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It would be fun if Pvp added a mount.


huluobo.7036

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PvP needs less "complexity," around the levels of pre-HoT, not more. The most successful PvP games have diversity and various roles, but overall and certainly by comparison to GW2, are a lot simpler. Why? Just like power in this game, when it reaches a certain figure, it begins to decrease in effectiveness. Complexity allows for skill differences and that difference to mean something, but there comes a point where it starts to diminish it. PvP will never be as popular a game-mode, twitch entertainment, or ESL-worthy as it was before Heart of Thorns.

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