This is a reoccuring problem with certain thing in game. Many of you playing the game especially with in the HoT metas or boss events have probaley come across this and found it annoying.
When that person puts a merchant, box, or item in or around something you NEED to interact with like a chest or something you to grab, but you can't because they spawned that merchant or item ** inside ** the item you are trying to get. So you keep interacting with that item or merchant instead of interacting with the object you want.
It's a simple fix to this could be, Have the item check before spawing, If the person in range with something they can interact with,(like a chest, NPC or anything) and If they are in range with another object or NPC they can interact with, then display the message "You are too close to an object to spawn this item, move to an open space." and it doesn't spawn the item in that place because they are too close to something.
This should somewhat prevent spawn greifing in certain places. It doesn't sound much but this is very common in Auric basin thing after Octavine has defeated. It can make the loot near impossible or annoying to get. Due to the spawning of merchants, avian boxes, fun boxes and other spawnable stuff with in the chests. In addition to having a limited time to get everything.
It should be possible as you have an error message that we can't go on a mount if the area around is the player is too small. So doing this for some spawnable items should be doable.
What do you guys think?