Take AR out of infusion — Guild Wars 2 Forums
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Take AR out of infusion

/Armor

Make AR account bound only and make infusions cosmetic effects only

Sell ur infusion in the gem store besides the ones fpdrop from game win win.

As a game designer ask urself is it fun to put AR on Armor or plus 1% dmg vs guards it’s just plain boring and once u have the AR on ur Armor it just sits there and the vertical progression is over.

Big loss of opportunity so get rid of it thank u

<1

Comments

  • Eramonster.2718Eramonster.2718 Member ✭✭✭✭

    Make AR account bound - it just sits there and vertical progression is over.

    And what opportunity?

  • crepuscular.9047crepuscular.9047 Member ✭✭✭✭

    that arent gonna work, because there's the WvW version also, there's also the progression part of it

    not only it will destroy the market for those selling infusion on TP, it totally makes the efforts of the vets who built up multiple toon with AR irrelevant

    [RIP Fashion Wars 2005-2018]     [TTS] [KA] [SI]     [RIP Fashion Wars 2005-2018]
    Praise the Inevitable Eternal Transcendent King Palawa Ignacious Joko, the Beloved and Feared Undying Eternal Monarch of All !!!
    ... til Aurene ate him for dessert 😭
  • thrag.9740thrag.9740 Member ✭✭✭

    First off, if they do a huge overhaul like this, they should put auras in the wardrobe system. Second, Anet has stated on reddit in comments a few times that they probably wouldn't have created the system as it is if they could go back in time, but now its way too big a part of the system to just remove, so we are stuck with it.

  • borgs.6103borgs.6103 Member ✭✭✭

    We already have account-bound AR through Account Augmentations.

    Check out the fable of the Boiling Frog.

  • Make AR account bound only

    ANet has considered and reconsidered this and... it's a big headache for them. They realize they probably should have made the system account oriented and/or more flexible in the first place. Unfortunately, there's a lot that now depends on the system being soul bound, including people's investment in their current gear, fractal rewards, upgrades, and so on.

    So it's unlikely to change any time soon.

    Hype is the path to the dark side. Hype leads to unfulfilled expectations. Disappointment leads to anger. Anger leads to disgust. Disgust leads to "oh, new shinies! I'm back!"

  • lare.5129lare.5129 Member ✭✭✭✭

    BAD idea. Why is should be?

  • melandru.3876melandru.3876 Member ✭✭✭✭

    ah so those who spend thousands of gold on infusion should just get the middlefinger, because a few are not able to get +5stat +9ar infusions

    that attitude following, why not add everything to the gemstore?
    i want my gifts of exploration for 200 gems it's not fun to do map completion for the 10'th time anymore

    and is my fun not the most important thing in the game? /s

  • ReaverKane.7598ReaverKane.7598 Member ✭✭✭✭

    @Balsa.3951 said:
    /Armor

    Make AR account bound only and make infusions cosmetic effects only

    Sell ur infusion in the gem store besides the ones fpdrop from game win win.

    As a game designer ask urself is it fun to put AR on Armor or plus 1% dmg vs guards it’s just plain boring and once u have the AR on ur Armor it just sits there and the **vertical progression is over. **

    Big loss of opportunity so get rid of it thank u

    Double standards much?
    You complain about existing vertical progression ending while in the same voice asking it to be removed?
    Good argument!
    "Fish is bad for you, it has mercury! We need to eat more fish!" Pretty much your post.

  • Balsa.3951Balsa.3951 Member ✭✭✭
    edited April 13, 2019

    @melandru.3876 said:
    ah so those who spend thousands of gold on infusion should just get the middlefinger, because a few are not able to get +5stat +9ar infusions

    that attitude following, why not add everything to the gemstore?
    i want my gifts of exploration for 200 gems it's not fun to do map completion for the 10'th time anymore

    and is my fun not the most important thing in the game? /s

    i spend houndreds of gold on AR as well and i dont care. Just make it.

    when anet introduced shared inventory slots they also killed millions of chopper matics. games must evolve and not stand still new player come each day and they are bound to a boring AR system.

    just make AR a currency than so ppl can buy shinny Infusion Aura Effects

    I know the mentality of old Players is new=bad saw it when i said we need more mobility in wvw and we got mounts and saw it when i made a post we need unifie unidentified gear to make Inventory wars less.

    Im sure I will get right on this one as well

    get rid of AR make it a currency to buy shiny Auras instead the rest AR u use to make urself Account capped. AR is than shared for every charachter u own

  • melandru.3876melandru.3876 Member ✭✭✭✭

    @Balsa.3951 said:

    @melandru.3876 said:
    ah so those who spend thousands of gold on infusion should just get the middlefinger, because a few are not able to get +5stat +9ar infusions

    that attitude following, why not add everything to the gemstore?
    i want my gifts of exploration for 200 gems it's not fun to do map completion for the 10'th time anymore

    and is my fun not the most important thing in the game? /s

    i spend houndreds of gold on AR as well and i dont care. Just make it.

    when anet introduced shared inventory slots they also killed millions of chopper matics. games must evolve and not stand still new player come each day and they are bound to a boring AR system.

    just make AR a currency than so ppl can buy shinny Infusion Aura Effects

    I know the mentality of old Players is new=bad saw it when i said we need more mobility in wvw and we got mounts and saw it when i made a post we need unifie unidentified gear to make Inventory wars less.

    Im sure I will get right on this one as well

    get rid of AR make it a currency to buy shiny Auras instead the rest AR u use to make urself Account capped. AR is than shared for every charachter u own

    i'm trying to understand this, if it's serious or not
    so ar needs to be removed (and it has to become a currency?) what's is the point of fractal tiers then, and fractal progression if the major factor (ar) gets removed

    no, just no

  • melandru.3876melandru.3876 Member ✭✭✭✭
    edited April 13, 2019

    @Balsa.3951 said:

    @melandru.3876 said:

    @Balsa.3951 said:

    @melandru.3876 said:

    @Balsa.3951 said:

    @melandru.3876 said:

    @Balsa.3951 said:

    @melandru.3876 said:
    ah so those who spend thousands of gold on infusion should just get the middlefinger, because a few are not able to get +5stat +9ar infusions

    that attitude following, why not add everything to the gemstore?
    i want my gifts of exploration for 200 gems it's not fun to do map completion for the 10'th time anymore

    and is my fun not the most important thing in the game? /s

    i spend houndreds of gold on AR as well and i dont care. Just make it.

    when anet introduced shared inventory slots they also killed millions of chopper matics. games must evolve and not stand still new player come each day and they are bound to a boring AR system.

    just make AR a currency than so ppl can buy shinny Infusion Aura Effects

    I know the mentality of old Players is new=bad saw it when i said we need more mobility in wvw and we got mounts and saw it when i made a post we need unifie unidentified gear to make Inventory wars less.

    Im sure I will get right on this one as well

    get rid of AR make it a currency to buy shiny Auras instead the rest AR u use to make urself Account capped. AR is than shared for every charachter u own

    i'm trying to understand this, if it's serious or not
    so ar needs to be removed (and it has to become a currency?) what's is the point of fractal tiers then, and fractal progression if the major factor (ar) gets removed

    no, just no

    OK i write very slow for u now

    AR becomes account bound so it get removed from characters alone it will be N O T only work on the char u have its gone from the armor but is replaced with a system like magic find and after u are capped u can use the AR which still drop to buy stuff

    LIKE MAGIC FIND

    oooh that spotting with me

    i will write it even slower for you

    so a system that has been working for 6 years and a half, somehow has to be removed because some random poor-bob cba to gear up more characters

    ^ that is what i make up from this post

    and ur argument against it is ?

    I have gold I have this since 6 years so I have ME ME ME dont want try new.
    let me guess u are the no mount crowed before POF now u have how many skins ?

    u will be a great game developer

    say this insane and stupid idea is implemented

    how long does the average people need to max magic find?
    i know people who are playing for 5 years and still have not 300/300

    so howlong would it take to max out ar?
    you want people to play in t1 and t2 for 3 years untill they finally "consumed" enough ar? because otherwise they would melt in t3-t4 due to lack of ar?
    very lol, that zero progression

    then, it takes years to get the "account bound" ar as you like to keep repeating that line
    are you a fractal god? i am one and i doubt you are one

    have u seen the relic/gold cost on even obtaining account-wide ar?
    that new player you so happily like to mention, will have to play fractals for a very very long time to get his very first shiny "aura

    somehow you fail to understand that

    u want get me on cost ? for someone who spend thousands of gold on AR ?

    Cost is dependable I say not more than AR up one character 150 AR is the cap, I dont think AR is a fun mechanic its not even important anymore its just a wall created to extend fractal content and give the illusion of progression.

    whats fun about paying gold so u can play all ur characters at max AR lvls? A good game designer should not create gear grind in a game like GW2.
    with Incoming Build templates the AR is even more headache. And the legendary gear is limited atm. U want switch game mode to WVW oh guess what u may need take out ur Fractal AR and switch to wvw infusions back and for so fun.

    no idea why ppl feel offended it would make AR infusions even better if they become a currency to buy pretty shiny auras not everyone runs fractals

    so zero answer to every question

    how do you think new bob is gonna reach 150 ar, howlong will it take him?
    if you say it will work like magic find, then it will take yaars to reach max and you need max for t4.

    so poor bob, can't enjoy t2 t3 and t4 fractals now because you just robbed the opportunity from him to make any noticable progress
    if ar is not important anymore then why not keep the system as it is and you take 4 new players with 0 ar in your group? carry them

    and if they don't play fractals (as you just said) how are they gonna earn the currency to even buy the auras in the firt place?

  • Balsa.3951Balsa.3951 Member ✭✭✭
    edited April 13, 2019

    @melandru.3876 said:

    @Balsa.3951 said:

    @melandru.3876 said:

    @Balsa.3951 said:

    @melandru.3876 said:

    @Balsa.3951 said:

    @melandru.3876 said:

    @Balsa.3951 said:

    @melandru.3876 said:
    ah so those who spend thousands of gold on infusion should just get the middlefinger, because a few are not able to get +5stat +9ar infusions

    that attitude following, why not add everything to the gemstore?
    i want my gifts of exploration for 200 gems it's not fun to do map completion for the 10'th time anymore

    and is my fun not the most important thing in the game? /s

    i spend houndreds of gold on AR as well and i dont care. Just make it.

    when anet introduced shared inventory slots they also killed millions of chopper matics. games must evolve and not stand still new player come each day and they are bound to a boring AR system.

    just make AR a currency than so ppl can buy shinny Infusion Aura Effects

    I know the mentality of old Players is new=bad saw it when i said we need more mobility in wvw and we got mounts and saw it when i made a post we need unifie unidentified gear to make Inventory wars less.

