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Stoic Demeanor is too weak for a Grandmaster trait


Ezrael.6859

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2 seconds of Slow on immobilize or interrupt on a 5 second internal cooldown - with the ICD it can only affect one target also, even if you interrupt a group of enemies.

In comparison to the other options available - Loremaster to improve support capabilities & Quickfire to improve condition damage capabilities both solo and grouped - Stoic Demeanor needs to do more for Power based builds.

A few suggestions:

A damage strike (With the same values as Shattered Aegis if mini-AoE) or the same value as Lightning Rod if single target.

2 seconds of Chill.

4 seconds of Weakness.

2 seconds of Blind.

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Agreed. Alternatively, I think this trait would be a great way to introduce boon-strip to guard because guard has literally no method of stripping boons among any of its traits, skills or utilities and firebrand being heavily condi-based is completely hardcountered by perma-resistance spell-breakers (It's almost reminiscent of diamond-skin ele pre-2016).

It would also be great if we had legitimate sources of immobilize. Hammer 3 is slow and extremely telegraphed, and scepter 3 is reliable but on far too long of a cooldown. Immobilize on final mantra use (Weighty Terms trait) is useless because no one intentionally uses the final charge unless they're really on the ropes (9 times out of 10 it's best to only use 2/3 charges).

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The trait needs to be completely reworked.

It's a trait that works on immob or disable, but firebrand doesn't have a focus on cc. Besides the other 2 top traits, firebrand has no immob, and only 2 cc skills. The spec also has nothing to do with slow.

Compare that to Impact Savant, when Scrapper had a daze on every gyro, a stun on hammer, and a daze through leap+lightning, and it still had a secondary effect, and was a minor, not a grandmaster major.

Yes, you can use the other traits, and use old guardian weapons, but at that point, the trait has nothing to do with firebrand. It's pretty obvious this was supposed to give us another cover condi, and it's hilarious that we have to pick a grandmaster trait for it, and it's not even a good one, when any necro build can consistently do poison, bleed, torment, vulnerability, cripple with minimal effort, and mesmer are not far behind.

If it was to stay as a cc-focused trait, it would at the very minimum have to inflict slow, weakness and vulnerability, and it still would be pretty weak. The same applies to the other 2 top traits: Weighted Terms is equally bad, even on a mantra-focused build, when Legendary Lore and Stalwart Speed provide great support options through protection and quickness, and an immobilise on final charge is extremely weak. It even has an enormous cooldown, as if wasting your mantra is not enough of a drawback. And Unrelenting Critisism loses to Archivist as a dps option, and the daze doesn't save it.

My suggestion is to move slow to Mantra of Truth, since it's a perfect fit as a condition-based debuff on your enemy, and rework the trait to something useful. Preferably a support-based trait, since Quickfire and Loremaster are more dps or utility-based.

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It seems like adding more conditions makes sense for stoic demeanor, seeing as how it can be triggered if you take unrelenting criticism, which dazes and bleeds, weighty terms, which immobilizes. Makes sense to make it so enemies receive slow, chill as suggested, and other conditions such as confusion and torment when the enemy is cc'd.

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Infact the second trait should be changed too.

Make Weighty Terms inflict Daze on the last hit.Make Stoic Demeanor inflict burning when you daze an enemy.

This would line up with the other two traits in the line just like the other two lines have traits that work all together.

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@Kuya.6495 said:It seems like adding more conditions makes sense for stoic demeanor, seeing as how it can be triggered if you take unrelenting criticism, which dazes and bleeds, weighty terms, which immobilizes. Makes sense to make it so enemies receive slow, chill as suggested, and other conditions such as confusion and torment when the enemy is cc'd.

My problem is that the more you add to Stoic Demeanor, the more pointless Mantra of Truth becomes, and it's close to being a decent skill. I would prefer if MoT served as a mini condi bomb of debuffing conditions, where slow fits perfectly, and Stoic Demeanor had a rework. Grandmasters are suppose to be build-defining, and Stoic Demeanor is not even worth mentioning right now.

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@RabbitUp.8294 said:

@Kuya.6495 said:It seems like adding more conditions makes sense for stoic demeanor, seeing as how it can be triggered if you take unrelenting criticism, which dazes and bleeds, weighty terms, which immobilizes. Makes sense to make it so enemies receive slow, chill as suggested, and other conditions such as confusion and torment when the enemy is cc'd.

My problem is that the more you add to Stoic Demeanor, the more pointless Mantra of Truth becomes, and it's close to being a decent skill. I would prefer if MoT served as a mini condi bomb of debuffing conditions, where slow fits perfectly, and Stoic Demeanor had a rework. Grandmasters are suppose to be build-defining, and Stoic Demeanor is not even worth mentioning right now.

This is a good point. The other two grandmasters are indeed build defining.

Quickfire = Party condition damage utilityLoremaster = support-focused tome caster

and right now, Stoic Demeanor =.... idk, seems like it's supposed to be more pvp/skirmish oriented but it's more like an adept or master level trait.

Particularly like your idea of the MoT buff & reworking Stoic Demeanor. Right now MoT essentially functions as the addition of 2-3 short term cover condis depending on your opponent and can multi-purpose as an instantaneous blind (not sure who this would help against though since the melee-range burst that you're about to eat most often belongs to permaresistance-breaker). Having it apply an additional condi and end in immobilize would be a pretty nice buff as would whatever they rework Stoic Demeanor into.

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