the better one. I think GW3 can be a better choice, you don't seem to think so. So that's what the "argument" is about.

    Now the other train of thought could be that GW3 could again be totally different from both GW1 and GW2. But then all bets are off and there is no telling how people will react to that.

    They’ll react the same as they did towards GW2.

    Which is my point but it depends on what GW3 would be like who would like it and who would be upset. I am playing GW2 now but GW1 still is a superior game to me in many ways. It just doesn't get updated anymore. I was actually looking forward to GW2 a great deal but once I started playing it, it really was nothing like GW1 and words like "we've taken everything you love from GW1" ended up being rather hollow.

    Actually, your point was the opposite.

    No, you misunderstand me. I do agree that not everybody can be pleased but I do have a difference of opinion what would constitue a better choice. My argument revolves mostly around the point that GW1 had some really good aspects that they completely ignored instead of building on them. If GW3 does that again it will have the same reaction possibly. But if they choose to build on what actually worked for them and take that as a foundation they might please more players. Not all, but more. That's my opinion at least.

    So really I find it either a neutral proposition or more likely that GW1 players might have more fun with a GW3 than GW2. I see no reason to argue that it's likely they wouldn't like GW3. And on top of that it also depends on the time setting for it. GW3 doesn't have to come after GW2 time wise either.

    The time setting of GW2 had little to no reason why players disliked GW2.

    You say that but you are wrong again. I'm not saying everyone has the exact same reasons but I wasn't happy with the setting and the timing. Part of the changes to the world which made it so dramatically different also have to do with the time span between them. I am sure that a GW game set closer to GW1 would intrigue a lot of the GW1 fans.
    You seem to have some false ideas about what people didn't like about GW1 when it came out but story and the big changes to the world and not having any of the good stuff from GW1 taken over into GW2 are definitely issues that were brought up. These things did and do matter as well.

    You must have not been around when GW2 was announced and launched. The time period was not one of the complaints being vocally communicated. It may have been for you personally but you are not representitive of everyone.

    I most certainly was around.. At the time it was announced we knew very little about what was coming and when it launched I was there as well. And I know that I am not representative of everyone but neither are you, so you can't claim to have a better opinion in that respect. What I do know is that I was far from the only one who complained about the story being childish and the voice overs being quite terrible. So how can you be so sure it wasn't a big deal to people? You can't claim that either then. So if you want to argue that I'm not representative of most people (which is fair), then please apply that to yourself as well when you make claims about what people's main concerns were because you equally cannot contend to know that either then.

    "In my experience, if you can't say what you mean, you can never mean what you say. The details are everything." ~ Minister Durano

  • Lol. GW and GW2 are not even remotely similar games. How do you "combine" them?

    "Remember The Searing."

  • From my perspective really the only thing that would appeal about moving to a hypothetical GW3 would be the potential for a rewrite of the game's graphics engine to make best use of advances in graphics processing technology. I for one don't think that in itself brings enough value to scrap the investment on everybody's part into GW2. In a purely hypothetical mode I would rather see an expansion that revamped the graphics with the entirety of the existing game updated than a wholly different game. However I suspect that the actual viability of such an update is somewhere south of 0% and plumbing the depths of the domain of Anguish.

  • Astralporing.1957Astralporing.1957 Member ✭✭✭✭

    @Gehenna.3625 said:
    The question is how big each group is and how you view your player base. For me it's about the larger idea of a GW3 actually using what worked before. What I just wonder about is how they had some good things going in GW1 and didn't even capitalize on those. I wasn't expecting GW2 to be GW1 with some extra bits but they just threw almost everything out that GW1 had, even the very successful bits that they could've built on.

    While i generally agree with you, you have to understand that even the people that liked gw1 and would gladly go back to a reworked version of it would probably not agree on what elements of gw1 were good and what parts could (or should) be removed.

    No, you misunderstand me. I do agree that not everybody can be pleased but I do have a difference of opinion what would constitue a better choice. My argument revolves mostly around the point that GW1 had some really good aspects that they completely ignored instead of building on them. If GW3 does that again it will have the same reaction possibly. But if they choose to build on what actually worked for them and take that as a foundation they might please more players. Not all, but more. That's my opinion at least.