    Im sure I will get right on this one as well

    get rid of AR make it a currency to buy shiny Auras instead the rest AR u use to make urself Account capped. AR is than shared for every charachter u own

    i'm trying to understand this, if it's serious or not
    so ar needs to be removed (and it has to become a currency?) what's is the point of fractal tiers then, and fractal progression if the major factor (ar) gets removed

    no, just no

    OK i write very slow for u now

    AR becomes account bound so it get removed from characters alone it will be N O T only work on the char u have its gone from the armor but is replaced with a system like magic find and after u are capped u can use the AR which still drop to buy stuff

    LIKE MAGIC FIND

    oooh that spotting with me

    i will write it even slower for you

    so a system that has been working for 6 years and a half, somehow has to be removed because some random poor-bob cba to gear up more characters

    ^ that is what i make up from this post

    and ur argument against it is ?

    I have gold I have this since 6 years so I have ME ME ME dont want try new.
    let me guess u are the no mount crowed before POF now u have how many skins ?

    u will be a great game developer

    say this insane and stupid idea is implemented

    how long does the average people need to max magic find?
    i know people who are playing for 5 years and still have not 300/300

    so howlong would it take to max out ar?
    you want people to play in t1 and t2 for 3 years untill they finally "consumed" enough ar? because otherwise they would melt in t3-t4 due to lack of ar?
    very lol, that zero progression

    then, it takes years to get the "account bound" ar as you like to keep repeating that line
    are you a fractal god? i am one and i doubt you are one

    have u seen the relic/gold cost on even obtaining account-wide ar?
    that new player you so happily like to mention, will have to play fractals for a very very long time to get his very first shiny "aura

    somehow you fail to understand that

    u want get me on cost ? for someone who spend thousands of gold on AR ?

    Cost is dependable I say not more than AR up one character 150 AR is the cap, I dont think AR is a fun mechanic its not even important anymore its just a wall created to extend fractal content and give the illusion of progression.

    whats fun about paying gold so u can play all ur characters at max AR lvls? A good game designer should not create gear grind in a game like GW2.
    with Incoming Build templates the AR is even more headache. And the legendary gear is limited atm. U want switch game mode to WVW oh guess what u may need take out ur Fractal AR and switch to wvw infusions back and for so fun.

    no idea why ppl feel offended it would make AR infusions even better if they become a currency to buy pretty shiny auras not everyone runs fractals

    so zero answer to every question

    how do you think new bob is gonna reach 150 ar, howlong will it take him?
    if you say it will work like magic find, then it will take yaars to reach max and you need max for t4.

    so poor bob, can't enjoy t2 t3 and t4 fractals now because you just robbed the opportunity from him to make any noticable progress
    if ar is not important anymore then why not keep the system as it is and you take 4 new players with 0 ar in your group? carry them

    and if they don't play fractals (as you just said) how are they gonna earn the currency to even buy the auras in the firt place?

    AR drops in Fractals does it? how long did u need to get 150 Ar on one char BOB? u can even go TP and buy the AR can u ?

    u need do a little thinking by urself or u want me calculate how long it need to get enough gold for 150 AR together?

    ps where is poor bob not like now cant join fractal T4 without the fractal or gold grind first BOB ?

  • melandru.3876melandru.3876 Member ✭✭✭✭

    @Balsa.3951 said:

    @melandru.3876 said:

    @Balsa.3951 said:

    @melandru.3876 said:

    @Balsa.3951 said:

    @melandru.3876 said:

    @Balsa.3951 said:

    @melandru.3876 said:

    @Balsa.3951 said:

    @melandru.3876 said:
    ah so those who spend thousands of gold on infusion should just get the middlefinger, because a few are not able to get +5stat +9ar infusions

    that attitude following, why not add everything to the gemstore?
    i want my gifts of exploration for 200 gems it's not fun to do map completion for the 10'th time anymore

    and is my fun not the most important thing in the game? /s

    i spend houndreds of gold on AR as well and i dont care. Just make it.

    when anet introduced shared inventory slots they also killed millions of chopper matics. games must evolve and not stand still new player come each day and they are bound to a boring AR system.

    just make AR a currency than so ppl can buy shinny Infusion Aura Effects

    I know the mentality of old Players is new=bad saw it when i said we need more mobility in wvw and we got mounts and saw it when i made a post we need unifie unidentified gear to make Inventory wars less.

    Im sure I will get right on this one as well

    get rid of AR make it a currency to buy shiny Auras instead the rest AR u use to make urself Account capped. AR is than shared for every charachter u own

    i'm trying to understand this, if it's serious or not
    so ar needs to be removed (and it has to become a currency?) what's is the point of fractal tiers then, and fractal progression if the major factor (ar) gets removed

    no, just no

    OK i write very slow for u now

    AR becomes account bound so it get removed from characters alone it will be N O T only work on the char u have its gone from the armor but is replaced with a system like magic find and after u are capped u can use the AR which still drop to buy stuff

    LIKE MAGIC FIND

    oooh that spotting with me

    i will write it even slower for you

    so a system that has been working for 6 years and a half, somehow has to be removed because some random poor-bob cba to gear up more characters

    ^ that is what i make up from this post

    and ur argument against it is ?

    I have gold I have this since 6 years so I have ME ME ME dont want try new.
    let me guess u are the no mount crowed before POF now u have how many skins ?

    u will be a great game developer

    say this insane and stupid idea is implemented

    how long does the average people need to max magic find?
    i know people who are playing for 5 years and still have not 300/300

    so howlong would it take to max out ar?
    you want people to play in t1 and t2 for 3 years untill they finally "consumed" enough ar? because otherwise they would melt in t3-t4 due to lack of ar?
    very lol, that zero progression

    then, it takes years to get the "account bound" ar as you like to keep repeating that line
    are you a fractal god? i am one and i doubt you are one

    have u seen the relic/gold cost on even obtaining account-wide ar?
    that new player you so happily like to mention, will have to play fractals for a very very long time to get his very first shiny "aura

    somehow you fail to understand that

    u want get me on cost ? for someone who spend thousands of gold on AR ?

    Cost is dependable I say not more than AR up one character 150 AR is the cap, I dont think AR is a fun mechanic its not even important anymore its just a wall created to extend fractal content and give the illusion of progression.

    whats fun about paying gold so u can play all ur characters at max AR lvls? A good game designer should not create gear grind in a game like GW2.
    with Incoming Build templates the AR is even more headache. And the legendary gear is limited atm. U want switch game mode to WVW oh guess what u may need take out ur Fractal AR and switch to wvw infusions back and for so fun.

    no idea why ppl feel offended it would make AR infusions even better if they become a currency to buy pretty shiny auras not everyone runs fractals

    so zero answer to every question

    how do you think new bob is gonna reach 150 ar, howlong will it take him?
    if you say it will work like magic find, then it will take yaars to reach max and you need max for t4.

    so poor bob, can't enjoy t2 t3 and t4 fractals now because you just robbed the opportunity from him to make any noticable progress
    if ar is not important anymore then why not keep the system as it is and you take 4 new players with 0 ar in your group? carry them

    and if they don't play fractals (as you just said) how are they gonna earn the currency to even buy the auras in the firt place?

    AR drops in Fractals does it? how long did u need to get 150 Ar on one char BOB? u can even go TP and buy the AR can u ?

    u need do a little thinking by urself or u want me calculate how long it need to get enough gold for 150 AR together?

    wait what you literally said in your previous reply that they don,'t run fractals..your very own words
    how will they earn ar, if they don't run fractals?

    so they have to purchase ar from other players(to consume first and god knows howlong it will take to max ar out??), and end up spending more gold in the end compared to the system we have now?

    nice logic

  • Balsa.3951Balsa.3951 Member ✭✭✭

    @melandru.3876 said:

    @Balsa.3951 said:

    @melandru.3876 said:

    @Balsa.3951 said:

    @melandru.3876 said:

    @Balsa.3951 said:

    @melandru.3876 said:

    @Balsa.3951 said:

    @melandru.3876 said:

    @Balsa.3951 said:

    @melandru.3876 said:
    ah so those who spend thousands of gold on infusion should just get the middlefinger, because a few are not able to get +5stat +9ar infusions

    that attitude following, why not add everything to the gemstore?
    i want my gifts of exploration for 200 gems it's not fun to do map completion for the 10'th time anymore

    and is my fun not the most important thing in the game? /s

    i spend houndreds of gold on AR as well and i dont care. Just make it.

    when anet introduced shared inventory slots they also killed millions of chopper matics. games must evolve and not stand still new player come each day and they are bound to a boring AR system.

    just make AR a currency than so ppl can buy shinny Infusion Aura Effects

    I know the mentality of old Players is new=bad saw it when i said we need more mobility in wvw and we got mounts and saw it when i made a post we need unifie unidentified gear to make Inventory wars less.

    Im sure I will get right on this one as well

    get rid of AR make it a currency to buy shiny Auras instead the rest AR u use to make urself Account capped. AR is than shared for every charachter u own

    i'm trying to understand this, if it's serious or not
    so ar needs to be removed (and it has to become a currency?) what's is the point of fractal tiers then, and fractal progression if the major factor (ar) gets removed

    no, just no

    OK i write very slow for u now

    AR becomes account bound so it get removed from characters alone it will be N O T only work on the char u have its gone from the armor but is replaced with a system like magic find and after u are capped u can use the AR which still drop to buy stuff

    LIKE MAGIC FIND

    oooh that spotting with me

    i will write it even slower for you

    so a system that has been working for 6 years and a half, somehow has to be removed because some random poor-bob cba to gear up more characters

    ^ that is what i make up from this post

    and ur argument against it is ?

    I have gold I have this since 6 years so I have ME ME ME dont want try new.
    let me guess u are the no mount crowed before POF now u have how many skins ?

    u will be a great game developer

    say this insane and stupid idea is implemented

    how long does the average people need to max magic find?
    i know people who are playing for 5 years and still have not 300/300

    so howlong would it take to max out ar?
    you want people to play in t1 and t2 for 3 years untill they finally "consumed" enough ar? because otherwise they would melt in t3-t4 due to lack of ar?
    very lol, that zero progression

    then, it takes years to get the "account bound" ar as you like to keep repeating that line
    are you a fractal god? i am one and i doubt you are one

    have u seen the relic/gold cost on even obtaining account-wide ar?
    that new player you so happily like to mention, will have to play fractals for a very very long time to get his very first shiny "aura

    somehow you fail to understand that

    u want get me on cost ? for someone who spend thousands of gold on AR ?

    Cost is dependable I say not more than AR up one character 150 AR is the cap, I dont think AR is a fun mechanic its not even important anymore its just a wall created to extend fractal content and give the illusion of progression.

    whats fun about paying gold so u can play all ur characters at max AR lvls? A good game designer should not create gear grind in a game like GW2.
    with Incoming Build templates the AR is even more headache. And the legendary gear is limited atm. U want switch game mode to WVW oh guess what u may need take out ur Fractal AR and switch to wvw infusions back and for so fun.

    no idea why ppl feel offended it would make AR infusions even better if they become a currency to buy pretty shiny auras not everyone runs fractals

    so zero answer to every question

    how do you think new bob is gonna reach 150 ar, howlong will it take him?
    if you say it will work like magic find, then it will take yaars to reach max and you need max for t4.

    so poor bob, can't enjoy t2 t3 and t4 fractals now because you just robbed the opportunity from him to make any noticable progress
    if ar is not important anymore then why not keep the system as it is and you take 4 new players with 0 ar in your group? carry them

    and if they don't play fractals (as you just said) how are they gonna earn the currency to even buy the auras in the firt place?

