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Why does rifle have a lower range than longbow?


TorQ.7041

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Not that I play deadeye anymore but seriously. I know it's a fantasy game but in any world how does a bullet have a shorter range than a bow? With silent scope nerfed. Surely we can have a higher ranger when not kneeling. It's abit ridiculous when a guy with a bow can out range a guy with a rifle.

Edit: yes I am aware they made it that way on purpose.... I am just questioning it in terms of design, specifically for PvP. A ranger out rangers a sniper with a bow... Makes sense.... Not.

They should really just get rid of silent scope. Let it be gone. Make the rifle range 1500 and make deaths retreat no cast time. That would make it fair and viable.

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@Stand The Wall.6987 said:one possible reason is that rifling isn't very refined in gw2.

@MithranArkanere.8957 said:

@Stand The Wall.6987 said:one possible reason is that rifling isn't very refined in gw2.

And enchanting bullets is likely harder than enchanting arrows. Metals in fantasy are usually harder to enchant than biological materials.

So you are telling me they invented rail guns that can travel miles to hit air targets. Teleportation systems to travel dimensions but they can't put gunpowder in a barrel because difficult? Lol. Asuras literally have laser guns.

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Firearms had a relatively poor effective range until fairly recently; it wasn't until the mid-19th century that the bullets from rifles were more lethal than their bayonets. Even fairly sophisticated modern weaponry only goes do far - while a high caliber rifle can hit a target a mile away in the hands of an expert marksman, your mainstream 0.223 AR-15 starts to lose effective range after 500m or so. Long range firearm combat is a pretty recent invention.

On the other hand, back when longbowmen were premiere soldiers on the field they would regularly fire at targets over 300m away. People underestimate how accurate an experienced archer is - a modern compound bow is a much more accurate weapon than a pistol, for instance. It's really only the last hundred years of precision manufacturing of firearms as weapons of war that has matched the range and lethality of the marksmen of old.

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@Stand The Wall.6987 said:

@TorQ.7041 said:snipsi'm no lore expert, but i'm pretty sure asura don't use guns. if they did, they would probably make them 100% better. its as you said, they have lasers, so why would they use guns?

They have laser rifles. There's even a skin called that... From their rifles. So really there's no real excuse a deadeye won't be holding 1.

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@Ensign.2189 said:Firearms had a relatively poor effective range until fairly recently; it wasn't until the mid-19th century that the bullets from rifles were more lethal than their bayonets. Even fairly sophisticated modern weaponry only goes do far - while a high caliber rifle can hit a target a mile away in the hands of an expert marksman, your mainstream 0.223 AR-15 starts to lose effective range after 500m or so. Long range firearm combat is a pretty recent invention.

On the other hand, back when longbowmen were premiere soldiers on the field they would regularly fire at targets over 300m away. People underestimate how accurate an experienced archer is - a modern compound bow is a much more accurate weapon than a pistol, for instance. It's really only the last hundred years of precision manufacturing of firearms as weapons of war that has matched the range and lethality of the marksmen of old.

Except this is a world where u literally have inter dimensional travel...

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As the first comment said it is just cause the developers coded it that way. Projectiles that travel in a straight line despawns after the set range. Projectiles that arc will travel the set range and then arc downwards until obstructed or having existed for too long.

The deadeye rifle uses the straight traveling projectile. Bows use the arcing projectile.

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@Blocki.4931 said:Because bullets don't travel in curving arcs.

You fire a gun, bullet travels in straight line.

You don't usually fire an arrow like that unless it's point blank.

Actually, bullets very much so do travel in curving arcs. Their much higher speed makes that curve a lot more flat normally, but with GW2s bullets being way slower, their curve should be comparable.

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@Psycoprophet.8107 said:

@Blocki.4931 said:Because bullets don't travel in curving arcs.

You fire a gun, bullet travels in straight line.

You don't usually fire an arrow like that unless it's point blank.

