ANet's favourite Child — Guild Wars 2 Forums

ANet's favourite Child

Lincolnbeard.1735Lincolnbeard.1735 Member ✭✭✭✭
edited May 15, 2019 in Mesmer

Staff Master: This trait no longer grants a percentage damage increase based on endurance. Instead, it grants 120 power, and grants an additional 120 power when the thief wields a staff. The endurance gain per initiative point remains the same.
https://wiki.guildwars2.com/wiki/Swindler's_Equilibrium
https://wiki.guildwars2.com/wiki/Silent_Scope
https://wiki.guildwars2.com/wiki/Forceful_Greatsword
https://wiki.guildwars2.com/wiki/Axe_Mastery
Every one of those gives passive stats. So why are we stuck with the kitten Fencer's Finesse - hit 10 times to receive stats for 6seconds?


https://wiki.guildwars2.com/wiki/Companion's_Defense - Master Minor
We're stuck with 1,5sec protection on mirage cloak ending. - Master Major.


https://wiki.guildwars2.com/wiki/Vigorous_Precision
https://wiki.guildwars2.com/wiki/Renewing_Stamina
We're stuck with 3sec vigor on crit.


https://wiki.guildwars2.com/wiki/Rocket_Boots
Jaunt - elite, removes one condi, half the range, same recharge, instant but who cares.


Go for the Eyes: On Beast abilities instead of a shatter (profession mechanic), Major Adept (a lower category than Major Master), 12 sec cool down, 5 sec blind
https://wiki.guildwars2.com/wiki/Go_for_the_Eyes
Justice is Blind: On Virtue of Justice (profession mechanic), Minor Adept (a lower category + get it for free just for using the trait line), 20 sec cool down, 3 sec blind, additionally get 4 sec of Light Aura (when struck you gain retaliation and condition damage is reduced by 10%).
https://wiki.guildwars2.com/wiki/Justice_is_Blind
Blinding Dissipation: On Cry of Frustration (profession mechanic), Major Master, 25 sec cool down, 3 sec blind
https://wiki.guildwars2.com/wiki/Blinding_Dissipation

Thermal Release Valve:
Damage: 199 (0.75) Cannot Critical Hit
Burning (6s): 786 Damage
15% heat loss (fueled by permanent vigor/adrenal implant)
786 heal on heat loss per evade(fueled by permanent vigor/adrenal implant)
Dune cloak
Damage: 133 (0.5)?
Bleeding (4s): 264 Damage
Increase condi duration on bleeding enemies

Give more examples of how we're ANet's favourite child if you want.

The degenerate

<1

Comments

  • praqtos.9035praqtos.9035 Member ✭✭✭✭

    Also besides free 120/240 power/precision bonus this traits also offer some unique bonus. (Attackers insight need a nerf?)
    Warrior gets 50/100% to get might on crit.
    DE gets stealth on evade.
    DRD get endurance back.
    Sw gets steal cd shave.
    Axe adrenaline bonus on critical hits.
    FF unique ability - suffer - hit 10 times to get this bonus for 10 seconds

  • Lincolnbeard.1735Lincolnbeard.1735 Member ✭✭✭✭

    Renamed and edited the op.

    The degenerate

  • reddie.5861reddie.5861 Member ✭✭✭

    @Lincolnbeard.1735 said:
    Staff Master: This trait no longer grants a percentage damage increase based on endurance. Instead, it grants 120 power, and grants an additional 120 power when the thief wields a staff. The endurance gain per initiative point remains the same.
    https://wiki.guildwars2.com/wiki/Swindler's_Equilibrium
    https://wiki.guildwars2.com/wiki/Silent_Scope

    https://wiki.guildwars2.com/wiki/Forceful_Greatsword
    https://wiki.guildwars2.com/wiki/Axe_Mastery
    Every one of those gives passive stats. So why are we stuck with the kitten Fencer's Finesse - hit 10 times to receive stats for 6seconds?

    https://wiki.guildwars2.com/wiki/Companion's_Defense - Master Minor
    We're stuck with 1,5sec protection on mirage cloak ending. - Master Major.

    https://wiki.guildwars2.com/wiki/Vigorous_Precision
    https://wiki.guildwars2.com/wiki/Renewing_Stamina
    We're stuck with 3sec vigor on crit.

    Give more examples of how we're ANet's favourite child if you want.

    give me mirage evades and invuls on thief and u can have the 120 power or 240 power if u use staff id even give u an extra 200 power just cus its useless when u cant survive a kitten if ur out of dodges.

  • praqtos.9035praqtos.9035 Member ✭✭✭✭

    @reddie.5861 said:

    @Lincolnbeard.1735 said:
    Staff Master: This trait no longer grants a percentage damage increase based on endurance. Instead, it grants 120 power, and grants an additional 120 power when the thief wields a staff. The endurance gain per initiative point remains the same.
    https://wiki.guildwars2.com/wiki/Swindler's_Equilibrium
    https://wiki.guildwars2.com/wiki/Silent_Scope

    https://wiki.guildwars2.com/wiki/Forceful_Greatsword
    https://wiki.guildwars2.com/wiki/Axe_Mastery
    Every one of those gives passive stats. So why are we stuck with the kitten Fencer's Finesse - hit 10 times to receive stats for 6seconds?

    https://wiki.guildwars2.com/wiki/Companion's_Defense - Master Minor
    We're stuck with 1,5sec protection on mirage cloak ending. - Master Major.

    https://wiki.guildwars2.com/wiki/Vigorous_Precision
    https://wiki.guildwars2.com/wiki/Renewing_Stamina
    We're stuck with 3sec vigor on crit.

    Give more examples of how we're ANet's favourite child if you want.

    give me mirage evades and invuls on thief and u can have the 120 power or 240 power if u use staff id even give u an extra 200 power just cus its useless when u cant survive a kitten if ur out of dodges.