    AR drops in Fractals does it? how long did u need to get 150 Ar on one char BOB? u can even go TP and buy the AR can u ?

    u need do a little thinking by urself or u want me calculate how long it need to get enough gold for 150 AR together?

    wait what you literally said in your previous reply that they don,'t run fractals..your very own words
    how will they earn ar, if they don't run fractals?

    so they have to purchase ar from other players(to consume first and god knows howlong it will take to max ar out??), and end up spending more gold in the end compared to the system we have now?

    nice logic

    LOL i feel u troll me now

    U consume AR as u consume MAgic find u can buy it from the TP or u run fractals where it drops BOB. I told u some ppl dont do fractals but they can still buy AR from the TP BOB.

    u really need stop trolling lol

  • melandru.3876melandru.3876 Member ✭✭✭✭

    @Balsa.3951 said:

    @melandru.3876 said:

    @Balsa.3951 said:

    @melandru.3876 said:

    @Balsa.3951 said:

    @melandru.3876 said:

    @Balsa.3951 said:

    @melandru.3876 said:

    @Balsa.3951 said:

    @melandru.3876 said:

    @Balsa.3951 said:

    @melandru.3876 said:
    ah so those who spend thousands of gold on infusion should just get the middlefinger, because a few are not able to get +5stat +9ar infusions

    that attitude following, why not add everything to the gemstore?
    i want my gifts of exploration for 200 gems it's not fun to do map completion for the 10'th time anymore

    and is my fun not the most important thing in the game? /s

    i spend houndreds of gold on AR as well and i dont care. Just make it.

    when anet introduced shared inventory slots they also killed millions of chopper matics. games must evolve and not stand still new player come each day and they are bound to a boring AR system.

    just make AR a currency than so ppl can buy shinny Infusion Aura Effects

    I know the mentality of old Players is new=bad saw it when i said we need more mobility in wvw and we got mounts and saw it when i made a post we need unifie unidentified gear to make Inventory wars less.

    Im sure I will get right on this one as well

    get rid of AR make it a currency to buy shiny Auras instead the rest AR u use to make urself Account capped. AR is than shared for every charachter u own

    i'm trying to understand this, if it's serious or not
    so ar needs to be removed (and it has to become a currency?) what's is the point of fractal tiers then, and fractal progression if the major factor (ar) gets removed

    no, just no

    OK i write very slow for u now

    AR becomes account bound so it get removed from characters alone it will be N O T only work on the char u have its gone from the armor but is replaced with a system like magic find and after u are capped u can use the AR which still drop to buy stuff

    LIKE MAGIC FIND

    oooh that spotting with me

    i will write it even slower for you

    so a system that has been working for 6 years and a half, somehow has to be removed because some random poor-bob cba to gear up more characters

    ^ that is what i make up from this post

    and ur argument against it is ?

    I have gold I have this since 6 years so I have ME ME ME dont want try new.
    let me guess u are the no mount crowed before POF now u have how many skins ?

    u will be a great game developer

    say this insane and stupid idea is implemented

    how long does the average people need to max magic find?
    i know people who are playing for 5 years and still have not 300/300

    so howlong would it take to max out ar?
    you want people to play in t1 and t2 for 3 years untill they finally "consumed" enough ar? because otherwise they would melt in t3-t4 due to lack of ar?
    very lol, that zero progression

    then, it takes years to get the "account bound" ar as you like to keep repeating that line
    are you a fractal god? i am one and i doubt you are one

    have u seen the relic/gold cost on even obtaining account-wide ar?
    that new player you so happily like to mention, will have to play fractals for a very very long time to get his very first shiny "aura

    somehow you fail to understand that

    u want get me on cost ? for someone who spend thousands of gold on AR ?

    Cost is dependable I say not more than AR up one character 150 AR is the cap, I dont think AR is a fun mechanic its not even important anymore its just a wall created to extend fractal content and give the illusion of progression.

    whats fun about paying gold so u can play all ur characters at max AR lvls? A good game designer should not create gear grind in a game like GW2.
    with Incoming Build templates the AR is even more headache. And the legendary gear is limited atm. U want switch game mode to WVW oh guess what u may need take out ur Fractal AR and switch to wvw infusions back and for so fun.

    no idea why ppl feel offended it would make AR infusions even better if they become a currency to buy pretty shiny auras not everyone runs fractals

    so zero answer to every question

    how do you think new bob is gonna reach 150 ar, howlong will it take him?
    if you say it will work like magic find, then it will take yaars to reach max and you need max for t4.

    so poor bob, can't enjoy t2 t3 and t4 fractals now because you just robbed the opportunity from him to make any noticable progress
    if ar is not important anymore then why not keep the system as it is and you take 4 new players with 0 ar in your group? carry them

    and if they don't play fractals (as you just said) how are they gonna earn the currency to even buy the auras in the firt place?

    AR drops in Fractals does it? how long did u need to get 150 Ar on one char BOB? u can even go TP and buy the AR can u ?

    u need do a little thinking by urself or u want me calculate how long it need to get enough gold for 150 AR together?

    wait what you literally said in your previous reply that they don,'t run fractals..your very own words
    how will they earn ar, if they don't run fractals?

    so they have to purchase ar from other players(to consume first and god knows howlong it will take to max ar out??), and end up spending more gold in the end compared to the system we have now?

    nice logic

    LOL i feel u troll me now

    U consume AR as u consume MAgic find u can buy it from the TP or u run fractals where it drops BOB. I told u some ppl dont do fractals but they can still buy AR from the TP BOB.

    u really need stop trolling lol

    you are now just repeating what i said maybe try to read what i actually say

    so here we are back to the start

  • Balsa.3951Balsa.3951 Member ✭✭✭

    @melandru.3876 said:

    @Balsa.3951 said:

    @melandru.3876 said:

    @Balsa.3951 said:

    @melandru.3876 said:

    @Balsa.3951 said:

    @melandru.3876 said:

    @Balsa.3951 said:

    @melandru.3876 said:

    @Balsa.3951 said:

    @melandru.3876 said:

    @Balsa.3951 said:

    @melandru.3876 said:
    ah so those who spend thousands of gold on infusion should just get the middlefinger, because a few are not able to get +5stat +9ar infusions

    that attitude following, why not add everything to the gemstore?
    i want my gifts of exploration for 200 gems it's not fun to do map completion for the 10'th time anymore

    and is my fun not the most important thing in the game? /s

    i spend houndreds of gold on AR as well and i dont care. Just make it.

    when anet introduced shared inventory slots they also killed millions of chopper matics. games must evolve and not stand still new player come each day and they are bound to a boring AR system.

    just make AR a currency than so ppl can buy shinny Infusion Aura Effects

    I know the mentality of old Players is new=bad saw it when i said we need more mobility in wvw and we got mounts and saw it when i made a post we need unifie unidentified gear to make Inventory wars less.

    Im sure I will get right on this one as well

    get rid of AR make it a currency to buy shiny Auras instead the rest AR u use to make urself Account capped. AR is than shared for every charachter u own

    i'm trying to understand this, if it's serious or not
    so ar needs to be removed (and it has to become a currency?) what's is the point of fractal tiers then, and fractal progression if the major factor (ar) gets removed

    no, just no

    OK i write very slow for u now

    AR becomes account bound so it get removed from characters alone it will be N O T only work on the char u have its gone from the armor but is replaced with a system like magic find and after u are capped u can use the AR which still drop to buy stuff

    LIKE MAGIC FIND

    oooh that spotting with me

    i will write it even slower for you

    so a system that has been working for 6 years and a half, somehow has to be removed because some random poor-bob cba to gear up more characters

    ^ that is what i make up from this post

    and ur argument against it is ?

    I have gold I have this since 6 years so I have ME ME ME dont want try new.
    let me guess u are the no mount crowed before POF now u have how many skins ?

    u will be a great game developer

    say this insane and stupid idea is implemented

    how long does the average people need to max magic find?
    i know people who are playing for 5 years and still have not 300/300

    so howlong would it take to max out ar?
    you want people to play in t1 and t2 for 3 years untill they finally "consumed" enough ar? because otherwise they would melt in t3-t4 due to lack of ar?
    very lol, that zero progression

    then, it takes years to get the "account bound" ar as you like to keep repeating that line
    are you a fractal god? i am one and i doubt you are one

    have u seen the relic/gold cost on even obtaining account-wide ar?
    that new player you so happily like to mention, will have to play fractals for a very very long time to get his very first shiny "aura

    somehow you fail to understand that

    u want get me on cost ? for someone who spend thousands of gold on AR ?

    Cost is dependable I say not more than AR up one character 150 AR is the cap, I dont think AR is a fun mechanic its not even important anymore its just a wall created to extend fractal content and give the illusion of progression.

    whats fun about paying gold so u can play all ur characters at max AR lvls? A good game designer should not create gear grind in a game like GW2.
    with Incoming Build templates the AR is even more headache. And the legendary gear is limited atm. U want switch game mode to WVW oh guess what u may need take out ur Fractal AR and switch to wvw infusions back and for so fun.

    no idea why ppl feel offended it would make AR infusions even better if they become a currency to buy pretty shiny auras not everyone runs fractals

    so zero answer to every question

    how do you think new bob is gonna reach 150 ar, howlong will it take him?
    if you say it will work like magic find, then it will take yaars to reach max and you need max for t4.

    so poor bob, can't enjoy t2 t3 and t4 fractals now because you just robbed the opportunity from him to make any noticable progress
    if ar is not important anymore then why not keep the system as it is and you take 4 new players with 0 ar in your group? carry them

    and if they don't play fractals (as you just said) how are they gonna earn the currency to even buy the auras in the firt place?

    AR drops in Fractals does it? how long did u need to get 150 Ar on one char BOB? u can even go TP and buy the AR can u ?

    u need do a little thinking by urself or u want me calculate how long it need to get enough gold for 150 AR together?

    wait what you literally said in your previous reply that they don,'t run fractals..your very own words
    how will they earn ar, if they don't run fractals?

    so they have to purchase ar from other players(to consume first and god knows howlong it will take to max ar out??), and end up spending more gold in the end compared to the system we have now?

    nice logic

    LOL i feel u troll me now

    U consume AR as u consume MAgic find u can buy it from the TP or u run fractals where it drops BOB. I told u some ppl dont do fractals but they can still buy AR from the TP BOB.

    u really need stop trolling lol

    you are now just repeating what i said maybe try to read what i actually say

    so here we are back to the start

    who said it cost more gold ? and if u dont run fractals ofc it cost u more to buy AR. whats ur point on this one ? Whats the change to the old system in cost and the way u get Ar BOB ?

