I am not complaining that the Guardian's utility skill choices are bad. This is more of a flavor/enjoyment post, and this is mostly from an open world perspective. I've been spending a lot of time on my warrior, using skills like Bull's Charge, Stomp, Endure Pain, Frenzy, etc. I really enjoy what all of these skills do because not only are they helpful/powerful, pressing the button immediately rewards you with a noticeable effect, often visually. It feels great to run around the world with skills like these in your back pocket.
My Guardian, on the other hand, a character I really enjoy for other reasons, doesn't feel like they possess utility skills that are nearly as impactful. While some of the shouts aren't bad, often the only payoff is "you do thing x a little better." Post-rework spirit weapons aren't terrible, but the effects still feel minimal and relatively passive. The effects of traps aren't bad, especially the elite, but I think the inherently reactive nature of traps holds them back from a satisfactory standpoint. Aside from Sanctuary and Wall of Reflection, which are both very niche, the skills as a whole feel inconsequential. Maybe it's due to Guardian's very reactive kit and playstyle, but the only skill that I felt really happy with was Judge's Intervention.
Is this completely useless information? Is this rant from one player's perspective and is likely to be disagreed upon by most people? Both are very likely.
If I'm missing something and there's some hidden way to make these skills feel great, please let me know.