Can Axe skills be unsplit between game modes? — Guild Wars 2 Forums

Can Axe skills be unsplit between game modes?

Crystal Black.8190Crystal Black.8190 Member ✭✭✭
edited June 23, 2019 in Ranger

Can we get the PvP/WvW version of main hand axe in PvE too? I can understand that some skills have lower damage or shorter boon duration in PvP,but not for PvE. Why has axe such better condition and boon duration while having better base damage and damage scaling? Is there a reason the PvE version is so underwhelming?

Comments

  • InsaneQR.7412InsaneQR.7412 Member ✭✭✭✭

    Yes please.

  • Krispera.5087Krispera.5087 Member ✭✭✭

    Yeah, Axe has many differences/splits and I don't even know why. They just forgot it exists I believe. Oh, you're full power ? Let's just never press 2 in your PvE rotation. MFW Ricochet does more damage than Splitblade.

    Also, mobile Whirling Axe (Warrior) hits more targets (5) than Whirling Defense (3).

    Even if Axe fine for now, the overall kit is just really weird. I mean, it's used, because it's the only other ranged power (or hybrid) weapon that can do damage outside of GS, Sw and LB. We don't have more choices.

  • Gabrya.6297Gabrya.6297 Member ✭✭

    Yeah it seems they forgot about the "this skill now use the max value of damage in each gamemode..." change.

    They could maybe make an overall change to axe to make it full power, let everything as it is but :

    • Remove the bleeding
    • Change it by an impairing movement condition ( cripple or freeze but maybe not immob ) maybe make the axe focus on freeze ?
    • Or change the bleeding to a boon , each attack of the axe could give a different boon ( AA actually is might/ 2 could be aegis ? / 3 could be vigor ? )

    This way they could give the range condition weapon role to the shortbow and improve it ?

    They just seems to have forgot, lets believe it will come soon...

  • I will never understand why splitblade gets good damage in wvw and not pve. I still love double axes but I feel weird having one of my skills be basically useless.

  • Opopanax.1803Opopanax.1803 Member ✭✭✭✭

    I support axe being unsplit!

  • Levetty.1279Levetty.1279 Member ✭✭✭

    Its the first thing I check for every patch and I am always disappointed.

  • InsaneQR.7412InsaneQR.7412 Member ✭✭✭✭
    edited July 30, 2019

    @Levetty.1279 said:
    Its the first thing I check for every patch and I am always disappointed.

    LOL. Me too.

    But without the changes of OP. Just increase the modifier.

  • @InsaneQR.7412 said:

    @Levetty.1279 said:
    Its the first thing I check for every patch and I am always disappointed.

    LOL. Me too.

    But without the changes of OP. Just increase the modifier.

    Just completely unsplit them. I see no reason why the base damage of axe 2 should stay split or the might duration of axe 1. It would hardly break anything in pve.

  • Substance E.4852Substance E.4852 Member ✭✭✭
    edited August 4, 2019

    @Krispera.5087 said:

    @Crystal Black.8190 said:

    @InsaneQR.7412 said:

    @Levetty.1279 said:
    Its the first thing I check for every patch and I am always disappointed.

    LOL. Me too.

    But without the changes of OP. Just increase the modifier.

    Just completely unsplit them. I see no reason why the base damage of axe 2 should stay split or the might duration of axe 1. It would hardly break anything in pve.

    I think that their reasoning is that they don't want MH Axe to become better than Sword or Dagger. Then why don't they buff Sword and Dagger instead ? I mean, Sword AA-2 still hits 1 target !!!

    Did you guys know Poison Volley (Shortbow 2) does more power damage than Splitblade ? At worst, both should do the same damage, but Axe is clearly a Power weapon when you take in consideration Honed Axes, so it should be normal that it does more damage...

    Even Winter's Bite should do AoE baseline.

    I've found that Ranger weapons are outdated except GS and Longbow. If they can changed Guardian skills many time, like buffing Torch to heavenly damage, can't they do the same with our weapon skills ? When you compare Guardian Torch and Ranger Torch today, it's laughable. Changed Thief traps to Preparation, when many of us requested Throwing Traps ? As someone that play many profession, I can clearly see that they give less efforts to Ranger,

    I can only assume they think there's some secret high skill play where you use the pet to make up for our dismal weapon skill effects

    Regarding torch, it's absolutely hilarious that our torch 4 is the only one out of all classes that hit's a single target while also being an easily blocked/reflected slow projectile

    what a joke

©2010–2018 ArenaNet, LLC. All rights reserved. Guild Wars, Guild Wars 2, Heart of Thorns, Guild Wars 2: Path of Fire, ArenaNet, NCSOFT, the Interlocking NC Logo, and all associated logos and designs are trademarks or registered trademarks of NCSOFT Corporation. All other trademarks are the property of their respective owners.