    NOW the system is u need buy AR or run fractals to get full AR 150 on one char new system u do it once on char to 150 and u have it account bound for all ur characters. Where is the new system more expensive?

    Its totally the same price BOB, yes maybe AR becomes more wanted to buy shiny Auras but u still can run fractals and make a profit or pay for the TP cost which is always changeing.

    AR u have already on ur char u can extract and consume the rest u sell or buy something from it.

    I really dont get what u want talk about a new system like i propose cost more

  • melandru.3876melandru.3876 Member ✭✭✭✭

    @Balsa.3951 said:

    @melandru.3876 said:

    @Balsa.3951 said:

    @melandru.3876 said:

    @Balsa.3951 said:

    @melandru.3876 said:

    @Balsa.3951 said:

    @melandru.3876 said:

    @Balsa.3951 said:

    @melandru.3876 said:

    @Balsa.3951 said:

    @melandru.3876 said:

    @Balsa.3951 said:

    @melandru.3876 said:
    ah so those who spend thousands of gold on infusion should just get the middlefinger, because a few are not able to get +5stat +9ar infusions

    that attitude following, why not add everything to the gemstore?
    i want my gifts of exploration for 200 gems it's not fun to do map completion for the 10'th time anymore

    and is my fun not the most important thing in the game? /s

    i spend houndreds of gold on AR as well and i dont care. Just make it.

    when anet introduced shared inventory slots they also killed millions of chopper matics. games must evolve and not stand still new player come each day and they are bound to a boring AR system.

    just make AR a currency than so ppl can buy shinny Infusion Aura Effects

    I know the mentality of old Players is new=bad saw it when i said we need more mobility in wvw and we got mounts and saw it when i made a post we need unifie unidentified gear to make Inventory wars less.

    Im sure I will get right on this one as well

    get rid of AR make it a currency to buy shiny Auras instead the rest AR u use to make urself Account capped. AR is than shared for every charachter u own

    i'm trying to understand this, if it's serious or not
    so ar needs to be removed (and it has to become a currency?) what's is the point of fractal tiers then, and fractal progression if the major factor (ar) gets removed

    no, just no

    OK i write very slow for u now

    AR becomes account bound so it get removed from characters alone it will be N O T only work on the char u have its gone from the armor but is replaced with a system like magic find and after u are capped u can use the AR which still drop to buy stuff

    LIKE MAGIC FIND

    oooh that spotting with me

    i will write it even slower for you

    so a system that has been working for 6 years and a half, somehow has to be removed because some random poor-bob cba to gear up more characters

    ^ that is what i make up from this post

    and ur argument against it is ?

    I have gold I have this since 6 years so I have ME ME ME dont want try new.
    let me guess u are the no mount crowed before POF now u have how many skins ?

    u will be a great game developer

    say this insane and stupid idea is implemented

    how long does the average people need to max magic find?
    i know people who are playing for 5 years and still have not 300/300

    so howlong would it take to max out ar?
    you want people to play in t1 and t2 for 3 years untill they finally "consumed" enough ar? because otherwise they would melt in t3-t4 due to lack of ar?
    very lol, that zero progression

    then, it takes years to get the "account bound" ar as you like to keep repeating that line
    are you a fractal god? i am one and i doubt you are one

    have u seen the relic/gold cost on even obtaining account-wide ar?
    that new player you so happily like to mention, will have to play fractals for a very very long time to get his very first shiny "aura

    somehow you fail to understand that

    u want get me on cost ? for someone who spend thousands of gold on AR ?

    Cost is dependable I say not more than AR up one character 150 AR is the cap, I dont think AR is a fun mechanic its not even important anymore its just a wall created to extend fractal content and give the illusion of progression.

    whats fun about paying gold so u can play all ur characters at max AR lvls? A good game designer should not create gear grind in a game like GW2.
    with Incoming Build templates the AR is even more headache. And the legendary gear is limited atm. U want switch game mode to WVW oh guess what u may need take out ur Fractal AR and switch to wvw infusions back and for so fun.

    no idea why ppl feel offended it would make AR infusions even better if they become a currency to buy pretty shiny auras not everyone runs fractals

    so zero answer to every question

    how do you think new bob is gonna reach 150 ar, howlong will it take him?
    if you say it will work like magic find, then it will take yaars to reach max and you need max for t4.

    so poor bob, can't enjoy t2 t3 and t4 fractals now because you just robbed the opportunity from him to make any noticable progress
    if ar is not important anymore then why not keep the system as it is and you take 4 new players with 0 ar in your group? carry them

    and if they don't play fractals (as you just said) how are they gonna earn the currency to even buy the auras in the firt place?

    AR drops in Fractals does it? how long did u need to get 150 Ar on one char BOB? u can even go TP and buy the AR can u ?

    u need do a little thinking by urself or u want me calculate how long it need to get enough gold for 150 AR together?

    wait what you literally said in your previous reply that they don,'t run fractals..your very own words
    how will they earn ar, if they don't run fractals?

    so they have to purchase ar from other players(to consume first and god knows howlong it will take to max ar out??), and end up spending more gold in the end compared to the system we have now?

    nice logic

    LOL i feel u troll me now

    U consume AR as u consume MAgic find u can buy it from the TP or u run fractals where it drops BOB. I told u some ppl dont do fractals but they can still buy AR from the TP BOB.

    u really need stop trolling lol

    you are now just repeating what i said maybe try to read what i actually say

    so here we are back to the start

    who said it cost more gold ? and if u dont run fractals ofc it cost u more to buy AR. whats ur point on this one ? Whats the change to the old system in cost and the way u get Ar BOB ?

    NOW the system is u need buy AR or run fractals to get full AR 150 on one char new system u do it once on char to 150 and u have it account bound for all ur characters. Where is the new system more expensive?

    Its totally the same price BOB, yes maybe AR becomes more wanted to buy shiny Auras but u still can run fractals and make a profit or pay for the TP cost which is always changeing.

    AR u have already on ur char u can extract and consume the rest u sell or buy something from it.

    I really dont get what u want talk about a new system like i propose cost more

    you counter your own argument in your very first line

    time to let this thread and idea die out

  • Balsa.3951Balsa.3951 Member ✭✭✭

    @melandru.3876 said:

    @Balsa.3951 said:

    @melandru.3876 said:

    @Balsa.3951 said:

    @melandru.3876 said:

    @Balsa.3951 said:

    @melandru.3876 said:

    @Balsa.3951 said:

    @melandru.3876 said:

    @Balsa.3951 said:

    @melandru.3876 said:

    @Balsa.3951 said:

    @melandru.3876 said:

    @Balsa.3951 said:

    @melandru.3876 said:
    ah so those who spend thousands of gold on infusion should just get the middlefinger, because a few are not able to get +5stat +9ar infusions

    that attitude following, why not add everything to the gemstore?
    i want my gifts of exploration for 200 gems it's not fun to do map completion for the 10'th time anymore

    and is my fun not the most important thing in the game? /s

    i spend houndreds of gold on AR as well and i dont care. Just make it.

    when anet introduced shared inventory slots they also killed millions of chopper matics. games must evolve and not stand still new player come each day and they are bound to a boring AR system.

    just make AR a currency than so ppl can buy shinny Infusion Aura Effects

    I know the mentality of old Players is new=bad saw it when i said we need more mobility in wvw and we got mounts and saw it when i made a post we need unifie unidentified gear to make Inventory wars less.

    Im sure I will get right on this one as well

    get rid of AR make it a currency to buy shiny Auras instead the rest AR u use to make urself Account capped. AR is than shared for every charachter u own

    i'm trying to understand this, if it's serious or not
    so ar needs to be removed (and it has to become a currency?) what's is the point of fractal tiers then, and fractal progression if the major factor (ar) gets removed

    no, just no

    OK i write very slow for u now

    AR becomes account bound so it get removed from characters alone it will be N O T only work on the char u have its gone from the armor but is replaced with a system like magic find and after u are capped u can use the AR which still drop to buy stuff

    LIKE MAGIC FIND

    oooh that spotting with me

    i will write it even slower for you

    so a system that has been working for 6 years and a half, somehow has to be removed because some random poor-bob cba to gear up more characters

    ^ that is what i make up from this post

    and ur argument against it is ?

    I have gold I have this since 6 years so I have ME ME ME dont want try new.
    let me guess u are the no mount crowed before POF now u have how many skins ?

    u will be a great game developer

    say this insane and stupid idea is implemented

    how long does the average people need to max magic find?
    i know people who are playing for 5 years and still have not 300/300

    so howlong would it take to max out ar?
    you want people to play in t1 and t2 for 3 years untill they finally "consumed" enough ar? because otherwise they would melt in t3-t4 due to lack of ar?
    very lol, that zero progression

    then, it takes years to get the "account bound" ar as you like to keep repeating that line
    are you a fractal god? i am one and i doubt you are one

    have u seen the relic/gold cost on even obtaining account-wide ar?
    that new player you so happily like to mention, will have to play fractals for a very very long time to get his very first shiny "aura

    somehow you fail to understand that

    u want get me on cost ? for someone who spend thousands of gold on AR ?

    Cost is dependable I say not more than AR up one character 150 AR is the cap, I dont think AR is a fun mechanic its not even important anymore its just a wall created to extend fractal content and give the illusion of progression.

    whats fun about paying gold so u can play all ur characters at max AR lvls? A good game designer should not create gear grind in a game like GW2.
    with Incoming Build templates the AR is even more headache. And the legendary gear is limited atm. U want switch game mode to WVW oh guess what u may need take out ur Fractal AR and switch to wvw infusions back and for so fun.

    no idea why ppl feel offended it would make AR infusions even better if they become a currency to buy pretty shiny auras not everyone runs fractals

    so zero answer to every question

    how do you think new bob is gonna reach 150 ar, howlong will it take him?
    if you say it will work like magic find, then it will take yaars to reach max and you need max for t4.

    so poor bob, can't enjoy t2 t3 and t4 fractals now because you just robbed the opportunity from him to make any noticable progress
    if ar is not important anymore then why not keep the system as it is and you take 4 new players with 0 ar in your group? carry them

    and if they don't play fractals (as you just said) how are they gonna earn the currency to even buy the auras in the firt place?

    AR drops in Fractals does it? how long did u need to get 150 Ar on one char BOB? u can even go TP and buy the AR can u ?

    u need do a little thinking by urself or u want me calculate how long it need to get enough gold for 150 AR together?

    wait what you literally said in your previous reply that they don,'t run fractals..your very own words
    how will they earn ar, if they don't run fractals?

    so they have to purchase ar from other players(to consume first and god knows howlong it will take to max ar out??), and end up spending more gold in the end compared to the system we have now?

    nice logic

    LOL i feel u troll me now

    U consume AR as u consume MAgic find u can buy it from the TP or u run fractals where it drops BOB. I told u some ppl dont do fractals but they can still buy AR from the TP BOB.

    u really need stop trolling lol

    you are now just repeating what i said maybe try to read what i actually say

    so here we are back to the start

    who said it cost more gold ? and if u dont run fractals ofc it cost u more to buy AR. whats ur point on this one ? Whats the change to the old system in cost and the way u get Ar BOB ?

