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Conquest Map Idea


Crab Fear.1624

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How about a map that has the team "close" / "home" point inside of a gated barricade at the start of the match.

I think the layout could be similar to the foefire map and just remove the lord objective.

You can destroy the gate to get to the point and cap it, and perhaps this capture point can have extra point(s) if the enemy team owns it.

Where the lord is at there can be a wall resupply that spawns if your team can hold 2 points for 30 seconds or so.

The gates can be destroyed by players, and more players can destroy it faster.

I think it would simplify any secondary objective and still have the flavor of one of the favorite maps.

No more rando trying to kill lord too soon and costing the game.

Also I think it can change how games start out and make for new strategies.

(the owning team will have access at game start)

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