Should Downed Skills Be Interruptable? — Guild Wars 2 Forums

Should Downed Skills Be Interruptable?

DigiQWill.6378DigiQWill.6378 Member ✭✭✭

In PvP specifically, downed skills can be very punishing to glassier builds (not what I run, to be honest, but it's a fact).
Should downed bodies be able to dazes and stuns? Necromancer's downed 1 ability especially hits for half your HP (exaggerating) when you're a glass cannon or a bruiser/roamer.
It would make, though, for less interactive playstyles when you are downed, because you wouldn't be able to do much (which you are alrady not able to do if left to bleed out).

Cast your votes!

Should Downed Skills Be Interruptable? 27 votes

Yes
37%
Durzlla.6295Velimere.7685Burnfall.9573bigo.9037Taylan.2187Medvedovka.8523azzardome.9184Zoe.6537TorQ.7041GaijinGuy.8476 10 votes
No
37%
derd.6413Ajax of Telamona.6974Cragga the Eighty Third.6015bOTEB.1573Mr Godlike.6098Master Ketsu.4569Thundabolt.8541coro.3176Thedot.6230DragonFury.6243 10 votes
Yes but only under certain conditions
25%
saerni.2584dodgerrule.8739Aeolus.3615Yannir.4132Azure The Heartless.3261Tayga.3192Engal.6359 7 votes

Comments

  • sephiroth.4217sephiroth.4217 Member ✭✭✭✭

    @Vagrant.7206 said:
    They already are interruptable. Only certain CC skills can interrupt them: launches and floats.

    Dazes work too.. I quite often use daze to stop a Guards knockback while stomping.

    Not to brag, but I put together a puzzle in 4 days and the box said 2-4 years.
    Please allow team queue with rewards again at our own discretion.
    06210311 251521 121512

  • Fat Disgrace.4275Fat Disgrace.4275 Member ✭✭✭✭

    I often steal into casted down skill,such as throw rock, it says interrupted but the cc still hits me.

    Not sure if you should be able to daze downed people, they are already screwed tbh.

  • Khalisto.5780Khalisto.5780 Member ✭✭✭

    but they are

  • Durzlla.6295Durzlla.6295 Member ✭✭✭✭
    Yes

    I think daze, stub, launch, float should work, but I honestly don’t think knockdown and fear should though.

    "But my children sing to me. Listen. They sing dark, delicious notes about power and family. As their mother, I have to grant them their wish."

  • Yes but only under certain conditions

    Yes but a very select few of them should probably not be.
    Hammer toss, vapor form, Fear, and the other slow, stally ones should not be interruptible.
    The skills that allow someone to get back into a fight like vengeance, lick wounds and the like definitely should be.

    That being said, they're mostly good as they are now. you can interrupt most key downed skills as they stand with certain ccs.

    [Charr Noises]
    [Plays every class]
    [JUST GIT EVEN GUDDER ITS FINE]

  • Faux Play.6104Faux Play.6104 Member ✭✭✭

    @DigiQWill.6378 said:
    In PvP specifically, downed skills can be very punishing to glassier builds (not what I run, to be honest, but it's a fact).
    Should downed bodies be able to dazes and stuns? Necromancer's downed 1 ability especially hits for half your HP (exaggerating) when you're a glass cannon or a bruiser/roamer.
    It would make, though, for less interactive playstyles when you are downed, because you wouldn't be able to do much (which you are alrady not able to do if left to bleed out).

    Cast your votes!

    Lol they are

  • DigiQWill.6378DigiQWill.6378 Member ✭✭✭

    @Faux Play.6104 said:

    @DigiQWill.6378 said:
    In PvP specifically, downed skills can be very punishing to glassier builds (not what I run, to be honest, but it's a fact).
    Should downed bodies be able to dazes and stuns? Necromancer's downed 1 ability especially hits for half your HP (exaggerating) when you're a glass cannon or a bruiser/roamer.
    It would make, though, for less interactive playstyles when you are downed, because you wouldn't be able to do much (which you are alrady not able to do if left to bleed out).

    Cast your votes!

    Lol they are

    I don't know about that. Dazes/stuns aren't effective, same with pulls and floats. You specifically need a launch CC, as knockbacks aren't working either. At least I think.

  • Faux Play.6104Faux Play.6104 Member ✭✭✭

    @DigiQWill.6378 said:

    @Faux Play.6104 said:

    @DigiQWill.6378 said:
    In PvP specifically, downed skills can be very punishing to glassier builds (not what I run, to be honest, but it's a fact).
    Should downed bodies be able to dazes and stuns? Necromancer's downed 1 ability especially hits for half your HP (exaggerating) when you're a glass cannon or a bruiser/roamer.
    It would make, though, for less interactive playstyles when you are downed, because you wouldn't be able to do much (which you are alrady not able to do if left to bleed out).

    Cast your votes!

    Lol they are

    I don't know about that. Dazes/stuns aren't effective, same with pulls and floats. You specifically need a launch CC, as knockbacks aren't working either. At least I think.

    Maybe you need to be more specific. Stuns work. Try it on something like the necros downed channel. Knockdown doesn't but that makes sense to me. Blinds, weakness, taunt, and chills are also effective.

  • bravan.3876bravan.3876 Member ✭✭✭✭
    edited June 10, 2019

    Downstate skills were not interruptable (except for cc that moves the downed body like guardian hammer knockback), only show the interrupt symbol and proc interrupt traits but lately i even got a 15 secs powerblock cd on one of my downstate skills (not autoattack). Maybe there is something bugging atm?

    "playing revenant is borderline exploiting" - up condimirage 2k18

  • praqtos.9035praqtos.9035 Member ✭✭✭✭
    edited June 10, 2019

    @sephiroth.4217 said:

    @Vagrant.7206 said:
    They already are interruptable. Only certain CC skills can interrupt them: launches and floats.

    Dazes work too.. I quite often use daze to stop a Guards knockback while stomping.

    Sounds like bull*ht tbh. Pretty sure nothing except launch stop it (not sure about float because how exclusive this CC is)

    @bravan.3876 said:
    Downstate skills were not interruptable (except for cc that moves the downed body like guardian hammer knockback), only show the interrupt symbol and proc interrupt traits but lately i even got a 15 secs powerblock cd on one of my downstate skills (not autoattack). Maybe there is something bugging atm?

    As it was written before, you get "interrupted" but nothing really happen, powerblock is triggered because you CAN be interrupted but .... not really interrpted....so its proc'd 15s cd...if this makes sense to you

  • bravan.3876bravan.3876 Member ✭✭✭✭

    @praqtos.9035 said:

    @sephiroth.4217 said:

    @Vagrant.7206 said:
    They already are interruptable. Only certain CC skills can interrupt them: launches and floats.

    Dazes work too.. I quite often use daze to stop a Guards knockback while stomping.

    Sounds like bull*ht tbh. Pretty sure nothing except launch stop it (not sure about float because how exclusive this CC is)

    @bravan.3876 said:
    Downstate skills were not interruptable (except for cc that moves the downed body like guardian hammer knockback), only show the interrupt symbol and proc interrupt traits but lately i even got a 15 secs powerblock cd on one of my downstate skills (not autoattack). Maybe there is something bugging atm?

    As it was written before, you get "interrupted" but nothing really happen, powerblock is triggered because you CAN be interrupted but .... not really interrpted....so its proc'd 15s cd...if this makes sense to you

    Not sure, it never happend before, that i got a powerblock cd on a downstate skill. Also the skill did get interrupted, means it didnt do what it would do without interrupt. It felt weird but maybe i was just lucky before to never get a downstate skill interrupted like that incl a powerblock cd.

    "playing revenant is borderline exploiting" - up condimirage 2k18

  • sephiroth.4217sephiroth.4217 Member ✭✭✭✭

    @praqtos.9035 said:

    @sephiroth.4217 said:

    @Vagrant.7206 said:
    They already are interruptable. Only certain CC skills can interrupt them: launches and floats.

    Dazes work too.. I quite often use daze to stop a Guards knockback while stomping.

