How do we incentivize players to play more games than the weekly minimal amount? — Guild Wars 2 Forums

How do we incentivize players to play more games than the weekly minimal amount?

Chilli.2976Chilli.2976 Member ✭✭✭✭
edited April 15, 2019 in PVP

Too many players play the minimal required amount of games each week just keep their spot on the leaderboard.
How can we change this, as I believe it would increase the match quality and queue times?

Answers

  • Alatar.7364Alatar.7364 Member ✭✭✭✭

    Paradoxically, increasing the Weekly minimum required games would do it.

    ~ I Aear cân ven na mar

  • I suspect the game is too mature now. Anyone who tries to pick up pvp now will give it an honest go, but soon leave when they realize they are competing against people who have been playing forever. Nobody likes grinding up from silver.; it’s just too hard to compete against established players. The high end game is now functionally a closed private club. You see the same names season after season. It’s a cool game, but who can be bothered to climb that mountain what with all the other amazing games out right now?

  • sephiroth.4217sephiroth.4217 Member ✭✭✭✭
    edited April 15, 2019

    By letting me rebuild a casual PvP guild and queuing with them for rewards and fun again?
    Once we build a confident team comp from the experience of playing several games together we might be able to bring more competition to ATs rather than more cannon fodder.

    Could also help with the recognition players deserve and prestigious guilds.. for example on myself, I respect the kitten out of FEAR and MAF because those players always give me a good fight. If more players and guilds could play, then there would be more aspirations to ascend too, more reason to play and overall more population and a healthier playerbase both in numbers but also in attitude and competitiveness.

    All from a little change, allowing team queue again.
    I dunno, just a thought.

    Not to brag, but I put together a puzzle in 4 days and the box said 2-4 years.
    Please allow team queue with rewards again at our own discretion

  • Ithilwen.1529Ithilwen.1529 Member ✭✭✭✭

    @sephiroth.4217 said:
    By letting me rebuild a casual PvP guild and queuing with them for rewards and fun again?
    Once we build a confident team comp from the experience of playing several games together we might be able to bring more competition to ATs rather than more cannon fodder.

    Could also help with the recognition players deserve and prestigious guilds.. for example on myself, I respect the kitten out of FEAR and MAF because those players always give me a good fight. If more players and guilds could play, then there would be more aspirations to ascend too, more reason to play and overall more population and a healthier playerbase both in numbers but also in attitude and competitiveness.

    All from a little change, allowing team queue again.
    I dunno, just a thought.

    I think just the opposite. There aren't enough team players to queue team vs team. So, ANET would have to give the teams solo players to farm. That would make the situation worse.

    A better idea would be a long term reward track, similar to the Year of the Ascension... but not quite that grindy.

    Mesmerizing Girl

  • witcher.3197witcher.3197 Member ✭✭✭✭

    Make the game fun to play instead of the cancerfest that it is now :)

  • sephiroth.4217sephiroth.4217 Member ✭✭✭✭
    edited April 15, 2019

    @Ithilwen.1529 said:

    @sephiroth.4217 said:
    By letting me rebuild a casual PvP guild and queuing with them for rewards and fun again?
    Once we build a confident team comp from the experience of playing several games together we might be able to bring more competition to ATs rather than more cannon fodder.

    Could also help with the recognition players deserve and prestigious guilds.. for example on myself, I respect the kitten out of FEAR and MAF because those players always give me a good fight. If more players and guilds could play, then there would be more aspirations to ascend too, more reason to play and overall more population and a healthier playerbase both in numbers but also in attitude and competitiveness.

    All from a little change, allowing team queue again.
    I dunno, just a thought.

    I think just the opposite. There aren't enough team players to queue team vs team. So, ANET would have to give the teams solo players to farm. That would make the situation worse.

    A better idea would be a long term reward track, similar to the Year of the Ascension... but not quite that grindy.