    Only if people could actually agree on what constituted those good aspects of gw1. We've had those kinds of discussions on those forums before, and we never managed to reach any sort of consensus.

    By tjhe way: Notice, that in all this you're making some quite shaky assumption - you think that the current team, when making a new game in the series, would be able to better reflect the spirit of gw1 than when they were doing gw2. Remember, the number of devs from original gw1 game is even lower now than it was the case during creation of gw2. And it's not like the devs were trying to make then a worse game. I am sure that they intended to do something even better than gw1.
    So, why exactly do you think that this time it would work better than before?

    The whole point of a social game is to play with the people you want to play with, not be forced to play with the people you don't.

  • Luthan.5236Luthan.5236 Member ✭✭✭

    I mentioned it somewhere else: GW3 only with a different genre. (Like from GW1 to GW2 they ch anged it from more a single player rpg to a real MMORPG.) Online trading card game similar to Hearthstone would be nice imo. Wouldn't have to be named GW3 though.

  • Hot Boy.7138Hot Boy.7138 Member ✭✭✭

    i think guild wars 2 has a lot of life left, but it needs better direction

  • Rauderi.8706Rauderi.8706 Member ✭✭✭✭

    So you want them to just drop everything and take another five years to develop an entire MMO world?
    No. Bad enough a 3-month content drought sets people to whinging.

    And there's no guarantee a GW3 would avoid some of the same missteps GW2's already taken throughout the years.

    Many alts! Handle it!

    "A condescending answer might as well not be an answer at all."
    -Eloc Freidon.5692

  • Despond.2174Despond.2174 Member ✭✭✭

    Out of any MMO I wish GW2 to have a successor but I am not confident it will, and if they do manage to restructure to get the finance going I am sure it will be 3-5 years minimum.

  • Ashantara.8731Ashantara.8731 Member ✭✭✭✭
    edited October 6, 2019

    @Ayrilana.1396 said:
    Not going to watch a 20 min video from a random player.

    You should. The creator of this video is telling the truth about GW2 compared to GW1. If you don't want to watch the PvP part (shame on you ;) ), you can skip straight to the PvE part @ timestamp 14:08.

    @Tiviana.2650 said:

    @Ayrilana.1396 said:
    If GW2 didn’t attract those who still play GW1 then GW3 likely wouldn’t.

    I vote no for GW3.

    Funny cause they were apparently developing it. Remember that other project? yeah well it may have been GW3

    https://kotaku.com/source-departing-arenanet-president-was-working-on-pot-1838755217

    That has little to do to with what you responded to. Ayrilana simply stated that a new GW would likely not attract GW1 fans, because it would be too different from GW1, just like GW2 is (it took me more than three years after I tested GW2 at release to actually try it again and enjoy it, because I had to come to terms with the fact that GW2 has nothing in common with GW1 except the lore; it's still not as good IMO).

    Anyway, if they ever started developing a GW3 for real, I sure hope it will take place in Tyria's past rather than the future (no more scif-fi and magi-tech kitten, please, and no more mixing of ill-matched design choices) and that they get better writers who try to address an adult audience with a certain level of intelligence rather than kids, teens and people with low standards. I also hope that things that used to be a given, like build templates, will be there from the beginning and not implemented with a delay of 7 years.

  • Kas.3509Kas.3509 Member ✭✭✭
    edited October 7, 2019

    Im all for gw3. But I dont think it should be mix of gw1/gw2 or any.
    I'd think about it as of a new game.
    Would love it to happen, doubt it will happen in next 5 years.

  • kharmin.7683kharmin.7683 Member ✭✭✭✭

    GW3 would be nothing like GW/GW2, so if you're hankering for change why not go and play another game?

    I am a very casual player.
    Very.
    Casual.

  • If they were to make a GW3, I rather they bring into the fold the tried-and-true formulas we see in other MMOs. I want established class roles rather than having this bizarre PvE in GW2 where half of the specs are left in the dust and only 1-2 specs can actually perform certain roles. Give me that holy trinity. And please, bring the gear grind to the game. Sure, a lot of people around here hate it, but that's because those are the people the game's catered to. And seeing how well the MMOs that do make use of it are doing, I'm inclined to say y'all are the minority.