    What mirage evade has to do with core dueling trait and similar traits that not only permanent gain better stats but also passive bonus with unique effect ?
    Thief mains in nutshell

  • Lincolnbeard.1735Lincolnbeard.1735 Member ✭✭✭✭
    edited April 30, 2019

    @reddie.5861 said:

    @Lincolnbeard.1735 said:
    Staff Master: This trait no longer grants a percentage damage increase based on endurance. Instead, it grants 120 power, and grants an additional 120 power when the thief wields a staff. The endurance gain per initiative point remains the same.
    https://wiki.guildwars2.com/wiki/Swindler's_Equilibrium
    https://wiki.guildwars2.com/wiki/Silent_Scope

    https://wiki.guildwars2.com/wiki/Forceful_Greatsword
    https://wiki.guildwars2.com/wiki/Axe_Mastery
    Every one of those gives passive stats. So why are we stuck with the kitten Fencer's Finesse - hit 10 times to receive stats for 6seconds?

    https://wiki.guildwars2.com/wiki/Companion's_Defense - Master Minor
    We're stuck with 1,5sec protection on mirage cloak ending. - Master Major.

    https://wiki.guildwars2.com/wiki/Vigorous_Precision
    https://wiki.guildwars2.com/wiki/Renewing_Stamina
    We're stuck with 3sec vigor on crit.

    Give more examples of how we're ANet's favourite child if you want.

    give me mirage evades and invuls on thief and u can have the 120 power or 240 power if u use staff id even give u an extra 200 power just cus its useless when u cant survive a kitten if ur out of dodges.

    I would kill for that, thief has a lot more evade uptime than mirage.

    Thieves who can perma evade want to trade to one of the least vigor uptime profession...

    The degenerate

  • Psycoprophet.8107Psycoprophet.8107 Member ✭✭✭✭

    @Lincolnbeard.1735 said:

    @reddie.5861 said:

    @Lincolnbeard.1735 said:
    Staff Master: This trait no longer grants a percentage damage increase based on endurance. Instead, it grants 120 power, and grants an additional 120 power when the thief wields a staff. The endurance gain per initiative point remains the same.
    https://wiki.guildwars2.com/wiki/Swindler's_Equilibrium
    https://wiki.guildwars2.com/wiki/Silent_Scope

    https://wiki.guildwars2.com/wiki/Forceful_Greatsword
    https://wiki.guildwars2.com/wiki/Axe_Mastery
    Every one of those gives passive stats. So why are we stuck with the kitten Fencer's Finesse - hit 10 times to receive stats for 6seconds?

    https://wiki.guildwars2.com/wiki/Companion's_Defense - Master Minor
    We're stuck with 1,5sec protection on mirage cloak ending. - Master Major.

    https://wiki.guildwars2.com/wiki/Vigorous_Precision
    https://wiki.guildwars2.com/wiki/Renewing_Stamina
    We're stuck with 3sec vigor on crit.

    Give more examples of how we're ANet's favourite child if you want.

    give me mirage evades and invuls on thief and u can have the 120 power or 240 power if u use staff id even give u an extra 200 power just cus its useless when u cant survive a kitten if ur out of dodges.

    I would kill for that, thief has a lot more evade uptime than mirage.

    Thieves who can perma evade want to trade to one of the least vigor uptime profession...

    Perms evade lol with their infinite resources right?

  • reddie.5861reddie.5861 Member ✭✭✭
    edited April 30, 2019

    @Lincolnbeard.1735 said:
    Yes, thief can perma evade, dd, sw/p, vault. If you can't perhaps you should learn to play your profession before qqing.
    Yeah, you come to mesmer forums but not to do what you say you come here over and over to derail threads into oh poor me and poor thieves.

    Secondly l2read, what part of fencers finesse is trash when compared to all those both thief and war traits, oh and apart from staff did any trait received an update? You just qq for the sake of qq.

    Get a psychologist to heal that victim complex.

    no we cant perma evade, DD is kitten weapon set nerfed to the ground its fun to troll on but thats it.
    sword/pistol i mean really? another troll weapon set?
    vault, yes more or less maybe in small scale fight but in a blob ur "non evade frame" will soak up tons of conditions/dmg ull die pretty quick if not in group with something to help you out in smaller fights vault really isnt gonna help you out unless u stand still in 1 small spot.

    i prefer a invul and evades from mirage and whoever said this is about core mirage, then dont pull daredevil into this and go nag about core thief, which is pretty much only thief build left to play in PvP/WvW

    btw on serious note why would u mesmers want more power?
    u can 100 > 0 most classes in 1 rotation
    u have nice bunker builds
    u have nice hybrid builds

    see i dont play mesmer main i just play ones in a blue moon, but i think mesmer doesnt need a "big" change it might need some very little tweaks here and there but for sure doesnt need more power.

  • Quadox.7834Quadox.7834 Member ✭✭✭

    @Bigpapasmurf.5623 said:
    Mesmer is anet's fav child? hahahaha

    oh wait, you are serious

    HAHAHAHAHA

    Mesmer is def not. Look at profession buffs/nerfs as well as severity of them and come back then.

    Read OP again...

    // Yanim

  • Bigpapasmurf.5623Bigpapasmurf.5623 Member ✭✭✭✭

    @Quadox.7834 said:

    @Bigpapasmurf.5623 said:
    Mesmer is anet's fav child? hahahaha

    oh wait, you are serious

    HAHAHAHAHA

    Mesmer is def not. Look at profession buffs/nerfs as well as severity of them and come back then.

    Read OP again...

    I was referring that to those that may agree that mes is their fav child.

    Red = Dead...or someone runs away. Either way it's gone.
    twitch.tv/TRMC
    Lover of Jumping puzzles, Squirrels, WvW, and Taimi
    Co-Leader of SOmething inAPpropriate {SOAP}

  • Quadox.7834Quadox.7834 Member ✭✭✭
    edited May 1, 2019

    @Bigpapasmurf.5623 said:

    @Quadox.7834 said:

    @Bigpapasmurf.5623 said:
    Mesmer is anet's fav child? hahahaha

    oh wait, you are serious

    HAHAHAHAHA

    Mesmer is def not. Look at profession buffs/nerfs as well as severity of them and come back then.

    Read OP again...

    I was referring that to those that may agree that mes is their fav child.

    Ok, sorry.

    // Yanim

  • @mortrialus.3062 said:

    @praqtos.9035 said:

    @reddie.5861 said:

    @Lincolnbeard.1735 said:
    Yes, thief can perma evade, dd, sw/p, vault. If you can't perhaps you should learn to play your profession before qqing.
    Yeah, you come to mesmer forums but not to do what you say you come here over and over to derail threads into oh poor me and poor thieves.

