Derm.4932 Posted April 13, 2019 Share Posted April 13, 2019 This adept trait literally nullifies the entire point of projectile hate against the class where you need to make use of it the most.Spammable unblockable bursts from range was too strong on deadeye, and it's too strong on soulbeast(for the effort provided) as well. Link to comment Share on other sites More sharing options...
Sigmoid.7082 Posted April 13, 2019 Share Posted April 13, 2019 "JuST delETE it" isn't constructive.If 4s is too long so it can be lowered to like 1.5-2s. If it's the particular combination of this and rapid fire you are concerned about then change it to the next X hits. . Link to comment Share on other sites More sharing options...
sephiroth.4217 Posted April 13, 2019 Share Posted April 13, 2019 @"Sigmoid.7082" said:"JuST delETE it" isn't constructive.If 4s is too long so it can be lowered to like 1.5-2s. If it's the particular combination of this and rapid fire you are concerned about then change it to the next X hits. . X amount of hits would probably be a good change actually. Link to comment Share on other sites More sharing options...
melandru.3876 Posted April 13, 2019 Share Posted April 13, 2019 the low cooldown aswell is pretty lame4 secs unblockable on 10 seconds cooldown, that's nearly a 50% upkeepwho even comes up with such designs Link to comment Share on other sites More sharing options...
mortrialus.3062 Posted April 13, 2019 Share Posted April 13, 2019 @"Sigmoid.7082" said:"JuST delETE it" isn't constructive.If 4s is too long so it can be lowered to like 1.5-2s. If it's the particular combination of this and rapid fire you are concerned about then change it to the next X hits. . It should just be stun break when you merge with your pet. No unblockable. Link to comment Share on other sites More sharing options...
BlackTruth.6813 Posted April 13, 2019 Share Posted April 13, 2019 Don't forget that GS is all purpose (mobility CC, evade spam, BURST DAMAGE) "high skill cap" ranger build atmCould even trait double signet of stone (god forbid with all that evade spam with GS auto cancel)Literally ranger hardest class in the game, automatic pet dodge bait + unblockables Link to comment Share on other sites More sharing options...
Stand The Wall.6987 Posted April 13, 2019 Share Posted April 13, 2019 @melandru.3876 said:4 secs unblockable on 10 seconds cooldown, that's nearly a 50% upkeepno.if you cancel beastmode after 4s, beastmode goes on a 10s cd.100 (to find the actual %) / 14 = 77x14 = 28% uptime Link to comment Share on other sites More sharing options...
melandru.3876 Posted April 13, 2019 Share Posted April 13, 2019 @Stand The Wall.6987 said:@melandru.3876 said:4 secs unblockable on 10 seconds cooldown, that's nearly a 50% upkeepno.if you cancel beastmode after 4s, beastmode goes on a 10s cd.100 (to find the actual %) / 14 = 77x14 = 28% uptimeno one forces you to camp beastmode for the full duration of the unblockableyou can unmerge the moment you have merged, and still have 4 seconds, and when those 4 secons are gone, u wait 6 seconds and can do it again Link to comment Share on other sites More sharing options...
Stand The Wall.6987 Posted April 13, 2019 Share Posted April 13, 2019 @melandru.3876 said:no one forces you to camp beastmode for the full duration of the unblockableyou can unmerge the moment you have merged, and still have 4 seconds, and when those 4 secons are gone, u wait 6 seconds and can do it againah! didn't know that. Link to comment Share on other sites More sharing options...
BadMed.3846 Posted April 13, 2019 Share Posted April 13, 2019 @Derm.4932 said:This adept trait literally nullifies the entire point of projectile hate against the class where you need to make use of it the most.Spammable unblockable bursts from range was too strong on deadeye, and it's too strong on soulbeast(for the effort provided) as well.Where there is projectile hate, there needs to be a counter too. That's exactly what is going on. Don't be too greedy. Scrappers are still too hard to kill. Other balanced professions like warrior are doing just fine with their abilities. Link to comment Share on other sites More sharing options...
Quadox.7834 Posted April 13, 2019 Share Posted April 13, 2019 @BadMed.3846 said:@"Derm.4932" said:This adept trait literally nullifies the entire point of projectile hate against the class where you need to make use of it the most.Spammable unblockable bursts from range was too strong on deadeye, and it's too strong on soulbeast(for the effort provided) as well.Where there is projectile hate, there needs to be a counter too. That's exactly what is going on. Don't be too greedy. Scrappers are still too hard to kill. Other balanced professions like warrior are doing just fine with their abilities.Ok where is my "remove unblockable effects" skill? Link to comment Share on other sites More sharing options...
