Q&A with the Narrative Team — Guild Wars 2 Forums

Q&A with the Narrative Team

The ArenaNet Narrative Team is here to answer your story-related questions through Friday, August 2!

Please use this thread to ask us about the game’s characters, plot, or lore—we’ll respond as we’re able. Although we can’t get into specifics about our upcoming Living World content (we’re saving that for our streaming event on August 30), we can speak to previously released content as well as the craft, their process, and what it’s like to be in a writers’ room.

Julia Nardin
Narrative Lead

Tagged:
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Comments

  • Arden.7480Arden.7480 Member ✭✭✭✭

    Oh hi there :)

    The wound is the place where the Light enters you ~Stephane Lo Presti

  • Batel.9206Batel.9206 Member ✭✭✭

    Is this just for previously released Living World content, or can we ask questions about the Personal Story as well? :)

    fear not this night
    you will not go astray

  • Randulf.7614Randulf.7614 Member ✭✭✭✭
    edited July 30, 2019

    https://en-forum.guildwars2.com/discussion/82958/forgottens-were-chained-up#latest
    Why were the Branded Forgotten in chains? They weren't captive during GW1. Is it related to the attempt to cleanse Kralkatorrik? Can we get more details on the ritual?

    Any reason we didn't attempt to see if we could find and rescue Blish (dead or alive) in the final instance?

    What sleep is here? What dreams there are in the unctuous coiling of the snakes mortal shuffling. weapon in my hand. My hand the arcing deathblow at the end of all things. The horror. The horror. I embrace it. . .

  • @Batel.9206 said:
    Is this just for previously released Living World content, or can we ask questions about the Personal Story as well? :)

    Personal story is fair game, too!

    Julia Nardin
    Narrative Lead

  • @Arden.7480 said:
    Oh hi there :)

    Just a quick note that we'll moderate this thread so that the Narrative Team can focus on the questions rather than the off-topics. Thank you everyone and have fun!


    Stéphane Lo Presti
    Content Marketing Manager

  • hugo.4705hugo.4705 Member ✭✭✭✭
    edited July 31, 2019

    Heya, hope you can answer :)

    EDIT2: Already answered ones in bold.

    -Can we expect Zojia to return or characters like Marjory delaqua?
    If Zojia isn't coming back why not putting Phlunt as destiny edge could be very funny.

    -Will Gorrik and Taimi continue together even if Blish isn't here anymore?

    -Will some mysteries will be answered like the deep sea dragon, E or the floating wizard castle?

    -Dominion of winds: one day or never?

    -Possible investigation on race past like asura technological apogee, how is going charr homelands?

    -More charismatic vilains?

    -Taimi: Will be dead soon? Possible Taimi-bot?

    -What about ??? in jahai, will we see those mushrooms again

    -Will all dragons be killed until none left?

    -Why killing joko so fast instead of waiting at least, one more episode?

    -Phlunt: Still phlunting Taimi researchs?

    -Lores: Why not more lore based quests/ side collections? Would enjoy completing a bestiary or collecting with a data pad infos about anything, creature, organizations, locations, race past....

    -Lost asuran cities: Possible to see an extension of the Rata Novus arc? Was pretty fast.

    Existencial ones:

    -If dragon minion can't be corrupted by another one, how do you explain subject alpha, subject beta and kudu's monster? What happens if a test subject undergo laser beams from each dragon simultaneously?

    -Where are scarlet alliances who fled especially aetherblades with their obvious red airships?

    -Where's Blish?! We should recover him!

    My Bonus:

    -Have you thought about a tortuga style map where all the baddies from any race meet to trade stolen goods, golems or slaves?

    Edit: thanks Randulf for the answer to steam creatures.

    +++In creative mood. New Engie Elite spec' , Housing , New asuran expansion , Designing a new lounge , New GameMode
    +++NEW: AEP Asuran Expansion Project available on WIKI.
    +++New: GEM GW2 Exploration Map: Discover unusual places around tyria: Here (OSM map)

  • Turkeyspit.3965Turkeyspit.3965 Member ✭✭✭✭
    edited July 30, 2019

    Sure this has been asked before, but what really happened with Rytlock being taken into custody by the Adamant Guard at the end of LW S3? He shows up again in PoF, still holding the title Tribune - but what was that all about? Because he refused to return to the Black Citadel and deliver a report? Why would he refuse to do so?