    NOW the system is u need buy AR or run fractals to get full AR 150 on one char new system u do it once on char to 150 and u have it account bound for all ur characters. Where is the new system more expensive?

    Its totally the same price BOB, yes maybe AR becomes more wanted to buy shiny Auras but u still can run fractals and make a profit or pay for the TP cost which is always changeing.

    AR u have already on ur char u can extract and consume the rest u sell or buy something from it.

    I really dont get what u want talk about a new system like i propose cost more

    you counter your own argument in your very first line

    time to let this thread and idea die out

    u need stop trolling i explained u very simple already BOB. I cant do it more simple as

    1 char only need reach 150 AR now all ur chars have 150 AR

    BOOM i know u still dont understand do ya bye

  • Zaraki.5784Zaraki.5784 Member ✭✭✭✭
    edited April 13, 2019

    @Balsa.3951 said:

    @melandru.3876 said:
    ah so those who spend thousands of gold on infusion should just get the middlefinger, because a few are not able to get +5stat +9ar infusions

    that attitude following, why not add everything to the gemstore?
    i want my gifts of exploration for 200 gems it's not fun to do map completion for the 10'th time anymore

    and is my fun not the most important thing in the game? /s

    i spend houndreds of gold on AR as well and i dont care. Just make it.

    For you who don't care there will be another one individual (or more) who cares a lot and they will get angry if things change.
    So why should Anet make you happy instead of them.

    "Sticks and stones may break your bones but words will never be able to injure you!"
    The Grim Adventures of Billy & Mandy

  • Balsa.3951Balsa.3951 Member ✭✭✭

    @Zaraki.5784 said:

    @Balsa.3951 said:

    @melandru.3876 said:
    ah so those who spend thousands of gold on infusion should just get the middlefinger, because a few are not able to get +5stat +9ar infusions

    that attitude following, why not add everything to the gemstore?
    i want my gifts of exploration for 200 gems it's not fun to do map completion for the 10'th time anymore

    and is my fun not the most important thing in the game? /s

    i spend houndreds of gold on AR as well and i dont care. Just make it.

    For you who don't care there will be another one individual (or more) who cares a lot and they will get angry if things change.
    So why should Anet make you happy instead of them.

    why u get unhappy when u suddenly have all ur chars max AR capped and the unused AR u can sell or use to buy shiny Auras ? what did u lost ?

  • melandru.3876melandru.3876 Member ✭✭✭✭
    edited April 13, 2019

    @Balsa.3951 said:

    Sell ur infusion in the gem store besides the ones fpdrop from game win win.

    @Balsa.3951 said:

    @Zaraki.5784 said:

    @Balsa.3951 said:

    @melandru.3876 said:
    ah so those who spend thousands of gold on infusion should just get the middlefinger, because a few are not able to get +5stat +9ar infusions

    that attitude following, why not add everything to the gemstore?
    i want my gifts of exploration for 200 gems it's not fun to do map completion for the 10'th time anymore

    and is my fun not the most important thing in the game? /s

    i spend houndreds of gold on AR as well and i dont care. Just make it.

    For you who don't care there will be another one individual (or more) who cares a lot and they will get angry if things change.
    So why should Anet make you happy instead of them.

    why u get unhappy when u suddenly have all ur chars max AR capped and the unused AR u can sell or use to buy shiny Auras ? what did u lost ?

    your very first post > @Balsa.3951 said:

    Sell ur infusion in the gem store besides the ones fpdrop from game win win.

    u are again countering your own argument and idea

    are infusions now gemstore or not, or will u buy them with ar instead of gems, isnide the gemstore

    lol this guy, then says i'm trolling..

  • Safandula.8723Safandula.8723 Member ✭✭✭✭

    Would bee nice, but what about ppl that spent 2k on +5+9 infusions?

    make prepardness baseline plz

  • Vinceman.4572Vinceman.4572 Member ✭✭✭✭

    @Safandula.8723 said:
    Would bee nice, but what about ppl that spent 2k on +5+9 infusions?

    I'm far beyond 2k honestly, more than 10k maybe and I know a bunch of ppl that were more min-maxing than me. Not even taking into account people from speed run & fractal guilds.

    R.I.P. Build Templates, 15.10.2019

  • ANet Ben wrote (in November 2017)
    emphasis is mine
    In response to questions

    Q: Will the Agony Impedance buff be increased further in the future please? It'd be a fantastic long term goal to have account-wide agony, rather than just focusing on Ascended armour for every toon.

    A: We were worried about the impact on ascended crafting if we have too much account AR.


    As I recall, there's another comment by @Benjamin Arnold.3457 that more directly addresses the question of why (a) ANet agrees that account bound AR is a good idea and yet (b) we won't be seeing it any time soon. I'll see if I can find that.


    Full context

    The idea behind mist attunement is to provide a very long term prestige reward for people who have been playing fractals for years. It's not intended to be an accessible reward, it's something that you work towards when you have nothing else to buy. The power boosts are there to make the augmentation feel rewarding and make long term fractalers feel more powerful, but the boosts are small enough that nobody in their right mind should require it based on the power. They may require the title as they do already for 100CM, but due to the cost they will be waiting in LFG for a very long time to get a full party. The encryption and relic boosts are there to help recoup the gold cost (which is very high) but even then it will take you a very very long time to break even, so you shouldn't be buying this for the increased rewards either. All those things are just icing on the cake, the real purpose is prestige.

    And in the same thread, ANet Ben also writes:

    Yeah the point is for the costs to be higher than the power gain, otherwise it's too much power creep. As I said the point is prestige not stats.

    I wanted to include matrices and infusions so that you could spend your stockpiles, and to help raise the value of those things. Matrices were getting lower than we want, such that salvaging rings was becoming unprofitable.

    ...This is what you buy when there is nothing else.

    Fractals is the only mode with more vertical progression, and that's by design. ... You are free to disagree with it as a design decision, but that's how things are now.


    In response to questions

    Q: Will the Agony Impedance buff be increased further in the future please? It'd be a fantastic long term goal to have account-wide agony, rather than just focusing on Ascended armour for every toon.

    A: We were worried about the impact on ascended crafting if we have too much account AR. So maybe?

    Hype is the path to the dark side. Hype leads to unfulfilled expectations. Disappointment leads to anger. Anger leads to disgust. Disgust leads to "oh, new shinies! I'm back!"

  • melandru.3876melandru.3876 Member ✭✭✭✭

    @Vinceman.4572 said:

    @Safandula.8723 said:
    Would bee nice, but what about ppl that spent 2k on +5+9 infusions?

    I'm far beyond 2k honestly, more than 10k maybe and I know a bunch of ppl that were more min-maxing than me. Not even taking into account people from speed run & fractal guilds.

    just another dude wanting to swipe his plastic card once, and have all he need from the gemstore

    there comes such a thread every 2 days, if not for legendary armor then for something else you have to work for

    inbefore next thread is "i want full hellfire skins, but don't want to play for 6 years and do all achievements add skins to gemstore"

  • Vinceman.4572Vinceman.4572 Member ✭✭✭✭
    edited April 13, 2019

    @melandru.3876 said:

    @Vinceman.4572 said:

    @Safandula.8723 said:
    Would bee nice, but what about ppl that spent 2k on +5+9 infusions?

    I'm far beyond 2k honestly, more than 10k maybe and I know a bunch of ppl that were more min-maxing than me. Not even taking into account people from speed run & fractal guilds.

    just another dude wanting to swipe his plastic card once, and have all he need from the gemstore

    there comes such a thread every 2 days, if not for legendary armor then for something else you have to work for

    inbefore next thread is "i want full hellfire skins, but don't want to play for 6 years and do all achievements add skins to gemstore"

    I still disagree to legendary armor because for as a vet raider there's no reason to deny a convenient item to others. An open world PvE armor - of course a long-term variant, different skin with gold & time sink comparable or even slightly bigger than the raid armor - would keep the majority of the player base further anchored to the game.
    Additionally they wouldn't feel excluded like they are now - PvP & WvW is a bad compensation for them because hey, they don't even do PvE raids why would they join game modes that are completely detached from PvE.
    Of course real time money advantages should be denied so that buying gold wouldn't hand out the armor. I support journeys in a bigger scale like for the first HoT weapons. And again, as someone with all 3 armors + huge amount of extra LIs I couldn't care less about others having a leggy armor nowadays. Keep the raid skin exclusive to raids and we are good to go. I mean no raider feels superior over others because he has the armor and if so those people need a psychiatrist. People don't even show up in the skin or post them in the chat regularly. There's really no reason to not implement those more connected to the majority especially when we have the raid armor for such a long time now.
    If you make the acquisition in the open world fair balanced towards the raid, PvP & WvW armor the only argument which is left: "I don't want you to have good things." which isn't an argument or only a very pitiful one.

    R.I.P. Build Templates, 15.10.2019

  • ReaverKane.7598ReaverKane.7598 Member ✭✭✭✭

    @Balsa.3951 said:

    @ReaverKane.7598 said:

    @Balsa.3951 said:
    /Armor

    Make AR account bound only and make infusions cosmetic effects only

    Sell ur infusion in the gem store besides the ones fpdrop from game win win.

    As a game designer ask urself is it fun to put AR on Armor or plus 1% dmg vs guards it’s just plain boring and once u have the AR on ur Armor it just sits there and the **vertical progression is over. **

    Big loss of opportunity so get rid of it thank u

    Double standards much?
    You complain about existing vertical progression ending while in the same voice asking it to be removed?
    Good argument!
    "Fish is bad for you, it has mercury! We need to eat more fish!" Pretty much your post.

    reading deficincy much ?

    I said very clear remove character bound AR make it account bound I never said vertical progression is bad

    Fish eat all alone is bad share the fish and make the fish more shiny instead

    here hope now u get it

    But that's the thing, make it account bound instantly removes that progression, because you do it once and it's done, at least now, even though not mandatory, you're more likely to progress once per character.
    Basically, your whole argument is disingenuous, what you want to say is that you don't care about progression, you just don't want to do it more than once.
    And that's what i was criticizing, your double standard that makes your actual intent very transparent.

  • Cyninja.2954Cyninja.2954 Member ✭✭✭✭
    edited April 13, 2019

    What Vince and IWN said basically.

    The system is flawed, but after over 6 years, and multiple reworks, it would be a very difficult balancing act to change.

    For what benefit exactly? So people can skip some minor gold cost on further characters? Something which can already be mitigated mostly by potions, singularities and buying AR strait off the TP?

    To have people in rares be able to enter T4? The only people benefitting from this change would be the group which just got a character geared but does not want to gear more characters, yet wants to play them. A very tiny subgroup I'd say. Fully new players are unaffected positively, neithet are fractal veterans.

