WEAVER IS OVERPOWERED!! — Guild Wars 2 Forums

WEAVER IS OVERPOWERED!!

kittyfur.6459kittyfur.6459 Member ✭✭

Ridic. I see them constantly heal from 20% to 100 in literally no time. 2 toons wailing on it and CANNOT kill. I thought scrapper was bad..this is ABSURD. fix this bs.

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Comments

  • rng.1024rng.1024 Member ✭✭✭✭

    The problem is that it's the only nodesustain Weaver has unfortunately, same as Thief. The better option would be to utilize more barrier instead of evasion uptime (which already scales with healing power) so we get defensive (weaver), offensive (scrapper) and support (scourge) applicators.

    An ele's kit almost always (except sc/f which has a ton of defense) contain atleast 1 evade, so my suggestion would be to move the evade frame from Earthen Vortex to Polaric Leap instead, forcing use of an offensive cooldown if you need it. This can still be comboed with Riptide for a personal heal, and Earthen Vortex could now grant Tectonic Shift in addition to it's current effects.

    The main issue in my opinion is how they can resustain fully during evade frames leaving little counterplay. To this end I believe Soothing Mist needs a limitation of only lingering after attunement swap if you have Soothing Power Equipped - this would directly lower Weaver's passive sustain while making another unused trait more competitive.

    Another necessary change is to reduce the duration of Riptide and it's evasion to 1 second, and remove the regen to reduce passive healing over time which compounds with the signet.

    Lastly I would let Twist of Faith give barrier per spin instead of evade, however allow it to reflect projectiles for it's duration. You can already get stab with it if you have the trait and the superspeed stays. Tougher, not unhittable is what I'm going for. Reduce count recharge to 40 seconds, keep the 5 second limitation per use (perfect since this allows you to chain that barrier).

  • Ele is fine, really.. it has some dodges, one invu on Earth and some burn stacks. No damages on mid / far distance.

    Just move a little bit from the cap once he goes to fire, clean some condis and you're fine. They cannot tank two people forever.

  • LolLookAtMyAP.8394LolLookAtMyAP.8394 Member ✭✭✭
    edited August 5, 2019

    To all eles, run Rune of the Svanir and Signet of Water (don't use) it'll help trust me

  • alain.1659alain.1659 Member ✭✭✭

    Ahh I was waiting for this topic for quite some time. Yes weaver is really powerful, especially when played with condi-heal. I have been seeing many condi weavers and tanky weavers lately, and they are really strong. As an ele player I find it quite powerful. It will be a big problem if the balance stays same. But as someone said, I do not mind some ele opness. After all it requires pushing some buttons, positioning and a really strong fashion sense (4 elements, different colors, hard to balance your outfit). There are still more op / bugged professions(with specific builds) in the game.

  • Well we can say that the new condi build (sword/focus) is pretty gimmicky ... ppl that are not aware of it will be freelo. But the downside is that it's less sustainy than the mender variant . So it's more reliable on evades than the sustain .

    You 'll see more evades and less 20% to full healing .

  • Stallic.2397Stallic.2397 Member ✭✭✭

    @Xervite.5493 said:
    Weaver has far to many ways to avoid damage, evade block invul and teleport too. Along with dumping those aoes and a skill bar (water) dedicated to healing. Yea its busted tbh.

    Everyone had evade, so why even mention that... Plus, what block does weaver build have. Plz tell me one single block

    This is trolling at its finest

  • Lilyanna.9361Lilyanna.9361 Member ✭✭✭✭

    @Stallic.2397 said:

    @Xervite.5493 said:
    Weaver has far to many ways to avoid damage, evade block invul and teleport too. Along with dumping those aoes and a skill bar (water) dedicated to healing. Yea its busted tbh.

    Everyone had evade, so why even mention that... Plus, what block does weaver build have. Plz tell me one single block

    This is trolling at its finest

    These have to be new players to gw2 or people fresh to the PvP ranks. NO WAY one of the plat forum warriors is saying this. If they are these forums have reached an all time low.

  • Fire weaver and Water sages weaver are balanced in my opinion.

    They are the new ideal side noder with almost no losing matchups.

    Warrior CAN beat it 1v1, but top tier weavers will out play them in a duel.

    Additionally— if you play scourge just roll into that 1v1 on bm scourge and it’s a winning matchup.

    However you might die if the weaver is runing S/D water.

  • @Stallic.2397 said:

    @Xervite.5493 said:
    Weaver has far to many ways to avoid damage, evade block invul and teleport too. Along with dumping those aoes and a skill bar (water) dedicated to healing. Yea its busted tbh.

