Resistance as a unique Mallyx buff (Superspeed-ish) — Guild Wars 2 Forums

Resistance as a unique Mallyx buff (Superspeed-ish)

DonArkanio.6419DonArkanio.6419 Member ✭✭✭✭
edited August 16, 2019 in Revenant

Hey there,

Currently there are plenty of skills in game that grant Resistance. The buff, I believe, was introduced with HoT launch. It then used to be a special thing that mostly Mallyx used to have.
Resistance functions as a normal Boon, which means it can be stripped or corrupted. But does it have to be this way?
Mallyx was/ is all about conditions. Manipulation, usage, stripping, transferring, etc.

What if Resistance worked like Superspeed? - Unique, short buff that can't be stripped.

  • non-extendable
  • non-corruptable
  • non-strippable
  • short (mostly as it is)

Resistance itself is a very short buff on Mallyx but the Legend is very dependant on it.
This way it could give Mallyx a huge opportunity to be very competitive. It could allow Mallyx to be a very dengerous opponent against Condi-builds - which I think it was designed to be.

So, what do you think?

Comments

  • Aeolus.3615Aeolus.3615 Member ✭✭✭✭
    edited August 16, 2019

    Mallyx need energy revision from Anet it’s to hexpebsive for the reaults, unless we gain a boost in energy gain if hitting targets with torment xD

    I don’t thing mallyx need super speed...cheaper utilities and a bit more resistance would be a simple improvement that could work.

    Maybe some more condi damage reducer or something that makes condi expire faster on alies.

  • DonArkanio.6419DonArkanio.6419 Member ✭✭✭✭
    edited August 16, 2019

    @Aeolus.3615 said:
    Mallyx need energy revision from Anet it’s to hexpebsive for the reaults, unless we gain a boost in energy gain if hitting targets with torment xD

    I don’t thing mallyx need super speed...cheaper utilities and a bit more resistance would be a simple improvement that could work.

    Maybe some more condi damage reducer or something that makes condi expire faster on alies.

    You got the idea wrong. Resistance would become a unique buff, just like Superspeed is. This way it couldn't be able to be corrupted or stripped.

    At the moment it's a Boon.

  • Aeolus.3615Aeolus.3615 Member ✭✭✭✭
    edited August 16, 2019

    @DonArkanio.6419 said:

    @Aeolus.3615 said:
    Mallyx need energy revision from Anet it’s to hexpebsive for the reaults, unless we gain a boost in energy gain if hitting targets with torment xD

    I don’t thing mallyx need super speed...cheaper utilities and a bit more resistance would be a simple improvement that could work.

    Maybe some more condi damage reducer or something that makes condi expire faster on alies.

    You got the idea wrong. Resistance would become a unique buff, just like Superspeed is. This way it couldn't be able to be corrupted or stripped.

    At the moment it's a Boon.

    Oh ic like jalis elite skill, that would be far to strong.
    Renegade has 50% condi damage reducer, but is useless due how anet made the spirits kilable.

  • LucianTheAngelic.7054LucianTheAngelic.7054 Member ✭✭✭✭
    edited August 16, 2019

    Two big issues with Mallyx being meta or highly competitive:

    1) its concept is condi counter, but power builds are more prevalent in pvp usually so it can’t fulfill its niche well

    2) Scourge does pretty much literally everything it can do, but from range and better

    There’s more issues ofc, but those are two of the main ones that keep it from being highly effective. Other issues are mobility and sustain

    In short: I don’t think changing Resistance on Mallyx to Superspeed type buff will end up fixing the issues. However, a change that would go a long way towards making Corruption and Mallyx more effective would be making Demonic Defiance proc on both legend sets, like Notoriety, at a reduced duration for the non Mallyx legends. Also could reduce the CD on it to 3 or 4 and make it work with EtD the way Diabolic Inferno does

  • Justine.6351Justine.6351 Member ✭✭✭✭

    It falls into the "counter to a counter to a counter" bin.

    Anet buff me :-(
    Make me good at game!

  • Scoobaniec.9561Scoobaniec.9561 Member ✭✭✭

    @LucianTheAngelic.7054 said:
    Two big issues with Mallyx being meta or highly competitive:

    1) its concept is condi counter, but power builds are more prevalent in pvp usually so it can’t fulfill its niche well

    That concept has been dead long ago.