    I absolutely do not see the value in changing the system in this way.

  • melandru.3876melandru.3876 Member ✭✭✭✭
    edited April 13, 2019

    @Vinceman.4572 said:

    @melandru.3876 said:

    @Vinceman.4572 said:

    @Safandula.8723 said:
    Would bee nice, but what about ppl that spent 2k on +5+9 infusions?

    I'm far beyond 2k honestly, more than 10k maybe and I know a bunch of ppl that were more min-maxing than me. Not even taking into account people from speed run & fractal guilds.

    just another dude wanting to swipe his plastic card once, and have all he need from the gemstore

    there comes such a thread every 2 days, if not for legendary armor then for something else you have to work for

    inbefore next thread is "i want full hellfire skins, but don't want to play for 6 years and do all achievements add skins to gemstore"

    I still disagree to legendary armor because for as a vet raider there's no reason to deny a convenient item to others. An open world PvE armor - of course a long-term variant, different skin with gold & time sink comparable or even slightly bigger than the raid armor - would keep the majority of the player base further anchored to the game.
    Additionally they wouldn't feel excluded like they are now - PvP & WvW is a bad compensation for them because hey, they don't even do PvE raids why would they join game modes that are completely detached from PvE.
    Of course real time money advantages should be denied so that buying gold wouldn't hand out the armor. I support journeys in a bigger scale like for the first HoT weapons. And again, as someone with all 3 armors + huge amount of extra LIs I couldn't care less about others having a leggy armor nowadays. Keep the raid skin exclusive to raids and we are good to go. I mean no raider feels superior over others because he has the armor and if so those people need a psychiatrist. People don't even show up in the skin or post them in the chat regularly. There's really no reason to not implement those more connected to the majority especially when we have the raid armor for such a long time now.

    not denying anything to anyone.
    you want something, you work for it hasn't this been allways the case?

    you want fractal legendary backpack? u work for it
    u want wvw legendary backpack? u work for it
    u want ascended rings? u do the living season 3
    we could give evereything to everyone then you will have posts every week "we need more content/things to do" well gee how would that come if u simplify every long-term goal

    IF fractal legendary gear becomes a thing, don't you fear the cost will be on par with fractal goddess title? the full set that is?
    not realistic, for a very large part of the fractal playerbase

  • Balsa.3951Balsa.3951 Member ✭✭✭

    @ReaverKane.7598 said:

    @Balsa.3951 said:

    @ReaverKane.7598 said:

    @Balsa.3951 said:
    /Armor

    Make AR account bound only and make infusions cosmetic effects only

    Sell ur infusion in the gem store besides the ones fpdrop from game win win.

    As a game designer ask urself is it fun to put AR on Armor or plus 1% dmg vs guards it’s just plain boring and once u have the AR on ur Armor it just sits there and the **vertical progression is over. **

    Big loss of opportunity so get rid of it thank u

    Double standards much?
    You complain about existing vertical progression ending while in the same voice asking it to be removed?
    Good argument!
    "Fish is bad for you, it has mercury! We need to eat more fish!" Pretty much your post.

    reading deficincy much ?

    I said very clear remove character bound AR make it account bound I never said vertical progression is bad

    Fish eat all alone is bad share the fish and make the fish more shiny instead

    here hope now u get it

    But that's the thing, make it account bound instantly removes that progression, because you do it once and it's done, at least now, even though not mandatory, you're more likely to progress once per character.
    Basically, your whole argument is disingenuous, what you want to say is that you don't care about progression, you just don't want to do it more than once.
    And that's what i was criticizing, your double standard that makes your actual intent very transparent.

    So u agree magic find should be soul bound ? Let’s test ur double standards

  • Vinceman.4572Vinceman.4572 Member ✭✭✭✭
    edited April 13, 2019

    @melandru.3876 said:
    you want fractal legendary backpack? u work for it
    u want wvw legendary backpack? u work for it
    u want ascended rings? u do the living season 3
    we could give evereything to everyone then you will have posts every week "we need more content/things to do" well gee how would that come if u simplify every long-term goal

    There are several arguments against "work":
    1. It's a video game.
    2. Acquiring the legendary fractal backpack is a joke compared to the armor especially in terms of gold.
    3. Even acquiring the legendary fractal backpack is hard for non-grouping or very unskilled players which is no drama since GW2 was announced to not be the standard MMO.
    4. Raiding needs 10 ppl (if you are new) which is even harder to achieve compared to the other stuff
    5. and the most important point:
    I said logging into the game shouldn't hand out the armor. Just have a proper look at Nevermore as a comparison. Take this as a starting point and then adjust a long-term, varying journey with gazillions of tasks ("Kill Fire Elemental at Night, hunt down 25 Vet Hydras in PoF maps, do xx JPs of your choice and so on).
    If done right that's "work" too even if it's on a different difficulty level and therefore it would last longer than the raid stuff for example. It would surely be a thing no beginner would like to start with once entering the game more like the real end game for open world. Plus I know that even most of the raiders and fractal players would go on a hunt for such an armor although they prefer raiding/fractals. It's only a very tiny minority who just logs in for raiding/fractaling all day long.

    @Balsa.3951 said:
    So u agree magic find should be soul bound ? Let’s test ur double standards

    Tbh Magic Find is a meme in this game. You cannot seriously compare that to AR.

    R.I.P. Build Templates, 15.10.2019

  • ReaverKane.7598ReaverKane.7598 Member ✭✭✭✭

    @Balsa.3951 said:

    @ReaverKane.7598 said:

    @Balsa.3951 said:

    @ReaverKane.7598 said:

    @Balsa.3951 said:
    /Armor

    Make AR account bound only and make infusions cosmetic effects only

    Sell ur infusion in the gem store besides the ones fpdrop from game win win.

    As a game designer ask urself is it fun to put AR on Armor or plus 1% dmg vs guards it’s just plain boring and once u have the AR on ur Armor it just sits there and the **vertical progression is over. **

    Big loss of opportunity so get rid of it thank u

    Double standards much?
    You complain about existing vertical progression ending while in the same voice asking it to be removed?
    Good argument!
    "Fish is bad for you, it has mercury! We need to eat more fish!" Pretty much your post.

    reading deficincy much ?

    I said very clear remove character bound AR make it account bound I never said vertical progression is bad

    Fish eat all alone is bad share the fish and make the fish more shiny instead

    here hope now u get it

    But that's the thing, make it account bound instantly removes that progression, because you do it once and it's done, at least now, even though not mandatory, you're more likely to progress once per character.
    Basically, your whole argument is disingenuous, what you want to say is that you don't care about progression, you just don't want to do it more than once.
    And that's what i was criticizing, your double standard that makes your actual intent very transparent.

    So u agree magic find should be soul bound ? Let’s test ur double standards

    Oh, false equivalences, i love those! But i'll bite:
    I never had a issue with soul bound magic find, but it works much better as it is now, and i'll explain why, and why, again you're being disingenuous:
    First, the problem with magic find as it was released, was that it was tied to specific Stat sets, not a tertiary slot on gear. For you to have magic find with the old system, you'd need to sacrifice your build choices to incorporate that, while with infusions, you don't, in fact, you can improve your stat choices with infusions. So basically, it's the opposite of the magic find system.
    Second, the progression with magic find is completely different, as is the objective. Magic find is something that is "nice to have", but only causes a slight improvement to your game play, so it's progression can be made intentionally slow (which it is, i haven't maxed mine, and never felt the need to actively do so). Basically luck and magic find don't need to be maxed to enjoy any content, and you can have it at middling tiers without any adverse effects to your gameplay.
    Agony Resistance, on the other hand NEEDS to be maxed (150) to enjoy specific content. The whole purpose of it was to introduce progression and gating into fractals, so it can't be worked in the same way as Magic Find.
    So yeah, thanks for proving me right, in that your arguments are disingenuous and trying to appeal to emotion and ignorance, instead of fact. Hey, you should go into politics!

  • melandru.3876melandru.3876 Member ✭✭✭✭

    @Vinceman.4572 said:

    @melandru.3876 said:
    you want fractal legendary backpack? u work for it
    u want wvw legendary backpack? u work for it
    u want ascended rings? u do the living season 3
    we could give evereything to everyone then you will have posts every week "we need more content/things to do" well gee how would that come if u simplify every long-term goal

    There are several arguments against "work":
    1. It's a video game.
    2. Acquiring the legendary fractal backpack is a joke compared to the armor especially in terms of gold.
    3. Even acquiring the legendary fractal backpack is hard for non-grouping or very unskilled players which is no drama since GW2 was announced to not be the standard MMO.
    4. Raiding needs 10 ppl (if you are new) which is even harder to achieve compared to the other stuff
    5. and the most important point:
    I said logging into the game shouldn't hand out the armor. Just have a proper look at Nevermore as a comparison. Take this as a starting point and then adjust a long-term, varying journey with gazillions of tasks ("Kill Fire Elemental at Night, hunt down 25 Vet Hydras in PoF maps, do xx JPs of your choice and so on).
    If done right that's "work" too even if it's on a different difficulty level and therefore it would last longer than the raid stuff for example. It would surely be a thing no beginner would like to start with once entering the game more like the real end game for open world. Plus I know that even most of the raiders and fractal players would go on a hunt for such an armor although they prefer raiding/fractals. It's only a very tiny minority who just logs in for raiding/fractaling all day long.

    @Balsa.3951 said:
    So u agree magic find should be soul bound ? Let’s test ur double standards

    Tbh Magic Find is a meme in this game. You cannot seriously compare that to AR.

    don't pretend you don't understand what i mean with work

    do i really have to to type :
    "if you want something in the game play the game in a fun-way and achieve your goal as the game was intended to"

    grind/farm/work/play/ all the same
    the game gives you the option to do tasks, you have the option to do them

    is it needed? no
    is it rewarding? yes

    can i have rewards, while i do nothing? yes, but not the reward that you want

  • Vinceman.4572Vinceman.4572 Member ✭✭✭✭
    edited April 13, 2019

    @melandru.3876 said:
    don't pretend you don't understand what i mean with work

    do i really have to to type :
    "if you want something in the game play the game in a fun-way and achieve your goal as the game was intended to"

    grind/farm/work/play/ all the same
    the game gives you the option to do tasks, you have the option to do them

    is it needed? no
    is it rewarding? yes

    can i have rewards, while i do nothing? yes, but not the reward that you want

    See, and this is a design flaw for the overall majority as we all know that us, people that do raids, are definitely not more than 10% of the GW2 population (my estimation now is way below 5% after the recent developments). And if the majority doesn't fall under this: "if you want something in the game play the game in a fun-way and achieve your goal as the game was intended to" as you are saying then there is a problem that can't be disregarded. I don't have to tell you as a hardcore solo player that all these problems do not exist for you. You can solo fractals, I'm sure you did low-manning raids like I did (and if not you would easily be able to) so JPs, world bosses and other PvE stuff won't be a hurdle for you (except for dying of boredom ^^). Emma & Pete from next door do not share that due to various reasons. And since legendary armor still is and neither ever was some heavy prestigious item in the game but a heavy convenient one it's just logical to make it affordable for a broader spectrum if not the broadest audience in the game. We only have to look at the real interesting stuff in GW2 which are chak egg sacs & several infusions. There's a reason why it is called Fashion Wars 2 and not Legendary Wars.
    And again, since you repeated it: I've never said players should be rewarded for doing nothing (read my example again). People like you should really stop comparing things 1:1 when it comes to playing video games. It would also be doing something if I killed level 2 mobs in Queensdale over and over again for seven years.

