Hitman.5829 Posted August 23, 2019 Share Posted August 23, 2019 The cast time on:Signet of staming causes channeled skills like 100 blades, whirling axe, riposte, Shield stance, counter blow to cancel; and in the case of rush the signet does not activate.Signet of fury causes channeled skills like 100 blades, whirling axe, riposte, Shield stance, counter blow to cancel; and in the case of rush the signet does not activate.The only signets that work at all times in a fluid combat environment are Signet of might and Dolyak signet. Link to comment Share on other sites More sharing options...
Justine.6351 Posted August 23, 2019 Share Posted August 23, 2019 Yeah they should move the cast times over to the stances instead. Link to comment Share on other sites More sharing options...
Katary.7096 Posted August 24, 2019 Share Posted August 24, 2019 So you are reporting that Signets with a cast time behave in the same way other skills with cast times do. And Signets without a cast time act like other instant cast skills do. I know that GW2 is infamous for it's bugs but making a topic on skills functioning correctly is still pretty weird. Link to comment Share on other sites More sharing options...
TheBravery.9615 Posted August 24, 2019 Share Posted August 24, 2019 I don't think this is actually an issue. Link to comment Share on other sites More sharing options...
Loading.4503 Posted August 24, 2019 Share Posted August 24, 2019 sometimes, or all the time, when I cast 100 bladesthere aren't 100 bladessometimes, or all the time, when I cast 100 bladesthere aren't any blades, its actually 100 great swords Link to comment Share on other sites More sharing options...
Hitman.5829 Posted August 24, 2019 Author Share Posted August 24, 2019 @"TheBravery.9615" said:I don't think this is actually an issue.Warrior has very long channeling skills. Just look at the ones I posted 100 blades, whirling axe, riposte, Shield stance, counter blow.Warrior also has very long casting times on Hammer, longbow, sword, mace, rifle. In fact, the only weapons that is a "fast" weapon are dagger and axe.Most melee skills get canceled by using the signets. In the worst case scenario your signets don't activate because the warrior gets stuck on a channeling skill like "RUSH"If you think this is not a problem, then you need to play warrior more to see the current state of warrior signets.Playing with them is a hustle, it is so annoying when your skills get canceled because you use a signet. Link to comment Share on other sites More sharing options...
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