Bullet drop definitely exists which similar is the same as arrow arc it just happens at much greater distance

It's why sights are adjustable, and you reset you zero at greater ranges

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@TorQ.7041 said:

@TorQ.7041 said:snipsi'm no lore expert, but i'm pretty sure asura don't use guns. if they did, they would probably make them 100% better. its as you said, they have lasers, so why would they use guns?

They have laser rifles. There's even a skin called that... From their rifles. So really there's no real excuse a deadeye won't be holding 1.

laser rifle =/= gunpowder rifle

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@"Ensign.2189" said:Firearms had a relatively poor effective range until fairly recently; it wasn't until the mid-19th century that the bullets from rifles were more lethal than their bayonets. Even fairly sophisticated modern weaponry only goes do far - while a high caliber rifle can hit a target a mile away in the hands of an expert marksman, your mainstream 0.223 AR-15 starts to lose effective range after 500m or so. Long range firearm combat is a pretty recent invention.

On the other hand, back when longbowmen were premiere soldiers on the field they would regularly fire at targets over 300m away. People underestimate how accurate an experienced archer is - a modern compound bow is a much more accurate weapon than a pistol, for instance. It's really only the last hundred years of precision manufacturing of firearms as weapons of war that has matched the range and lethality of the marksmen of old.

Eh, it's a little further back than 100 years.....Continental Marines for example, and they were not using bows.

Looking at the technology in the game, and the fact the weapon is called a "rifle" instead of a musket there is no way the arrow will travel farther or faster.

As you pointed out, the best of the best could get 300m or perhaps up to 400 yards even.

The M16, military version of the AR, can do about 600 y effective point target, and about 800y area target.

If I assume that a deadeye rifle is equivalent to an M16 with the 3 round burst, we know that the firearms tech in this game is more advanced than muskets.

So, unless these are magic arrows, the bullets should go further.

The reason must be it's just the devs choice.

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@Blocki.4931 said:We are talking about a GAME, go away with your real life kitten. I specifically talk about the ingame mechanics. Bullets travel in a straight line, then they instantly disappear. Arrows do not.

But why do bullets disappear but arrows do not? I'd get it if said arrows could than be picked up wich also would warrant a ammo system which wouldn't work in gw2

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@Blocki.4931 said:We are talking about a GAME, go away with your real life kitten. I specifically talk about the ingame mechanics. Bullets travel in a straight line, then they instantly disappear. Arrows do not.

Yeah. We are having a civil conversation and making valid points. We ask why things are and also point to reasons why a technical excuse would not he valid. If you don't want to add anything to the conversation then don't. But don't tell us to go away with our opinion or input as yours is no better or worse.

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@Blocki.4931 said:We are talking about a GAME, go away with your real life kitten. I specifically talk about the ingame mechanics. Bullets travel in a straight line, then they instantly disappear. Arrows do not.

It only works that way in the game because someone made it like that. The question is why it's made like that, WTKitten is even your point here <.<

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@Ensign.2189 said:Firearms had a relatively poor effective range until fairly recently; it wasn't until the mid-19th century that the bullets from rifles were more lethal than their bayonets. Even fairly sophisticated modern weaponry only goes do far - while a high caliber rifle can hit a target a mile away in the hands of an expert marksman, your mainstream 0.223 AR-15 starts to lose effective range after 500m or so. Long range firearm combat is a pretty recent invention.

On the other hand, back when longbowmen were premiere soldiers on the field they would regularly fire at targets over 300m away. People underestimate how accurate an experienced archer is - a modern compound bow is a much more accurate weapon than a pistol, for instance. It's really only the last hundred years of precision manufacturing of firearms as weapons of war that has matched the range and lethality of the marksmen of old.

True that may be, but this is a world where people go invisible, fire rains from the sky, dead people can be bandaged back to 100%, and dragons exist. We aren't playing in a reality earthlings know, so it only makes sense with the technology to be able to physically teleport people across the world, limitations of firearms don't exist as they did for real people 200 years ago. Once technology beyond the real world comes into play, old limitations go out the window.

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