I posted this in the bug forum and I'll post it here, too. Hopefully someone will notice.
There are 3 bugs that are really annoying me with Elementalist.
1) When in downstate, the skill Vapor Form simply does not work. This is a major part of competitive play and needs to be addressed immediately. When using this skill maybe 3/4ths of the time the skill will work, making you a vapor, but you won't be able to move. Other times the skill will be placed on cooldown and literally nothing will happen. I have even seen times where vapor form heals me while in down state but I cannot move and I continue to lay on the floor. These problems leaves the Elementlist a sitting duck for stomping and completely kill any chance of rallying. It even seems as though the Warclaw can finish an Elementalist currently in Vapor Form. This should NOT happen, as players can't finish an Elementalist in Vapor From through stomping.
2) The Weaver utility skill Twist of Fate should be evading attacks during its evade duration. I have been hit by physical attacks many times immediately after activating the skill. And the evade SHOULD last throughout the entire twist animation. Since it hardly works, in terms of being an evade, I'm simply spinning while taking damage from enemies. This problem has been around for months.
3)The new Warclaw mount changes Weaver's mix skill (skill 3). I usually prepare my skillbar before engaging in a fight by attuning to the proper elements. This problem will essentially give you every skill except the mix skill from one attunement and the mix skill will be a mix of the two you're supposed to have equipped.
Elementalist is already in a shoddy state and these three issues make it even more infuriating. Things should work as intended. Please fix them. Thank you.