I wonder how unbalanced it would be if reaper´s(necro´s) shroud no longer decreases over time, only damage done to it will reduce its life-force.
Of course, 15k health with 50% damage-reduction which doesn´t decay sounds strong on paper, but would it really that bad ?
Considering Anet´s refusal to give necro access to blocks, invulnerability, evades and the likes and nowaday with the increased powercreep, shroud only serves as a tool to soak up damage in pvp when focused. In pve it wouldn´t hurt either I guess, though this would be the chance to introduce Anet´s new beloved mechanic, penality-traits.
-50% health but no shroud-decay.
"I´m not big on sermons nor words, Broken bones teach better lessons and speak for themselves."