  • Batel.9206Batel.9206 Member ✭✭✭

    Yay; personal story development questions! [ahem] I was reading Edge of Destiny, and I realized something: Trahearne's never mentioned, even when it would have been logical to introduce him or just hint at his character. So now I'm quite curious: at what point in the game's development did you come up with Trahearne's character and his role in the story?

    ...also, dare I even ask if we'll ever find out what happened to Malyck? :tongue: (Probably not, if that falls under "can't talk about upcoming content"...ah well, never hurts to ask!)
    [Edit: Oh darn, someone beat me to asking!]

    fear not this night
    you will not go astray

  • I have only played charr in my 2.5k+ hours I have put into the game so I am not sure if this question applies to other races. I really liked my warband and would like to see more of them. However after the personal story it feels like everything attached to it was just forgotten and thrown away. Is the story so far ahead and/or are these early personal story elements not relatable in the current GW2 story? Could we see our personal story decisions somehow playout into the current story, may it be even in a small way?

    I guess my real question is, will we ever see something related to OUR personal story? I love the current lore but playing hero all the time is starting to get drawn out when almost every game is doing this.

  • Thanks for the thoughtful questions, everyone! It may take us some time to respond, and we'll probably respond out of order as different members of the team are available--so if you don't see your question answered right away, don't despair. We won't get to all of them, but we'll address what we can. Feel free to keep them coming, too.

    Julia Nardin
    Narrative Lead

  • when did you all know you were going to go for the "dragons are also victims of magic" bombshell plot point? the writing has been on the wall since S3Ep1 (the bloodstone crazed white mantle and Pact soldiers), so what made you all decide that S4Ep6 was the right time? was it back in S3, or in S4 and you all decided to pay off on the other stuff?

  • MakubeC.3026MakubeC.3026 Member ✭✭✭

    Regarding a bit of the future:
    With the Dragon menace mostly controlled by the end of last season, should we expect the narrative moving away from Elder Dragons or is that something you still want to pursue in other ways?

  • Randulf.7614Randulf.7614 Member ✭✭✭✭
    edited July 30, 2019

    @hugo.4705 said:
    Heya, hope you can answer :)

    -What about steam creatures? We saw them in asuran ps with infinity ball after, never heard of them again...

    I'm just gonna leap in and answer this one. The Steam Creatures were a large part of early Season 1 with further points of origin explored in Season 2 by activating Scarlets hologram in her Dry Top House. To summarise in the context of the open world, they were portalled in by Scarlet who was making an army of such creatures. It was why she was so interested in the Watchwork technology during the original Queen's Jubilee (which you can see in the Pavilion right now as Watchwork guards).

    For a better explanation see the wiki entry below

    In 1327 AE, the Pact Commander's adventuring party discovered that the steam creatures in Lornar's Pass and the Brisban Wildlands were likely to be the creation of Scarlet Briar, who had used scrap iron from black-market dredge contacts to build steam minotaurs in the Town of Prosperity prior to her transformation from Ceara to Scarlet. Ceara noted in her holographic diary that the steam brains showed signs of emerging intelligence, designing their own steam portals and creating further steam creatures when under threat. After Ceara had used Omadd's mind opening device to gaze into the Eternal Alchemy and became Scarlet after being subjected to the whispers of Mordremoth, she reported no longer needing her steam creature prototypes and sent them through a portal to Lornar's Pass and the Brisban Wildlands.[5]>!

    What sleep is here? What dreams there are in the unctuous coiling of the snakes mortal shuffling. weapon in my hand. My hand the arcing deathblow at the end of all things. The horror. The horror. I embrace it. . .

  • Shadowmoon.7986Shadowmoon.7986 Member ✭✭✭

    Will Blish be gone for good? It seems his remains could be recovered, he is attached to tracking device. We also saw that Snarf's golem was only partially branded in glints lair. He could also be revived as shown in episode 3, where he was disconnected and reconnected to the golem network. This seems like the only loose end not resolved at the end of LS4. It seems there were a ton of clues showing he could be brought back, similar to how lich magic was used with another character.

  • Fans keep bringing up so-called loose ends and plotholes... what's your (collective) perspective on that? Specifically:

    • If you had an extra episode to resolve issues, what plotholes would you prioritize?
    • Are there any complications that you've put in the story deliberately, with the intention of leaving any resolution up to our imagination?
    • Can you talk about one/more gap(s) for which you had a great plan... then ran out of time/resources to implement properly?