    Secondly l2read, what part of fencers finesse is trash when compared to all those both thief and war traits, oh and apart from staff did any trait received an update? You just qq for the sake of qq.

    Get a psychologist to heal that victim complex.

    no we cant perma evade, DD is kitten weapon set nerfed to the ground its fun to troll on but thats it.
    sword/pistol i mean really? another troll weapon set?

    Used by faeleth in monthly AT. Troll weapon set . Get on his level

    vault, yes more or less maybe in small scale fight but in a blob ur "non evade frame" will soak up tons of conditions/dmg ull die pretty quick if not in group with
    i prefer a invul and evades from mirage and whoever said this is about core mirage, then dont pull daredevil into this and go nag about core thief, which is pretty much only thief build left to play in PvP/WvW

    Thread not even about cmirage its about core traits and unfairness and bias, in stupid attempt to nerf mirage, obviously to make core mesmer even more garbage than it is and nerf as much builds as possible at once.

    btw on serious note why would u mesmers want more power?
    u can 100 > 0 most classes in 1 rotation

    I can slot core/DRD/DEADEYE for oneshot on the same classes mesmer can oneshot as you say but problem is ALL of they are unviable just as the mesmer

    u have nice bunker builds

    Destroyed with scepter nerf. Look at mAT. Scrappers everywhere,not even soulbeasts. The only 1 chrono was brought by frenchies that cant play anything else apparently.

    u have nice hybrid builds

    What hybrid builds? Have you seen scepter nerfs? Have you seen axe nerfs as 67% damage? What nice about it ?

    see i dont play mesmer main i just play ones in a blue moon, but i think mesmer doesnt need a "big" change it might need some very little tweaks here and there but for sure doesnt need more power.

    You dont play mesmer but think its fine ? Every single nerf on core was either unjustified or over kill.
    @Irenio CalmonHuang.2048
    I really dont understand, its hard to nerf overperforming skill by 10-25% and see if its need more? Waiting for months and then suddenly nuke it from orbit with 50-67% is fine? Why every nerf on mesmer is 50% or more ?
    Portal duration 50% duration nerf. Scepter damage 50% nerf. In the past Warlock on staff had 50% damage nerf despite not doing any significant damage. Chrono shield 50% damage nerf. Cry of pain 50% of confusions were deleted. Blind shatter trait basically was deleted with reflect on evade. Axe ambush is 67% damage nerf...
    IA 75% cd increase. Ineptitude nerfed by 60% in duration.
    Must be a magic number.

    Holo Leap history (Originally it would crit for 7k on a 2 second cooldown [Yes, 2 second cooldown] in Photon Forge after might stacking with Corona Burst)

    August 28, 2018
    The damage of this skill has been reduced by 17% in PvP only.

    March 27, 2018
    Reduced damage by 17% in PvP only.

    November 07, 2017
    The swiftness or superspeed applied by this skill is now applied at the end of the leap rather than at the start.

    September 22, 2017 Path of Fire release:
    Holo Leap has been added to the game.

    It's so weird how Arenanet is very moderate with their nerfs when it comes to Engineer. Multiple patches in a row where it's been left completely untouched outside of buffs to scrapper and core.

    I'll take a "wild guess" and say it is because Irenio is the designer of engi specs and Robert is the designer of the mesmer's ones.

  • Bigpapasmurf.5623Bigpapasmurf.5623 Member ✭✭✭✭

    @Mockaj.1846 said:

    @mortrialus.3062 said:

    @praqtos.9035 said:

    @reddie.5861 said:

    @Lincolnbeard.1735 said:
    Yes, thief can perma evade, dd, sw/p, vault. If you can't perhaps you should learn to play your profession before qqing.
    Yeah, you come to mesmer forums but not to do what you say you come here over and over to derail threads into oh poor me and poor thieves.

    Secondly l2read, what part of fencers finesse is trash when compared to all those both thief and war traits, oh and apart from staff did any trait received an update? You just qq for the sake of qq.

    Get a psychologist to heal that victim complex.

    no we cant perma evade, DD is kitten weapon set nerfed to the ground its fun to troll on but thats it.
    sword/pistol i mean really? another troll weapon set?

    Used by faeleth in monthly AT. Troll weapon set . Get on his level

    vault, yes more or less maybe in small scale fight but in a blob ur "non evade frame" will soak up tons of conditions/dmg ull die pretty quick if not in group with
    i prefer a invul and evades from mirage and whoever said this is about core mirage, then dont pull daredevil into this and go nag about core thief, which is pretty much only thief build left to play in PvP/WvW

    Thread not even about cmirage its about core traits and unfairness and bias, in stupid attempt to nerf mirage, obviously to make core mesmer even more garbage than it is and nerf as much builds as possible at once.

    btw on serious note why would u mesmers want more power?
    u can 100 > 0 most classes in 1 rotation

    I can slot core/DRD/DEADEYE for oneshot on the same classes mesmer can oneshot as you say but problem is ALL of they are unviable just as the mesmer

    u have nice bunker builds

    Destroyed with scepter nerf. Look at mAT. Scrappers everywhere,not even soulbeasts. The only 1 chrono was brought by frenchies that cant play anything else apparently.

    u have nice hybrid builds

    What hybrid builds? Have you seen scepter nerfs? Have you seen axe nerfs as 67% damage? What nice about it ?

    see i dont play mesmer main i just play ones in a blue moon, but i think mesmer doesnt need a "big" change it might need some very little tweaks here and there but for sure doesnt need more power.

    You dont play mesmer but think its fine ? Every single nerf on core was either unjustified or over kill.
    @Irenio CalmonHuang.2048
    I really dont understand, its hard to nerf overperforming skill by 10-25% and see if its need more? Waiting for months and then suddenly nuke it from orbit with 50-67% is fine? Why every nerf on mesmer is 50% or more ?
    Portal duration 50% duration nerf. Scepter damage 50% nerf. In the past Warlock on staff had 50% damage nerf despite not doing any significant damage. Chrono shield 50% damage nerf. Cry of pain 50% of confusions were deleted. Blind shatter trait basically was deleted with reflect on evade. Axe ambush is 67% damage nerf...
    IA 75% cd increase. Ineptitude nerfed by 60% in duration.
    Must be a magic number.