    Sounds like bull*ht tbh. Pretty sure nothing except launch stop it (not sure about float because how exclusive this CC is)

    @bravan.3876 said:
    Downstate skills were not interruptable (except for cc that moves the downed body like guardian hammer knockback), only show the interrupt symbol and proc interrupt traits but lately i even got a 15 secs powerblock cd on one of my downstate skills (not autoattack). Maybe there is something bugging atm?

    As it was written before, you get "interrupted" but nothing really happen, powerblock is triggered because you CAN be interrupted but .... not really interrpted....so its proc'd 15s cd...if this makes sense to you

    Best way to see it for yourself is to be a Mesmer and use F3 on a downed Guard..
    It will stop the guards down 2 skill and secure a stomp.

    Have been doing this since game release.

    Not to brag, but I put together a puzzle in 4 days and the box said 2-4 years.
    Please allow team queue with rewards again at our own discretion.
    06210311 251521 121512

  • praqtos.9035praqtos.9035 Member ✭✭✭✭
    edited June 10, 2019

    @sephiroth.4217 said:

    @praqtos.9035 said:

    @sephiroth.4217 said:

    @Vagrant.7206 said:
    They already are interruptable. Only certain CC skills can interrupt them: launches and floats.

    Dazes work too.. I quite often use daze to stop a Guards knockback while stomping.

    Sounds like bull*ht tbh. Pretty sure nothing except launch stop it (not sure about float because how exclusive this CC is)

    @bravan.3876 said:
    Downstate skills were not interruptable (except for cc that moves the downed body like guardian hammer knockback), only show the interrupt symbol and proc interrupt traits but lately i even got a 15 secs powerblock cd on one of my downstate skills (not autoattack). Maybe there is something bugging atm?

    As it was written before, you get "interrupted" but nothing really happen, powerblock is triggered because you CAN be interrupted but .... not really interrpted....so its proc'd 15s cd...if this makes sense to you

    Best way to see it for yourself is to be a Mesmer and use F3 on a downed Guard..
    It will stop the guards down 2 skill and secure a stomp.

    Have been doing this since game release.

    Then you are hella delusional if you really do it since release, it did not interrupt dowend skill, neither guardian,neither warrior, doesnt do kitten to anyone or anything.
    Dazes,stuns,knockdowns never interrupted downed skills,they could say "INTERRUPTED" but never have any effect,except triggring "on interrurpt" traits.
    You know, before making X wrong claim and state it does work since release,just waste 1 minute to test it

  • sephiroth.4217sephiroth.4217 Member ✭✭✭✭
    edited June 10, 2019

    @praqtos.9035 said:

    @sephiroth.4217 said:

    @praqtos.9035 said:

    @sephiroth.4217 said:

    @Vagrant.7206 said:
    They already are interruptable. Only certain CC skills can interrupt them: launches and floats.

    Dazes work too.. I quite often use daze to stop a Guards knockback while stomping.

    Sounds like bull*ht tbh. Pretty sure nothing except launch stop it (not sure about float because how exclusive this CC is)

    @bravan.3876 said:
    Downstate skills were not interruptable (except for cc that moves the downed body like guardian hammer knockback), only show the interrupt symbol and proc interrupt traits but lately i even got a 15 secs powerblock cd on one of my downstate skills (not autoattack). Maybe there is something bugging atm?

    As it was written before, you get "interrupted" but nothing really happen, powerblock is triggered because you CAN be interrupted but .... not really interrpted....so its proc'd 15s cd...if this makes sense to you

    Best way to see it for yourself is to be a Mesmer and use F3 on a downed Guard..
    It will stop the guards down 2 skill and secure a stomp.

    Have been doing this since game release.

    Then you are hella delusional if you really do it since release, it did not interrupt dowend skill, neither guardian,neither warrior, doesnt do kitten to anyone or anything.

    It works fine for me.

    I dont appreciate your slander either as a head up, Im just sharing what I know to be true from experience.

    I could go in to more detail and explain that Daze shatters work on downs but not mantra dazes, but my point was centered around F3.

    Not to brag, but I put together a puzzle in 4 days and the box said 2-4 years.
    Please allow team queue with rewards again at our own discretion.
    06210311 251521 121512

  • praqtos.9035praqtos.9035 Member ✭✭✭✭

    @sephiroth.4217 said:

    @praqtos.9035 said:

    @sephiroth.4217 said:

    @praqtos.9035 said:

    @sephiroth.4217 said:

    @Vagrant.7206 said:
    They already are interruptable. Only certain CC skills can interrupt them: launches and floats.

    Dazes work too.. I quite often use daze to stop a Guards knockback while stomping.

    Sounds like bull*ht tbh. Pretty sure nothing except launch stop it (not sure about float because how exclusive this CC is)

    @bravan.3876 said:
    Downstate skills were not interruptable (except for cc that moves the downed body like guardian hammer knockback), only show the interrupt symbol and proc interrupt traits but lately i even got a 15 secs powerblock cd on one of my downstate skills (not autoattack). Maybe there is something bugging atm?

    As it was written before, you get "interrupted" but nothing really happen, powerblock is triggered because you CAN be interrupted but .... not really interrpted....so its proc'd 15s cd...if this makes sense to you

    Best way to see it for yourself is to be a Mesmer and use F3 on a downed Guard..
    It will stop the guards down 2 skill and secure a stomp.

    Have been doing this since game release.

    Then you are hella delusional if you really do it since release, it did not interrupt dowend skill, neither guardian,neither warrior, doesnt do kitten to anyone or anything.

    It works fine for me.

    I dont appreciate your slander either as a head up, Im just sharing what I know to be true from experience.

    I could go in to more detail and explain that Daze shatters work on downs but not mantra dazes, but my point was centered around F3.

    As I said before, before making ridiculous wrong claim = test it yourself as you are wrong.
    Before making MY post I did test it with guardian F3 and warrior hammer toss, your "experience" doesnt match neither MY own experience or my tests

  • sephiroth.4217sephiroth.4217 Member ✭✭✭✭

    @praqtos.9035 said:

    @sephiroth.4217 said:

    @praqtos.9035 said:

    @sephiroth.4217 said:

    @praqtos.9035 said:

    @sephiroth.4217 said:

    @Vagrant.7206 said:
    They already are interruptable. Only certain CC skills can interrupt them: launches and floats.

    Dazes work too.. I quite often use daze to stop a Guards knockback while stomping.

    Sounds like bull*ht tbh. Pretty sure nothing except launch stop it (not sure about float because how exclusive this CC is)

    @bravan.3876 said:
    Downstate skills were not interruptable (except for cc that moves the downed body like guardian hammer knockback), only show the interrupt symbol and proc interrupt traits but lately i even got a 15 secs powerblock cd on one of my downstate skills (not autoattack). Maybe there is something bugging atm?

    As it was written before, you get "interrupted" but nothing really happen, powerblock is triggered because you CAN be interrupted but .... not really interrpted....so its proc'd 15s cd...if this makes sense to you

    Best way to see it for yourself is to be a Mesmer and use F3 on a downed Guard..
    It will stop the guards down 2 skill and secure a stomp.

    Have been doing this since game release.

    Then you are hella delusional if you really do it since release, it did not interrupt dowend skill, neither guardian,neither warrior, doesnt do kitten to anyone or anything.

    It works fine for me.

    I dont appreciate your slander either as a head up, Im just sharing what I know to be true from experience.

    I could go in to more detail and explain that Daze shatters work on downs but not mantra dazes, but my point was centered around F3.

    As I said before, before making ridiculous wrong claim = test it yourself as you are wrong.
    Before making MY post I did test it with guardian F3 and warrior hammer toss, your "experience" doesnt match neither MY own experience or my tests

    Well im sorry that's the case for you but for me it has worked just fine for 6 years.

    Not to brag, but I put together a puzzle in 4 days and the box said 2-4 years.
    Please allow team queue with rewards again at our own discretion.
    06210311 251521 121512

  • praqtos.9035praqtos.9035 Member ✭✭✭✭
    edited June 10, 2019

    @sephiroth.4217 said:

    @praqtos.9035 said:

    @sephiroth.4217 said:

    @praqtos.9035 said:

    @sephiroth.4217 said:

    @praqtos.9035 said:

    @sephiroth.4217 said:

    @Vagrant.7206 said:
    They already are interruptable. Only certain CC skills can interrupt them: launches and floats.