    "Face the facts. Then act on them. It's ...the only doctrine I have to offer you, & it's harder than you'd think, because I swear humans seem hardwired to do anything but. Face the facts. Don't pray, don't wish, ...FACE THE FACTS. THEN act." — Quellcrist Falconer

  • And finally, one potentially controversial question that's been the source of much fan discussion (for all sorts of reasons):

    Will anyone be able to tell us the "real" reason the so-called Canthan District of Divinity's Reach was replaced by the Great Collapse? How many cupcakes would we have to send to ANet HQ?

    "Face the facts. Then act on them. It's ...the only doctrine I have to offer you, & it's harder than you'd think, because I swear humans seem hardwired to do anything but. Face the facts. Don't pray, don't wish, ...FACE THE FACTS. THEN act." — Quellcrist Falconer

  • What happened to Magdaer and the Sanguinary Blade?

  • Oh! That's a nice initiative! Please allow me to throw few random questions, if one of them seems interesting enough to be answered.

    • About Blish, I suppose the operation leading him to "become" a golem is using the technology developed by the Inquest and that we can see in personal story (very nice idea, by the way!). I also suppose this is not a common case in the inquest. How did Blish and Gorrik manage to convinced the Inquest to let them use the technology? Who in the Inquest can take the decision to allow a process like this?
    • Less about the story in general, more about the writing process, what are the difficulties to write tragic character development, as we can see several example in the last season, with all the constraints linked the the amount of time for each character, or the number of character?
    • More in general, about asura culture (please let me be my asura nerd!), we can see that the history of the race before the exodus is not very known, except few city names, traditions and the technical knowledge. Is there a reason behind this lack of knowledge about this pre-exodus era? I suppose the real reason is of course that this lore has not been written, and the story never had a good opportunity to deal with this topic, but I'd like to know if there were a "canon" reason to this. (Also information about the process of creating these kind of information would be very interesting!)
    • Still in that topic (Sorry!), is there a terminology about asura city names? What does a Rata refer to? The shape of the city? The fact it is not an underground city? The politic system of it?
    • In Divinities Reach, there is a NPC having lines about the fact he didn't believe that Elder Dragons exist. How important is this "Elder dragon denial" stance in the population of Tyria?
    • What is the order of whisper stance about the order of shadows ? Does the death of Palawa Joko impact it?
    • While writing a character, is there any attention given to avoid racial stereotypes (Norn = often drunk brutes a bit stupid lacking of subtleties, Asura = overconfident pseudo-genious that makes mistakes because of their self esteems, sylvaris = naïve but careful often surprised, etc...) or is the balance is found naturally?
      Hoping questions are understandable and interesting enough.

    Contributor and patrol of the French wiki.

  • Illconceived Was Na.9781Illconceived Was Na.9781 Member ✭✭✭✭
    edited July 30, 2019

    @Julia Nardin.9824 I was all set to be unsatisfied by "this one is going to be pretty broad..." and then, you really answered the core of my question: it is something you look at, even if we don't see the results. Thanks for the answer ... and a nice tie in to 30 August.


    I still would like to know if you've deliberately left things open ended, for us to resolve on our own or discussions. Even if you can't be specific about which complications/gaps, it still be interesting to know if that's part of what you consider.

    "Face the facts. Then act on them. It's ...the only doctrine I have to offer you, & it's harder than you'd think, because I swear humans seem hardwired to do anything but. Face the facts. Don't pray, don't wish, ...FACE THE FACTS. THEN act." — Quellcrist Falconer

  • Randulf.7614Randulf.7614 Member ✭✭✭✭
    edited July 30, 2019

    @Julia Nardin.9824 said:

    @Illconceived Was Na.9781 said:
    Fans keep bringing up so-called loose ends and plotholes... what's your (collective) perspective on that? Specifically:

    • If you had an extra episode to resolve issues, what plotholes would you prioritize?
    • Are there any complications that you've put in the story deliberately, with the intention of leaving any resolution up to our imagination?
    • Can you talk about one/more gap(s) for which you had a great plan... then ran out of time/resources to implement properly?

    Thank you for bringing this up! My answer to this one is going to be pretty broad, but I'm hoping it cuts to the heart of what you're asking. There are a lot of questions in this thread about the future of specific threads like Malyck, Zojja, Rytlock's past, Spirits of the Wild, Wizard's Tower, etc. that would require specific answers we aren't in a position to give at the moment. However!