    Holo Leap history (Originally it would crit for 7k on a 2 second cooldown [Yes, 2 second cooldown] in Photon Forge after might stacking with Corona Burst)

    August 28, 2018
    The damage of this skill has been reduced by 17% in PvP only.

    March 27, 2018
    Reduced damage by 17% in PvP only.

    November 07, 2017
    The swiftness or superspeed applied by this skill is now applied at the end of the leap rather than at the start.

    September 22, 2017 Path of Fire release:
    Holo Leap has been added to the game.

    It's so weird how Arenanet is very moderate with their nerfs when it comes to Engineer. Multiple patches in a row where it's been left completely untouched outside of buffs to scrapper and core.

    I'll take a "wild guess" and say it is because Irenio is the designer of engi specs and Robert is the designer of the mesmer's ones.

    I admit I dont know much about the dev;s and such but who would that matter?

    Red = Dead...or someone runs away. Either way it's gone.
    twitch.tv/TRMC
    Lover of Jumping puzzles, Squirrels, WvW, and Taimi
    Co-Leader of SOmething inAPpropriate {SOAP}

  • mortrialus.3062mortrialus.3062 Member ✭✭✭✭

    @Bigpapasmurf.5623 said:

    @Mockaj.1846 said:

    @mortrialus.3062 said:

    @praqtos.9035 said:

    @reddie.5861 said:

    @Lincolnbeard.1735 said:
    Yes, thief can perma evade, dd, sw/p, vault. If you can't perhaps you should learn to play your profession before qqing.
    Yeah, you come to mesmer forums but not to do what you say you come here over and over to derail threads into oh poor me and poor thieves.

    Secondly l2read, what part of fencers finesse is trash when compared to all those both thief and war traits, oh and apart from staff did any trait received an update? You just qq for the sake of qq.

    Get a psychologist to heal that victim complex.

    no we cant perma evade, DD is kitten weapon set nerfed to the ground its fun to troll on but thats it.
    sword/pistol i mean really? another troll weapon set?

    Used by faeleth in monthly AT. Troll weapon set . Get on his level

    vault, yes more or less maybe in small scale fight but in a blob ur "non evade frame" will soak up tons of conditions/dmg ull die pretty quick if not in group with
    i prefer a invul and evades from mirage and whoever said this is about core mirage, then dont pull daredevil into this and go nag about core thief, which is pretty much only thief build left to play in PvP/WvW

    Thread not even about cmirage its about core traits and unfairness and bias, in stupid attempt to nerf mirage, obviously to make core mesmer even more garbage than it is and nerf as much builds as possible at once.

    btw on serious note why would u mesmers want more power?
    u can 100 > 0 most classes in 1 rotation

    I can slot core/DRD/DEADEYE for oneshot on the same classes mesmer can oneshot as you say but problem is ALL of they are unviable just as the mesmer

    u have nice bunker builds

    Destroyed with scepter nerf. Look at mAT. Scrappers everywhere,not even soulbeasts. The only 1 chrono was brought by frenchies that cant play anything else apparently.

    u have nice hybrid builds

    What hybrid builds? Have you seen scepter nerfs? Have you seen axe nerfs as 67% damage? What nice about it ?

    see i dont play mesmer main i just play ones in a blue moon, but i think mesmer doesnt need a "big" change it might need some very little tweaks here and there but for sure doesnt need more power.

    You dont play mesmer but think its fine ? Every single nerf on core was either unjustified or over kill.
    @Irenio CalmonHuang.2048
    I really dont understand, its hard to nerf overperforming skill by 10-25% and see if its need more? Waiting for months and then suddenly nuke it from orbit with 50-67% is fine? Why every nerf on mesmer is 50% or more ?
    Portal duration 50% duration nerf. Scepter damage 50% nerf. In the past Warlock on staff had 50% damage nerf despite not doing any significant damage. Chrono shield 50% damage nerf. Cry of pain 50% of confusions were deleted. Blind shatter trait basically was deleted with reflect on evade. Axe ambush is 67% damage nerf...
    IA 75% cd increase. Ineptitude nerfed by 60% in duration.
    Must be a magic number.

    Holo Leap history (Originally it would crit for 7k on a 2 second cooldown [Yes, 2 second cooldown] in Photon Forge after might stacking with Corona Burst)

    August 28, 2018
    The damage of this skill has been reduced by 17% in PvP only.

    March 27, 2018
    Reduced damage by 17% in PvP only.

    November 07, 2017
    The swiftness or superspeed applied by this skill is now applied at the end of the leap rather than at the start.

    September 22, 2017 Path of Fire release:
    Holo Leap has been added to the game.

    It's so weird how Arenanet is very moderate with their nerfs when it comes to Engineer. Multiple patches in a row where it's been left completely untouched outside of buffs to scrapper and core.

    I'll take a "wild guess" and say it is because Irenio is the designer of engi specs and Robert is the designer of the mesmer's ones.

    I admit I dont know much about the dev;s and such but who would that matter?

    Robert G? I'll always remember him fondly for making Mirage playable

    https://en-forum.guildwars2.com/discussion/2702/mirage-specialization-updates-for-the-path-of-fire-launch/p1

    The Psychomancer: Mesmer Elite Specialization Suggestion

  • Bigpapasmurf.5623Bigpapasmurf.5623 Member ✭✭✭✭

    @mortrialus.3062 said:

    @Bigpapasmurf.5623 said:

    @Mockaj.1846 said:

    @mortrialus.3062 said:

    @praqtos.9035 said:

    @reddie.5861 said:

    @Lincolnbeard.1735 said:
    Yes, thief can perma evade, dd, sw/p, vault. If you can't perhaps you should learn to play your profession before qqing.
    Yeah, you come to mesmer forums but not to do what you say you come here over and over to derail threads into oh poor me and poor thieves.

    Secondly l2read, what part of fencers finesse is trash when compared to all those both thief and war traits, oh and apart from staff did any trait received an update? You just qq for the sake of qq.

