I have seen some good directions for wvw over the past few months, mainly pointing towards community sponsored gvg tournaments. After these developments I was hoping to bring forth a healty discussion about the current state of wvw. Currently there is little point of winning a matchup in wvw, and it has been for quite along time. Server meetings often include if we wanna stay or move from the current tier. The driving force of the decision is if there will be "good fights" in the next weeks matchup. Nearly noone cares about winning, and in my opinion that is a very unhealty development.
The majority of the wvw community as I've seen is mostly focused on fights but currently there is close to no rewards for zerg fighting. It is just one way to keep participation up and a few lootbags (well if you accualy win the fight that is), so if your zerg keep getting wiped the enjoyment hits rock bottom. You could just aswell sit and waste supplies repairing walls in Stonemist castle for participation.
The core of wvw zerg fights are phenomenal compared to other games, the game and servers are handling these massive fights really well, and I feel like there is alot of wasted potential, if there was a proper structure around Zerg v Zerg or GvG. Example a ranked ladder or simular to the pvp browser, would increase the intrest for wvw.
Well thats atleast what im thinking.