This is just a technical question that someone may have figured out at some stage.
How much data does the client need to download from the Server before the game actually starts, ie your character appears in the world somewhere.
Im not including upgrades or patches.
Trying to work out if I have a network bottleneck, as I just added a SSD to my main PC , and this has increased the speed of the game immensely, but only after the game has started, ie after my character appears in the world.
The startup time hasnt changed.