    Everyone had evade, so why even mention that... Plus, what block does weaver build have. Plz tell me one single block

    This is trolling at its finest

    Earth Shield 2. Checkmate.

  • Archer.4362Archer.4362 Member ✭✭

    @YTKafka.4681 said:

    @Stallic.2397 said:

    @Xervite.5493 said:
    Weaver has far to many ways to avoid damage, evade block invul and teleport too. Along with dumping those aoes and a skill bar (water) dedicated to healing. Yea its busted tbh.

    Everyone had evade, so why even mention that... Plus, what block does weaver build have. Plz tell me one single block

    This is trolling at its finest

    Earth Shield 2. Checkmate.

    no, see better, arcane shield is only block with skill, earth 0 block

  • A class that has to spec into vitality and healing power to be viable has good sustain? This is a shocker, i tell you. Truly shocking.

    Mender weaver has good sustain but very little damage. Twist of fate is usually its only stun break. Bait those then cc the weaver and they pretty much melt. Boon corruption or strip is also quite useful against weavers since they often take arcane for boons when swapping. Of players of equal skill level a mender weaver prob will be able to sustain a 1v1 forever while also not being able to kill the opponent. 2v1 the weaver will die if they dont kite off the point.

    Fire weaver is quite bursty and nasty but it stacks only 1 condi (burning) and their brust is predictable allowing it to be mitigated. Fire weavers stack alot of burns through mostly two utilities glyph of elemental power and primodial stance. Glyph is shown on their buff bar and only affects the next 5 attacks unlike every other classes +25% damage utilities which are time based. Auto attacks count too. Primodial stance is an aoe pulse what is centered on the weaver. It makes a very distinct sound. When you see this kite the weaver for 5s then resume the attack. Another ability they use to stack burns is lava skin which is a dual attunement fire/earth. It behaves like primordial stance and is countered by kitting as well.

    You can prob face tank a fire weaver if you have enough condi cleanse. Since most of their damage is in condis. Fire weaver sacrifaces a bunch of sustain for its condi burts once its burst is played they will melt.

    Weavers arent your typical ele where it is just a free kill. Its abilities and utilities have plenty of obvious visual and sound cues.

  • Chiral.8915Chiral.8915 Member ✭✭

    You weavers sound like mesmers defending their OP'ness. Just accept your nerf and it'll all go much smoother LOL

  • Zephoid.4263Zephoid.4263 Member ✭✭✭

    I'm honestly not sure if ppl are trolling or actually think weaver is OP. Low access to stab and stun breaks, extremely squishy base. Relying on vigor and evades to survive literally any damage, low access to condi cleanse... how is this OP? They are either spec'd into pure damage in a melee class with no armor or health, or they put all their utilities and traits into sustain and are still a mediocre bunker that can really only 1v1. The last balance change gave them a bit more effectiveness to decrease skill cds on trait lines, but they still fight the same.

  • Stallic.2397Stallic.2397 Member ✭✭✭

    @Archer.4362 said:

    @YTKafka.4681 said:

    @Stallic.2397 said:

    @Xervite.5493 said:
    Weaver has far to many ways to avoid damage, evade block invul and teleport too. Along with dumping those aoes and a skill bar (water) dedicated to healing. Yea its busted tbh.

    Everyone had evade, so why even mention that... Plus, what block does weaver build have. Plz tell me one single block

    This is trolling at its finest

    Earth Shield 2. Checkmate.

    no, see better, arcane shield is only block with skill, earth 0 block

    I'll accept arcane shield. Even though NO SWORD WEAVER USES that utility skill.

    Earth shield? Are you serious? Conjures hasn't been used in ranked for years, let alone earth shield.

  • Chiral.8915Chiral.8915 Member ✭✭

    logic has no place in this discussion. I think it'll be a good thought experiment to see if enough whining can get weaver nerfed.

  • @Chiral.8915 said:
    You weavers sound like mesmers defending their OP'ness. Just accept your nerf and it'll all go much smoother LOL

    No nerf has been discussed in this whine thread. Just weaver OP, weaver spins a bunch and I get evade popups when i blow my burst.

    Let me start, i dont think primorial stance needed to be buffed to 20s recharge from 25s. I think it should go back to 25s to increase the time between bursts and stab.

    Additionally, the water trait Flow like water should loose its heal on successful evade or block and be changed to gain vigor for 4s on successful evade or block. This trait synergizes too well with the evades weaver has. Leading to a situation where the weaver is evading and healing simultaneously.