    Lately, the team has spent a lot of time discussing the game’s foundation and all the stories that different configurations of designers and writers have told since Guild Wars 2 launched. We’re very aware there are certain plots, characters, and lore that our players are curious about and want to see explored or resolved, so we made plans for future content with many (but not all) of those things in mind. The team is actively looking for opportunities to shine the spotlight on areas of the world that haven’t gotten as much attention as others while balancing the need to drive the narrative forward.

    It's impossible for us to address everything without things getting muddy or feeling randomized, so we have to prioritize by picking and choosing what works best for the direction we're going. One of the reasons we wanted to do this Q&A was to let you guys know that we are listening because what you have to say is important to us. We're looking forward to sharing what we've been working on at the August 30 event, when we can be more specific in regards to what we say about what's coming.

    Can you discuss how the team has changed since the beginning in terms of who does what, structure etc. Its clear the vision for the story has changed a lot, either season by season or at times episode by episode.

    Is there a huge struggle to try and continue the legacy yet allow for the fact the team has changed and thus the direction of where the story is going keeps changing? The new vision feels more about shock factor and less about looking at the wider lore the game is built on (Joko being thrown away just for a laugh in s4, the mess of Aurenes death and resurrection, jormags tooth consigned to a cutscene instead an awesome arc are a few examples)

    What sleep is here? What dreams there are in the unctuous coiling of the snakes mortal shuffling. weapon in my hand. My hand the arcing deathblow at the end of all things. The horror. The horror. I embrace it. . .

  • hugo.4705hugo.4705 Member ✭✭✭✭

    Thanks for your lovely and interesting answers @Alex_Kain.6492

    +++In creative mood. New Engie Elite spec' , Housing , New asuran expansion , Designing a new lounge , New GameMode
    +++NEW: AEP Asuran Expansion Project available on WIKI.
    +++New: GEM GW2 Exploration Map: Discover unusual places around tyria: Here (OSM map)

  • Arden.7480Arden.7480 Member ✭✭✭✭

    That's a very private question, but what is the name of a GW2 character that you're most attached to, and why.

    The wound is the place where the Light enters you ~Stephane Lo Presti

  • Edelweiss.4261Edelweiss.4261 Member ✭✭✭

    I'm not sure if this can be answered, but here goes. Back toward the beginning of GW2's life, I remember reading that the Elder Dragons were supposed to be more along the lines of forces of nature(and thus incomprehensible to mortals). With Mordremoth and Kralk, it feels like there was a shift away from this concept as both have very human aspects(pride and fear/familial love respectively). Was this intended from the start or did the plan change somewhere along the way?

  • borgs.6103borgs.6103 Member ✭✭✭

    I would like to know what happened to Malyck as well.

    Also, I would like to know if there's going to be consequences for the Charr commander swearing an oath to protect the Human Krytan Throne since, you know, that's like committing treason as a Charr.

    Hi.

  • Arden.7480Arden.7480 Member ✭✭✭✭

    @Julia Nardin.9824 said:

    @Illconceived Was Na.9781 said:
    Fans keep bringing up so-called loose ends and plotholes... what's your (collective) perspective on that? Specifically:

    • If you had an extra episode to resolve issues, what plotholes would you prioritize?
    • Are there any complications that you've put in the story deliberately, with the intention of leaving any resolution up to our imagination?
    • Can you talk about one/more gap(s) for which you had a great plan... then ran out of time/resources to implement properly?

    Thank you for bringing this up! My answer to this one is going to be pretty broad, but I'm hoping it cuts to the heart of what you're asking. There are a lot of questions in this thread about the future of specific threads like Malyck, Zojja, Rytlock's past, Spirits of the Wild, Wizard's Tower, etc. that would require specific answers we aren't in a position to give at the moment. However!

    Lately, the team has spent a lot of time discussing the game’s foundation and all the stories that different configurations of designers and writers have told since Guild Wars 2 launched. We’re very aware there are certain plots, characters, and lore that our players are curious about and want to see explored or resolved, so we made plans for future content with many (but not all) of those things in mind. The team is actively looking for opportunities to shine the spotlight on areas of the world that haven’t gotten as much attention as others while balancing the need to drive the narrative forward.