  • @Scoobaniec.9561 said:

    @LucianTheAngelic.7054 said:
    Two big issues with Mallyx being meta or highly competitive:

    1) its concept is condi counter, but power builds are more prevalent in pvp usually so it can’t fulfill its niche well

    That concept has been dead long ago.

    True, but it’s still present enough in the legend design that it does hold itself back from being a top tier legend in competitive

  • DonArkanio.6419DonArkanio.6419 Member ✭✭✭✭

    @LucianTheAngelic.7054 said:
    Two big issues with Mallyx being meta or highly competitive:

    1) its concept is condi counter, but power builds are more prevalent in pvp usually so it can’t fulfill its niche well

    2) Scourge does pretty much literally everything it can do, but from range and better

    There’s more issues ofc, but those are two of the main ones that keep it from being highly effective. Other issues are mobility and sustain

    In short: I don’t think changing Resistance on Mallyx to Superspeed type buff will end up fixing the issues. However, a change that would go a long way towards making Corruption and Mallyx more effective would be making Demonic Defiance proc on both legend sets, like Notoriety, at a reduced duration for the non Mallyx legends. Also could reduce the CD on it to 3 or 4 and make it work with EtD the way Diabolic Inferno does

    Yeah, I agree that these are the 2 major things keeping Mallyx from being any near the Scourge / FB / Condi level. Currenty, it is what it is.

    What if picking Corruption would make your Resistance a unique buff? Just like Salvation gives Alacrity to Ventari's heal. I know that the issues with Mallyx go a lot deeper but this could be a nice addition since we have CtA and this is a playstyle of 100% all-in and little way out. Having this kind of Resistance could improve Mallyx's surivivability overall against Scourges making them harder to deal with (especially against condi builds, just like it was designed).

    As for Notoriety and Demonic Defiance. I know it could work, but I love the fact that we have traitlines supporting each legends. I want Resistance to stay on Mallyx only, but let it be very strong. I don't like how Notoriety works because even though it grants 3 stacks of Might on Shiro, you can pop up Facets and get 219308 Might.

    This is very weird, but I would like Notoriety to give Shiro a lot of power exclusively - other Legends should have other strong traits. In my opinion Revenant is about momentum and should be designed around that. Maybe it's hard, maybe Devs don't care. But I would rather go for the perfect Revenant concept than all Legends being able to get the same stuff.

  • DonArkanio.6419DonArkanio.6419 Member ✭✭✭✭

    @Scoobaniec.9561 said:

    @LucianTheAngelic.7054 said:
    Two big issues with Mallyx being meta or highly competitive:

    1) its concept is condi counter, but power builds are more prevalent in pvp usually so it can’t fulfill its niche well

    That concept has been dead long ago.

    Well, if only we had HoT Mallyx, we wdouln't have any discussion here. I want to give Mallyx so extra power without making other classes outcry about it.

  • DonArkanio.6419DonArkanio.6419 Member ✭✭✭✭
    edited August 16, 2019

    @Aeolus.3615 said:

    @DonArkanio.6419 said:

    @Aeolus.3615 said:
    Mallyx need energy revision from Anet it’s to hexpebsive for the reaults, unless we gain a boost in energy gain if hitting targets with torment xD

    I don’t thing mallyx need super speed...cheaper utilities and a bit more resistance would be a simple improvement that could work.

    Maybe some more condi damage reducer or something that makes condi expire faster on alies.

    You got the idea wrong. Resistance would become a unique buff, just like Superspeed is. This way it couldn't be able to be corrupted or stripped.

    At the moment it's a Boon.

    Oh ic like jalis elite skill, that would be far to strong.
    Renegade has 50% condi damage reducer, but is useless due how anet made the spirits kilable.

    Exactly, Renegade can use a 50% Condi reduction, but it doesn't stack with Resistance, since it blocks 100% of condi damage anyway.

    The thing is, Mallyx could be actually a Condition Manager. Right now we have stuations where you pull condis on yourself and Scourge says "hi, boonstrip", and boom.
    Mallyx has a very specific role but its unable to fulfill it, making it very unreliable.