    Dazes work too.. I quite often use daze to stop a Guards knockback while stomping.

    Sounds like bull*ht tbh. Pretty sure nothing except launch stop it (not sure about float because how exclusive this CC is)

    @bravan.3876 said:
    Downstate skills were not interruptable (except for cc that moves the downed body like guardian hammer knockback), only show the interrupt symbol and proc interrupt traits but lately i even got a 15 secs powerblock cd on one of my downstate skills (not autoattack). Maybe there is something bugging atm?

    As it was written before, you get "interrupted" but nothing really happen, powerblock is triggered because you CAN be interrupted but .... not really interrpted....so its proc'd 15s cd...if this makes sense to you

    Best way to see it for yourself is to be a Mesmer and use F3 on a downed Guard..
    It will stop the guards down 2 skill and secure a stomp.

    Have been doing this since game release.

    Then you are hella delusional if you really do it since release, it did not interrupt dowend skill, neither guardian,neither warrior, doesnt do kitten to anyone or anything.

    It works fine for me.

    I dont appreciate your slander either as a head up, Im just sharing what I know to be true from experience.

    I could go in to more detail and explain that Daze shatters work on downs but not mantra dazes, but my point was centered around F3.

    As I said before, before making ridiculous wrong claim = test it yourself as you are wrong.
    Before making MY post I did test it with guardian F3 and warrior hammer toss, your "experience" doesnt match neither MY own experience or my tests

    Well im sorry that's the case for you but for me it has worked just fine for 6 years.

    It never did work on downedstate skills, you never could interrupt it with anything but launch. Want me to post a screenshot where I used f3 into his knock and I still got pushed back? xD
    I have feeling like you had an old blind shatter trait, when any shatter blinded,so you might think its actually did work :joy:

  • sephiroth.4217sephiroth.4217 Member ✭✭✭✭

    @praqtos.9035 said:

    @sephiroth.4217 said:

    @praqtos.9035 said:

    @sephiroth.4217 said:

    @praqtos.9035 said:

    @sephiroth.4217 said:

    @praqtos.9035 said:

    @sephiroth.4217 said:

    @Vagrant.7206 said:
    They already are interruptable. Only certain CC skills can interrupt them: launches and floats.

    Dazes work too.. I quite often use daze to stop a Guards knockback while stomping.

    Sounds like bull*ht tbh. Pretty sure nothing except launch stop it (not sure about float because how exclusive this CC is)

    @bravan.3876 said:
    Downstate skills were not interruptable (except for cc that moves the downed body like guardian hammer knockback), only show the interrupt symbol and proc interrupt traits but lately i even got a 15 secs powerblock cd on one of my downstate skills (not autoattack). Maybe there is something bugging atm?

    As it was written before, you get "interrupted" but nothing really happen, powerblock is triggered because you CAN be interrupted but .... not really interrpted....so its proc'd 15s cd...if this makes sense to you

    Best way to see it for yourself is to be a Mesmer and use F3 on a downed Guard..
    It will stop the guards down 2 skill and secure a stomp.

    Have been doing this since game release.

    Then you are hella delusional if you really do it since release, it did not interrupt dowend skill, neither guardian,neither warrior, doesnt do kitten to anyone or anything.

    It works fine for me.

    I dont appreciate your slander either as a head up, Im just sharing what I know to be true from experience.

    I could go in to more detail and explain that Daze shatters work on downs but not mantra dazes, but my point was centered around F3.

    As I said before, before making ridiculous wrong claim = test it yourself as you are wrong.
    Before making MY post I did test it with guardian F3 and warrior hammer toss, your "experience" doesnt match neither MY own experience or my tests

    Well im sorry that's the case for you but for me it has worked just fine for 6 years.

    It never did work on downedstate skills, you never could interrupt it with anything but launch. Want me to post a screenshot where I used f3 into his knock and I still got pushed back? xD

    I dont need a screenshot. Ive got 6 years of seeing it happen.

    I already hinted in a previous post that not all dazes work too. For all we know there could be a weird interaction with traits such as powerblock or lost time, same issue Berserker currently has with a certain trait set up boosting rampage toughness by over 1k.

    Not to brag, but I put together a puzzle in 4 days and the box said 2-4 years.
    Please allow team queue with rewards again at our own discretion.
    06210311 251521 121512

  • Taylan.2187Taylan.2187 Member ✭✭
    Yes

    YES GOD YES. Not just interruptible, I want ALL CC to work on downed enemies. I think Daze in particular has no effect? It's so freaking annoying to get an already challenging player barely downed and then you can't even CC them to prevent them from downing you too.

    What's also super annoying is the necro's blood draining thing, from which you can't evade. Does a lot of damage and heals the necro too.

    Especially as a thief player my downed state feels ridiculously underpowered compared to what some other classes get. All I can do is troll the enemy a bit by teleporting away before they stomp, then going invisible before they try to stomp again, but all it does is waste both our time. The stealth in particular is practically completely useless as it's not like you're going anywhere, and you've probably already used up your teleport, and it stealths you for maybe 2 seconds...

    That being said, the Daredevil elite skill is amazing against downed enemies, if there's no enemy players to interrupt you. It's a 3-step combo where the first includes a small leap towards the enemy, the second is a launch attack which prevents your enemy from doing anything, and the third is an auto-stomp. OH AND THERE'S A CHANCE YOUR LITTLE ASURA THIEF WILL LITERALLY YELL "GET REKT". Literally the most satisfying skill in the game by far. xD

  • praqtos.9035praqtos.9035 Member ✭✭✭✭
    edited June 10, 2019

    @sephiroth.4217 said:

    @praqtos.9035 said:

    @sephiroth.4217 said:

    @praqtos.9035 said:

    @sephiroth.4217 said:

    @praqtos.9035 said:

    @sephiroth.4217 said:

    @praqtos.9035 said:

    @sephiroth.4217 said:

    @Vagrant.7206 said:
    They already are interruptable. Only certain CC skills can interrupt them: launches and floats.

    Dazes work too.. I quite often use daze to stop a Guards knockback while stomping.

    Sounds like bull*ht tbh. Pretty sure nothing except launch stop it (not sure about float because how exclusive this CC is)

    @bravan.3876 said:
    Downstate skills were not interruptable (except for cc that moves the downed body like guardian hammer knockback), only show the interrupt symbol and proc interrupt traits but lately i even got a 15 secs powerblock cd on one of my downstate skills (not autoattack). Maybe there is something bugging atm?

    As it was written before, you get "interrupted" but nothing really happen, powerblock is triggered because you CAN be interrupted but .... not really interrpted....so its proc'd 15s cd...if this makes sense to you

    Best way to see it for yourself is to be a Mesmer and use F3 on a downed Guard..
    It will stop the guards down 2 skill and secure a stomp.

    Have been doing this since game release.

    Then you are hella delusional if you really do it since release, it did not interrupt dowend skill, neither guardian,neither warrior, doesnt do kitten to anyone or anything.

    It works fine for me.

    I dont appreciate your slander either as a head up, Im just sharing what I know to be true from experience.

    I could go in to more detail and explain that Daze shatters work on downs but not mantra dazes, but my point was centered around F3.

    As I said before, before making ridiculous wrong claim = test it yourself as you are wrong.
    Before making MY post I did test it with guardian F3 and warrior hammer toss, your "experience" doesnt match neither MY own experience or my tests

    Well im sorry that's the case for you but for me it has worked just fine for 6 years.

    It never did work on downedstate skills, you never could interrupt it with anything but launch. Want me to post a screenshot where I used f3 into his knock and I still got pushed back? xD

    I dont need a screenshot. Ive got 6 years of seeing it happen.

    I already hinted in a previous post that not all dazes work too. For all we know there could be a weird interaction with traits such as powerblock or lost time, same issue Berserker currently has with a certain trait set up boosting rampage toughness by over 1k.

    The only CC that interrupt dowendskills is a launch.
    I did additional test with power block, it does stop skills midway because it does put ICD instant so you cant use a skill that has 15s cd. I never thought about this trait as worth using as mental anguish had more value to oneshotting targets rather than trying to interrupt something through stability spam(in the past). I'm not sure if its really interrupted downedstate targets years ago as complain about it came recently and became more obvious with sword ambush on mirage.
    Mantra daze and F3 are equal if you are interested.