    It's impossible for us to address everything without things getting muddy or feeling randomized, so we have to prioritize by picking and choosing what works best for the direction we're going. One of the reasons we wanted to do this Q&A was to let you guys know that we are listening because what you have to say is important to us. We're looking forward to sharing what we've been working on at the August 30 event, when we can be more specific in regards to what we say about what's coming.

    That's a very insightful answer. Now I REALLY can't wait for August 30th!

    The wound is the place where the Light enters you ~Stephane Lo Presti

  • Thanks for the questions, @Frederic.6701! Lemme see here...

    • About Blish, I suppose the operation leading him to "become" a golem is using the technology developed by the Inquest and that we can see in personal story (very nice idea, by the way!). I also suppose this is not a common case in the inquest. How did Blish and Gorrik manage to convinced the Inquest to let them use the technology? Who in the Inquest can take the decision to allow a process like this?

    That was a fun callback to the asura personal story, yeah! As for the specifics about how the Inquest operates and how Blish and Gorrik managed to get their hands on that technology, that kind of specific character-focused deep-dive is exactly the sort of stuff we've been filing away as potential subjects for things like the Twine stories. This could be a fun topic for something like that!

    • Less about the story in general, more about the writing process, what are the difficulties to write tragic character development, as we can see several example in the last season, with all the constraints linked the the amount of time for each character, or the number of character?

    There are a few different ways of handling these scenarios, but we've found the best way of tackling dramatic arcs is to plan as a group right from the beginning. When we "break" a story arc, we're looking at all the major characters from a very high perspective and trying to find the most interesting places for them to go. Sometimes getting to these places requires a more dramatic arc, and we're always trying to balance those needs with the amount of time/lines we know we'll need to get there. It can be a real high-wire act sometimes.

    • While writing a character, is there any attention given to avoid racial stereotypes (Norn = often drunk brutes a bit stupid lacking of subtleties, Asura = overconfident pseudo-genious that makes mistakes because of their self esteems, sylvaris = naïve but careful often surprised, etc...) or is the balance is found naturally?

    Yes, this is definitely something we're working to improve! You can expect some more nuanced looks at various races in our game world going forward.

    Alex Kain
    Writer/Narrative Designer

  • How much do you usually plan ahead for the Lore? How much background do you create for the world and the characters? Is there some kind of gw2 silmarillion, that influences the story but what happened exactly is never telled directly in the game, but its influence can be noticed?

    Are there some guidelines you follow when writing? How do you make sure you dont contradict previous told stories or something another story writer put in the game?
    Is there anything you definitly dont want to introduce in the gw2 lore and story?

  • Arden.7480Arden.7480 Member ✭✭✭✭
    edited July 30, 2019

    @Alex Kain.6492 said:

    @Arden.7480 said:
    That's a very private question, but what is the name of a GW2 character that you're most attached to, and why.

    I love "Gorrik" and "Rytlock"--maybe I just like names that end in hard K's?

    I love writing Gorrik and Rytlock because their particular mannerisms and personalities always move scenes forward in interesting ways. Neither are particularly subtle in how they handle problems, but their tactics couldn't be more different. Someday I'll just end up sneaking a scene that's the two of them yelling at each other for an hour and I'll be laughing like a maniac the whole time I write it.

    Oh I love those characters so much. And Rytlock's reaction on Aurene's ressurection was priceless: "Well, burn me." - it was basically my reaction ;)

    And Gorrik for his: "I can smell the pestilence in the air!"

    The wound is the place where the Light enters you ~Stephane Lo Presti

  • hugo.4705hugo.4705 Member ✭✭✭✭
    edited July 31, 2019

    Oh I love Gorrik and Rytlock too :D
    "What are you looking at? ohh plague samples woohoo!"

    Just remembered special questions:
    -Why Awakened Inquest Golems are screaming/speaking like asura in Kourna? Have those awakened just put an alive asura in them?
    -What will happens to awakened inquest now? Would they just go back to their friends again?
    -Inquest: Will the high members be seen one day? Or at least will we lean more about the fundation of the organization?
    -Are olmakhans joining the pact or will they return to sandswept?