    Would it actually be too strong if Resistance on Mallyx worked like RotG?
    3 seconds, 30 energy using Pain Absorption (+additional seconds)
    2 seconds with 5s CD using Demonic Defiance

  • Alik.9651Alik.9651 Member ✭✭

    That's the problem of Resistance since day one.
    Why the skill resisting direct damage like Endure Pain give a non-removable / non-corruptible buff, but the way to resist condition damage is just a normal boon ...

  • Catchyfx.5768Catchyfx.5768 Member ✭✭✭

    IDK if there is need for "unique buff"- my main issue trying Mallyx was
    1) Power Spiked if not holding staff
    2) necros corrupt boons faster then we apply our resistance, so if we could spam it faster(bad concetp, power creep) it will not be that big deal.
    for example look on core mallyx shire condi- swap to malyx 75 enregy + U use +25 energy F2=3x resistance skill(if it not will be interupted, then you get nothing)
    while shiro you have 0 resistance, but necro will corrupt permanently whole time every 5-10 sec(faster if scourge)

    Jokaurene

  • DonArkanio.6419DonArkanio.6419 Member ✭✭✭✭

    @Catchyfx.5768 said:
    IDK if there is need for "unique buff"- my main issue trying Mallyx was
    1) Power Spiked if not holding staff
    2) necros corrupt boons faster then we apply our resistance, so if we could spam it faster(bad concetp, power creep) it will not be that big deal.
    for example look on core mallyx shire condi- swap to malyx 75 enregy + U use +25 energy F2=3x resistance skill(if it not will be interupted, then you get nothing)
    while shiro you have 0 resistance, but necro will corrupt permanently whole time every 5-10 sec(faster if scourge)

    But you actually mention that the problem Mallyx has is Necros corrupting Resistance. This way it would be non-corruptable. It would fix the issue you have with Mallyx.

    Also, Mallyx's heal is very reliant on Pain Absorption, so having that Resistance as a unique buff would allow you to more reliably use heal.

    Resistance is Mallyx's only defense - being power spiked if not on staff - so why aren't you sure about the Resistance change? Just curious.

  • Aeolus.3615Aeolus.3615 Member ✭✭✭✭
    edited August 17, 2019

    IMO this threead just made me think that resistence needs to exist in several forms :\ just like damage reducing exists.

    And renegade.. is in need of a rework.

  • Pterikdactyl.7630Pterikdactyl.7630 Member ✭✭✭✭
    edited August 17, 2019

    Eh, I think having a counter to something that completely ignores all conditions and their effects is healthy. I don't think it being a boon is a problem at all, and it being a boon also gives a niche for concentration-heavy builds like WvW Hamner Divinergade. Although Mallyx is supposed to be the condition manipulator, that is not to say it should necessarily counter Necro because a lot of Necro's identity is about boon corruption and condition manipulation as well. It runs deep in the class whereas in Rev it is only present in Corruption and Mallyx. I can fare decently well against good Necros when playing Condi Rev, but the thing that usually messes me up the most is the cast time on Pain Absorption and that 0.5 seconds of vulnerability in order to access a crucial defense for the kit, which is also devastating when fighting CC-heavy power classes like Warrior and Holo. This is not to say that Mallyx is perfect as-is, but moreso that Scourge specifically is still overperforming in its role and inherent synergy with Firebrand.

    Healing orbs are a mistake. Please delete them ANet.

  • Knighthonor.4061Knighthonor.4061 Member ✭✭✭✭

    I agree that Resistance on Demon need to be a unique boon like RoTD is. Also the damage reduction on the trait from Resistance need improvement as well to counter spikes if the duration is not improved in some way.

  • Yasai.3549Yasai.3549 Member ✭✭✭

    Maybe also change Replenishing Despair trait in Corruptions to further support Mallyx's condi manipulation :

    When gaining a Condition, gain Resistance. (10s ICD)
    When applying a Condition, remove a boon on the target. (10s ICD)
    Heal for x amount whenever Resistance is gained. (1s ICD)

    and maybe Demonic Defiance :

    Reduce damage taken from Conditions by 10%
    Reduce damage taken by 1% for each Condition you have.

