I enjoyed the GW1 Ranger pets and evolving them to differing roles. Why was that taken away from GW2 Rangers?
Even if there is a straight-line evolution without options, having a juvenile pet forever seems counter-intuitive to the nature of a Ranger.
Pets should have a similar evolution as weapon crafting: Basic, Fine Masterwork, Rare, Exotic, Ascended, and Legendary. Each level could be determined by a certain number of kills by the pet and additional training.
Even if pet damage begins lower than normal at Basic and hits their norm at Exotic it gives the Ranger profession a little additional spice.
"That's what" -- She