    Theres not enough players for it because there's no option to do so. It's a very limited system.

    One I can't change but also one I believe in to also adress the OP and other issues I won't dive into on this thread, put short for context to OP:
    Allowing players to build and grow a community, that's directly linked to increasing the population.

    Limitations reduce for a reason, it's why it's called limitations.

    Not to brag, but I put together a puzzle in 4 days and the box said 2-4 years.
    Please allow team queue with rewards again at our own discretion

  • Ziggityzog.7389Ziggityzog.7389 Member ✭✭✭✭

    Maybe just a attempt to fix people.will bring people back. If the game was competitive then things would be better but.. we have non stop win traders in every division and it gets worse going up. We have multiple bots for seasons now playing thousands of games with no response from the ones in charge. We have a boring game mode where speed is required much more then skill is. Finally we still have the occasional hacker.

    I mean if they actually did care... things would improve and people would play more. My guilds and friends list of people is only 2 pages. I used to be about 6 click overs long. Game mode is dead due to lack of caring. Why try to fix it when people keep buying the flashy trash skins for cash they put out.

  • Fix balance between classes and take steps needed to make pvp more competitive

  • Kraljevo.2801Kraljevo.2801 Member ✭✭✭

    If ANet actually cared about pvp in this game we wouldn't be having this kind of thread. They put minimal amount of work into pvp, so naturally the players only play as much as they can bear.

    Why do I write bear? Because the meta is cancer, there's still only 1 game mode in ranked which bores people to death, the solo/team queue issue (people can't play in a team in a multiplayer game LUL) and the whole wintrader/afk stuff that seemingly never gets punished.

    Is it lack of resources? Terrible management? No vision? What stops them from making this game the best it could be?

    WTB GW2 Classic Server

  • Spartacus.3192Spartacus.3192 Member ✭✭✭

    @tacoclaw.8251 said:
    It’s a cool game, but who can be bothered to climb that mountain what with all the other amazing games out right now?

    I'd like to know which other "amazing games" are out there that don't require grinding and have an amazing combat system.
    Honest question here.

  • Fortus.6175Fortus.6175 Member ✭✭✭
    edited April 15, 2019

    For starters you need to bring classes closer together in terms of power; the lower speccs are too far from median, and the higher speccs are very far from median, in fact, it is very difficult to draw the line to where "median" even is at this point. On one end you have eles in general, on the other, you have holo, soulbeast, spellbreaker, mirage, scrapper, sw/d thief.
     
     
    Give everyone equal rule sets; https://imgur.com/tmgvm54, https://imgur.com/ljFM5zU . Stuff like this should not happen, where the "#1 ranked" player in the server get another premade, and then matched agaisnt people 300-400 points below them, of couse them using voice chat probably, vs a bunch of soloQ only people. These players abuse the system by queueing up with alts with artificially low MMR so they get matched agaisnt low ranked people for easy wins for "faster queue times". Im pretty sure I had some gold people in that match.
     
     
    Do PvP events to bring the PvE crowd. Seriously guys, you WANT and NEED these folks, because right now the mode is pretty dry out. How do you do this? give people the one thing you have starved them from for the last 4 years; AP, LOTS of AP.
     
     
    Bring in 2v2 arenas. It was what got me hooked in WoW, and what got most of my friends that were into PvP hooked in that game. It was successful here too. It is also a good way to give a way out to those who want to play with friends in PvP..... and those that are abusing the system wont be able to use that excuse anymore. On the long run these people might play 5v5 too, or maybe dont, doesnt matter, at least the mode gets some attention and that works since it will be in the back of people's minds.

    Right now PvP is a meme for GW2's reddit, lets unmake it so.

  • Stand The Wall.6987Stand The Wall.6987 Member ✭✭✭✭

    adjust minimum games and decay.
    I think one of the more positive things would be to discourage off hours q'ing.

    The horror...…….the horror...…….the horror...…….