    If I play a stupid build, I deserve to die.
    If I beat people on a stupid build, I deserve to get away with it.

  • otto.5684otto.5684 Member ✭✭✭✭

    I think the best option is to remove resistance from the game completely. Such a stupid concept that should have never ever existed and is either so ridiculously powerful or does not work at all (the later in rev case).

  • Yasai.3549Yasai.3549 Member ✭✭✭
    edited August 21, 2019

    @otto.5684 said:
    I think the best option is to remove resistance from the game completely. Such a stupid concept that should have never ever existed and is either so ridiculously powerful or does not work at all (the later in rev case).

    Or make it similar to Stability where it is applied in stacks, and each Condition inflicted while having Resistance consumes a stack of Resistance instead.

    Kinda like a Condi version of Aegis, but stackable due to Conditions being more liberal in application.

    If I play a stupid build, I deserve to die.
    If I beat people on a stupid build, I deserve to get away with it.

  • DonArkanio.6419DonArkanio.6419 Member ✭✭✭✭

    @Yasai.3549 said:

    @otto.5684 said:
    I think the best option is to remove resistance from the game completely. Such a stupid concept that should have never ever existed and is either so ridiculously powerful or does not work at all (the later in rev case).

    Or make it similar to Stability where it is applied in stacks, and each Condition inflicted while having Resistance consumes a stack of Resistance instead.

    Kinda like a Condi version of Aegis, but stackable due to Conditions being more liberal in application.

    IMO the Stability should work like Resistance does. I hate the way it's designed. Having 5+ stacks of Stability is just pure cancer.
    And this is because those stacks can be extended and stacked even further.

    Short 3s unique buff Stability would make a lot more sense in the current CC/Stunbreak spam.

  • Knighthonor.4061Knighthonor.4061 Member ✭✭✭✭

    Is it just me or does Resistance not been working lately in PvE? I been testing it and still take damage from Torment movement, Poison damage and Burning damage even while spamming PA. Can others here help me test this please?

  • Catchyfx.5768Catchyfx.5768 Member ✭✭✭

    Tomorrow doing fractal dailies and we got we bleed fire or how is the name is and it worked perfect

    Jokaurene

  • Edge.8724Edge.8724 Member ✭✭✭

    Resistance was once an unique buff on Malyx, I believe.

  • DonArkanio.6419DonArkanio.6419 Member ✭✭✭✭

    @Edge.8724 said:
    Resistance was once an unique buff on Malyx, I believe.

    It used to be a Mallyx-exclusive boon. Right now plenty of classes have access to it and can utilize it better than Mallyx.

    Since Resistance is the only boon Mallyx has, I think it could good idea to have it unique.

  • Pterikdactyl.7630Pterikdactyl.7630 Member ✭✭✭✭

    @DonArkanio.6419 said:

    @Edge.8724 said:
    Resistance was once an unique buff on Malyx, I believe.

    It used to be a Mallyx-exclusive boon. Right now plenty of classes have access to it and can utilize it better than Mallyx.

    Since Resistance is the only boon Mallyx has, I think it could good idea to have it unique.

    Call me a FB hater (I am a little bit) but resistance on Tome of Courage has always felt excessive and unnecessary. The tome is already so overloaded and between that and the giant water field in Tome 2, it felt like they were just trying to throw everything at them to justify the longer cooldowns.

    Healing orbs are a mistake. Please delete them ANet.

  • DonArkanio.6419DonArkanio.6419 Member ✭✭✭✭
    edited August 21, 2019

    @Pterikdactyl.7630 said:

    @DonArkanio.6419 said:

    @Edge.8724 said:
    Resistance was once an unique buff on Malyx, I believe.

    It used to be a Mallyx-exclusive boon. Right now plenty of classes have access to it and can utilize it better than Mallyx.

    Since Resistance is the only boon Mallyx has, I think it could good idea to have it unique.

    Call me a FB hater (I am a little bit) but resistance on Tome of Courage has always felt excessive and unnecessary. The tome is already so overloaded and between that and the giant water field in Tome 2, it felt like they were just trying to throw everything at them to justify the longer cooldowns.