ChillyKoti.1928 Posted April 13, 2019 Share Posted April 13, 2019 @Quadox.7834 said:@BadMed.3846 said:@"Derm.4932" said:This adept trait literally nullifies the entire point of projectile hate against the class where you need to make use of it the most.Spammable unblockable bursts from range was too strong on deadeye, and it's too strong on soulbeast(for the effort provided) as well.Where there is projectile hate, there needs to be a counter too. That's exactly what is going on. Don't be too greedy. Scrappers are still too hard to kill. Other balanced professions like warrior are doing just fine with their abilities.Ok where is my "remove unblockable effects" skill?Unblockable needs to be toned down as well.Speaking subjectively here, of course, but I think it will only help the game's health to have less of these effects. Link to comment Share on other sites More sharing options...
Curennos.9307 Posted April 13, 2019 Share Posted April 13, 2019 Remove the unblockable or the stunbreak and it'll be fine. Maybe shave a second off the unblockable if that stays. it's a minor trait and its pretty much worth just as much, if not more, than your average utility skill - which is ridiculous. Link to comment Share on other sites More sharing options...
Derm.4932 Posted April 13, 2019 Author Share Posted April 13, 2019 @"Sigmoid.7082" said:"JuST delETE it" isn't constructive.If 4s is too long so it can be lowered to like 1.5-2s. If it's the particular combination of this and rapid fire you are concerned about then change it to the next X hits. . delete just the unblockable part. the stunbreak is on merge is strong enough for an adept trait Link to comment Share on other sites More sharing options...
BadMed.3846 Posted April 13, 2019 Share Posted April 13, 2019 @Quadox.7834 said:@BadMed.3846 said:@"Derm.4932" said:This adept trait literally nullifies the entire point of projectile hate against the class where you need to make use of it the most.Spammable unblockable bursts from range was too strong on deadeye, and it's too strong on soulbeast(for the effort provided) as well.Where there is projectile hate, there needs to be a counter too. That's exactly what is going on. Don't be too greedy. Scrappers are still too hard to kill. Other balanced professions like warrior are doing just fine with their abilities.Ok where is my "remove unblockable effects" skill?You get it in 4s. It's passive. Link to comment Share on other sites More sharing options...
Derm.4932 Posted April 13, 2019 Author Share Posted April 13, 2019 @BadMed.3846 said:@Derm.4932 said:This adept trait literally nullifies the entire point of projectile hate against the class where you need to make use of it the most.Spammable unblockable bursts from range was too strong on deadeye, and it's too strong on soulbeast(for the effort provided) as well.Where there is projectile hate, there needs to be a counter too.If it were a counter of equivalent power level sure. But it's 40% unblockable uptime on a t1 trait. There isn't an equivalent level of projectile hate that requires that little investment.You get it in 4s. It's passive.I mean, you can literally say the same thing about projectile hate... Link to comment Share on other sites More sharing options...
sephiroth.4217 Posted April 14, 2019 Share Posted April 14, 2019 @Edge.8724 said:@Quadox.7834 said:@BadMed.3846 said:@"Derm.4932" said:This adept trait literally nullifies the entire point of projectile hate against the class where you need to make use of it the most.Spammable unblockable bursts from range was too strong on deadeye, and it's too strong on soulbeast(for the effort provided) as well.Where there is projectile hate, there needs to be a counter too. That's exactly what is going on. Don't be too greedy. Scrappers are still too hard to kill. Other balanced professions like warrior are doing just fine with their abilities.Ok where is my "remove unblockable effects" skill?Unblockable needs to be toned down as well.Speaking subjectively here, of course, but I think it will only help the game's health to have less of these effects.My Tempest hates it...Engage longbow ranger > use magnetic Auras > die to unblockable rapid fire.He countered my counter ? Link to comment Share on other sites More sharing options...