  • Mbelch.9028Mbelch.9028 Member ✭✭✭
    edited April 15, 2019

    @sephiroth.4217 said:
    Could also help with the recognition players deserve and prestigious guilds.. for example on myself, I respect the kitten out of FEAR and MAF because those players always give me a good fight. If more players and guilds could play, then there would be more aspirations to ascend too, more reason to play and overall more population and a healthier playerbase both in numbers but also in attitude and competitiveness.

    Thanks for the shout-out mate <3

  • wanya.1697wanya.1697 Member ✭✭✭
    edited April 15, 2019

    at the moment the gold and ascended shards are at end of the season chests
    maybe split that up in smaller parts as it is now for the pip chests in wvw
    so its only one more game to get the next 2 gold instead of 4 to 8 games for 10 gold ?

  • @BlackTruth.6813 said:
    Make the game actually fun... well tbh that's too late. Pre-HoT 2015 isn't coming back probably.

    yeah i agree those few months before hot were perfect balance has been way out of wack ever since but just because of the nature of things having to pay into expansion and other stuff its not going back to the way it was its too far gone... but im insane and like the core combat system underneath all the poo and put up with it but as i said im insane and no one else should unless they are insane too oh i should mention im 100% solo q i say that because im sure duo and up have an easier time putting up with it for various reasons...

  • sephiroth.4217sephiroth.4217 Member ✭✭✭✭
    edited April 16, 2019

    @Mbelch.9028 said:

    @sephiroth.4217 said:
    Could also help with the recognition players deserve and prestigious guilds.. for example on myself, I respect the kitten out of FEAR and MAF because those players always give me a good fight. If more players and guilds could play, then there would be more aspirations to ascend too, more reason to play and overall more population and a healthier playerbase both in numbers but also in attitude and competitiveness.

    Thanks for the shout-out mate <3

    Everyone but you!!!
    Jokes... :heart:

    If you're in one of those guilds then yea, you guys are awsome and like the only challenging people left in the game to fight, seems like most of you guys have played for years judging from the way you guys handle your classes and duels/fights. I actually have to pay attention in those fights, gives me a good thrill.

    Recruit me to your guilds lmao Ill be the guy everyone can beat on after we bout here haha

    Not to brag, but I put together a puzzle in 4 days and the box said 2-4 years.
    Please allow team queue with rewards again at our own discretion

  • Zaraki.5784Zaraki.5784 Member ✭✭✭✭

    It's not "How" but "Why".
    I mean, if they are comfortable with that time spent in PvP, why should we change it? Let them have fun the way they want.

    "Sticks and stones may break your bones but words will never be able to injure you!"
    The Grim Adventures of Billy & Mandy

  • Curennos.9307Curennos.9307 Member ✭✭✭

    @Zaraki.5784 said:
    It's not "How" but "Why".
    I mean, if they are comfortable with that time spent in PvP, why should we change it? Let them have fun the way they want.

    I may be going down the odd path here, but I don't think the most common goal of playing a game should be to play the least amount of that game as possible.

    Obv people not playing the game as comfortable4 with the time (not) spent in PvP too...or the game in general. By no means does that indicate Anet should shrug their shoulders and make like jolly saints whose game lives off donations or something, either.

  • mortrialus.3062mortrialus.3062 Member ✭✭✭✭

    If you look at the top 250 most of them have like 60-200 games played already.

    The Psychomancer: Mesmer Elite Specialization Suggestion

  • Elrond.9486Elrond.9486 Member ✭✭
    edited April 16, 2019

    People saying we shouldn't have a team queue bc no population for it are not thinking further I think. Right now instead we have premades stomping pugs and bc there's little opportunity outside of ATs, no one can constantly practice team play either. Idk I think if it's built, at worst solo q will be pure (which is great), and at best people would now have the option to really practice together as teams in the team queue and the population would grow bc there's something to grow into.

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