    Flow like water should also have its damage health threshold moved back to 90%. The trade off of going water is you lack damage, 75% health threshold is too low and its threshold should be equivalent to scholars health threshold.

    Cauterizing strike should have its burning reduced from 8s to 5s and its damage vs burning slightly increased to compensate. This would move the ability to more of a hybrid power/condi role. Making condi less effective in the attack.

    Searing slash (3rd chain auto attack) reduce burning from 6s to 4s and increase power damage slightly. Again making high burns stacks a bit more reliant to speccing condi stats.

  • Vagrant.7206Vagrant.7206 Member ✭✭✭✭

    This forum has turned into a parody of itself.

    The great god Lagki demands sacrifice!

  • Khalisto.5780Khalisto.5780 Member ✭✭✭

    @Nath Forge Tempete.1645 said:
    Well we can say that the new condi build (sword/focus) is pretty gimmicky ... ppl that are not aware of it will be freelo. But the downside is that it's less sustainy than the mender variant . So it's more reliable on evades than the sustain .

    You 'll see more evades and less 20% to full healing .

    I play ele, less sustain sure, but that doesn't mean it's easier to kill, focus offers so many deffensive skills that kinda compensates the sustain. The other build still tankier cuz it's running menders and water trait line, on the other side enemy also has more room for mistakes because you don't have same burst as fire to punish em.

    And finally the fresh air, high burst a lot more squishy than the other 2. There's a guy on forums claiming there's an immortal weaver build with high burst that survives going in and out of air. I can only think of a fresh air with arcane abatement and woven stride together, even tho I can't think this can be immortal, lock it down, gg

  • Eddbopkins.2630Eddbopkins.2630 Member ✭✭✭✭

    What kind of weaver are we complaining about this time? Sword/f condi evade spam? Sword/focus menders evade heal sustain? Fa scepter/focus burst dps?

  • Psycoprophet.8107Psycoprophet.8107 Member ✭✭✭✭

    Yeah I'm guilty of being insta burst by weaver's and posting their OP but I admit I was wrong. I went through and learned the professions skills and practiced the rotations to learn to fight them better and learned yeah they can do powerful burst just like the majority of the professions in this game can but they also require more skill/button presses than the other classes to do the majority of rotations. I'm not saying ele rotations are hard at all to learn with a little practice cuz they aren't I'm just saying in comparison to other class burst rotations they are and have the same punishment as other squishy classes do if the mess up etc. I know they have air line for healing and I've found it great for sustain but u gotta switch and pull the skills off in order to benefit from them which is definitely not any more OP than other classes multiple blocks and invulnerability skills. So anyway I admit I was wrong, imo their a pretty balanced class.

  • Well... That was certainly unexpected, even though Migraines, SoulBeeps, SpellBikers, YoloSmiths, Spongers, FireBorks and others still are not properly balanced, you want to nerf Weebers that barely keep up with this bs? That's amazing!
    I wouldn't really mind nerfs to it though, removing evades from sword skills and giving other type of survivability(like generating barrier or active block or smth) would be great.
    It may be shocking, but Elementalist is one of the rarest creatures that can use to it's advantage combo fields. I know, it's crazy.

  • Eurantien.4632Eurantien.4632 Member ✭✭✭

    This is a learn to play issue. They can still lose 1v1s. It's just a class you need to know how to deal with. And they have little presence off node.

  • I don't get why people still run Woven Stride and Sw/D.

    Invigorating Strikes instead of Woven Stride. Sw/F, Fire spec + Arcane spec for hybrid damage. Run Mender for maximum sustain or Sage's/Avatar for more damage. You get max vigor output, a ton of barrier gen, more damage from Fire even with Mender. I like to replace Lightning Flash with Signet of Water = less condition duration and when coupled with Svanir rune extremely low chill uptime.

  • Just unfun to play against. Even can hold 2 DMG classes on a node for quite a long time,

  • Daishi.6027Daishi.6027 Member ✭✭✭✭

    Guess we better ban a few weaver traits from pvp.

  • romano.8170romano.8170 Member ✭✭

    99% of this thread seems to be low elo players looking to pin their lack of win rate on w/e they can.

    Insert a random accomplishment that nobody cares about here
    Hi I'm important

  • romano.8170romano.8170 Member ✭✭

    This is beautiful

    Insert a random accomplishment that nobody cares about here
    Hi I'm important

  • I think what most mean is the Mender built the push for it were easy to see in the last balancing update . I have seen a lot of them dying so it isn't OP. From the first glance it got from medium in pvp to the good or very good. Maybe some remember this built was good before but then got nerfed in its HP pool and has fallen back because of this.