    Get a psychologist to heal that victim complex.

    no we cant perma evade, DD is kitten weapon set nerfed to the ground its fun to troll on but thats it.
    sword/pistol i mean really? another troll weapon set?

    Used by faeleth in monthly AT. Troll weapon set . Get on his level

    vault, yes more or less maybe in small scale fight but in a blob ur "non evade frame" will soak up tons of conditions/dmg ull die pretty quick if not in group with
    i prefer a invul and evades from mirage and whoever said this is about core mirage, then dont pull daredevil into this and go nag about core thief, which is pretty much only thief build left to play in PvP/WvW

    Thread not even about cmirage its about core traits and unfairness and bias, in stupid attempt to nerf mirage, obviously to make core mesmer even more garbage than it is and nerf as much builds as possible at once.

    btw on serious note why would u mesmers want more power?
    u can 100 > 0 most classes in 1 rotation

    I can slot core/DRD/DEADEYE for oneshot on the same classes mesmer can oneshot as you say but problem is ALL of they are unviable just as the mesmer

    u have nice bunker builds

    Destroyed with scepter nerf. Look at mAT. Scrappers everywhere,not even soulbeasts. The only 1 chrono was brought by frenchies that cant play anything else apparently.

    u have nice hybrid builds

    What hybrid builds? Have you seen scepter nerfs? Have you seen axe nerfs as 67% damage? What nice about it ?

    see i dont play mesmer main i just play ones in a blue moon, but i think mesmer doesnt need a "big" change it might need some very little tweaks here and there but for sure doesnt need more power.

    You dont play mesmer but think its fine ? Every single nerf on core was either unjustified or over kill.
    @Irenio CalmonHuang.2048
    I really dont understand, its hard to nerf overperforming skill by 10-25% and see if its need more? Waiting for months and then suddenly nuke it from orbit with 50-67% is fine? Why every nerf on mesmer is 50% or more ?
    Portal duration 50% duration nerf. Scepter damage 50% nerf. In the past Warlock on staff had 50% damage nerf despite not doing any significant damage. Chrono shield 50% damage nerf. Cry of pain 50% of confusions were deleted. Blind shatter trait basically was deleted with reflect on evade. Axe ambush is 67% damage nerf...
    IA 75% cd increase. Ineptitude nerfed by 60% in duration.
    Must be a magic number.

    Holo Leap history (Originally it would crit for 7k on a 2 second cooldown [Yes, 2 second cooldown] in Photon Forge after might stacking with Corona Burst)

    August 28, 2018
    The damage of this skill has been reduced by 17% in PvP only.

    March 27, 2018
    Reduced damage by 17% in PvP only.

    November 07, 2017
    The swiftness or superspeed applied by this skill is now applied at the end of the leap rather than at the start.

    September 22, 2017 Path of Fire release:
    Holo Leap has been added to the game.

    It's so weird how Arenanet is very moderate with their nerfs when it comes to Engineer. Multiple patches in a row where it's been left completely untouched outside of buffs to scrapper and core.

    I'll take a "wild guess" and say it is because Irenio is the designer of engi specs and Robert is the designer of the mesmer's ones.

    I admit I dont know much about the dev;s and such but who would that matter?

    Robert G? I'll always remember him fondly for making Mirage playable

    https://en-forum.guildwars2.com/discussion/2702/mirage-specialization-updates-for-the-path-of-fire-launch/p1

    Learn something new everyday. Thanks

    Red = Dead...or someone runs away. Either way it's gone.
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  • Solori.6025Solori.6025 Member ✭✭✭✭

    @Mockaj.1846 said:

    @mortrialus.3062 said:

    @Bigpapasmurf.5623 said:

    @Mockaj.1846 said:

    @mortrialus.3062 said:

    @praqtos.9035 said:

    @reddie.5861 said:

    @Lincolnbeard.1735 said:
    Yes, thief can perma evade, dd, sw/p, vault. If you can't perhaps you should learn to play your profession before qqing.
    Yeah, you come to mesmer forums but not to do what you say you come here over and over to derail threads into oh poor me and poor thieves.

    Secondly l2read, what part of fencers finesse is trash when compared to all those both thief and war traits, oh and apart from staff did any trait received an update? You just qq for the sake of qq.

    Get a psychologist to heal that victim complex.

    no we cant perma evade, DD is kitten weapon set nerfed to the ground its fun to troll on but thats it.
    sword/pistol i mean really? another troll weapon set?

    Used by faeleth in monthly AT. Troll weapon set . Get on his level

    vault, yes more or less maybe in small scale fight but in a blob ur "non evade frame" will soak up tons of conditions/dmg ull die pretty quick if not in group with
    i prefer a invul and evades from mirage and whoever said this is about core mirage, then dont pull daredevil into this and go nag about core thief, which is pretty much only thief build left to play in PvP/WvW

    Thread not even about cmirage its about core traits and unfairness and bias, in stupid attempt to nerf mirage, obviously to make core mesmer even more garbage than it is and nerf as much builds as possible at once.

    btw on serious note why would u mesmers want more power?
    u can 100 > 0 most classes in 1 rotation

    I can slot core/DRD/DEADEYE for oneshot on the same classes mesmer can oneshot as you say but problem is ALL of they are unviable just as the mesmer

    u have nice bunker builds

    Destroyed with scepter nerf. Look at mAT. Scrappers everywhere,not even soulbeasts. The only 1 chrono was brought by frenchies that cant play anything else apparently.

    u have nice hybrid builds

    What hybrid builds? Have you seen scepter nerfs? Have you seen axe nerfs as 67% damage? What nice about it ?

    see i dont play mesmer main i just play ones in a blue moon, but i think mesmer doesnt need a "big" change it might need some very little tweaks here and there but for sure doesnt need more power.

    You dont play mesmer but think its fine ? Every single nerf on core was either unjustified or over kill.
    @Irenio CalmonHuang.2048
    I really dont understand, its hard to nerf overperforming skill by 10-25% and see if its need more? Waiting for months and then suddenly nuke it from orbit with 50-67% is fine? Why every nerf on mesmer is 50% or more ?
    Portal duration 50% duration nerf. Scepter damage 50% nerf. In the past Warlock on staff had 50% damage nerf despite not doing any significant damage. Chrono shield 50% damage nerf. Cry of pain 50% of confusions were deleted. Blind shatter trait basically was deleted with reflect on evade. Axe ambush is 67% damage nerf...
    IA 75% cd increase. Ineptitude nerfed by 60% in duration.
    Must be a magic number.