    It might sound silly but I think that Revenant is actually one of the healthiest classes in game. It’s all because of legends system. They lock you to a specific boon set. This by design prevents Revenant from excessive boon spam. Jails has Retaliation and Stability, Mallyx Resistance. Herald is an exception. But the boon duration is very short (what I like). Since it’s the only buff it has access to, it would be awesome if it was unique.

    I really think that it could actually help Mallyx.

  • Aeolus.3615Aeolus.3615 Member ✭✭✭✭

    @DonArkanio.6419 said:

    @Pterikdactyl.7630 said:

    @DonArkanio.6419 said:

    @Edge.8724 said:
    Resistance was once an unique buff on Malyx, I believe.

    It used to be a Mallyx-exclusive boon. Right now plenty of classes have access to it and can utilize it better than Mallyx.

    Since Resistance is the only boon Mallyx has, I think it could good idea to have it unique.

    Call me a FB hater (I am a little bit) but resistance on Tome of Courage has always felt excessive and unnecessary. The tome is already so overloaded and between that and the giant water field in Tome 2, it felt like they were just trying to throw everything at them to justify the longer cooldowns.

    It might sound silly but I think that Revenant is actually one of the healthiest classes in game. It’s all because of legends system. They lock you to a specific boon set. This by design prevents Revenant from excessive boon spam. Jails has Retaliation and Stability, Mallyx Resistance. Herald is an exception. But the boon duration is very short (what I like). Since it’s the only buff it has access to, it would be awesome if it was unique.

    I really think that it could actually help Mallyx.

    Not your impression, it actually is.

  • otto.5684otto.5684 Member ✭✭✭✭
    edited August 25, 2019

    @Aeolus.3615 said:

    @DonArkanio.6419 said:

    @Pterikdactyl.7630 said:

    @DonArkanio.6419 said:

    @Edge.8724 said:
    Resistance was once an unique buff on Malyx, I believe.

    It used to be a Mallyx-exclusive boon. Right now plenty of classes have access to it and can utilize it better than Mallyx.

    Since Resistance is the only boon Mallyx has, I think it could good idea to have it unique.

    Call me a FB hater (I am a little bit) but resistance on Tome of Courage has always felt excessive and unnecessary. The tome is already so overloaded and between that and the giant water field in Tome 2, it felt like they were just trying to throw everything at them to justify the longer cooldowns.

    It might sound silly but I think that Revenant is actually one of the healthiest classes in game. It’s all because of legends system. They lock you to a specific boon set. This by design prevents Revenant from excessive boon spam. Jails has Retaliation and Stability, Mallyx Resistance. Herald is an exception. But the boon duration is very short (what I like). Since it’s the only buff it has access to, it would be awesome if it was unique.

    I really think that it could actually help Mallyx.

    Not your impression, it actually is.

    Not necessarily true. Power herald has access to might (25 stacks in PvE), fury, reg, swiftness and quickness. Renegade has good access to protection and alacrity in PvE. This is not limited boons by any means.

    Mallyx, ventari and Jailis do not work in PvP, but not cuz of limited access to boons.

    And overall, if every class has access to large amount of boons and rev does not (not the case obviously), rev will be left behind.

    And rev overall has limited issues in PvE. But the PvP issues are not cuz of boon access.

  • DeceiverX.8361DeceiverX.8361 Member ✭✭✭✭

    Sure, but we'd need to see substantial nerfs to scourge/corruption in general as well.

    This mechanic isn't unique to Mallyx or even revenant, though. The old Berserker Stance on warrior used to function exactly this way before it was converted into resistance since the effects were the same.

    The big problem with boons is stacking them, both in terms of the concentration stat and the ability to just spam AoE boon access that gives everyone around you huge access. If concentration got removed from the game, and the number of AoE boon sources dropped/boons cut pretty heavily in general, we'd be in a much better spot as a whole, and could let individual professions be more selfish as far as their boon types and strengths go.

    You sure that Sniper idea is as good as you thought it was gonna be?
    Because I think my original idea is better.
    Quit/Inactive. No, you can't have my stuff.