  • bravan.3876bravan.3876 Member ✭✭✭✭

    @praqtos.9035 said:

    @sephiroth.4217 said:

    @praqtos.9035 said:

    @sephiroth.4217 said:

    @praqtos.9035 said:

    @sephiroth.4217 said:

    @praqtos.9035 said:

    @sephiroth.4217 said:

    @praqtos.9035 said:

    @sephiroth.4217 said:

    @Vagrant.7206 said:
    They already are interruptable. Only certain CC skills can interrupt them: launches and floats.

    Dazes work too.. I quite often use daze to stop a Guards knockback while stomping.

    Sounds like bull*ht tbh. Pretty sure nothing except launch stop it (not sure about float because how exclusive this CC is)

    @bravan.3876 said:
    Downstate skills were not interruptable (except for cc that moves the downed body like guardian hammer knockback), only show the interrupt symbol and proc interrupt traits but lately i even got a 15 secs powerblock cd on one of my downstate skills (not autoattack). Maybe there is something bugging atm?

    As it was written before, you get "interrupted" but nothing really happen, powerblock is triggered because you CAN be interrupted but .... not really interrpted....so its proc'd 15s cd...if this makes sense to you

    Best way to see it for yourself is to be a Mesmer and use F3 on a downed Guard..
    It will stop the guards down 2 skill and secure a stomp.

    Have been doing this since game release.

    Then you are hella delusional if you really do it since release, it did not interrupt dowend skill, neither guardian,neither warrior, doesnt do kitten to anyone or anything.

    It works fine for me.

    I dont appreciate your slander either as a head up, Im just sharing what I know to be true from experience.

    I could go in to more detail and explain that Daze shatters work on downs but not mantra dazes, but my point was centered around F3.

    As I said before, before making ridiculous wrong claim = test it yourself as you are wrong.
    Before making MY post I did test it with guardian F3 and warrior hammer toss, your "experience" doesnt match neither MY own experience or my tests

    Well im sorry that's the case for you but for me it has worked just fine for 6 years.

    It never did work on downedstate skills, you never could interrupt it with anything but launch. Want me to post a screenshot where I used f3 into his knock and I still got pushed back? xD

    I dont need a screenshot. Ive got 6 years of seeing it happen.

    I already hinted in a previous post that not all dazes work too. For all we know there could be a weird interaction with traits such as powerblock or lost time, same issue Berserker currently has with a certain trait set up boosting rampage toughness by over 1k.

    The only CC that interrupt dowendskills is a launch.
    I did additional test with power block, it does stop skills midway because it does put ICD instant so you cant use a skill that has 15s cd. I never thought about this trait as worth using as mental anguish had more value to oneshotting targets rather than trying to interrupt something through stability spam(in the past). I'm not sure if its really interrupted downedstate targets years ago as complain about it came recently and became more obvious with sword ambush on mirage.
    Mantra daze and F3 are equal if you are interested.

    So i was right then. But still not sure if the interaction with powerblock is intended (i never had a 15 secs powerblock cd or an interrupted downstate skill from mesmer daze/stun before). I know that weakness and vulnerability get applied from interrupt traits but never had it with the powrblock cd what even interrupt my downstate skill so it doesnt work at all.

    "playing revenant is borderline exploiting" - up condimirage 2k18

  • praqtos.9035praqtos.9035 Member ✭✭✭✭

    @bravan.3876 said:

    @praqtos.9035 said:

    @sephiroth.4217 said:

    @praqtos.9035 said:

    @sephiroth.4217 said:

    @praqtos.9035 said:

    @sephiroth.4217 said:

    @praqtos.9035 said:

    @sephiroth.4217 said:

    @praqtos.9035 said:

    @sephiroth.4217 said:

    @Vagrant.7206 said:
    They already are interruptable. Only certain CC skills can interrupt them: launches and floats.

    Dazes work too.. I quite often use daze to stop a Guards knockback while stomping.

    Sounds like bull*ht tbh. Pretty sure nothing except launch stop it (not sure about float because how exclusive this CC is)

    @bravan.3876 said:
    Downstate skills were not interruptable (except for cc that moves the downed body like guardian hammer knockback), only show the interrupt symbol and proc interrupt traits but lately i even got a 15 secs powerblock cd on one of my downstate skills (not autoattack). Maybe there is something bugging atm?

    As it was written before, you get "interrupted" but nothing really happen, powerblock is triggered because you CAN be interrupted but .... not really interrpted....so its proc'd 15s cd...if this makes sense to you

    Best way to see it for yourself is to be a Mesmer and use F3 on a downed Guard..
    It will stop the guards down 2 skill and secure a stomp.

    Have been doing this since game release.

    Then you are hella delusional if you really do it since release, it did not interrupt dowend skill, neither guardian,neither warrior, doesnt do kitten to anyone or anything.

    It works fine for me.

    I dont appreciate your slander either as a head up, Im just sharing what I know to be true from experience.

    I could go in to more detail and explain that Daze shatters work on downs but not mantra dazes, but my point was centered around F3.

    As I said before, before making ridiculous wrong claim = test it yourself as you are wrong.
    Before making MY post I did test it with guardian F3 and warrior hammer toss, your "experience" doesnt match neither MY own experience or my tests

    Well im sorry that's the case for you but for me it has worked just fine for 6 years.

    It never did work on downedstate skills, you never could interrupt it with anything but launch. Want me to post a screenshot where I used f3 into his knock and I still got pushed back? xD

    I dont need a screenshot. Ive got 6 years of seeing it happen.

    I already hinted in a previous post that not all dazes work too. For all we know there could be a weird interaction with traits such as powerblock or lost time, same issue Berserker currently has with a certain trait set up boosting rampage toughness by over 1k.

    The only CC that interrupt dowendskills is a launch.
    I did additional test with power block, it does stop skills midway because it does put ICD instant so you cant use a skill that has 15s cd. I never thought about this trait as worth using as mental anguish had more value to oneshotting targets rather than trying to interrupt something through stability spam(in the past). I'm not sure if its really interrupted downedstate targets years ago as complain about it came recently and became more obvious with sword ambush on mirage.
    Mantra daze and F3 are equal if you are interested.

    So i was right then. But still not sure if the interaction with powerblock is intended (i never had a 15 secs powerblock cd or an interrupted downstate skill from mesmer daze/stun before). I know that weakness and vulnerability get applied from interrupt traits but never had it with the powrblock cd what even interrupt my downstate skill so it doesnt work at all.

    I dont remember that either, may be because people didnt actually:
    Play power mesmer, play power block(mental anguish was way better as it provided more reliable damage) and became obvious when mirage could make his clones leap on u and proc it. I dont know if it was like that back then or intended

  • sephiroth.4217sephiroth.4217 Member ✭✭✭✭

    @praqtos.9035 said:

    @sephiroth.4217 said:

    @praqtos.9035 said:

    @sephiroth.4217 said:

    @praqtos.9035 said:

    @sephiroth.4217 said:

    @praqtos.9035 said:

    @sephiroth.4217 said:

    @praqtos.9035 said:

    @sephiroth.4217 said:

    @Vagrant.7206 said:
    They already are interruptable. Only certain CC skills can interrupt them: launches and floats.

    Dazes work too.. I quite often use daze to stop a Guards knockback while stomping.

    Sounds like bull*ht tbh. Pretty sure nothing except launch stop it (not sure about float because how exclusive this CC is)

    @bravan.3876 said:
    Downstate skills were not interruptable (except for cc that moves the downed body like guardian hammer knockback), only show the interrupt symbol and proc interrupt traits but lately i even got a 15 secs powerblock cd on one of my downstate skills (not autoattack). Maybe there is something bugging atm?

    As it was written before, you get "interrupted" but nothing really happen, powerblock is triggered because you CAN be interrupted but .... not really interrpted....so its proc'd 15s cd...if this makes sense to you

    Best way to see it for yourself is to be a Mesmer and use F3 on a downed Guard..
    It will stop the guards down 2 skill and secure a stomp.

