Shadowkat.3967 Posted March 7, 2019 Share Posted March 7, 2019 If you have "Mount Ability 1" and "Mount Ability 2" rebound to 2 and 3 you completely lose the ability to use Sniff or Chain Pull on the warclaw. Any way to make the mount bindings different for wvw from pve? @Ben Phongluangtham.1065 @Raymond Lukes.6305 Link to comment Share on other sites More sharing options...
steki.1478 Posted March 9, 2019 Share Posted March 9, 2019 I had the same issue. Warclaw skills 2 and 3 seem to be coded as weapon skills, not as mount skills so when you cast 2 or 3 it tries to cast mount skills (since you're mounted) but warclaw has none (mount ability 1 [your keybind 2] is technically the endurance skill on every mount). Make some alternative keybinds to weapon skills 2 and 3 and you should have no issues. Link to comment Share on other sites More sharing options...
Tekoneiric.6817 Posted March 9, 2019 Share Posted March 9, 2019 The way the mount actions (1 & 2) are is kind of wonky. I wish they would just drop the special keybinds for mount actions and peg them to the weapon skill slots directly to avoid having to do alternate keybinds. Weapon 1 would stay the engage skill, weapon 2 would be mount action 1 and weapon 3 would be mount action 2. I have my keybinds setup that way but there isn't any reason they should be separate from them in the first place because the weapon keys is what the players are used to hitting to perform quick actions. As it is now it just forced players to configure stuff that they shouldn't need to. Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.