    R.I.P. Build Templates, 15.10.2019

  • melandru.3876melandru.3876 Member ✭✭✭✭

    @Vinceman.4572 said:

    @melandru.3876 said:

    @Vinceman.4572 said:

    @melandru.3876 said:
    you want fractal legendary backpack? u work for it
    u want wvw legendary backpack? u work for it
    u want ascended rings? u do the living season 3
    we could give evereything to everyone then you will have posts every week "we need more content/things to do" well gee how would that come if u simplify every long-term goal

    There are several arguments against "work":
    1. It's a video game.
    2. Acquiring the legendary fractal backpack is a joke compared to the armor especially in terms of gold.
    3. Even acquiring the legendary fractal backpack is hard for non-grouping or very unskilled players which is no drama since GW2 was announced to not be the standard MMO.
    4. Raiding needs 10 ppl (if you are new) which is even harder to achieve compared to the other stuff
    5. and the most important point:
    I said logging into the game shouldn't hand out the armor. Just have a proper look at Nevermore as a comparison. Take this as a starting point and then adjust a long-term, varying journey with gazillions of tasks ("Kill Fire Elemental at Night, hunt down 25 Vet Hydras in PoF maps, do xx JPs of your choice and so on).
    If done right that's "work" too even if it's on a different difficulty level and therefore it would last longer than the raid stuff for example. It would surely be a thing no beginner would like to start with once entering the game more like the real end game for open world. Plus I know that even most of the raiders and fractal players would go on a hunt for such an armor although they prefer raiding/fractals. It's only a very tiny minority who just logs in for raiding/fractaling all day long.

    @Balsa.3951 said:
    So u agree magic find should be soul bound ? Let’s test ur double standards

    Tbh Magic Find is a meme in this game. You cannot seriously compare that to AR.

    don't pretend you don't understand what i mean with work

    do i really have to to type :
    "if you want something in the game play the game in a fun-way and achieve your goal as the game was intended to"

    grind/farm/work/play/ all the same
    the game gives you the option to do tasks, you have the option to do them

    is it needed? no
    is it rewarding? yes

    can i have rewards, while i do nothing? yes, but not the reward that you want

    See, and this is a design flaw for the overall majority as we all know that us, people that do raids, are definitely not more than 10% of the GW2 population. And if the majority doesn't fall under this: "if you want something in the game play the game in a fun-way and achieve your goal as the game was intended to" as you are saying then there is a problem that can't be disregarded. I don't have to tell you as a hardcore solo player that all these problems do not exist for you. You can solo fractals, I'm sure you did low-manning raids like I did (and if not you would easily be able to) so JPs, world bosses and other PvE stuff won't be a hurdle for you (except for dying of boredom ^^). Emma & Pete from next door do not share that due to various reasons. And since legendary armor still is and neither ever was some heavy prestigious item in the game but a heavy convenient one it's just logical to make it affordable for a broader spectrum if not the broadest audience in the game. We only have to look at the real interesting stuff in GW2 which are chak egg sacs & several infusions. There's a reason why it is called Fashion Wars 2 and not Legendary Wars.
    And again, since you repeated it: I've never said players should be rewarded for doing nothing (read my example again). People like you should really stop comparing things 1:1 when it comes to playing video games. It would also be doing something if I killed level 2 mobs in Queensdale over and over again for seven years.

    and regarding legendary weapons, i have plentyi of them including nevermore and astralaria

    i absolutly "hate" jumping puzzls, astralaria made me do alot of them, at night times
    it's not something i enjoy, but i wore my big-girl pants and did them,i because it was a goal i set for myself

    other option was to come to the forum and ask the developpers why i can't buy astralaria from tp, because i could buy other legendaries

  • Vinceman.4572Vinceman.4572 Member ✭✭✭✭
    edited April 13, 2019

    @melandru.3876 said:

    and regarding legendary weapons, i have plentyi of them including nevermore and astralaria

    i absolutly "hate" jumping puzzls, astralaria made me do alot of them, at night times
    it's not something i enjoy, but i wore my big-girl pants and did them,i because it was a goal i set for myself

    other option was to come to the forum and ask the developpers why i can't buy astralaria from tp, because i could buy other legendaries

    Well, and here is the thing: Acquiring legendary weapons is doable for everyone even if they "hate" things. Raid armor is not - mostly due to skill differences & time commitment - neither is PvP/WvW since both have to be acquired from a completely different game mode.

    I'm still not understanding why you bring in the "buying thing" since I already explained that Anet can and showed it in the past they are able to make things like HoT journeys as well as little stuff like the actual 3 rift weapons you can't buy directly from the TP.

    R.I.P. Build Templates, 15.10.2019

  • melandru.3876melandru.3876 Member ✭✭✭✭
    edited April 13, 2019

    @Vinceman.4572 said:

    @melandru.3876 said:

    and regarding legendary weapons, i have plentyi of them including nevermore and astralaria

    i absolutly "hate" jumping puzzls, astralaria made me do alot of them, at night times
    it's not something i enjoy, but i wore my big-girl pants and did them,i because it was a goal i set for myself

    other option was to come to the forum and ask the developpers why i can't buy astralaria from tp, because i could buy other legendaries

    Well, and here is the thing: Acquiring legendary weapons is doable for everyone even if they "hate" things. Raid armor is not - mostly due to skill differences & time commitment - neither is PvP/WvW since both have to be acquired from a completely different game mode.

    you take it out of contect. i sucked it up, and did the task the game has pointed out for me
    i did not ask for a new path because this and that

    wvw can be done alone, pvp can be done alone

    but here lol

    @Balsa.3951 said:
    I would add Legendary Weapons to it as well without special skins but swap able stats

    https://en-forum.guildwars2.com/discussion/73110/legendary-fractal-armor#latest

    why not add everything in 1 game mode?
    weapons, armor, jewerly, infusions (auras, because no ar remember)

    a joke, and that's my last reply

  • Vinceman.4572Vinceman.4572 Member ✭✭✭✭
    edited April 13, 2019

    @melandru.3876 said:
    you take it out of contect. i sucked it up, and did the task the game has pointed out for me
    i did not ask for a new path because this and that

    Yes, because you have a different attitude than other people. In short: priorities. I also made myself doing stuff in the game I really hate and I've also regretted some things because I wasted time of my life for it. More in the past but nowadays I don't do it any longer due to rl stuff like work. On the other side there is this juicy red moto infusion I'd like to get but I get into a furious rage mode playing SAB tribulation mode so I leave that out. Sadly.

    wvw can be done alone, pvp can be done alone

    Although I made huge efforts in the game as I said above I'd never set a foot into both modes than absolutely necessary. PvP is toxic sh_t and WvW has 0 amount of fun for me. It's worse than every other PvE stuff and I know I'm not alone with this regarding the PvE player base.

    The fun part of this debate is: You and I, both of us wouldn't have any disadvantage of a PvE armor I suggested. It wouldn't write down our leggy raid armor in value because I already mentioned no one cares about me having the armor in game in terms of a prestigious item even if I wear the skin or spam post them in the chat.
    It is far more concerning that many people having left/leaving the game due to design flaws in this case - and yes, Anet lost a lot of people when introducing raids and its exclusive armor. On the other hand there's no one who would flee asap if Anet implements the above mentioned structure for an additional PvE armor. If there are a few GW2 can easily get over them.

    R.I.P. Build Templates, 15.10.2019

  • Trinnitty.8256Trinnitty.8256 Member ✭✭✭

    How many people enjoy getting +5 stats/9 AR? Its bad design. If you want a condi, healing, power, concentration infusion its a real chore. Then to pay to remove them off your armor just to juggle them between your heavy, medium and light ascended armors is icing on top. Balance patches and new metas can swing the direction desirable stats.

    Now if you just buy AR only without the stats then its much less of headache. Then those players complain about people not using food, hey your missing your plus +5 stat infusions gtfo lol

  • Balsa.3951Balsa.3951 Member ✭✭✭

    @Cyninja.2954 said:
    What Vince and IWN said basically.

    The system is flawed, but after over 6 years, and multiple reworks, it would be a very difficult balancing act to change.

    For what benefit exactly? So people can skip some minor gold cost on further characters? Something which can already be mitigated mostly by potions, singularities and buying AR strait off the TP?

    To have people in rares be able to enter T4? The only people benefitting from this change would be the group which just got a character geared but does not want to gear more characters, yet wants to play them. A very tiny subgroup I'd say. Fully new players are unaffected positively, neithet are fractal veterans.

    I absolutely do not see the value in changing the system in this way.

    The value would be an simplified system with more flexibility for players to enjoy a certain game mode.

    Another would be AR would keep its value long after you finished gearing up your characters because it becomes a currency to buy Auras.

    It would attract non dungeon runners to try the game mode for the sake of fashion wars.

    It would free up infusion slots for wvw in case anet doesn’t want take that issue as well.

    That’s just a few out of my head I’m not a fan of saying we have something so long time change is impossible, we also had no ability to sit on chairs and anets developers said it’s because the game engine.

    Now we can do

    I’m pretty sure anet can overhaul this system as well and players will be happy if they can use not needed AR to buy something else even so I know most people here are afraid of change

  • Balsa.3951Balsa.3951 Member ✭✭✭

    @ReaverKane.7598 said:

    @Balsa.3951 said:

    @ReaverKane.7598 said:

    @Balsa.3951 said:

    @ReaverKane.7598 said:

    @Balsa.3951 said:
    /Armor

    Make AR account bound only and make infusions cosmetic effects only

    Sell ur infusion in the gem store besides the ones fpdrop from game win win.

    As a game designer ask urself is it fun to put AR on Armor or plus 1% dmg vs guards it’s just plain boring and once u have the AR on ur Armor it just sits there and the **vertical progression is over. **

    Big loss of opportunity so get rid of it thank u

    Double standards much?
    You complain about existing vertical progression ending while in the same voice asking it to be removed?
    Good argument!
    "Fish is bad for you, it has mercury! We need to eat more fish!" Pretty much your post.

    reading deficincy much ?

    I said very clear remove character bound AR make it account bound I never said vertical progression is bad

    Fish eat all alone is bad share the fish and make the fish more shiny instead

    here hope now u get it

    But that's the thing, make it account bound instantly removes that progression, because you do it once and it's done, at least now, even though not mandatory, you're more likely to progress once per character.
    Basically, your whole argument is disingenuous, what you want to say is that you don't care about progression, you just don't want to do it more than once.
    And that's what i was criticizing, your double standard that makes your actual intent very transparent.