    Holo Leap history (Originally it would crit for 7k on a 2 second cooldown [Yes, 2 second cooldown] in Photon Forge after might stacking with Corona Burst)

    August 28, 2018
    The damage of this skill has been reduced by 17% in PvP only.

    March 27, 2018
    Reduced damage by 17% in PvP only.

    November 07, 2017
    The swiftness or superspeed applied by this skill is now applied at the end of the leap rather than at the start.

    September 22, 2017 Path of Fire release:
    Holo Leap has been added to the game.

    It's so weird how Arenanet is very moderate with their nerfs when it comes to Engineer. Multiple patches in a row where it's been left completely untouched outside of buffs to scrapper and core.

    I'll take a "wild guess" and say it is because Irenio is the designer of engi specs and Robert is the designer of the mesmer's ones.

    I admit I dont know much about the dev;s and such but who would that matter?

    Robert G? I'll always remember him fondly for making Mirage playable

    https://en-forum.guildwars2.com/discussion/2702/mirage-specialization-updates-for-the-path-of-fire-launch/p1

    The difference is Robert caves in to every complain (nerf) while Irenio's engi specs never get nerfed into oblivion and in scrapper's case it came back op again.

    This basically

    Tingle my stingleberry

  • Stand The Wall.6987Stand The Wall.6987 Member ✭✭✭✭
    edited May 1, 2019

    i'd say mes is finally not op anymore after many years of this being the case. perma prot from chaos is a little much but not too bad.

    welcome to what most every other class has experienced. sucks eh, being average?

    Te lazla otstra.

  • Bigpapasmurf.5623Bigpapasmurf.5623 Member ✭✭✭✭

    I will say im glad not to see 20+ threads created saying mes is OP lol

    Most of them admit they need to l2p

    Red = Dead...or someone runs away. Either way it's gone.
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  • Fat Disgrace.4275Fat Disgrace.4275 Member ✭✭✭✭

    That would ele

  • Solori.6025Solori.6025 Member ✭✭✭✭

    @Fat Disgrace.4275 said:
    That would ele

    No..Ele is the adopted kid Anet keeps in the basement and forgets to feed..

    Tingle my stingleberry

  • Bigpapasmurf.5623Bigpapasmurf.5623 Member ✭✭✭✭

    @Lincolnbeard.1735 said:
    Just keeping the comparisons rolling https://wiki.guildwars2.com/wiki/Rocket_Boots

    Jaunt - elite, removes one condi, half the range, same recharge, instant but who cares.

    Yeah I wasnt thrilled about the cleanse nerf on jaunt

    Red = Dead...or someone runs away. Either way it's gone.
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  • DanAlcedo.3281DanAlcedo.3281 Member ✭✭✭✭

    @Bigpapasmurf.5623 said:
    I will say im glad not to see 20+ threads created saying mes is OP lol

    Most of them admit they need to l2p

    It was never about Mesmer being OP.

    It was always about the fact that nobody likes to fight Mesmer.

    Its simply fact that for the majority of the playerbase, the game would be more enjoyable if mesmer didnt exist.

    Mesmer is AntiFun by design.

  • Bigpapasmurf.5623Bigpapasmurf.5623 Member ✭✭✭✭

    @DanAlcedo.3281 said:

    @Bigpapasmurf.5623 said:
    I will say im glad not to see 20+ threads created saying mes is OP lol

    Most of them admit they need to l2p

    It was never about Mesmer being OP.

    It was always about the fact that nobody likes to fight Mesmer.

    Its simply fact that for the majority of the playerbase, the game would be more enjoyable if mesmer didnt exist.

    Mesmer is AntiFun by design.

    welp my opinion is biased as I main one in WvW, however there are classes that no matter what class I was on I didnt like them. Some people just need to vent i guess

    Red = Dead...or someone runs away. Either way it's gone.
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    Co-Leader of SOmething inAPpropriate {SOAP}

  • DanAlcedo.3281DanAlcedo.3281 Member ✭✭✭✭

    @Bigpapasmurf.5623 said:

    @DanAlcedo.3281 said:

    @Bigpapasmurf.5623 said:
    I will say im glad not to see 20+ threads created saying mes is OP lol

    Most of them admit they need to l2p

    It was never about Mesmer being OP.

    It was always about the fact that nobody likes to fight Mesmer.

    Its simply fact that for the majority of the playerbase, the game would be more enjoyable if mesmer didnt exist.

    Mesmer is AntiFun by design.

    welp my opinion is biased as I main one in WvW, however there are classes that no matter what class I was on I didnt like them. Some people just need to vent i guess

    The endless cries for nerfs are just a way for people to try to reduce the number of mesmers they have to fight.

    It doesnt matter how much it get nerfed.

    As long a single mesmer plays the game, the PLS nerf rollercoaster will not stop.

  • Bigpapasmurf.5623Bigpapasmurf.5623 Member ✭✭✭✭

    @DanAlcedo.3281 said:

    @Bigpapasmurf.5623 said:

    @DanAlcedo.3281 said:

    @Bigpapasmurf.5623 said:
    I will say im glad not to see 20+ threads created saying mes is OP lol

    Most of them admit they need to l2p

    It was never about Mesmer being OP.

    It was always about the fact that nobody likes to fight Mesmer.

    Its simply fact that for the majority of the playerbase, the game would be more enjoyable if mesmer didnt exist.

    Mesmer is AntiFun by design.

    welp my opinion is biased as I main one in WvW, however there are classes that no matter what class I was on I didnt like them. Some people just need to vent i guess

    The endless cries for nerfs are just a way for people to try to reduce the number of mesmers they have to fight.

    It doesnt matter how much it get nerfed.

    As long a single mesmer plays the game, the PLS nerf rollercoaster will not stop.