  • kharmin.7683kharmin.7683 Member ✭✭✭✭

    @Bobzitto.8571 said:
    If they were to make a GW3, I rather they bring into the fold the tried-and-true formulas we see in other MMOs. I want established class roles rather than having this bizarre PvE in GW2 where half of the specs are left in the dust and only 1-2 specs can actually perform certain roles. Give me that holy trinity. And please, bring the gear grind to the game. Sure, a lot of people around here hate it, but that's because those are the people the game's catered to. And seeing how well the MMOs that do make use of it are doing, I'm inclined to say y'all are the minority.

    Then allow the minority their game while the majority plays all of the other cookie-cutter MMOs that share in the formula that you describe.

    I am a very casual player.
    Very.
    Casual.

  • Knighthonor.4061Knighthonor.4061 Member ✭✭✭✭

    GW1 was not a MMO. I recommend go play Diablo 3 or PoE if you want a GW1 like game

  • Thundabolt.8541Thundabolt.8541 Member ✭✭✭

    Have you at all been paying attention to what has happened over the past year or do you need a reminder

  • Blude.6812Blude.6812 Member ✭✭✭✭

    Simple NO to the op.

  • Gehenna.3625Gehenna.3625 Member ✭✭✭✭

    @Astralporing.1957 said:

    @Gehenna.3625 said:
    The question is how big each group is and how you view your player base. For me it's about the larger idea of a GW3 actually using what worked before. What I just wonder about is how they had some good things going in GW1 and didn't even capitalize on those. I wasn't expecting GW2 to be GW1 with some extra bits but they just threw almost everything out that GW1 had, even the very successful bits that they could've built on.

    While i generally agree with you, you have to understand that even the people that liked gw1 and would gladly go back to a reworked version of it would probably not agree on what elements of gw1 were good and what parts could (or should) be removed.

    Yes that's a fair point. I cannot disagree with that :)

    No, you misunderstand me. I do agree that not everybody can be pleased but I do have a difference of opinion what would constitue a better choice. My argument revolves mostly around the point that GW1 had some really good aspects that they completely ignored instead of building on them. If GW3 does that again it will have the same reaction possibly. But if they choose to build on what actually worked for them and take that as a foundation they might please more players. Not all, but more. That's my opinion at least.

    Only if people could actually agree on what constituted those good aspects of gw1. We've had those kinds of discussions on those forums before, and we never managed to reach any sort of consensus.

    Well, I think that was for ArenaNet to answer rather than the players.

    By tjhe way: Notice, that in all this you're making some quite shaky assumption - you think that the current team, when making a new game in the series, would be able to better reflect the spirit of gw1 than when they were doing gw2. Remember, the number of devs from original gw1 game is even lower now than it was the case during creation of gw2. And it's not like the devs were trying to make then a worse game. I am sure that they intended to do something even better than gw1.

    Sure, that's a fair point as well. I was just reasoning from a theoretical point and this is indeed a practical issue that cannot be ignored. So good point.

    So, why exactly do you think that this time it would work better than before?

    Well, I don't say it would but I say it could. Perhaps that wasn't entirely clear on my side.

    I think what I am hoping is that Mike O in his new studio will make a spiritual successor for Guild Wars, more along the framework of GW1 rather than 2. I would see them do that before who is currently at ArenaNet.

    But I will say this: Whatever ArenaNet does in the future, I hope to see something more interesting than just LS/Saga chapters because that's not doing it for me anymore and I'd rather they make another game GW3 or other that's less childish and also less grindy. 35000 elder wood planks is insane no matter how you twist it. This game has got to be the most environmentally unfriendly game out there :P

    "In my experience, if you can't say what you mean, you can never mean what you say. The details are everything." ~ Minister Durano

  • Bigpapasmurf.5623Bigpapasmurf.5623 Member ✭✭✭✭

    @huluobo.7036 said:
    Combine Guild Wars 1 Guild Wars 2 into Guild Wars 3, use time travel to reset the historical scene, let it support dx12, I have some friends who are still playing Guild Wars 1, never playing Guild Wars 2, if there is Guild Wars 3 It is sure to attract more players and introduce these players into Guild Wars 2 for special skins.