    Have been doing this since game release.

    Then you are hella delusional if you really do it since release, it did not interrupt dowend skill, neither guardian,neither warrior, doesnt do kitten to anyone or anything.

    It works fine for me.

    I dont appreciate your slander either as a head up, Im just sharing what I know to be true from experience.

    I could go in to more detail and explain that Daze shatters work on downs but not mantra dazes, but my point was centered around F3.

    As I said before, before making ridiculous wrong claim = test it yourself as you are wrong.
    Before making MY post I did test it with guardian F3 and warrior hammer toss, your "experience" doesnt match neither MY own experience or my tests

    Well im sorry that's the case for you but for me it has worked just fine for 6 years.

    It never did work on downedstate skills, you never could interrupt it with anything but launch. Want me to post a screenshot where I used f3 into his knock and I still got pushed back? xD

    I dont need a screenshot. Ive got 6 years of seeing it happen.

    I already hinted in a previous post that not all dazes work too. For all we know there could be a weird interaction with traits such as powerblock or lost time, same issue Berserker currently has with a certain trait set up boosting rampage toughness by over 1k.

    The only CC that interrupt dowendskills is a launch.
    I did additional test with power block, it does stop skills midway because it does put ICD instant so you cant use a skill that has 15s cd. I never thought about this trait as worth using as mental anguish had more value to oneshotting targets rather than trying to interrupt something through stability spam(in the past). I'm not sure if its really interrupted downedstate targets years ago as complain about it came recently and became more obvious with sword ambush on mirage.
    Mantra daze and F3 are equal if you are interested.

    Ive always been a power block player on Mes which is why Ive been seeing it and you haven't.

    Not to brag, but I put together a puzzle in 4 days and the box said 2-4 years.
    Please allow team queue with rewards again at our own discretion.
    06210311 251521 121512

  • praqtos.9035praqtos.9035 Member ✭✭✭✭

    @sephiroth.4217 said:

    @praqtos.9035 said:

    @sephiroth.4217 said:

    @praqtos.9035 said:

    @sephiroth.4217 said:

    @praqtos.9035 said:

    @sephiroth.4217 said:

    @praqtos.9035 said:

    @sephiroth.4217 said:

    @praqtos.9035 said:

    @sephiroth.4217 said:

    @Vagrant.7206 said:
    They already are interruptable. Only certain CC skills can interrupt them: launches and floats.

    Dazes work too.. I quite often use daze to stop a Guards knockback while stomping.

    Sounds like bull*ht tbh. Pretty sure nothing except launch stop it (not sure about float because how exclusive this CC is)

    @bravan.3876 said:
    Downstate skills were not interruptable (except for cc that moves the downed body like guardian hammer knockback), only show the interrupt symbol and proc interrupt traits but lately i even got a 15 secs powerblock cd on one of my downstate skills (not autoattack). Maybe there is something bugging atm?

    As it was written before, you get "interrupted" but nothing really happen, powerblock is triggered because you CAN be interrupted but .... not really interrpted....so its proc'd 15s cd...if this makes sense to you

    Best way to see it for yourself is to be a Mesmer and use F3 on a downed Guard..
    It will stop the guards down 2 skill and secure a stomp.

    Have been doing this since game release.

    Then you are hella delusional if you really do it since release, it did not interrupt dowend skill, neither guardian,neither warrior, doesnt do kitten to anyone or anything.

    It works fine for me.

    I dont appreciate your slander either as a head up, Im just sharing what I know to be true from experience.

    I could go in to more detail and explain that Daze shatters work on downs but not mantra dazes, but my point was centered around F3.

    As I said before, before making ridiculous wrong claim = test it yourself as you are wrong.
    Before making MY post I did test it with guardian F3 and warrior hammer toss, your "experience" doesnt match neither MY own experience or my tests

    Well im sorry that's the case for you but for me it has worked just fine for 6 years.

    It never did work on downedstate skills, you never could interrupt it with anything but launch. Want me to post a screenshot where I used f3 into his knock and I still got pushed back? xD

    I dont need a screenshot. Ive got 6 years of seeing it happen.

    I already hinted in a previous post that not all dazes work too. For all we know there could be a weird interaction with traits such as powerblock or lost time, same issue Berserker currently has with a certain trait set up boosting rampage toughness by over 1k.

    The only CC that interrupt dowendskills is a launch.
    I did additional test with power block, it does stop skills midway because it does put ICD instant so you cant use a skill that has 15s cd. I never thought about this trait as worth using as mental anguish had more value to oneshotting targets rather than trying to interrupt something through stability spam(in the past). I'm not sure if its really interrupted downedstate targets years ago as complain about it came recently and became more obvious with sword ambush on mirage.
    Mantra daze and F3 are equal if you are interested.

    Ive always been a power block player on Mes which is why Ive been seeing it and you haven't.

    Doesnt mean daze magically work on downed skills for every class, power block case is an exception.
    Soooooooooooo, for @bravan.3876 you can confirm that since release it worked and its not a bug caused by latest power block nerf?
    And more over any player that aware his CC is useless against downedstate skills wont waste crucial CC, especially when you could secure stomp with any shatter.

  • sephiroth.4217sephiroth.4217 Member ✭✭✭✭

    @praqtos.9035 said:

    @sephiroth.4217 said:

    @praqtos.9035 said:

    @sephiroth.4217 said:

    @praqtos.9035 said:

    @sephiroth.4217 said:

    @praqtos.9035 said:

    @sephiroth.4217 said:

    @praqtos.9035 said:

    @sephiroth.4217 said:

    @praqtos.9035 said:

    @sephiroth.4217 said:

    @Vagrant.7206 said:
    They already are interruptable. Only certain CC skills can interrupt them: launches and floats.

    Dazes work too.. I quite often use daze to stop a Guards knockback while stomping.

    Sounds like bull*ht tbh. Pretty sure nothing except launch stop it (not sure about float because how exclusive this CC is)

    @bravan.3876 said:
    Downstate skills were not interruptable (except for cc that moves the downed body like guardian hammer knockback), only show the interrupt symbol and proc interrupt traits but lately i even got a 15 secs powerblock cd on one of my downstate skills (not autoattack). Maybe there is something bugging atm?

    As it was written before, you get "interrupted" but nothing really happen, powerblock is triggered because you CAN be interrupted but .... not really interrpted....so its proc'd 15s cd...if this makes sense to you

    Best way to see it for yourself is to be a Mesmer and use F3 on a downed Guard..
    It will stop the guards down 2 skill and secure a stomp.

    Have been doing this since game release.

    Then you are hella delusional if you really do it since release, it did not interrupt dowend skill, neither guardian,neither warrior, doesnt do kitten to anyone or anything.

    It works fine for me.

    I dont appreciate your slander either as a head up, Im just sharing what I know to be true from experience.

    I could go in to more detail and explain that Daze shatters work on downs but not mantra dazes, but my point was centered around F3.

    As I said before, before making ridiculous wrong claim = test it yourself as you are wrong.
    Before making MY post I did test it with guardian F3 and warrior hammer toss, your "experience" doesnt match neither MY own experience or my tests

    Well im sorry that's the case for you but for me it has worked just fine for 6 years.

    It never did work on downedstate skills, you never could interrupt it with anything but launch. Want me to post a screenshot where I used f3 into his knock and I still got pushed back? xD

    I dont need a screenshot. Ive got 6 years of seeing it happen.

    I already hinted in a previous post that not all dazes work too. For all we know there could be a weird interaction with traits such as powerblock or lost time, same issue Berserker currently has with a certain trait set up boosting rampage toughness by over 1k.

    The only CC that interrupt dowendskills is a launch.
    I did additional test with power block, it does stop skills midway because it does put ICD instant so you cant use a skill that has 15s cd. I never thought about this trait as worth using as mental anguish had more value to oneshotting targets rather than trying to interrupt something through stability spam(in the past). I'm not sure if its really interrupted downedstate targets years ago as complain about it came recently and became more obvious with sword ambush on mirage.
    Mantra daze and F3 are equal if you are interested.

    Ive always been a power block player on Mes which is why Ive been seeing it and you haven't.

