Please for weaver if you could give us the amount of creativity placed in most other class traits. Since we're a selfish class we should have easier access to building up selfish boons like might and biasly protection. I'd suggest taking advantage of weaver lore of being a master of weaving elements and add to a trait gaining might from pyromancer puissance as long as one attunement is fire. I know there is boon hate from necro but with skill and placement it shouldn't be too hard to build up might again.
With might we'd be great hybrids that you may have aspired us to be. Also if you could add condition to every fire sword skill and vulnerability to every lightning sword skill even weakness on the final lighting chain that would be nice. We'd still have trouble surviving till third lightning chain but still it would be nice.
Apart form everything else suggested, this may be bias but I would like to be supported by our lore the same way Mesmer is by having a trait that let's us benefit from two attunement when it come to boons like might even if not attune to fire in any.
Another bias would for elemental superiority having a lower cool down so we have easier access to weakness from ten to two or three secs, this would make dual skills more viable.
Back to the the main point, as selfish class it would be nice to be able to do significant damage without staff fire 5. Other classes can grant several boons to other player without sacrificing significant damage or DPS loss, whereas without a player with training golem reflex, we can't effectively kill our opponents . There are very good players who know how to turn this class to gold but for the average again easier access to boons may help improve this class for them.
Also if you raise burning precision burning chance to 66% on critical hit that would be wonderful, I'd want 100% but that may be bias.
Another bias would be for increase superspeed for twist of fates
As for unravel if you could make the boons last longer like 5 seconds to 15 seconds, since other classes can sport perma crits.
I know some may say we're a aoe class but we have such long cast times which can knock backed by ranger or feared by neccro and warrior, or launch by holosmith and scrapper and of course gaurdian when saving primordial stance for other enounters. Back to unravel, if you could make it make attack unblockable for 5 seconds at least, it would be nice.
Also a huge bias but if fire two could have instant recharge rate as long as opponents are burned. It wouldn't do much but much appreciated
For stone resonance if it could purge two condition it would see more use and not be just a pretty picture.
Now the main point as annoyingly said so many times is for there to be easier might buildup for weavers with sword, since staff weaver with might might be a little too much with fire staff eventhough I'd love to have might with staff(Please con't downvote, Staff users).
And annoyingly again please more access for boons and trait advantage from two attunements, but for reasons i will not explain, it should kept to boons since we don't want boring gameplay from immortal weaver who can't kill you but you can't kill them.
Sorry for being bias for sword weaver.
For scepters and staff weaver and even tempest GL
Might please please