    As sad at it is, I believe that to be true. Heck I dont even play 1 shot burst or condi lol

    Red = Dead...or someone runs away. Either way it's gone.
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  • Bigpapasmurf.5623Bigpapasmurf.5623 Member ✭✭✭✭

    @Twilight Tempest.7584 said:

    @DanAlcedo.3281 said:

    @Bigpapasmurf.5623 said:

    @DanAlcedo.3281 said:

    @Bigpapasmurf.5623 said:
    I will say im glad not to see 20+ threads created saying mes is OP lol

    Most of them admit they need to l2p

    It was never about Mesmer being OP.

    It was always about the fact that nobody likes to fight Mesmer.

    Its simply fact that for the majority of the playerbase, the game would be more enjoyable if mesmer didnt exist.

    Mesmer is AntiFun by design.

    welp my opinion is biased as I main one in WvW, however there are classes that no matter what class I was on I didnt like them. Some people just need to vent i guess

    The endless cries for nerfs are just a way for people to try to reduce the number of mesmers they have to fight.

    I think they've been pretty successful. From what I've seen, there's been a noticeable drop in Mesmers in sPvP since the March 5th update, and there are even fewer since the last update. They're certainly still around, both in sPvP and WvW, but no more common than most other classes. Meanwhile there are a few classes that are very common at the moment. To speculate, I think usage and performance stats for the current season will reflect this.

    It doesnt matter how much it get nerfed.

    As long a single mesmer plays the game, the PLS nerf rollercoaster will not stop.

    Actually, besides you (meme-ing) and a certain ranger whose name starts with a "B" (who probably fits what you said), I haven't really seen much complaining in this forum since before the March update over two months ago. It really isn't exaggerating to say that Anet essentially deleted condi-mirage from the meta with the March update, and deleted the remaining builds in the last update (with scepter nerf). All that's left are power-one shot (a competitively unviable meme/troll build) and maybe power-shatter? Nothing that isn't lackluster compared to the still massively powercrept meta specs that still remain largely untouched but somehow less "unfun" to fight?

    Wooo yeah power shatter

    Red = Dead...or someone runs away. Either way it's gone.
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  • Bigpapasmurf.5623Bigpapasmurf.5623 Member ✭✭✭✭

    @Xstein.2187 said:
    Blinding Dissipation: On Cry of Frustration (profession mechanic), Major Master, 25 sec cool down, 3 sec blind
    https://wiki.guildwars2.com/wiki/Blinding_Dissipation

    Go for the Eyes: On Beast abilities instead of a shatter (profession mechanic), Major Adept (a lower category than Major Master), 12 sec cool down, 5 sec blind
    https://wiki.guildwars2.com/wiki/Go_for_the_Eyes

    Justice is Blind: On Virtue of Justice (profession mechanic), Minor Adept (a lower category + get it for free just for using the trait line), 20 sec cool down, 3 sec blind, additionally get 4 sec of Light Aura (when struck you gain retaliation and condition damage is reduced by 10%).
    https://wiki.guildwars2.com/wiki/Justice_is_Blind

    Nothing to see here folks. A bias can't exist since they are professionals . . . . right?

    dang, Mesmer got shafted with that then

    Red = Dead...or someone runs away. Either way it's gone.
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  • Lincolnbeard.1735Lincolnbeard.1735 Member ✭✭✭✭

    @Xstein.2187 said:
    Blinding Dissipation: On Cry of Frustration (profession mechanic), Major Master, 25 sec cool down, 3 sec blind
    https://wiki.guildwars2.com/wiki/Blinding_Dissipation

    Go for the Eyes: On Beast abilities instead of a shatter (profession mechanic), Major Adept (a lower category than Major Master), 12 sec cool down, 5 sec blind
    https://wiki.guildwars2.com/wiki/Go_for_the_Eyes

    Justice is Blind: On Virtue of Justice (profession mechanic), Minor Adept (a lower category + get it for free just for using the trait line), 20 sec cool down, 3 sec blind, additionally get 4 sec of Light Aura (when struck you gain retaliation and condition damage is reduced by 10%).
    https://wiki.guildwars2.com/wiki/Justice_is_Blind

    Nothing to see here folks. A bias can't exist since they are professionals . . . . right?

    That's what this thread is about, keep'em coming.
    Thank you. Will edit the op later with that.

    The degenerate

  • nthmetal.9652nthmetal.9652 Member ✭✭✭

    @Xstein.2187 said:
    Blinding Dissipation: On Cry of Frustration (profession mechanic), Major Master, 25 sec cool down, 3 sec blind
    https://wiki.guildwars2.com/wiki/Blinding_Dissipation

    I am not sure the comparison is fair. Blinding Dissipation procs on shatter f2, but I am not sure on how the shatter regarding shattering your clones and the fact that the shatter effect also occurs at your location interacts. You might be able to blind a lot more targets than just the 5 nearby your own location.
    I still would say the effect is kind of weak, since you have only somewhat limited effect on where and how shatters of your clones occur.

    That is generally a thing to keep in mind: If you have ever tried using your clones for effect in larger-scale battles, you'll probably have noticed, that it doesn't exactly work so well. They are usually gone before you can effectively do anything useful with them, and even if not: Good luck telling where they currently are.

    "and then we know that we have looked back through the ivory gates into that world of wonder which was ours before we were wise and unhappy"
    -- H. P. Lovecraft - Celephais

  • Dadnir.5038Dadnir.5038 Member ✭✭✭✭

    PvP community always call for nerfs, it's natural, nobody like to lose a duel. The exemples are fine but let's look at the context:

    Weapon traits: ANet aim to get rid or lessen the impact of the weapon traits on the long run, yet for some of the mesmer's weapon traits this could end up in huge loss like:
    - Imagined burden losing it's extra fantasm on GS.
    - Duellist's discipline would lose it's bleed.
    - Warden's feedback would lose it's reflect.
    - Malicious sorcery would lose it's increased attack speed.

    It sucks that the mesmers weapon traits are overly specialized into a single weapon but objectively the moment they give them the same treatment than other profession's weapon trait it will feel like a heavy nerf for everyone using those traits.

    Prot on "dodge": The lower duration on mirage cloack ending is most likely due to:
    - The fact that mirage cloack last longer than a common dodge frame
    - You have other means to gain mirage cloack than just dodging.

    Which even individually are enough reason to justify a reduced prot uptime.