    Doesnt mean daze magically work on downed skills for every class, power block case is an exception.
    Soooooooooooo, for @bravan.3876 you can confirm that since release it worked and its not a bug caused by latest power block nerf?
    And more over any player that aware his CC is useless against downedstate skills wont waste crucial CC, especially when you could secure stomp with any shatter.

    It's not the only exception but okay, I'm just glad you were able to see an example for yourself as to why daze works. :smile:

    Not to brag, but I put together a puzzle in 4 days and the box said 2-4 years.
    Please allow team queue with rewards again at our own discretion.
    06210311 251521 121512

  • praqtos.9035praqtos.9035 Member ✭✭✭✭
    edited June 11, 2019

    @sephiroth.4217 said:

    @praqtos.9035 said:

    @sephiroth.4217 said:

    @praqtos.9035 said:

    @sephiroth.4217 said:

    @praqtos.9035 said:

    @sephiroth.4217 said:

    @praqtos.9035 said:

    @sephiroth.4217 said:

    @praqtos.9035 said:

    @sephiroth.4217 said:

    @praqtos.9035 said:

    @sephiroth.4217 said:

    @Vagrant.7206 said:
    They already are interruptable. Only certain CC skills can interrupt them: launches and floats.

    Dazes work too.. I quite often use daze to stop a Guards knockback while stomping.

    Sounds like bull*ht tbh. Pretty sure nothing except launch stop it (not sure about float because how exclusive this CC is)

    @bravan.3876 said:
    Downstate skills were not interruptable (except for cc that moves the downed body like guardian hammer knockback), only show the interrupt symbol and proc interrupt traits but lately i even got a 15 secs powerblock cd on one of my downstate skills (not autoattack). Maybe there is something bugging atm?

    As it was written before, you get "interrupted" but nothing really happen, powerblock is triggered because you CAN be interrupted but .... not really interrpted....so its proc'd 15s cd...if this makes sense to you

    Best way to see it for yourself is to be a Mesmer and use F3 on a downed Guard..
    It will stop the guards down 2 skill and secure a stomp.

    Have been doing this since game release.

    Then you are hella delusional if you really do it since release, it did not interrupt dowend skill, neither guardian,neither warrior, doesnt do kitten to anyone or anything.

    It works fine for me.

    I dont appreciate your slander either as a head up, Im just sharing what I know to be true from experience.

    I could go in to more detail and explain that Daze shatters work on downs but not mantra dazes, but my point was centered around F3.

    As I said before, before making ridiculous wrong claim = test it yourself as you are wrong.
    Before making MY post I did test it with guardian F3 and warrior hammer toss, your "experience" doesnt match neither MY own experience or my tests

    Well im sorry that's the case for you but for me it has worked just fine for 6 years.

    It never did work on downedstate skills, you never could interrupt it with anything but launch. Want me to post a screenshot where I used f3 into his knock and I still got pushed back? xD

    I dont need a screenshot. Ive got 6 years of seeing it happen.

    I already hinted in a previous post that not all dazes work too. For all we know there could be a weird interaction with traits such as powerblock or lost time, same issue Berserker currently has with a certain trait set up boosting rampage toughness by over 1k.

    The only CC that interrupt dowendskills is a launch.
    I did additional test with power block, it does stop skills midway because it does put ICD instant so you cant use a skill that has 15s cd. I never thought about this trait as worth using as mental anguish had more value to oneshotting targets rather than trying to interrupt something through stability spam(in the past). I'm not sure if its really interrupted downedstate targets years ago as complain about it came recently and became more obvious with sword ambush on mirage.
    Mantra daze and F3 are equal if you are interested.

    Ive always been a power block player on Mes which is why Ive been seeing it and you haven't.

    Doesnt mean daze magically work on downed skills for every class, power block case is an exception.
    Soooooooooooo, for @bravan.3876 you can confirm that since release it worked and its not a bug caused by latest power block nerf?
    And more over any player that aware his CC is useless against downedstate skills wont waste crucial CC, especially when you could secure stomp with any shatter.

    It's not the only exception but okay, I'm just glad you were able to see an example for yourself as to why daze works. :smile:

    Its work because power block made an exception. Not as you said its work all the time or at least implied, your initial post never included information how its supposed to work, so I had to run multiple tests to figure the only case.
    Try to prove me wrong

    I could go in to more detail and explain that Daze shatters work on downs but not mantra dazes, but my point was centered around F3.

    From your post, go ahead, I'm all ears

  • sephiroth.4217sephiroth.4217 Member ✭✭✭✭
    edited June 11, 2019

    @praqtos.9035 said:

    @sephiroth.4217 said:

    @praqtos.9035 said:

    @sephiroth.4217 said:

    @praqtos.9035 said:

    @sephiroth.4217 said:

    @praqtos.9035 said:

    @sephiroth.4217 said:

    @praqtos.9035 said:

    @sephiroth.4217 said:

    @praqtos.9035 said:

    @sephiroth.4217 said:

    @praqtos.9035 said:

    @sephiroth.4217 said:

    @Vagrant.7206 said:
    They already are interruptable. Only certain CC skills can interrupt them: launches and floats.

    Dazes work too.. I quite often use daze to stop a Guards knockback while stomping.

    Sounds like bull*ht tbh. Pretty sure nothing except launch stop it (not sure about float because how exclusive this CC is)

    @bravan.3876 said:
    Downstate skills were not interruptable (except for cc that moves the downed body like guardian hammer knockback), only show the interrupt symbol and proc interrupt traits but lately i even got a 15 secs powerblock cd on one of my downstate skills (not autoattack). Maybe there is something bugging atm?

    As it was written before, you get "interrupted" but nothing really happen, powerblock is triggered because you CAN be interrupted but .... not really interrpted....so its proc'd 15s cd...if this makes sense to you

    Best way to see it for yourself is to be a Mesmer and use F3 on a downed Guard..
    It will stop the guards down 2 skill and secure a stomp.

    Have been doing this since game release.

    Then you are hella delusional if you really do it since release, it did not interrupt dowend skill, neither guardian,neither warrior, doesnt do kitten to anyone or anything.

    It works fine for me.

    I dont appreciate your slander either as a head up, Im just sharing what I know to be true from experience.

    I could go in to more detail and explain that Daze shatters work on downs but not mantra dazes, but my point was centered around F3.

    As I said before, before making ridiculous wrong claim = test it yourself as you are wrong.
    Before making MY post I did test it with guardian F3 and warrior hammer toss, your "experience" doesnt match neither MY own experience or my tests

    Well im sorry that's the case for you but for me it has worked just fine for 6 years.

    It never did work on downedstate skills, you never could interrupt it with anything but launch. Want me to post a screenshot where I used f3 into his knock and I still got pushed back? xD

    I dont need a screenshot. Ive got 6 years of seeing it happen.

    I already hinted in a previous post that not all dazes work too. For all we know there could be a weird interaction with traits such as powerblock or lost time, same issue Berserker currently has with a certain trait set up boosting rampage toughness by over 1k.

    The only CC that interrupt dowendskills is a launch.
    I did additional test with power block, it does stop skills midway because it does put ICD instant so you cant use a skill that has 15s cd. I never thought about this trait as worth using as mental anguish had more value to oneshotting targets rather than trying to interrupt something through stability spam(in the past). I'm not sure if its really interrupted downedstate targets years ago as complain about it came recently and became more obvious with sword ambush on mirage.
    Mantra daze and F3 are equal if you are interested.

    Ive always been a power block player on Mes which is why Ive been seeing it and you haven't.

    Doesnt mean daze magically work on downed skills for every class, power block case is an exception.
    Soooooooooooo, for @bravan.3876 you can confirm that since release it worked and its not a bug caused by latest power block nerf?
    And more over any player that aware his CC is useless against downedstate skills wont waste crucial CC, especially when you could secure stomp with any shatter.

    It's not the only exception but okay, I'm just glad you were able to see an example for yourself as to why daze works. :smile:

    Its work because power block made an exception. Not as you said its work all the time or at least implied, your initial post never included information how its supposed to work, so I had to run multiple tests to figure the only case.
    Try to prove me wrong

    I could go in to more detail and explain that Daze shatters work on downs but not mantra dazes, but my point was centered around F3.

