Lighter.5631 Posted October 7, 2017 Share Posted October 7, 2017 a lot more fun IMO, please do, in ranked Link to comment Share on other sites More sharing options...
Ithilwen.1529 Posted October 7, 2017 Share Posted October 7, 2017 I agree 100%. Unfortunately that would require locking classes. When ANET held a vote on this they did not guarantee that it would be one per team, only that classes would be locked. This naturally failed, since people were concerned they'd be stuck in a match of 5 dh v. 5 thieves. I personally think the vote was intended to fail.At any rate, ANET can point to that vote and say, "But, the community rejected that idea." Link to comment Share on other sites More sharing options...
R E F L H E X.8413 Posted October 7, 2017 Share Posted October 7, 2017 I'd somewhat prefer this for solo que not in team ques though. it does take out some of the randomness from random teams though. I came to like random teams from gw1. Link to comment Share on other sites More sharing options...
Loop.8106 Posted October 7, 2017 Share Posted October 7, 2017 @R E F L H E X.8413 said:I'd somewhat prefer this for solo que not in team ques though. it does take out some of the randomness from random teams though. I came to like random teams from gw1.The idea of Random Arena would never work in gw2. Link to comment Share on other sites More sharing options...
Dawdler.8521 Posted October 7, 2017 Share Posted October 7, 2017 They would need to redesign the entire logon system in that case so you choose a class one in a match. What happens if you dont have the only class available? Link to comment Share on other sites More sharing options...
R E F L H E X.8413 Posted October 7, 2017 Share Posted October 7, 2017 @Loop.8106 said:The idea of Random Arena would never work in gw2.Were basically random arena conquest and I kind of like the randomness. Link to comment Share on other sites More sharing options...
drunkenpilot.9837 Posted October 8, 2017 Share Posted October 8, 2017 It might make the game a lot more fun and fights more varied, but it would also likely make matchmaking take much, much longer.Still, depending on how long matchmaking would take I think it might be worth the sacrifice. Imagine, never facing off against 3 scourge. Similarly, imagine never getting stuck on a team with three thieves or three burn guards. Nothing more frustrating than loading into a match and finding out that not only are you facing off against 3x of the current meta build but your team is also composed of a bunch of squishy folks with very little cleanse.But if it took 20 minutes for each match to start because of matchmaking, that's a poor tradeoff. I think those matchmaking times would really be the deciding factor, if it came down to another vote or something. Link to comment Share on other sites More sharing options...
Kori Jenkins.9017 Posted October 8, 2017 Share Posted October 8, 2017 Should put a limit to classes in games. This would make both teams much more balanced. You're more likely to have a well rounded team if only 1 of each class can be on them. Link to comment Share on other sites More sharing options...
OriOri.8724 Posted October 8, 2017 Share Posted October 8, 2017 While it would be healthy ultimately to implement this, it would A - require class locking (which the community voted against out of paranoia)B - A substantially higher PvP population. Now matchmaking would be much more limited, as even if you had the same MMR as someone else, if you two were the same class you couldn't be placed on the same team, and no one else queueing with that class could join that match at allC - It would require better class balance at more skill levels to prevent too many people from bandwagoning onto 1 or 2 classes that were outperforming in lower tiers (because that would make those queues substantially longer than they would have to be, due to so many people being locked out of matches due to class choice) Link to comment Share on other sites More sharing options...
shippage.1983 Posted October 8, 2017 Share Posted October 8, 2017 I don't think there is a big enough player base to enforce that without insane queue times. 2 stacked classes isn't that bad, especially since build diversity is a lot better in PoF imo. I would like an option to easily swap between characters before the match begins that doesn't require character selecting then loading in two maps. Link to comment Share on other sites More sharing options...
Westenev.5289 Posted October 8, 2017 Share Posted October 8, 2017 Maybe if stacked classes were removed from PuG play? That way, if two people teamed up, they could que as stacked classes according to their strategy. Link to comment Share on other sites More sharing options...
FrozenStarRo.7240 Posted October 9, 2017 Share Posted October 9, 2017 There's no way to stop stacking unless they also completely remove the ability to switch characters at the start of the match. People already abuse it as loophole to matchmaker (which only puts a max 2 of a class together) as I've seen matches versus 3 scourges, where one switched at start after queuing on something else. Link to comment Share on other sites More sharing options...
Swagg.9236 Posted October 9, 2017 Share Posted October 9, 2017 More like, if the game were culled to just 4 classes maximum, then the game wouldn't be quite the absolute, raging trash fire it is now. Link to comment Share on other sites More sharing options...
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