XenoSpyro.1780 Posted August 1, 2019 Share Posted August 1, 2019 Net Shot should have some width added to it (first off to reduce "Obstructed"). I'd say about 300 Radius (negotiable) might be about right. Also increase target limit to 3. When more than one target is hit, nearby targets are pulled towards that target. If just one target is hit, normal Net Shot behavior would be used instead (No pull, just Immobile.)Functionally, it would be very similar to Gravity Well or Dragon's Maw. Side benefit is it would make up for the lost utility of firing behind the user. The animation would be quite literally a wider net (not as wide as Speargun 5) that when it hits, would visibly wrap around the target(s). Link to comment Share on other sites More sharing options...
Vagrant.7206 Posted August 1, 2019 Share Posted August 1, 2019 I'd rather have net shot pulse immob (1s, 2 or 3 pulses) to make it more useful as a tool to hold people in place. It gets cleansed so quickly now, it's kind of bad. Link to comment Share on other sites More sharing options...
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