    From your post, go ahead, I'm all ears

    apparently you aren't all ears or you would see why your entire comment just now was useless.

    Ive made my point, you've called it out as bs and since found out its actually true. You have found 1 example where daze works but doesnt mean its the only one.

    To conclude, daze works on downed targets.
    I know you'll argue again but this is just a moment where you learn something new everyday.

    Not to brag, but I put together a puzzle in 4 days and the box said 2-4 years.
    Please allow team queue with rewards again at our own discretion.
    06210311 251521 121512

  • praqtos.9035praqtos.9035 Member ✭✭✭✭

    @sephiroth.4217 said:

    @praqtos.9035 said:

    @sephiroth.4217 said:

    @praqtos.9035 said:

    @sephiroth.4217 said:

    @praqtos.9035 said:

    @sephiroth.4217 said:

    @praqtos.9035 said:

    @sephiroth.4217 said:

    @praqtos.9035 said:

    @sephiroth.4217 said:

    @praqtos.9035 said:

    @sephiroth.4217 said:

    @praqtos.9035 said:

    @sephiroth.4217 said:

    @Vagrant.7206 said:
    They already are interruptable. Only certain CC skills can interrupt them: launches and floats.

    Dazes work too.. I quite often use daze to stop a Guards knockback while stomping.

    Sounds like bull*ht tbh. Pretty sure nothing except launch stop it (not sure about float because how exclusive this CC is)

    @bravan.3876 said:
    Downstate skills were not interruptable (except for cc that moves the downed body like guardian hammer knockback), only show the interrupt symbol and proc interrupt traits but lately i even got a 15 secs powerblock cd on one of my downstate skills (not autoattack). Maybe there is something bugging atm?

    As it was written before, you get "interrupted" but nothing really happen, powerblock is triggered because you CAN be interrupted but .... not really interrpted....so its proc'd 15s cd...if this makes sense to you

    Best way to see it for yourself is to be a Mesmer and use F3 on a downed Guard..
    It will stop the guards down 2 skill and secure a stomp.

    Have been doing this since game release.

    Then you are hella delusional if you really do it since release, it did not interrupt dowend skill, neither guardian,neither warrior, doesnt do kitten to anyone or anything.

    It works fine for me.

    I dont appreciate your slander either as a head up, Im just sharing what I know to be true from experience.

    I could go in to more detail and explain that Daze shatters work on downs but not mantra dazes, but my point was centered around F3.

    As I said before, before making ridiculous wrong claim = test it yourself as you are wrong.
    Before making MY post I did test it with guardian F3 and warrior hammer toss, your "experience" doesnt match neither MY own experience or my tests

    Well im sorry that's the case for you but for me it has worked just fine for 6 years.

    It never did work on downedstate skills, you never could interrupt it with anything but launch. Want me to post a screenshot where I used f3 into his knock and I still got pushed back? xD

    I dont need a screenshot. Ive got 6 years of seeing it happen.

    I already hinted in a previous post that not all dazes work too. For all we know there could be a weird interaction with traits such as powerblock or lost time, same issue Berserker currently has with a certain trait set up boosting rampage toughness by over 1k.

    The only CC that interrupt dowendskills is a launch.
    I did additional test with power block, it does stop skills midway because it does put ICD instant so you cant use a skill that has 15s cd. I never thought about this trait as worth using as mental anguish had more value to oneshotting targets rather than trying to interrupt something through stability spam(in the past). I'm not sure if its really interrupted downedstate targets years ago as complain about it came recently and became more obvious with sword ambush on mirage.
    Mantra daze and F3 are equal if you are interested.

    Ive always been a power block player on Mes which is why Ive been seeing it and you haven't.

    Doesnt mean daze magically work on downed skills for every class, power block case is an exception.
    Soooooooooooo, for @bravan.3876 you can confirm that since release it worked and its not a bug caused by latest power block nerf?
    And more over any player that aware his CC is useless against downedstate skills wont waste crucial CC, especially when you could secure stomp with any shatter.

    It's not the only exception but okay, I'm just glad you were able to see an example for yourself as to why daze works. :smile:

    Its work because power block made an exception. Not as you said its work all the time or at least implied, your initial post never included information how its supposed to work, so I had to run multiple tests to figure the only case.
    Try to prove me wrong

    I could go in to more detail and explain that Daze shatters work on downs but not mantra dazes, but my point was centered around F3.

    From your post, go ahead, I'm all ears

    apparently you aren't all ears or you would see why your entire comment just now was useless.

    Ive made my point, you've called it out as bs and since found out its actually true. You have found 1 example where daze works but doesnt mean its the only one.

    To conclude, daze works on downed targets.
    I know you'll argue again but this is just a moment where you learn something new everyday.

    Its worked out recently because they probably broke something with recent change on PB, its worked only in 1 case... thats you insist its more than 1 unique case with special trait. Whatever, you wont accept the fact that you are wrong, I'll drop it ;)

  • DigiQWill.6378DigiQWill.6378 Member ✭✭✭

    @sephiroth.4217 said:

    @praqtos.9035 said:

    @sephiroth.4217 said:

    @praqtos.9035 said:

    @sephiroth.4217 said:

    @praqtos.9035 said:

    @sephiroth.4217 said:

    @praqtos.9035 said:

    @sephiroth.4217 said:

    @praqtos.9035 said:

    @sephiroth.4217 said:

    @praqtos.9035 said:

    @sephiroth.4217 said:

    @praqtos.9035 said:

    @sephiroth.4217 said:

    @Vagrant.7206 said:
    They already are interruptable. Only certain CC skills can interrupt them: launches and floats.

    Dazes work too.. I quite often use daze to stop a Guards knockback while stomping.

    Sounds like bull*ht tbh. Pretty sure nothing except launch stop it (not sure about float because how exclusive this CC is)

    @bravan.3876 said:
    Downstate skills were not interruptable (except for cc that moves the downed body like guardian hammer knockback), only show the interrupt symbol and proc interrupt traits but lately i even got a 15 secs powerblock cd on one of my downstate skills (not autoattack). Maybe there is something bugging atm?

    As it was written before, you get "interrupted" but nothing really happen, powerblock is triggered because you CAN be interrupted but .... not really interrpted....so its proc'd 15s cd...if this makes sense to you

    Best way to see it for yourself is to be a Mesmer and use F3 on a downed Guard..
    It will stop the guards down 2 skill and secure a stomp.

    Have been doing this since game release.

    Then you are hella delusional if you really do it since release, it did not interrupt dowend skill, neither guardian,neither warrior, doesnt do kitten to anyone or anything.

    It works fine for me.

    I dont appreciate your slander either as a head up, Im just sharing what I know to be true from experience.

    I could go in to more detail and explain that Daze shatters work on downs but not mantra dazes, but my point was centered around F3.

    As I said before, before making ridiculous wrong claim = test it yourself as you are wrong.
    Before making MY post I did test it with guardian F3 and warrior hammer toss, your "experience" doesnt match neither MY own experience or my tests

    Well im sorry that's the case for you but for me it has worked just fine for 6 years.

    It never did work on downedstate skills, you never could interrupt it with anything but launch. Want me to post a screenshot where I used f3 into his knock and I still got pushed back? xD

    I dont need a screenshot. Ive got 6 years of seeing it happen.

    I already hinted in a previous post that not all dazes work too. For all we know there could be a weird interaction with traits such as powerblock or lost time, same issue Berserker currently has with a certain trait set up boosting rampage toughness by over 1k.

    The only CC that interrupt dowendskills is a launch.
    I did additional test with power block, it does stop skills midway because it does put ICD instant so you cant use a skill that has 15s cd. I never thought about this trait as worth using as mental anguish had more value to oneshotting targets rather than trying to interrupt something through stability spam(in the past). I'm not sure if its really interrupted downedstate targets years ago as complain about it came recently and became more obvious with sword ambush on mirage.
    Mantra daze and F3 are equal if you are interested.

    Ive always been a power block player on Mes which is why Ive been seeing it and you haven't.

