i am a 1-2 Years old player of this game. My mother Language is not English, so i ask your forgiveness if i made a mistake in this article. i am one of the players who loves Chronomancer way better than any class, the reason is that it"was" cool when you play as a support. but sadly Chronomancer went to changes that forced whoever is playing that class either to switch characters, specialization or build. Since i loved Chronomancer i decided to switch gear and build to move with Anet decision which have made the support functionality of the Chronomancer weak. After switching to Damage Chronomancer **i was able to see that **Mirage is way better than chronomancer in both condition damage and power damage. after realizing this i went back to switch to support gear, however all what i could was support mostly myself, Chronomancer changed to not be able to support.
Since Anet staff were saying its balance, i did not care as much and switched characters.However i was still playing with the Chronomancer from time to time.
This word means a lot, specially with the last balance update. However what I've seen is that Anet Actually hate the Chronomancer. so to prove that , i went to WvW and fought almost each character in the game 1vs1 and these are my results:
|Chrono||Chrono||3/2||both the same|
|Chrono||Mesmer||1/3||he had more power, since i had to change my build to produce clones|
|Chrono||Mirage||0/3||condi cancer, even when he swapped power i couldn't kill him|
|Chrono||Thief||0/3||never stood a chance|
|Chrono||DareDevil||0/3||same as above|
|Chrono||DeadEye||1/3||he killed him self once because i had reflection in my build|
|Chrono||Necromancer||0/3||condi, i don't have enough cleansing also reveal|
|Chrono||Scourge||0/3||Chrono doesn't have enough cleansing|
|Chrono||Reaper||0/3||High dmg, even with shield is up|
|Chrono||Warrior||0/3||CC and dmg, chrono doesnt have much of stability|
|Chrono||Spellbreaker||0/3||2 swipes and im dead , and CC|
|Chrono||Berserker||0/3||we both did burst on each other but he has defy pain and killed me|
|Chrono||Holosmith||0/3||reveal ,CC and Damage|
|Chrono||Scrapper(Support)||0/3||he gets alot of boons, and i was not able to reduce his hp to 50%|
|Chrono||Gaurdian||1/3||he used his healing skill so early so i took it as a chance it against him|
|Chrono||Dragonhunter||0/3||blocks my attacks blind me CC me and inflect a lot of dmg|
|Chrono||Firebrand(Support)||0/3||he gets alot of boons, and i was not able to reduce his hp to 30%|
|Chrono||Revenent||0/3||got killed so easily with condi|
|Chrono||Renegade||0/0||did not find any|
|Chrono||Herald||0/3||Lost to the dmg and reveal, **Chrono**can't break enemy targeting|
|Chrono||Ranger||0/0||did not find any|
|Chrono||Druid||0/3||used burst on him but he cleansed **Slow** so my damage reduced and couldn't kill him|
|Chrono||Herald||0/3||he was able to stealth, inflect high dmg on me, CC me , cleanse **Slow** and has 2 signet of defy pain|
|Chrono||Elementalist||0/3||the Norn i fought has high sustain and high dmg|
|Chrono||tempest||0/0||Did not find any|
|Chrono||Weaver||2/3||almost won the fight but his burst comes so often|
|Chrono||Total||8/70||This is the over all K/D to my chrono over the past 3 days|
To wrap this up, if we are really going to balance Chronomancer. i think its better to change some of the traits to produce more clones than the mirage. as mentioned above Mirage can protect his clones when he evades, leading to easily get 3 clones fast, in the other hand Chronomancer can't do so in fact as i fought different classes they were able to kill my clones easily leading to me not be able to use my shatter skills.Finally, Chronomancer used to have alacrity all time which made it possible to ignore the fact that the Chronomancer skills has long Cool-down time, but they can't no more since to get alacrity Chronomancer needs to use shatter skills, and to use them he must have active clones, and to have an active clones Chronomancer has to be in combat mode.
Since we are talking about Skills. Lets talk about Wells (Chronomancer utility skills)
Chronomancer wells are really broken as for the good things comes when the well ends. lets talk about best case scenario and worst case scenario with wells
to prevent such pulling and pushing , how about granting stability until the well ends? to ensure that i get the boon. also keep in mind that the wells cannot be used underwater.The only correct Well which is the Elite Well [Gravity Well] which makes it hard for the enemy to evade but still has a long Cool-down time since we are talking no more alacrity without entering combat mode.besides if you compare mirage and chronomancer, you will find that Chronomancer is the one who is able to control time and space but not a mirage, this should allow chronomancer to teleport and revert a lot. However it seems controlling time to Anet is just using evade-able and mostly worthless wells. This is just my opinion i think wells for chronomancer should be reworked to Gates
and Since we are talking about reverting and teleportation then im talking about [Continuum Split] (Chrono) F4 shatter skill
i tried to play with this broken Chronomancer and here is what i found:
here are some references of the major changes to the chronomancer
So let me ask you again.
after seeing all of this, can you call this balance ?