Arheundel.6451 Posted April 14, 2019 Share Posted April 14, 2019 @sephiroth.4217 said:@Edge.8724 said:@Quadox.7834 said:@BadMed.3846 said:@"Derm.4932" said:This adept trait literally nullifies the entire point of projectile hate against the class where you need to make use of it the most.Spammable unblockable bursts from range was too strong on deadeye, and it's too strong on soulbeast(for the effort provided) as well.Where there is projectile hate, there needs to be a counter too. That's exactly what is going on. Don't be too greedy. Scrappers are still too hard to kill. Other balanced professions like warrior are doing just fine with their abilities.Ok where is my "remove unblockable effects" skill?Unblockable needs to be toned down as well.Speaking subjectively here, of course, but I think it will only help the game's health to have less of these effects.My Tempest hates it...Engage longbow ranger > use magnetic Auras > die to unblockable rapid fire.He countered my counter ?A ranger will always be the least of the worries for an ele in general, the ranger is in fact the only counter to what currently kills tempest viability in PvP Link to comment Share on other sites More sharing options...
sephiroth.4217 Posted April 14, 2019 Share Posted April 14, 2019 @Arheundel.6451 said:@sephiroth.4217 said:@Edge.8724 said:@Quadox.7834 said:@BadMed.3846 said:@"Derm.4932" said:This adept trait literally nullifies the entire point of projectile hate against the class where you need to make use of it the most.Spammable unblockable bursts from range was too strong on deadeye, and it's too strong on soulbeast(for the effort provided) as well.Where there is projectile hate, there needs to be a counter too. That's exactly what is going on. Don't be too greedy. Scrappers are still too hard to kill. Other balanced professions like warrior are doing just fine with their abilities.Ok where is my "remove unblockable effects" skill?Unblockable needs to be toned down as well.Speaking subjectively here, of course, but I think it will only help the game's health to have less of these effects.My Tempest hates it...Engage longbow ranger > use magnetic Auras > die to unblockable rapid fire.He countered my counter ?A ranger will always be the least of the worries for an ele in general, the ranger is in fact the only counter to what currently kills tempest viability in PvPMust be my build because Mesmers, necros or anything packing condition damage is the least of my worries...Sic Em Rangers and SB are my kryptonite, that high unblockable burst damage and CC spam always has me on my toes lol Link to comment Share on other sites More sharing options...
Arheundel.6451 Posted April 14, 2019 Share Posted April 14, 2019 @sephiroth.4217 said:@Arheundel.6451 said:@sephiroth.4217 said:@Edge.8724 said:@Quadox.7834 said:@BadMed.3846 said:@"Derm.4932" said:This adept trait literally nullifies the entire point of projectile hate against the class where you need to make use of it the most.Spammable unblockable bursts from range was too strong on deadeye, and it's too strong on soulbeast(for the effort provided) as well.Where there is projectile hate, there needs to be a counter too. That's exactly what is going on. Don't be too greedy. Scrappers are still too hard to kill. Other balanced professions like warrior are doing just fine with their abilities.Ok where is my "remove unblockable effects" skill?Unblockable needs to be toned down as well.Speaking subjectively here, of course, but I think it will only help the game's health to have less of these effects.My Tempest hates it...Engage longbow ranger > use magnetic Auras > die to unblockable rapid fire.He countered my counter ?A ranger will always be the least of the worries for an ele in general, the ranger is in fact the only counter to what currently kills tempest viability in PvPMust be my build because Mesmers, necros or anything packing condition damage is the least of my worries...Sic Em Rangers and SB are my kryptonite, that high unblockable burst damage and CC spam always has me on my toes lolI find ranger builds predictable but that may be because I played one for thousand of hours, on ele if there is one class I can kill consistently ( save the few skilled ones ) is ranger followed by thief.(been duelling thieves for years , I don't play one but know their class)..everything else is an uphill battle Link to comment Share on other sites More sharing options...
sephiroth.4217 Posted April 14, 2019 Share Posted April 14, 2019 @Arheundel.6451 said:@sephiroth.4217 said:@Arheundel.6451 said:@sephiroth.4217 said:@Edge.8724 said:@Quadox.7834 said:@BadMed.3846 said:@"Derm.4932" said:This adept trait literally nullifies the entire point of projectile hate against the class where you need to make use of it the most.Spammable unblockable bursts from range was too strong on deadeye, and it's too strong on soulbeast(for the effort provided) as well.Where there is projectile hate, there needs to be a counter too. That's exactly what is going on. Don't be too greedy. Scrappers are still too hard to kill. Other balanced professions like warrior are doing just fine with their abilities.Ok where is my "remove unblockable effects" skill?Unblockable needs to be toned down as well.Speaking subjectively here, of course, but I think it will only help the game's health to have less of these effects.My Tempest hates it...Engage longbow ranger > use magnetic Auras > die to unblockable rapid fire.He countered my counter ?A ranger will always be the least of the worries for an ele in general, the ranger is in fact the only counter to what currently kills tempest viability in PvPMust be my build because Mesmers, necros or anything packing condition damage is the least of my worries...Sic Em Rangers and SB are my kryptonite, that high unblockable burst damage and CC spam always has me on my toes lolI find ranger builds predictable but that may be because I played one for thousand of hours, on ele if there is one class I can kill consistently ( save the few skilled ones ) is ranger followed by thief.(been duelling thieves for years , I don't play one but know their class)..everything else is an uphill battleYea my Ranger has about 2k hours on it but I dumped it when they overbuffed longbow by adding stealth and removed the sword auto attack lock on it used to have.Most thieves are easy to me too, static aura is like my best friend there.It may be in the builds though, I run Fire/Air celestial most days. Link to comment Share on other sites More sharing options...