    Excuse my ignorance, however how would dx12 support help the gameplay?

    Red = Dead...or someone runs away. Either way it's gone.
    twitch.tv/TRMC
    Lover of Jumping puzzles, Squirrels, WvW, and Taimi
    Co-Leader of SOmething inAPpropriate {SOAP}

  • Magnus Godrik.5841Magnus Godrik.5841 Member ✭✭✭✭

    You do know it would take a few plus years to make GW3.

  • xenon.3264xenon.3264 Member ✭✭✭

    Not every player will move to gw3 . Mmo in 2019 are not as safe as investment as before. It won't happen

  • derd.6413derd.6413 Member ✭✭✭✭

    please stop with the low effort dead game threads

    I Have No friends, so I Must pug

  • Funny how people get all red faced when GW3 comes up Ohh noes I will lose this or that well newsflash.. you already lost it.
    Items, skins.. everything you bought from the gem store & you time playing the game.. I don't get these knee jerk reactions.
    Gw2 is decaying, and has passed it's prime.. simple fact.
    I spend alot of money on this game in 3+ years and was glad to do so.. Gw2 is the best MMO's I ever played.
    Don't like PvP in this game, raids are an unpleasant experience.. and PvE well after 3 years anyone would have seen it all by now, so what's left for a casual like me (5-6 hours a week).

    Time for Gw3, bring it and take mah money, this game I won't spend a cent on anymore and haven't for the last 6 months.. no offence.

  • Astralporing.1957Astralporing.1957 Member ✭✭✭✭
    edited October 9, 2019

    @Smeerlap.2698 said:
    Time for Gw3, bring it and take mah money, this game I won't spend a cent on anymore and haven't for the last 6 months.. no offence.

    Then why do you think that another game by the same team would be different for you? Most of the problems GW2 has now are not engine problems. If devs weren't able to fix them till now, there's no indicatuon that they would be to do so in a new game.

    The whole point of a social game is to play with the people you want to play with, not be forced to play with the people you don't.

  • anduriell.6280anduriell.6280 Member ✭✭✭
    edited October 9, 2019

    With the actual market and the upcoming MMOs it is a bad idea to split their audience.
    By the time GW3 comes out it will have to compete with Archeage unchained, FFXIV, WoW classic, Astellia Online, Ashes of Creation, ESO, Ascent Infinite Realm. Because if I have to start fresh with a new game, why should I chose this one over any other?

    IMO right now a new game would be the end of the GW franchise, staying players would not support the gemstore because they would precieve the game as finished and may close down at any moment, and the new franchise will loose a good chunk of the existing player base to other more populated games.

    And a new game will not solve any of the complains the players voice in the forums. Class balance, frequent updates and good game content aren't dependent of the game engine.

  • Lincolnbeard.1735Lincolnbeard.1735 Member ✭✭✭✭
    edited October 9, 2019

    @VanWilder.6923 said:
    Sometime 1 + 2 = 3 is not the right Solution.

    Gw1 players want the special skins, JUMP, MOUNTs and WvW from Gw2, but what do Gw2 players want from Gw1? What does GW1 offer to Gw2 players exactly? The idea is only benefit for Gw1 players who are insisting get into Gw2 and double standard is implied here. More importantly, how many Gw1 players out there who are not having Gw2 account?

    GW1 players couldn't care less about jump and mounts. Wvw would be fun tho.
    What Gw2 players want from GW1, a balanced game with high competitive pvp and tons of pvp modes.

    The degenerate

  • perilisk.1874perilisk.1874 Member ✭✭✭✭

    Well... on the one hand, GW1 is in maintenance mode because of GW2. On the other hand, GW1 is still running because of GW2. There's probably a lesson there.

    If GW2 goes into maintenance mode because of GW3, then your stuff is still there, and it's on you if you would rather be playing GW3. If GW2 gets too outdated relative to newer MMOs and collapses under the weight of the various systems kludgily stacked on one another over the course of a decade, it's just gone, along with GW1.

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