Hey all players, when you see Revenant's Tablet, please grab orbs — Guild Wars 2 Forums

Hey all players, when you see Revenant's Tablet, please grab orbs

Knighthonor.4061Knighthonor.4061 Member ✭✭✭✭
edited April 26, 2019 in Professions

When you see a Revenant's Tablet, please collect the Orbs . They produce an AoE heal and provide Vigor to help you dodge faster. they may be a little hard to see in the chaos, but good chance they are there.

Comments

  • Auburner.6945Auburner.6945 Member ✭✭✭

    Click the lantern, darn it.

    Anyway, nice way to grab the attention for these small yet crucial points.

    Pull the strings. Watch them dance.

  • Nimon.7840Nimon.7840 Member ✭✭✭✭

    Is the vigor really worth it? Don't you loose a 20% outgoing healing modifier by taking that trait over another one?

  • DanAlcedo.3281DanAlcedo.3281 Member ✭✭✭✭

    @Nimon.7840 said:
    Is the vigor really worth it? Don't you loose a 20% outgoing healing modifier by taking that trait over another one?

    Yes.

    For how much does a Orb heal currently?

    Anything under 2k is not worth talking about.

  • Nomad.4301Nomad.4301 Member ✭✭

    @DanAlcedo.3281 said:

    @Nimon.7840 said:
    Is the vigor really worth it? Don't you loose a 20% outgoing healing modifier by taking that trait over another one?

    For how much does a Orb heal currently?

    Anything under 2k is not worth talking about.

    The orbs heal for about 600-800, but the real problem is their range of 120 which as far as I know is the lowest range of any skill in the game (basic melee range is 130) and the fact that they spawn at least 200-300 range away from you and only last like 3 seconds meaning someone has to stop what they're doing and run over to the orbs specifically to activate them ...this literally never happens.

    I tried monitoring Vigor uptime in fractals just to see how often it was going off and it was less than 40% on most party members and this was with me going out of my way and TRYING to step on the orbs and trigger it, without that it was probably closer to 20% on an all-melee party.

    IMO the orbs aren't even worth using or worrying about in their current state and certainly not worth giving up ~50% healing for (20% from adept and up to 30% from GM).

    Sad that this came at the cost of one of our only sources of Regen, a boon that was actually useful and healed multiple people in a controlled area for 700-1100 per SECOND.

  • MithranArkanere.8957MithranArkanere.8957 Member ✭✭✭✭

    No. The mountain shall come to me.

    Make those orbs slowly slide on their own towards the nearest player with health under 90%.

  • Aeolus.3615Aeolus.3615 Member ✭✭✭✭

    First I would love for alies ti not dodge tablet and get outside heal effect.....

  • Justine.6351Justine.6351 Member ✭✭✭✭

    @Aeolus.3615 said:
    First I would love for alies ti not dodge tablet and get outside heal effect.....

    But it's so foreign and scary, cannot not dodge !

    Anet buff me :-(
    Make me good at game!

  • LetoII.3782LetoII.3782 Member ✭✭✭✭

    Ventari is not a thing
    Stahp

    [HUNT] the predatory instinct

  • Shao.7236Shao.7236 Member ✭✭✭

    Ventari could be a nice thing if people tried a little. Yes you lose 20% outgoing healing but that bonus is if your Ventari healer is about 75% health which means if he wants to keep himself and you healed you have to work with him anyway.

    So really the orbs are technically giving the allies more freedom compared having to follow the tablet.

    If Revenants were allowed to tether the tablets to themselves it would do them a HUGE favor. I'm sure Anet can make it work, they just need to care for it.

    Make it so when the tablet is first summoned to be tethered and once the healing skill is used, free roaming of it is engaged. Seems like a fair trade off when a lot of bonuses can come from moving the tablet manually. Keeping it stuck on the player would mean that they have to choose in between the bonuses situationally.

    @LetoII.3782 said:
    Ventari is not a thing
    Stahp

    It is sort of a thing, not because it's healing output or stats are bad, the skill involved and cooperation is the factor of success within the build.

  • Dawdler.8521Dawdler.8521 Member ✭✭✭✭

    I am somewhat wary of a rev telling me to grab his orbs.

    Dont look a gift Asura in the mouth.
    No seriously, dont. Shark teeth.

  • Aeolus.3615Aeolus.3615 Member ✭✭✭✭
    edited May 18, 2019

    @LetoII.3782 said:
    Ventari is not a thing

    It actually can be a thing, but the healing radios need to be slightly increased, and/or players need to stay near the tablet, not run far from it when they are dying.....

    It’s a l2p issue for most players.
    Edit: another help would be to have the centaur animation we get on legend swap above the tablet so allies can notice tablet better.

  • Stand The Wall.6987Stand The Wall.6987 Member ✭✭✭✭

    even if you increase orb radius to 240, tablet radius to 300 and instant teleport, its still gonna be weak cuz no stunbreak in centaur.

    Te lazla otstra.
    nerf list

  • The orbs are kind of kitten, and I say that as someone who loves playing Ventari healer. I'd rather have my pulsing regeneration boon trait back, at least then I had a definite area of healing I could control. Who the hell came up with 120 for a range anyway? That's literally shorter than melee range.

  • KidRoleplay.3615KidRoleplay.3615 Member ✭✭✭

    Okay, thank you. I'll grab them when I see them. :)

    ... Oh. ...OHHH. Okay, those things! Yeah, I thought those were lightning bugs.

    My bad.

  • Warlyx.6732Warlyx.6732 Member ✭✭

    ventari....worse healing mechanic ever

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