    +++In creative mood. New Engie Elite spec' , Housing , New asuran expansion , Designing a new lounge , New GameMode
    +++NEW: AEP Asuran Expansion Project available on WIKI.
    +++New: GEM GW2 Exploration Map: Discover unusual places around tyria: Here (OSM map)

  • Invidia.9074Invidia.9074 Member ✭✭

    In the fight against Kralkatorrik's Torment, we're fighting the manifestations of foreign magic inside him. Manifestation of Balthazar is named Facet of Fire and War, Zhaitan's is called Facet of Death and Shadow, however Mordremoth's manifestation (whose domains were called Plants and Mind in Living World Season 2) is called 'Facet of Roots and Madness'. Is there any bigger significance behind this change in naming, or is it simply an oversight/retcon? It would have actually interesting implications if Mordremoth's mind magic magnified Kralkatorrik's insanity to the point of developing split persona.

  • I was always being fascinated by the mesmers in the guild wars universe.
    I loved the opening episode 4 of living world season 3 because we finally saw queen Jenna in action and one of my favorite raid bosses is Xera.
    Any chance we will interact again with some powerful mesmers?

  • Abraxxus.8971Abraxxus.8971 Member ✭✭✭

    Can we have Ceara back sans dragon corruption as an ally of Dragon's Watch in season 5? Surviving madness changes people, and I'm sure the snark and sass between her and Canach would would push the snarkiness meter up to 12.

  • Hi,
    during Living Story Season 1 we got the chance to vote vor Ellen Kiel or Evon Gnashblade. With the winner Ellen Kiel we got later the Thaumanova Reactor Fractal. We learned how it got destroied and about Ley-Lines, that go throw Tyria and is pure magic and they cross in many points.
    What would we have learned in the Abbadon Fractal?
    The Abbadon Fractal was intended to release much later. Maybe it come, maybe don´t, but i am curious about the lore.

    In Season 4 Episode 4 Blish sacrified himself to empower the locater. In Episode 6 we got into Kralkatorik.
    Kralkatorik was pure magic in him and the locater seems to still function.
    Couldn´t he "survived" it?

    The raids have a lore, but it is not realy tied to the main story.
    Would some of you like to have the option for the main story that a villian would be fought in a raid like scenario?

    When the team get the chance to write a side story with a new map.
    Where would we go?

    Joko needed to die, so that Aurene can resurrect herself. Some friends loved Joko and he got eaten and Braham makes jokes about it, which they found unfitting.
    Could their be a other way to gain the power or was it a needed death just like Aurene`s?

  • Randulf.7614Randulf.7614 Member ✭✭✭✭
    edited July 30, 2019

    Has there been any seeds towards the new content in either the open world, cities or festivals (incl the current one)? I'm not asking for what they are, but seeding clues used to be a fun thing players used to look for before an episode, but that seems to have dried up. Is there anything added that we can go and hunt for that might give us some early in game clues? Ambient dialogue, map changes and so forth

    What sleep is here? What dreams there are in the unctuous coiling of the snakes mortal shuffling. weapon in my hand. My hand the arcing deathblow at the end of all things. The horror. The horror. I embrace it. . .

  • @Edelweiss.4261 said:
    I'm not sure if this can be answered, but here goes. Back toward the beginning of GW2's life, I remember reading that the Elder Dragons were supposed to be more along the lines of forces of nature(and thus incomprehensible to mortals). With Mordremoth and Kralk, it feels like there was a shift away from this concept as both have very human aspects(pride and fear/familial love respectively). Was this intended from the start or did the plan change somewhere along the way?

    The way we’re currently thinking of it is that, pre-Aurene, mortals understandably perceived Elder Dragons in the way you mention, thinking of them as forces of nature—but that our principal characters inevitably have seen Aurene as a person (if you follow the distinction I’m making), as well as Glint, Vlast, and even, most recently, Kralkatorrik. As a result, they’re re-examining some of their long-held assumptions. For example, all Tyrians used to refer to an Elder Dragon as “it”; as they get more visibility into the inner life of Elder Dragons, some Tyrians are coming to refer to them with gendered pronouns where appropriate.

    (In all candor, treating the EDs as people rather than impersonal forces also allows us to therefore use them as actual characters in our storytelling. A hurricane doesn’t have motivation or reason or emotion or a soul; a character does, and is thus a kitten of a lot more useful from a storytelling perspective.)

    Tom Abernathy
    Studio Narrative Director
    ArenaNet

  • Arden.7480Arden.7480 Member ✭✭✭✭

    I really love your collaboration with VA team (and every other), but Eve Eschenbacher and you put together in one livestream is just the best thing ever.
    Just saying. :)

    The wound is the place where the Light enters you ~Stephane Lo Presti

  • What's your favorite Quaggan?

This discussion has been closed.
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