  • DonArkanio.6419DonArkanio.6419 Member ✭✭✭✭

    @otto.5684 said:

    @Aeolus.3615 said:

    @DonArkanio.6419 said:

    @Pterikdactyl.7630 said:

    @DonArkanio.6419 said:

    @Edge.8724 said:
    Resistance was once an unique buff on Malyx, I believe.

    It used to be a Mallyx-exclusive boon. Right now plenty of classes have access to it and can utilize it better than Mallyx.

    Since Resistance is the only boon Mallyx has, I think it could good idea to have it unique.

    Call me a FB hater (I am a little bit) but resistance on Tome of Courage has always felt excessive and unnecessary. The tome is already so overloaded and between that and the giant water field in Tome 2, it felt like they were just trying to throw everything at them to justify the longer cooldowns.

    It might sound silly but I think that Revenant is actually one of the healthiest classes in game. It’s all because of legends system. They lock you to a specific boon set. This by design prevents Revenant from excessive boon spam. Jails has Retaliation and Stability, Mallyx Resistance. Herald is an exception. But the boon duration is very short (what I like). Since it’s the only buff it has access to, it would be awesome if it was unique.

    I really think that it could actually help Mallyx.

    Not your impression, it actually is.

    Not necessarily true. Power herald has access to might (25 stacks in PvE), fury, reg, swiftness and quickness. Renegade has good access to protection and alacrity in PvE. This is not limited boons by any means.

    Mallyx, ventari and Jailis do not work in PvP, but not cuz of limited access to boons.

    And overall, if every class has access to large amount of boons and rev does not (not the case obviously), rev will be left behind.

    And rev overall has limited issues in PvE. But the PvP issues are not cuz of boon access.

    Right, but the thing about Herald is that the boons it provides are here and now. Once you switch Legends the whole set of boons disappears in a matter of seconds (which is a good design).
    Notoriety is an example of the overpowercrept Trait that just fills the lack of damage modifiers Shiro has. And we all know Shiro is an exception in PvP. This legend overshadows every other Legend in PvP due to its kit, sadly.

    The boon acces itself isn't a problem, imo, but the quality of them. I remember Stability used to work like Retaliation. This was changed and I think for the worse.

    In my opinion some boons like: Resistance, Stability could be unique and very short. Some sort of a reliable buff that lets you perform your class mechanic without getting condi-bombed or stripped.

    If Resistance is a counter to Condi, why Condi has a counter to counter - corrupt, strip?
    Stability is a counter to CC. It can be very short, but let it be powerful, just for those 2 seconds. It's the same example of a counter having a counter - strip, corrupt.

  • Conqueror.3682Conqueror.3682 Member ✭✭✭

    Resistance is just terrible in their current state.

    If i want a good change i would change Pain absortion into a condition version of warrior's Endure pain.

    Fall down seven times, get up eight.

  • DonArkanio.6419DonArkanio.6419 Member ✭✭✭✭

    @Conqueror.3682 said:
    Resistance is just terrible in their current state.

    If i want a good change i would change Pain absortion into a condition version of warrior's Endure pain.

    Well, with Resistance functioning as a Unique Buff that would be pretty much it.

  • Matoro.9708Matoro.9708 Member ✭✭✭
    edited August 26, 2019

    My first thought is that two mallyx condi fighters would be mostly stalemated against each other and their actual skill for taking off boons would mean jack. But, if this is somehow implemented, which I doubt, then engineer's utility goggles should have an innate precision bonus not tied to fury. And a whole lot of other trickle down uniformity changes.

    Society either needs a turret rework or to free bobby schmurda and I wonder which comes first?

  • godofcows.2451godofcows.2451 Member ✭✭✭

    @Edge.8724 said:
    Resistance was once an unique buff on Malyx, I believe.

    it was. It seems alot of people forgot it already. They only have to remember what it was before to get an idea of op's proposal. I am somewhat bordering against it though. I'm not a fan of invulnerabilities in this game.

  • DonArkanio.6419DonArkanio.6419 Member ✭✭✭✭

    @Matoro.9708 said:
    My first thought is that two mallyx condi fighters would be mostly stalemated against each other and their actual skill for taking off boons would mean jack. But, if this is somehow implemented, which I doubt, then engineer's utility goggles should have an innate precision bonus not tied to fury. And a whole lot of other trickle down uniformity changes.

