Okay, I'll preface by saying that I actually really liked this Episode. It's probably my favorite episode of the season. It really felt like a proper ending to not just Season 4, but the official end to Path of Fire with its 3 main antagonists; Balthazar, Joko, and Kralkatorrik finally out of the way. The story, I think was really nice [despite some people's feelings I don't think the "beginning bit" was unwarranted], and the new map, meta, and cinematics were all done beautifully, and I think really shows how far the devs have come since the Personal Story. But...
What's up with the timegating?
With how much hype everything I just mentioned had filled me with, finding out the next 4 collections are separately time-gated was like all that hype just slammed full-stop into a brick wall. I was honestly willing to stay up all night just to get my hands on the skyscale, only to get them slapped away and told to wait for the next daily-reset. While I understand you wanted to implement something to discourage people from blazing through the content you just spent months creating but... being honest? I think the collections do that just fine? I know plenty of people who still haven't gotten the beetle or griffon on account of the many collections for them. I've personally never minded them, and I didn't mind these either. I might understand the timegate if the collections were super easy to do, but just the first collection alone, took me 6 hours of constant play to complete. Now, with almost 1.5k hours on this game, extended periods of play are not abnormal for me. Hell, on the topic of daily resets, I already log in to do dailies pretty much every day, so it's not like this is coercing me into playing more. The reason I disliked that 6 hours so much, is because this is the first time I genuinely felt didn't want to play for that time. 6 hours of running around the same map, going to the same places, picking up the same items, and all the while knowing that if I didn't, I'd just be delaying myself further by passing up another daily reset and still having to do it at a later time. And I really don't like that feeling.
One of the main reasons I love Guild Wars so much, is because I never feel like I have to keep playing. I can sit down, pick a task to do, and do it on my own time. I hated it when other MMOs would hang some kind of superficial play-timer above my head [yes, especially WoW], where if I weren't playing, I was wasting time. And when I feel like I'm playing on a deadline, I stop having fun. I'm luckily not one of them, but also I've seen dozens of people in map chat talking about how they don't have the time to do this, thanks to work or school hours making free-time a very rare commodity for them, which makes the other points even worse. I sincerely doubt the devs had any intention of doing so, but by timegating each of the collections through daily resets, they've done exactly that. Instead of going to sleep, waking up, and continuing on my own time, I'll have to wait until 8pm EST to even start doing the next collection, and all the while, I'll have that superficial timer hanging above me, reminding me that unless I hurry up and do this, I'll have to wait even longer for the next one. Which, due to the nature of how the timegate works, means I'll also be setting back the next 3 collections at the same time. The net result: anger and disappointment.
Now, I'm not going to say that this has ruined the Episode for me, or made me lose faith in the game enough to make me quit. Because that's just not true. I'm not going anywhere, and I still stand by the statement that this is my favorite Episode of Season 4. I hardly ever come to the forums to complain, because I genuinely don't have that many problems with the game. This time though, I really needed to vent this. Above all else just, please, get rid of the time gate. Let people clear this on their own time.