    Vigor: Unless you are playing a whole another game you got:
    - Baseline vigor on shatter when sloting the mirage traitline.
    - You can trait in chaos for moar vigor on shatter (cry of frustration).
    - Some weapon/utility skills grant vigor.

    That's already more than a lot of professions.

    Blind:
    - Beasts abilities have a minimum CD of 20s thought. And goes up to 40s.
    - Guardians actually sacrifice a passive effect for using their virtue. You could say that they give up some dps for 20s by using virtue of justice while you don't give up anything by using cry of frustration.

    This another way of looking at things instead of focalising on metrics. Beside I've always thought that guardian was the blessed child, mesmer is just the "artist" of the family.

  • Heartpains.7312Heartpains.7312 Member ✭✭✭

    @Dadnir.5038 said:
    PvP community always call for nerfs, it's natural, nobody like to lose a duel. The exemples are fine but let's look at the context:

    Weapon traits: ANet aim to get rid or lessen the impact of the weapon traits on the long run, yet for some of the mesmer's weapon traits this could end up in huge loss like:
    - Imagined burden losing it's extra fantasm on GS.
    - Duellist's discipline would lose it's bleed.
    - Warden's feedback would lose it's reflect.
    - Malicious sorcery would lose it's increased attack speed.

    It sucks that the mesmers weapon traits are overly specialized into a single weapon but objectively the moment they give them the same treatment than other profession's weapon trait it will feel like a heavy nerf for everyone using those traits.

    Prot on "dodge": The lower duration on mirage cloack ending is most likely due to:
    - The fact that mirage cloack last longer than a common dodge frame
    - You have other means to gain mirage cloack than just dodging.

    Which even individually are enough reason to justify a reduced prot uptime.

    Vigor: Unless you are playing a whole another game you got:
    - Baseline vigor on shatter when sloting the mirage traitline.
    - You can trait in chaos for moar vigor on shatter (cry of frustration).
    - Some weapon/utility skills grant vigor.

    That's already more than a lot of professions.

    Blind:
    - Beasts abilities have a minimum CD of 20s thought. And goes up to 40s.
    - Guardians actually sacrifice a passive effect for using their virtue. You could say that they give up some dps for 20s by using virtue of justice while you don't give up anything by using cry of frustration.

    This another way of looking at things instead of focalising on metrics. Beside I've always thought that guardian was the blessed child, mesmer is just the "artist" of the family.

    Using chaos or inspiration traitlines are HUGE damage loss by the way, which usually leads to us not being able to kill many of the other professions while they can be threat to us.
    As for Cry of frustration, we actually lose the illusions .... mostly we generate enough clones due to grandmaster trait which is now the only thing that seems to be worthy in that whole traitline now. remove that trait and we wouldn't even be able to generate enough clones to shatter something and then use a distortion that saves our butts from random aoe attacks let alone being focused for real.

  • Lincolnbeard.1735Lincolnbeard.1735 Member ✭✭✭✭
    edited May 9, 2019

    @Dadnir.5038 said:
    PvP community always call for nerfs, it's natural, nobody like to lose a duel. The exemples are fine but let's look at the context:

    Weapon traits: ANet aim to get rid or lessen the impact of the weapon traits on the long run, yet for some of the mesmer's weapon traits this could end up in huge loss like:
    - Imagined burden losing it's extra fantasm on GS.
    - Duellist's discipline would lose it's bleed.
    - Warden's feedback would lose it's reflect.
    - Malicious sorcery would lose it's increased attack speed.

    It sucks that the mesmers weapon traits are overly specialized into a single weapon but objectively the moment they give them the same treatment than other profession's weapon trait it will feel like a heavy nerf for everyone using those traits.

    If imagined burden turns into 240 power when gs is equiped + some effect, is not that bad (if moved to major master)
    Same with the others.

    Prot on "dodge": The lower duration on mirage cloack ending is most likely due to:
    - The fact that mirage cloack last longer than a common dodge frame
    - You have other means to gain mirage cloack than just dodging.

    Which even individually are enough reason to justify a reduced prot uptime.

    MC lasts the same time that a normal dodge does.
    The only other means are traited distortion and utilities (which are not even good anymore).

    Vigor: Unless you are playing a whole another game you got:
    - Baseline vigor on shatter when sloting the mirage traitline.
    - You can trait in chaos for moar vigor on shatter (cry of frustration).
    - Some weapon/utility skills grant vigor.

    That's already more than a lot of professions.

    No, nomad's endurance is trash, period. 1,5 sec each shatter is just mocking mesmers.
    Like Heart said by traiting chaos you lose a ton of damage.
    Mesmer is one of the professions with the least amount of vigor on game, particularly in mirage which needs dodge to both defend and attack is an insult to the whole mesmer community.

    Blind:
    - Beasts abilities have a minimum CD of 20s thought. And goes up to 40s.
    - Guardians actually sacrifice a passive effect for using their virtue. You could say that they give up some dps for 20s by using virtue of justice while you don't give up anything by using cry of frustration.

    This another way of looking at things instead of focalising on metrics. Beside I've always thought that guardian was the blessed child, mesmer is just the "artist" of the family.

    For this one Heart already answered.

    The degenerate

  • Dadnir.5038Dadnir.5038 Member ✭✭✭✭

    @Lincolnbeard.1735 said:
    For this one Heart already answered.

    And all you 2 gave were poor excuses (like: "it's not good", "there is better options", "we would lose damage"... etc.) showing that you are unwilling to make some sacrifice. You want a build with perfect offense and perfect defense which is bad for the game as a whole. Come on "heart" even put an argument saying that he lose it's illusions when he use a shatter skill... I wonder if he understand how to play mesmer now. Illusions are designed to be consumable that you destroy for burst/utility, they are not meant to be kept until you kill your foe. It's like a warrior that would be unwilling to spend adrenaline or a necromancer unwilling to spend life force.

    Rangers lose as much damage when they take wilderness survival than when mesmer take chaos. Warriors, necromancers and, yes, guardians beat hand down the mesmer when it came to have a shity vigor uptime tied to traits (or not for most of them) since it's what you look at. Mesmer is objectively in the high middle tier when it come to vigor uptime, not even close to be one of the profession with the least vigor uptime.

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