    Welp, I can't imagine a scenario when there are 2 Mallyx users fighting each other :D But it would make me happy.
    A fair point.

  • Aeolus.3615Aeolus.3615 Member ✭✭✭✭

    @otto.5684 said:

    @Aeolus.3615 said:

    @DonArkanio.6419 said:

    @Pterikdactyl.7630 said:

    @DonArkanio.6419 said:

    @Edge.8724 said:
    Resistance was once an unique buff on Malyx, I believe.

    It used to be a Mallyx-exclusive boon. Right now plenty of classes have access to it and can utilize it better than Mallyx.

    Since Resistance is the only boon Mallyx has, I think it could good idea to have it unique.

    Call me a FB hater (I am a little bit) but resistance on Tome of Courage has always felt excessive and unnecessary. The tome is already so overloaded and between that and the giant water field in Tome 2, it felt like they were just trying to throw everything at them to justify the longer cooldowns.

    It might sound silly but I think that Revenant is actually one of the healthiest classes in game. It’s all because of legends system. They lock you to a specific boon set. This by design prevents Revenant from excessive boon spam. Jails has Retaliation and Stability, Mallyx Resistance. Herald is an exception. But the boon duration is very short (what I like). Since it’s the only buff it has access to, it would be awesome if it was unique.

    I really think that it could actually help Mallyx.

    Not your impression, it actually is.

    Not necessarily true. Power herald has access to might (25 stacks in PvE), fury, reg, swiftness and quickness. Renegade has good access to protection and alacrity in PvE. This is not limited boons by any means.

    Mallyx, ventari and Jailis do not work in PvP, but not cuz of limited access to boons.

    And overall, if every class has access to large amount of boons and rev does not (not the case obviously), rev will be left behind.

    And rev overall has limited issues in PvE. But the PvP issues are not cuz of boon access.

    Ventari can work actually :/ the other 2 are more difficult to play there.

  • @Aeolus.3615 said:

    @otto.5684 said:

    @Aeolus.3615 said:

    @DonArkanio.6419 said:

    @Pterikdactyl.7630 said:

    @DonArkanio.6419 said:

    @Edge.8724 said:
    Resistance was once an unique buff on Malyx, I believe.

    It used to be a Mallyx-exclusive boon. Right now plenty of classes have access to it and can utilize it better than Mallyx.

    Since Resistance is the only boon Mallyx has, I think it could good idea to have it unique.

    Call me a FB hater (I am a little bit) but resistance on Tome of Courage has always felt excessive and unnecessary. The tome is already so overloaded and between that and the giant water field in Tome 2, it felt like they were just trying to throw everything at them to justify the longer cooldowns.

    It might sound silly but I think that Revenant is actually one of the healthiest classes in game. It’s all because of legends system. They lock you to a specific boon set. This by design prevents Revenant from excessive boon spam. Jails has Retaliation and Stability, Mallyx Resistance. Herald is an exception. But the boon duration is very short (what I like). Since it’s the only buff it has access to, it would be awesome if it was unique.

    I really think that it could actually help Mallyx.

    Not your impression, it actually is.

    Not necessarily true. Power herald has access to might (25 stacks in PvE), fury, reg, swiftness and quickness. Renegade has good access to protection and alacrity in PvE. This is not limited boons by any means.

    Mallyx, ventari and Jailis do not work in PvP, but not cuz of limited access to boons.

    And overall, if every class has access to large amount of boons and rev does not (not the case obviously), rev will be left behind.

    And rev overall has limited issues in PvE. But the PvP issues are not cuz of boon access.

    Ventari can work actually :/ the other 2 are more difficult to play there.

    I actually don’t have issues playing Jalis or Mallyx in pvp as long as my build accounts for them. Ventari on the other hand 🙄

  • Aeolus.3615Aeolus.3615 Member ✭✭✭✭
    edited August 27, 2019

    @LucianTheAngelic.7054 said:

    @Aeolus.3615 said:

    @otto.5684 said:

    @Aeolus.3615 said:

    @DonArkanio.6419 said:

    @Pterikdactyl.7630 said:

    @DonArkanio.6419 said:

    @Edge.8724 said:
    Resistance was once an unique buff on Malyx, I believe.