Arheundel.6451 Posted April 14, 2019 Share Posted April 14, 2019 @sephiroth.4217 said:@Arheundel.6451 said:@sephiroth.4217 said:@Arheundel.6451 said:@sephiroth.4217 said:@Edge.8724 said:@Quadox.7834 said:@BadMed.3846 said:@"Derm.4932" said:This adept trait literally nullifies the entire point of projectile hate against the class where you need to make use of it the most.Spammable unblockable bursts from range was too strong on deadeye, and it's too strong on soulbeast(for the effort provided) as well.Where there is projectile hate, there needs to be a counter too. That's exactly what is going on. Don't be too greedy. Scrappers are still too hard to kill. Other balanced professions like warrior are doing just fine with their abilities.Ok where is my "remove unblockable effects" skill?Unblockable needs to be toned down as well.Speaking subjectively here, of course, but I think it will only help the game's health to have less of these effects.My Tempest hates it...Engage longbow ranger > use magnetic Auras > die to unblockable rapid fire.He countered my counter ?A ranger will always be the least of the worries for an ele in general, the ranger is in fact the only counter to what currently kills tempest viability in PvPMust be my build because Mesmers, necros or anything packing condition damage is the least of my worries...Sic Em Rangers and SB are my kryptonite, that high unblockable burst damage and CC spam always has me on my toes lolI find ranger builds predictable but that may be because I played one for thousand of hours, on ele if there is one class I can kill consistently ( save the few skilled ones ) is ranger followed by thief.(been duelling thieves for years , I don't play one but know their class)..everything else is an uphill battleYea my Ranger has about 2k hours on it but I dumped it when they overbuffed longbow by adding stealth and removed the sword auto attack lock on it used to have.Most thieves are easy to me too, static aura is like my best friend there.It may be in the builds though, I run Fire/Air celestial most days.Even with that said I don't see nearly as many rangers as condi mirages/chrono/scourge - scrappers and holosmith..if anything I know I will never see a stacked team of longbow rangers and that should be maybe a clear indication of what broken in this game: https://imgur.com/a/DbLCOqKI have no quarrels with removing unblockable from SB but.....I still wonder when the most cancerous stuff will be addressed Link to comment Share on other sites More sharing options...
sephiroth.4217 Posted April 14, 2019 Share Posted April 14, 2019 @Arheundel.6451 said:@sephiroth.4217 said:@Arheundel.6451 said:@sephiroth.4217 said:@Arheundel.6451 said:@sephiroth.4217 said:@Edge.8724 said:@Quadox.7834 said:@BadMed.3846 said:@"Derm.4932" said:This adept trait literally nullifies the entire point of projectile hate against the class where you need to make use of it the most.Spammable unblockable bursts from range was too strong on deadeye, and it's too strong on soulbeast(for the effort provided) as well.Where there is projectile hate, there needs to be a counter too. That's exactly what is going on. Don't be too greedy. Scrappers are still too hard to kill. Other balanced professions like warrior are doing just fine with their abilities.Ok where is my "remove unblockable effects" skill?Unblockable needs to be toned down as well.Speaking subjectively here, of course, but I think it will only help the game's health to have less of these effects.My Tempest hates it...Engage longbow ranger > use magnetic Auras > die to unblockable rapid fire.He countered my counter ?A ranger will always be the least of the worries for an ele in general, the ranger is in fact the only counter to what currently kills tempest viability in PvPMust be my build because Mesmers, necros or anything packing condition damage is the least of my worries...Sic Em Rangers and SB are my kryptonite, that high unblockable burst damage and CC spam always has me on my toes lolI find ranger builds predictable but that may be because I played one for thousand of hours, on ele if there is one class I can kill consistently ( save the few skilled ones ) is ranger followed by thief.(been duelling thieves for years , I don't play one but know their class)..everything else is an uphill battleYea my Ranger has about 2k hours on it but I dumped it when they overbuffed longbow by adding stealth and removed the sword auto attack lock on it used to have.Most thieves are easy to me too, static aura is like my best friend there.It may be in the builds though, I run Fire/Air celestial most days.Even with that said I don't see nearly as many rangers as condi mirages/chrono/scourge - scrappers and holosmith..if anything I know I will never see a stacked team of longbow rangers and that should be maybe a clear indication of what broken in this game: https://imgur.com/a/DbLCOqKWhich is why my build is designed around those classes so definitely a build thing for meYou got me thinking about my old ranger days now... sword/axe and axe/Wh with an almighty brown bear lmao Link to comment Share on other sites More sharing options...