    So the devs seem to push it forwards again . I haven't tested the new built yet but what it got is some more dps while in water(water trait change) and increased the heal of the water skills on sword . What this means is the built can make a strong comeback when not downed and got the penalty for using the water trait lines reduced in terms of DPS.

    What I also noticed is that there are some Condi Sword Eles are back now in Pvp and WvW with sword and focus the built has theoretical not only access to 'lava skin' but also 'fire aura' and 'stone flesh' combined with extreme dps this sounds more like an OP built. But most expect this built be nerfed anyway with in the next few updates.

  • Khalisto.5780Khalisto.5780 Member ✭✭✭

    @romano.8170 said:
    99% of this thread seems to be low elo players looking to pin their lack of win rate on w/e they can.

    I just made a post about that, and moderator thought it was unconstructive and removed the post lol.

    you just have to hunt down the same guy in your match over and over, than you and your build might get a thread on forums saying the build you used is OP

  • Khalisto.5780Khalisto.5780 Member ✭✭✭

    @Crozame.4098 said:
    Just unfun to play against. Even can hold 2 DMG classes on a node for quite a long time,

    yes, if you hide behing boxes and kite, otherwise when the 2 twist of fate are gone you just die

  • Arheundel.6451Arheundel.6451 Member ✭✭✭✭

    @kittyfur.6459 said:
    Ridic. I see them constantly heal from 20% to 100 in literally no time. 2 toons wailing on it and CANNOT kill. I thought scrapper was bad..this is ABSURD. fix this bs.

    Nobody can survive long vs 2 enemies of equal or greater skill....nobody, by contrast I can 1vsx opponents of far lower skill level...I can personally do that on guardian, warrior and ranger...less likely on ele though while still possible, it's far easier to lose on ele with a simple mistake than on the three mentioned before.

    With that said, I can't really justify sustain on weaver ..but then again weaver sword is balanced around current powercreep in the game of which yourself take advantage of.
    You can only nerf ele to make him unviable because in GW2 you either quickly recover from mulitple mistakes and win...or you're worthless to play as class , people can ask to nerf ele ok...but in reality nobody on any class should be able to recover from multiple mistakes like : warrior -engineer -guardian - ranger..followed by thief- rev..all classes really.

    People may ask to nerf everything to core level....remember though that once we reach that point, specs like core war -guard , ranger and necro would require a nerf bat of their own...so really perfect balance in a MMO with 9 professions doesn't exist and it's only requested by people for their own agenda

    -A wise man once said- "Fight cheese with cheese or be cheesed in return, mind not those who will accuse you of being a cheese as they like cheese themselves"

  • Tycura.1982Tycura.1982 Member ✭✭✭

    Nah weaver is fine RN.

  • sephiroth.4217sephiroth.4217 Member ✭✭✭✭
    edited August 6, 2019

    @Stallic.2397 said:

    @Xervite.5493 said:
    Weaver has far to many ways to avoid damage, evade block invul and teleport too. Along with dumping those aoes and a skill bar (water) dedicated to healing. Yea its busted tbh.

    Everyone had evade, so why even mention that... Plus, what block does weaver build have. Plz tell me one single block

    This is trolling at its finest

    Arcane Shield.

    Edit: I gotta read more of the thread before responding.

    Not to brag, but I put together a puzzle in 4 days and the box said 2-4 years.
    Please allow team queue with rewards again at our own discretion.
    06210311 251521 121512

  • @Eddbopkins.2630 said:
    Nothing weaver/ele does is anything spectacualar in terms of damage and or sustain.

    Only they have more evades on their weapon set than I have in total. I'm addition to vigor, double twist of faith and obsidian flesh.

    If ur having a problem fighting them l2p man. They can be EASILY cought and bursted if you are patient and know what to dodge and what to interupt....ele/weaver doesnt get stabiltity that easily

    On every stance cast, so at least every 20 seconds with prim stance.

    so if u cant interupt a single heal skill that on you.....l2p...

    Weaver doesn't activate it's healskill.

    Sword weaver is 200 range....u dont need to stand on point with it to kill it. Let it decap let it get a half cap but keep ur distance and ull kill it. Get the 5 points take it outa the game and get the cap. If ur going toe to toe against any condispam class thats ur fault....condi clears vs condi application is wak atm.

    What if my class is melee?

    ~ God Tier Guardian

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