    It used to be a Mallyx-exclusive boon. Right now plenty of classes have access to it and can utilize it better than Mallyx.

    Since Resistance is the only boon Mallyx has, I think it could good idea to have it unique.

    Call me a FB hater (I am a little bit) but resistance on Tome of Courage has always felt excessive and unnecessary. The tome is already so overloaded and between that and the giant water field in Tome 2, it felt like they were just trying to throw everything at them to justify the longer cooldowns.

    It might sound silly but I think that Revenant is actually one of the healthiest classes in game. It’s all because of legends system. They lock you to a specific boon set. This by design prevents Revenant from excessive boon spam. Jails has Retaliation and Stability, Mallyx Resistance. Herald is an exception. But the boon duration is very short (what I like). Since it’s the only buff it has access to, it would be awesome if it was unique.

    I really think that it could actually help Mallyx.

    Not your impression, it actually is.

    Not necessarily true. Power herald has access to might (25 stacks in PvE), fury, reg, swiftness and quickness. Renegade has good access to protection and alacrity in PvE. This is not limited boons by any means.

    Mallyx, ventari and Jailis do not work in PvP, but not cuz of limited access to boons.

    And overall, if every class has access to large amount of boons and rev does not (not the case obviously), rev will be left behind.

    And rev overall has limited issues in PvE. But the PvP issues are not cuz of boon access.

    Ventari can work actually :/ the other 2 are more difficult to play there.

    I actually don’t have issues playing Jalis or Mallyx in pvp as long as my build accounts for them. Ventari on the other hand 🙄

    Each one to is own I guess, on ventari its great to acompanny the player that is pushing forward in some cases team will have to push back if u have a decent decaper or some one decent on home closest node,I don’t have much issues but maybe because I always played monk on most spvp and gvg I did, there’s somewhat a semiliarity on its gameplay.

    I’m a totally disaster with mallyx and shiro LoL...
    On ventari most players even rangers laugh then rant since they were expecting to be carried with damage output.. quite funny, or when team pulls center becoming a 3 vs 4 and sudently team health back to full, if u have a decent fb to rotate team can be almost unkillaable by the most common casuals.. wich is most spvp playerbase.

  • Shao.7236Shao.7236 Member ✭✭✭
    edited August 29, 2019

    Why is it that people feel like Mallyx is underperforming exactly? It's doing great right now. Fighting Scourge hasn't been this fun in a while with the Torment output being on par instead of being counter pressure based because Scourge had a good output in the beginning. That's all the Legend needed, Anet gave it. Just please, work it out a little. I can't be the only one that's going up fighting top players thinking that Mallyx is actually OP in close quarters against anything that has barely any cleansing, to go as far as saying it's comparable to the current poison burst from thief, only that it has a telling and isn't instant cast which is fair.

    Resistance as it stands for Mallyx is more like to give you some ease to think and prepare a burst, not to keep you safe like it does for a Warrior or Ranger even thought the effects are still granted. 5 seconds would not be enough to do any of that compared to how in team fights you can gather up to 10 seconds of Resistance if adding Empowering Misery as of currently. Boon stripping is avoidable and it's honestly what as Mallyx, players should be wary of, removing that factor is just power creep and unhealthy removal of counter play.

    RotGD is working as is because they wanted to add an extra buff that can be paired with other buffs for the tank aspect (Which works great IMO.), condition immunity from Resistance is not stackable since it's 100%, therefor having something that would work like the old stability would just be plain broken at only 30% energy cost and dear I would not want Pain Absorption start costing 40% like RotGD for something that needs that helps against damage overtime AND that Mallyx weakness is Heavy CC afterall. Remember that Power is instant and Condition is overtime.

    They could make Pain Absorption based on conditions that are on the player already, keeping the absorption aspect of Teamwork while being also useful to Duels. That's as best as the skill could get but that alone already feels OP due to how Mallyx can easily take on 1v2 fights if both foes are condition based, a unique static buff wouldn't help as much unless you speak solo fights which is honestly, if you can avoid the boon removal. The old skill is just plain better as it is.

    Ventari is the one that needs help, the blinds aren't enough in team fights. Stunbreak should be added to Purifying Essence.

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