Story & Disconnections — Guild Wars 2 Forums

Story & Disconnections

QueenLozza.4195QueenLozza.4195 Member
edited June 3, 2019 in Account & Technical Support

Can you please fix this nonsense that makes you start outside the story instance if you disconnect, im getting tired of being stuck , ive must have repeated the same dam quest several times over and over , something needs to change , you should not have to loose your progress each time your dc its 2019 for heavens sake !

Comments

  • I know, always at the end. Very frustrating. One more try and i call it.

  • Inculpatus cedo.9234Inculpatus cedo.9234 Member ✭✭✭✭

    You can read about the several workarounds in the 'official' Dev-posted thread. (Search - 'Storyline Disconnections'.)

    Good luck.

  • Im doing Season 3 with an alt, had maybe 20% of the mouth of Zaitan left and now I have to do this WHOLE freaking thing over again. grr, last time I went through it, took about 8 tries of disconnects to get it. This is ridiculous

  • I mean the my story part, Victory or death, not Season 3 lol... yet

  • NaramSin.2693NaramSin.2693 Member ✭✭

    It's an old problem and was never fixed in years, during my story Zhaitan was dying and .. crash .. I had to do the whole final episode again ;_;
    Another funny moment is when You fight the NPC in istance border and You are kicked out the story! happiness
    Seems the one who schedule devs priority do not understand that this kind of bugs keep new players away from the game, they instead still waste time and efforts on mounts zone disabler (mainly near Jumping puzzles) so when you are riding your griffon you immediately die splatted on ground just because you were too near a Jp that You don't care at all :D praise devs or maybe you take your mount to escape a mob horde and zack you loose your mount because another JP is near, and you die slapped by mobs blessing devs again :D.
    I hope that one day someone will understand the meaning of the word "engaging" and maybe the word "Quality of game design" :)

  • I used 3 revive orb to fight the story end boss. then disconnected . i have to do it again but my revive orb are permnent gone. xD

  • mercury ranique.2170mercury ranique.2170 Member ✭✭✭✭

    @Inculpatus cedo.9234 said:
    You can read about the several workarounds in the 'official' Dev-posted thread. (Search - 'Storyline Disconnections'.)

    Good luck.

    I have checked all the dev posts in that thread (I have a simular issue on my laptop), but I could not find a workaround from a dev. The dev response is just that he is tracking this issue. (and who knows, maybe, he was among the people who left, and this issue is no longer tracked). Am I missing something?

    I have an excellent work around (A computer, my laptop is not fitting for the minimal requirements anyways. my PC is, and I never had any issues there), but it also happens on systems that are supported.

    Just my two cents on the whole issue is that a dependence on a video being able to play to continue an instance is design that could do better. I would suggest to create a placeholder screen. Something saying: video couldnt be loaded. Waiting for important business to be finished on the background, please stand by.

    This screen can be shown hen the video has loading issues. It also allows to add a skip button that shows this placeholder instead of the actual video.

  • Inculpatus cedo.9234Inculpatus cedo.9234 Member ✭✭✭✭
    edited June 4, 2019

    Never stated there were Dev workarounds. Only that it is the 'official' thread because of Dev posts (asking for data), and filled with player-posts suggesting troubleshooting tips.
    I've not seen anything indicating Jeffrey is no longer employed at ArenaNet.

  • I agree, running Path of Fire and got disconnected on last story before it was completed twice really soured the experience of playing this game further.
    Put a damper on your balancing and get some bugs fixed... Seriously!

©2010–2018 ArenaNet, LLC. All rights reserved. Guild Wars, Guild Wars 2, Heart of Thorns, Guild Wars 2: Path of Fire, ArenaNet, NCSOFT, the Interlocking NC Logo, and all associated logos and designs are trademarks or registered trademarks of NCSOFT Corporation. All other trademarks are the property of their respective owners.