    So u agree magic find should be soul bound ? Let’s test ur double standards

    Oh, false equivalences, i love those! But i'll bite:
    I never had a issue with soul bound magic find, but it works much better as it is now, and i'll explain why, and why, again you're being disingenuous:
    First, the problem with magic find as it was released, was that it was tied to specific Stat sets, not a tertiary slot on gear. For you to have magic find with the old system, you'd need to sacrifice your build choices to incorporate that, while with infusions, you don't, in fact, you can improve your stat choices with infusions. So basically, it's the opposite of the magic find system.
    Second, the progression with magic find is completely different, as is the objective. Magic find is something that is "nice to have", but only causes a slight improvement to your game play, so it's progression can be made intentionally slow (which it is, i haven't maxed mine, and never felt the need to actively do so). Basically luck and magic find don't need to be maxed to enjoy any content, and you can have it at middling tiers without any adverse effects to your gameplay.
    Agony Resistance, on the other hand NEEDS to be maxed (150) to enjoy specific content. The whole purpose of it was to introduce progression and gating into fractals, so it can't be worked in the same way as Magic Find.
    So yeah, thanks for proving me right, in that your arguments are disingenuous and trying to appeal to emotion and ignorance, instead of fact. Hey, you should go into politics!

    Was thinking u bring me the hammer now but that’s just falls flat

    Ar is also a compromise in stats if u play WVW 20 % dmg lost to guards solved that for u

    Ur other point is not even worth to answer who cares how different u acquire something is the effect is the same.

    Next time bite harder that was just lol

    And good that u brought that up I already forgot about magic find was ones gear bind. All those poor souls who lost their investment in magic find gear. Why not be upset for them now ?

    I’m pretty sure everyone enjoys the new mf system.

    Also mf is small ? I was bag farming with triple magic find of a friend I got almost a third more bags them him in the same amount of time. If magic find was so tiny why did anet changed how mf and unidentifiable gear works ? Why is there a treat right now on the forum where someone complain about the huge nerf anet did to unidentifiable gear mf?

  • @Balsa.3951 said:
    I’m pretty sure anet can overhaul this system

    They they could. And have said as much.

    The point is that they don't think it's a good use of their limited resources, because there are consequences to making AR account bound which would also require attention.

    Hype is the path to the dark side. Hype leads to unfulfilled expectations. Disappointment leads to anger. Anger leads to disgust. Disgust leads to "oh, new shinies! I'm back!"

  • Balsa.3951Balsa.3951 Member ✭✭✭

    @Trinnitty.8256 said:

    How many people enjoy getting +5 stats/9 AR? Its bad design. If you want a condi, healing, power, concentration infusion its a real chore. Then to pay to remove them off your armor just to juggle them between your heavy, medium and light ascended armors is icing on top. Balance patches and new metas can swing the direction desirable stats.

    Now if you just buy AR only without the stats then its much less of headache. Then those players complain about people not using food, hey your missing your plus +5 stat infusions gtfo lol

    That’s the other bad idea from anet to put stats on infusions. It went very much against their non vertical progression idea which they still advertising.

    I was made to please the gear grinder that’s how we got acendend gear as well.

    With all the power creep atm anet May rethink that as well

  • Balsa.3951Balsa.3951 Member ✭✭✭

    @ReaverKane.7598 said:

    @Balsa.3951 said:

    @ReaverKane.7598 said:

    @Balsa.3951 said:
    /Armor

    Make AR account bound only and make infusions cosmetic effects only

    Sell ur infusion in the gem store besides the ones fpdrop from game win win.

    As a game designer ask urself is it fun to put AR on Armor or plus 1% dmg vs guards it’s just plain boring and once u have the AR on ur Armor it just sits there and the **vertical progression is over. **

    Big loss of opportunity so get rid of it thank u

    Double standards much?
    You complain about existing vertical progression ending while in the same voice asking it to be removed?
    Good argument!
    "Fish is bad for you, it has mercury! We need to eat more fish!" Pretty much your post.

    reading deficincy much ?

    I said very clear remove character bound AR make it account bound I never said vertical progression is bad

    Fish eat all alone is bad share the fish and make the fish more shiny instead

    here hope now u get it

    But that's the thing, make it account bound instantly removes that progression, because you do it once and it's done, at least now, even though not mandatory, you're more likely to progress once per character.
    Basically, your whole argument is disingenuous, what you want to say is that you don't care about progression, you just don't want to do it more than once.
    And that's what i was criticizing, your double standard that makes your actual intent very transparent.

    AR is not a fun progression do u enjoy ur AR ? It’s just some grind wall like before u can enter a raid u need collect 250 gemstones per character. Yes it’s a progress but not a fun one.

    Collecting different skins in game and wearing them when ever u like that’s a fun progression

    There is no one who looks at his AR and is like wow that’s so cool

  • Balsa.3951Balsa.3951 Member ✭✭✭

    @Vinceman.4572 said:

    @Balsa.3951 said:
    why u get unhappy when u suddenly have all ur chars max AR capped and the unused AR u can sell or use to buy shiny Auras ? what did u lost ?

    Hundreds/Thousands of hours fractaling and therfore grinding AR + gold to get my chars to 150+ AR & some with +5 +9.

    The suggestion you made is not going to happen Anet already addressed that. They are not really happy with the AR system and would have implemented in a different way but they are aware of an excessive amount of players have been investing time and gold to min-max their gear on several chars. The problem wouldn't be the implementation itself but the huge sum of refund that would destroy the market heavily.
    It would only make sense if players don't get compensated (much) leading to a massive skrittstorm of the already existing fractal player base which is bigger than the amount of newer players getting into this game mode.
    Additionally the gold cost for newer players isn't that big after having the first 150 AR. You are ready to play T4s then and the extensive amount of gold and +1 infusions you get on a daily basis (roughly 1 x +9 per day!) is more than adequate to equip the next char very fast (= 17 days). They shouldn't really give way to a minority who wants more and more and more. I mean even if you equip all your chars with 150 AR there will be a time when you can use the extra gold for legendaries. It's just a matter of priorities.

    So ur main point against it is. I have other don’t I want be the best got it.

    I wrote about 4 times already u can sell unused AR to get shiny infusion. So ur thousands of gold become shiny aura effects but u now have AR capped on all ur chars. Or when selling at the TP with the spiking demand because many ppl want the currency for shiny auras ur thousands of gold would triple in value.

    It feels more u are against the idea other have AR capped for multiple chars as well.

  • Balsa.3951Balsa.3951 Member ✭✭✭

    @Illconceived Was Na.9781 said:

    @Balsa.3951 said:
    I wrote about 4 times already u can sell unused AR to get shiny infusion.

    That's a common misconception about game economics.

    If ANet made AR account bound the way you have outlined, unused AR would be worth nothing. The entire reason why AR+9 is still worth 7 gold today (compared to 40 gold in 2015) is that it's character bound. Unless ANet spends the time to figure out new sinks (a) every Fractal veterans investment in AR is lost and (b) rewards for completing fractals drop as well.

    I said u consume ar and its account bound the one u don’t consume stays the same ...

    Hope that helps

  • @Balsa.3951 said:

    @Illconceived Was Na.9781 said:

    @Balsa.3951 said:
    I wrote about 4 times already u can sell unused AR to get shiny infusion.

    That's a common misconception about game economics.

    If ANet made AR account bound the way you have outlined, unused AR would be worth nothing. The entire reason why AR+9 is still worth 7 gold today (compared to 40 gold in 2015) is that it's character bound. Unless ANet spends the time to figure out new sinks (a) every Fractal veterans investment in AR is lost and (b) rewards for completing fractals drop as well.

    I said u consume ar and its account bound the one u don’t consume stays the same ...

    Hope that helps

    I exposes the continued misunderstanding of the consequences of making AR account bound. Take a veteran with one of each profession equipped with AR 125, ignoring those who overcap (for stats), to keep things simple. That amounts to eighteen AR+7 on each of nine characters. That cost them approximately 275 gold to enjoy their workaround of account bound AR.

    With you in charge of fractal rewards, each of veteran would use 1/9 of that to setup their new status and sell the remainder. The problem is: all of them would be selling that AR the same week (unless they were skritt out of luck and out of town that week). The supply would jump, while the demand would plummet... because no veteran would ever buy AR again and novices need only buy it once. So instead of having 245 gold to spend on shinies, they'd have closer to 5-10 gold, not even enough for ascended gear.

    Worse, all the AR that currently drops from fractals would be worth the same as Mini Professor Mews, meaning that fractals would become less rewarding.

    tl;dr If ANet made AR account bound the way you have outlined, unused AR would be worth nothing.
    Hope that helps you.

    Hype is the path to the dark side. Hype leads to unfulfilled expectations. Disappointment leads to anger. Anger leads to disgust. Disgust leads to "oh, new shinies! I'm back!"

  • Balsa.3951Balsa.3951 Member ✭✭✭

    @Illconceived Was Na.9781 said:

    @Balsa.3951 said:

    @Illconceived Was Na.9781 said:

    @Balsa.3951 said:
    I wrote about 4 times already u can sell unused AR to get shiny infusion.

    That's a common misconception about game economics.

    If ANet made AR account bound the way you have outlined, unused AR would be worth nothing. The entire reason why AR+9 is still worth 7 gold today (compared to 40 gold in 2015) is that it's character bound. Unless ANet spends the time to figure out new sinks (a) every Fractal veterans investment in AR is lost and (b) rewards for completing fractals drop as well.

    I said u consume ar and its account bound the one u don’t consume stays the same ...

    Hope that helps

    I exposes the continued misunderstanding of the consequences of making AR account bound. Take a veteran with one of each profession equipped with AR 125, ignoring those who overcap (for stats), to keep things simple. That amounts to eighteen AR+7 on each of nine characters. That cost them approximately 275 gold to enjoy their workaround of account bound AR.

    With you in charge of fractal rewards, each of veteran would use 1/9 of that to setup their new status and sell the remainder. The problem is: all of them would be selling that AR the same week (unless they were skritt out of luck and out of town that week). The supply would jump, while the demand would plummet... because no veteran would ever buy AR again and novices need only buy it once. So instead of having 245 gold to spend on shinies, they'd have closer to 5-10 gold, not even enough for ascended gear.

    Worse, all the AR that currently drops from fractals would be worth the same as Mini Professor Mews, meaning that fractals would become less rewarding.

    tl;dr If ANet made AR account bound the way you have outlined, unused AR would be worth nothing.
    Hope that helps you.

    U know that anet easily can put an AR sink in like we had with leather. That’s why I said u can buy auras with them plus the value of AR is already spiral down according to ur all veterans are capped arguments. My proposal would give infinite uses of ar instead.

    Auras/ skin etc compare to AR infusion only