Just a thought really. I don't expect or really mind if anything isn't done but after playing 4 and a bit years on and off, as a Guardian and of course playing as a Dragon Hunter and Firerband with various different stats, builds and so forth, returning to base Guardian is okay but there's really only few ways if you're doing PVE. I recently started using Mace and Shield and a Staff. Staff is pretty good but Mace is atrocious and Shield is... well, a shield. The biggest issue as many people have probably already pointed out is swing speed for the mace. It makes sense, it's a heavy one-handed hammer of sorts but the skills don't do it justice. Shield is okay but the retaliation on said shield is awful and that's even with 100% retaliation in boon uptime. Shouts are superior in almost every way to Consecrations, which is also tragic. The retaliation uptime is really high with shouts and downright awful with Consecrations given their cooldowns even with the appropriate build skills. It also clearly highlights that compared to other specialisations (D/H and FB) and a multitude of other classes, that Virtue of Justice is absolutely dreadful unless you're using a sword or a scepter. The might given from is incredibly short lived making staff the only viable option and again of course using shouts.
It's playable, but if you play a Guardian class without Precision or CD, you're going to be chipping away at a single enemy all day long. I don't expect the mace to be like a sword, or a scepter, but there is good reason why few people use mace (especially if they're already using the staff on swap).
Is it just a case of Guardian ageing really bad in the face of expansions and specialisations? I was really disappointed with how a base Engineer can easily dish out retaliation, might and protection at such an insane frequency compared to Guardian, even though you'd assume a Guardian is supposed to defend. I'd played Guardian for a long time and when I made my Engineer I was like... "really guys?".
I like helping people in PVE, so that's why I'm roleplaying a base Guardian now... healing people in combat but not being without power so I can dish out some damage. I'm actually using Wanderer's Stats on my armour and weapons and I'm still contemplating using Cleric trinkets.
Finally, anyone disappointed by just how bad the hammer skills are for Guardian?
I still enjoy Guardian, so please don't consider this a whiny post but I just felt the need to share my thoughts given how other classes have had reworks and Guardian hasn't (save staff skills a while back).
Shouldn't all classes be viable still?