Do elite spec tradeoffs mean rendering the elite mechanic useless? - Page 2 — Guild Wars 2 Forums

Do elite spec tradeoffs mean rendering the elite mechanic useless?

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Comments

  • Matoro.9708Matoro.9708 Member ✭✭✭

    Good points, I reckon this could be solved by having only 1 ammo count, or just use other blast finishers. Thumper comes with one on the toolbelt. Turrets can't always do it all. Could rebuff the detonations with knock back to make up for it.

    Society either needs a turret rework or to free bobby schmurda and I wonder which comes first?

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