    Doesnt mean daze magically work on downed skills for every class, power block case is an exception.
    Soooooooooooo, for @bravan.3876 you can confirm that since release it worked and its not a bug caused by latest power block nerf?
    And more over any player that aware his CC is useless against downedstate skills wont waste crucial CC, especially when you could secure stomp with any shatter.

    It's not the only exception but okay, I'm just glad you were able to see an example for yourself as to why daze works. :smile:

    Its work because power block made an exception. Not as you said its work all the time or at least implied, your initial post never included information how its supposed to work, so I had to run multiple tests to figure the only case.
    Try to prove me wrong

    I could go in to more detail and explain that Daze shatters work on downs but not mantra dazes, but my point was centered around F3.

    From your post, go ahead, I'm all ears

    apparently you aren't all ears or you would see why your entire comment just now was useless.

    Ive made my point, you've called it out as bs and since found out its actually true. You have found 1 example where daze works but doesnt mean its the only one.

    To conclude, daze works on downed targets.
    I know you'll argue again but this is just a moment where you learn something new everyday.

    That passive aggressivity though...

    Dazes do not work like they would on "not downed" bodies since you'll see the "interrupt" text-effect whilst the skill is still fully cast afterwards. F3 do not work either... at least from my experiences. As stated, you'll see the interrupt text, but the skill is still casted fully, without alterations, afterwards. Seen it done on both the receiving and giving side.

  • praqtos.9035praqtos.9035 Member ✭✭✭✭

    @DigiQWill.6378 said:

    @sephiroth.4217 said:

    @praqtos.9035 said:

    @sephiroth.4217 said:

    @praqtos.9035 said:

    @sephiroth.4217 said:

    @praqtos.9035 said:

    @sephiroth.4217 said:

    @praqtos.9035 said:

    @sephiroth.4217 said:

    @praqtos.9035 said:

    @sephiroth.4217 said:

    @praqtos.9035 said:

    @sephiroth.4217 said:

    @praqtos.9035 said:

    @sephiroth.4217 said:

    @Vagrant.7206 said:
    They already are interruptable. Only certain CC skills can interrupt them: launches and floats.

    Dazes work too.. I quite often use daze to stop a Guards knockback while stomping.

    Sounds like bull*ht tbh. Pretty sure nothing except launch stop it (not sure about float because how exclusive this CC is)

    @bravan.3876 said:
    Downstate skills were not interruptable (except for cc that moves the downed body like guardian hammer knockback), only show the interrupt symbol and proc interrupt traits but lately i even got a 15 secs powerblock cd on one of my downstate skills (not autoattack). Maybe there is something bugging atm?

    As it was written before, you get "interrupted" but nothing really happen, powerblock is triggered because you CAN be interrupted but .... not really interrpted....so its proc'd 15s cd...if this makes sense to you

    Best way to see it for yourself is to be a Mesmer and use F3 on a downed Guard..
    It will stop the guards down 2 skill and secure a stomp.

    Have been doing this since game release.

    Then you are hella delusional if you really do it since release, it did not interrupt dowend skill, neither guardian,neither warrior, doesnt do kitten to anyone or anything.

    It works fine for me.

    I dont appreciate your slander either as a head up, Im just sharing what I know to be true from experience.

    I could go in to more detail and explain that Daze shatters work on downs but not mantra dazes, but my point was centered around F3.

    As I said before, before making ridiculous wrong claim = test it yourself as you are wrong.
    Before making MY post I did test it with guardian F3 and warrior hammer toss, your "experience" doesnt match neither MY own experience or my tests

    Well im sorry that's the case for you but for me it has worked just fine for 6 years.

    It never did work on downedstate skills, you never could interrupt it with anything but launch. Want me to post a screenshot where I used f3 into his knock and I still got pushed back? xD

    I dont need a screenshot. Ive got 6 years of seeing it happen.

    I already hinted in a previous post that not all dazes work too. For all we know there could be a weird interaction with traits such as powerblock or lost time, same issue Berserker currently has with a certain trait set up boosting rampage toughness by over 1k.

    The only CC that interrupt dowendskills is a launch.
    I did additional test with power block, it does stop skills midway because it does put ICD instant so you cant use a skill that has 15s cd. I never thought about this trait as worth using as mental anguish had more value to oneshotting targets rather than trying to interrupt something through stability spam(in the past). I'm not sure if its really interrupted downedstate targets years ago as complain about it came recently and became more obvious with sword ambush on mirage.
    Mantra daze and F3 are equal if you are interested.

    Ive always been a power block player on Mes which is why Ive been seeing it and you haven't.

    Doesnt mean daze magically work on downed skills for every class, power block case is an exception.
    Soooooooooooo, for @bravan.3876 you can confirm that since release it worked and its not a bug caused by latest power block nerf?
    And more over any player that aware his CC is useless against downedstate skills wont waste crucial CC, especially when you could secure stomp with any shatter.

    It's not the only exception but okay, I'm just glad you were able to see an example for yourself as to why daze works. :smile:

    Its work because power block made an exception. Not as you said its work all the time or at least implied, your initial post never included information how its supposed to work, so I had to run multiple tests to figure the only case.
    Try to prove me wrong

    I could go in to more detail and explain that Daze shatters work on downs but not mantra dazes, but my point was centered around F3.

    From your post, go ahead, I'm all ears

    apparently you aren't all ears or you would see why your entire comment just now was useless.

    Ive made my point, you've called it out as bs and since found out its actually true. You have found 1 example where daze works but doesnt mean its the only one.

    To conclude, daze works on downed targets.
    I know you'll argue again but this is just a moment where you learn something new everyday.

    That passive aggressivity though...

    Dazes do not work like they would on "not downed" bodies since you'll see the "interrupt" text-effect whilst the skill is still fully cast afterwards. F3 do not work either... at least from my experiences. As stated, you'll see the interrupt text, but the skill is still casted fully, without alterations, afterwards. Seen it done on both the receiving and giving side.

    I did it say it many times but oh well :joy:

  • DigiQWill.6378DigiQWill.6378 Member ✭✭✭

    @praqtos.9035
    I just thought I'd mention it again so Seph could go doublecheck ^^

  • praqtos.9035praqtos.9035 Member ✭✭✭✭
    edited June 11, 2019

    @DigiQWill.6378 said:
    @praqtos.9035
    I just thought I'd mention it again so Seph could go doublecheck ^^

    In my previous post, I told to him, he should check it. Then said he is willing to explain how come daze is REALLY interrupting actions from downed body... but I dont count on that :p
    Tho I think after they changed PB, they could have broke something in it, currently its slightly bugged

  • sephiroth.4217sephiroth.4217 Member ✭✭✭✭
    edited June 11, 2019

    @praqtos.9035 said:

    @DigiQWill.6378 said:
    @praqtos.9035
    I just thought I'd mention it again so Seph could go doublecheck ^^

    In my previous post, I told to him, he should check it. Then said he is willing to explain how come daze is REALLY interrupting actions from downed body... but I dont count on that :p
    Tho I think after they changed PB, they could have broke something in it, currently its slightly bugged

    I never said that and you guys are putting words in my mouth for the sake of winning which is why I wont converse any further with this childish behavior.
    Theres no passive aggression either but can understand why children would think that when being spoken too directly as an adult.

    I said dazes work, you have confirmed that it works by using 1 example... I know of other dazes that work too but I have no intention of sharing them with posters only looking to be right or to win.

    so once again, congrats on learning something new. ☺
    I learn new things each day too, no shame in it. Unfortunately knowing which dazes work and why is something I learnt 5 or 6 years ago.

    So to conclude:
    I said dazes work
    You said no
    you confirmed that it does by using Mes (which is what I used as an example)

    conversation over. done and dusted, wont even check this thread again.

    If you wanted to have a discussion that doesnt involve winning, then Id be more than happy to share what I know.

    Not to brag, but I put together a puzzle in 4 days and the box said 2-4 years.
    Please allow team queue with rewards again at our own discretion.
    06210311 251521 121512

  • sephiroth.4217sephiroth.4217 Member ✭✭✭✭
    edited June 11, 2019

    double post delete

    Not to brag, but I put together a puzzle in 4 days and the box said 2-4 years.
    Please allow team queue with rewards again at our own discretion.
    06210311 251521 121512

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