The changes to rifle last patch were a good step in the right direction but now this remains the only overperforming spec ....
-too much mobilty : rocket boots 1800 range covered every 20s on top of removing impairing conditions and rifle 5
-too much damage : easy 20+ might plus easy access to quickness
-too much disengage : why...6s stealth every 36s with elixir s, insta animation impossible to interrupt...a 6s where the engi can potentially cross the whole map...too much..way too much
-too much sustain : a holo can recover 80% of its HP in the blink of an eye after eating a full burst combo....from 20% HP he goes back to almost full health this is by far the most broken aspect of any class
If the devs either bring down Healing turret or Heat therapy...or ideally both that would be terrific...honestly I dunno why you keep nerfing mesmer when a spec like holosmith still exists untouched since PoF launch
-A wise man once said- "Fight cheese with cheese or be cheesed in return, mind not those who will accuse you of being a cheese as they like cheese themselves"