I was wondering what people think about it. GW2 is an MMO and Balance Updates often seem to be treated as if it was MOBA.
A lot of PvP changes affect PvE meta also.
What are your opinions on HARD dividing skill-balancing for PvE and PvP?
PvP sometimes needs a lot more changes to seek class balance.
I know this already exists in game, but on a very small scale.
So, what are your thoughts?
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