Swagg.9236 Posted April 14, 2019 Share Posted April 14, 2019 @BadMed.3846 said:@"Derm.4932" said:This adept trait literally nullifies the entire point of projectile hate against the class where you need to make use of it the most.Spammable unblockable bursts from range was too strong on deadeye, and it's too strong on soulbeast(for the effort provided) as well.Where there is projectile hate, there needs to be a counter too. That's exactly what is going on. Don't be too greedy. Scrappers are still too hard to kill. Other balanced professions like warrior are doing just fine with their abilities.Ranger is the only class that can kill with projectiles from 1200+ range by face-rolling across a keyboard. Deadeye was graciously nerfed, but it's still a pretty cancerous design at a fundamental level. Even rifle Warrior makes the same mistake of allowing a player to just press a single button which allows an un-aimed projectile with zero arc to inflict lethal damage from a titanic range. The only thing stopping the latter two is the lack of consistent unblockable attacks (Warrior is more cast-time). Ranger has effectively zero cast times, 1800 range and a the constant flow of an un-counterable buff which makes all attacks unblockable and which also synchronizes up with the Ranger's most lethal ranged cooldowns.Something like the GW2 Ranger longbow, considering how positively low effort it is to use and how far from danger it can inflict lethal damage, has never, ever, in the history of all video games, deserved such a massive crutch as "My attacks can basically kill you from outside of a 200-degree FoV frame if you are in line of sight; also my attacks are unblockable." It's utter lunacy. Link to comment Share on other sites More sharing options...
Arheundel.6451 Posted April 14, 2019 Share Posted April 14, 2019 @sephiroth.4217 said:@Arheundel.6451 said:@sephiroth.4217 said:@Arheundel.6451 said:@sephiroth.4217 said:@Arheundel.6451 said:@sephiroth.4217 said:@Edge.8724 said:@Quadox.7834 said:@BadMed.3846 said:@"Derm.4932" said:This adept trait literally nullifies the entire point of projectile hate against the class where you need to make use of it the most.Spammable unblockable bursts from range was too strong on deadeye, and it's too strong on soulbeast(for the effort provided) as well.Where there is projectile hate, there needs to be a counter too. That's exactly what is going on. Don't be too greedy. Scrappers are still too hard to kill. Other balanced professions like warrior are doing just fine with their abilities.Ok where is my "remove unblockable effects" skill?Unblockable needs to be toned down as well.Speaking subjectively here, of course, but I think it will only help the game's health to have less of these effects.My Tempest hates it...Engage longbow ranger > use magnetic Auras > die to unblockable rapid fire.He countered my counter ?A ranger will always be the least of the worries for an ele in general, the ranger is in fact the only counter to what currently kills tempest viability in PvPMust be my build because Mesmers, necros or anything packing condition damage is the least of my worries...Sic Em Rangers and SB are my kryptonite, that high unblockable burst damage and CC spam always has me on my toes lolI find ranger builds predictable but that may be because I played one for thousand of hours, on ele if there is one class I can kill consistently ( save the few skilled ones ) is ranger followed by thief.(been duelling thieves for years , I don't play one but know their class)..everything else is an uphill battleYea my Ranger has about 2k hours on it but I dumped it when they overbuffed longbow by adding stealth and removed the sword auto attack lock on it used to have.Most thieves are easy to me too, static aura is like my best friend there.It may be in the builds though, I run Fire/Air celestial most days.Even with that said I don't see nearly as many rangers as condi mirages/chrono/scourge - scrappers and holosmith..if anything I know I will never see a stacked team of longbow rangers and that should be maybe a clear indication of what broken in this game: https://imgur.com/a/DbLCOqKWhich is why my build is designed around those classes so definitely a build thing for meYou got me thinking about my old ranger days now... sword/axe and axe/Wh with an almighty brown bear lmao It must be the case Link to comment Share on other sites More sharing options...
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