When did GW2 turn into a grindfest? - Page 3 — Guild Wars 2 Forums

When did GW2 turn into a grindfest?

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  • @Rasimir.6239 said:

    @Jotunhammer.7029 said:

    @Obtena.7952 said:

    @Jotunhammer.7029 said:

    @Obtena.7952 said:

    @Jotunhammer.7029 said:

    That doesn't make sense. If you play the story and through the content, there is ALSO no grind in HoT because you earn the masteries as you play

    what can I say, when I started over the game with my necromancer, I was not met with any grind, sure I had xp potions and food etc and leveled quite nicely.
    but other than that there was no grind to speak of.

    What can you say? You can say you acknowledge that the grind for masteries isn't different than when you 'grinded' for levels, which you seem to have zero problem with. If leveling wasn't a grind for you, neither is getting masteries; it's the same approach for getting the XP; you simply play the game and you get the XP you need. IF anything, the limiting factor here isn't the 'grind' for the XP, it's getting the MP's.

    Like I said ... if the 'grind' in GW2 is too much for you to handle, you got FPS games because you aren't going to find many MMO's where the level of tolerance you are showing for grinding would be acceptable to you.

    1. I never, NEVER did the same quest over and over again as levelling, not even one time. So the point of the whole thing is I do not want to get caught in hamsterwheel doing same quests over and over again into mindnumbing boredom. When I levelled it was natural, it was not doing the same thing over and over again. I maybe did the repeatable quests once per quest, ONCE, not over and over again....

    I don't get your reply. If you don't want to repeat quests to get masteries, you don't have to. Again, this is just a demonstration of your lack of tolerance. You're not willing to repeat anything in an MMO more than once? Doesn't sound like it's the kind of game you should be playing.

    There are MMO that does not require to do same quest over and over again, then again they been around for a long time. LotRO is one of them but buying all the expansions would be supremely costly. heh

    Are you sure about that? For some reason in my memory there are weeks and months of doing the same faction dailies day in and day out on my minstrel to get her raid ready, and then repeating the same process on my warden (after leveling her through all the same quests to even get there) when I decided to raid on her, too.

    OMG, LOTRO really was a grind. Especially if you wanted to raid and needed the top tier items. It's what finally made me quit (around Gondor).

  • Rasimir.6239Rasimir.6239 Member ✭✭✭✭

    @Ghetx.1752 said:

    @Obtena.7952 said:
    never? I mean, what are you grinding that you need?

    By your logic,you actually don't need nothing in this game.Everyone can run around naked,without items and gear,and do nothing besides trolling in main zones.

    Correction: by their logic, you can just go and play whatever is fun to you, and find a way to play whatever content you want to play without a single grind.

    There isn't all that much content in this game that needs a lot of preparation, and even the few things that do (e.g. t4 fractals) have a multitude of different ways to reach them. There's bound to be a way you can follow that's fun to you.

    You want to do high fractals?You need to grind gold for crafting professions,then you need to farm gold for ascended items,then you need to farm gold for agony infusions...And that's just fractals.

    Or you can, you know, play fractals through the tiers until you get enough resources to be ready for fractal level 100. It's only a grind if you insist that the only way is to skip the natural fractal progression and jump in at the top.

    You want to do HoT meta events?You need masteries.

    Which you get by playing HoT maps and story.

    You want to do PoF maps?You need mounts.
    You want mounts?You need masteries.

    Which you both get by playing PoF maps and story.

    You want masteries?You need to farm.

    Only if you want them here and now, or better yet last tuesday. If, on the other hand, you are willing to play the game instead of skipping it to jump in at the end, then getting the masteries is just a side product of enjoying yourself. No need to grind at all, experience and mastery points come automatically with playing.

    In GW2 community people judge you based on how many legendary items you have,and how many 'cool' skins you have.That's why people are getting legendary items,to be noticed,because legendary items do nothing,well besides looking ugly AF...

    That might be your problem: you are only looking at a tiny part of the community. Most people don't give a skritt about how many legendaries you have, or what mastery level you have, or how many achievement points you have. All of that comes from simply playing the game, you almost can't avoid it. Ok, legendaries require a bit of direction if you want to pursue them, but even those can come almost by themselves ... how do I know? I dropped my one and only precursor on one of those rare nights when the trading post was down and was able to craft the legendary straight away just from resources I had accumulated while playing the game for a few years.

    So,if you want to be accepted,you better be ready to spend countless hours doing events which are designed to give you lowest amount of loot possible,just to make you open your wallet and toss $ at TP gems.

    Or just find people that are fun to be around, rather than a few that judge by irrelevant standards to make your gaming life miserable.

  • Rasimir.6239Rasimir.6239 Member ✭✭✭✭

    @whoeverxwins.1279 said:

    @Rasimir.6239 said:

    @Jotunhammer.7029 said:

    @Obtena.7952 said:

    @Jotunhammer.7029 said:

    @Obtena.7952 said:

    @Jotunhammer.7029 said:

    That doesn't make sense. If you play the story and through the content, there is ALSO no grind in HoT because you earn the masteries as you play

    what can I say, when I started over the game with my necromancer, I was not met with any grind, sure I had xp potions and food etc and leveled quite nicely.
    but other than that there was no grind to speak of.

    What can you say? You can say you acknowledge that the grind for masteries isn't different than when you 'grinded' for levels, which you seem to have zero problem with. If leveling wasn't a grind for you, neither is getting masteries; it's the same approach for getting the XP; you simply play the game and you get the XP you need. IF anything, the limiting factor here isn't the 'grind' for the XP, it's getting the MP's.

    Like I said ... if the 'grind' in GW2 is too much for you to handle, you got FPS games because you aren't going to find many MMO's where the level of tolerance you are showing for grinding would be acceptable to you.

    1. I never, NEVER did the same quest over and over again as levelling, not even one time. So the point of the whole thing is I do not want to get caught in hamsterwheel doing same quests over and over again into mindnumbing boredom. When I levelled it was natural, it was not doing the same thing over and over again. I maybe did the repeatable quests once per quest, ONCE, not over and over again....

    I don't get your reply. If you don't want to repeat quests to get masteries, you don't have to. Again, this is just a demonstration of your lack of tolerance. You're not willing to repeat anything in an MMO more than once? Doesn't sound like it's the kind of game you should be playing.

    There are MMO that does not require to do same quest over and over again, then again they been around for a long time. LotRO is one of them but buying all the expansions would be supremely costly. heh

    Are you sure about that? For some reason in my memory there are weeks and months of doing the same faction dailies day in and day out on my minstrel to get her raid ready, and then repeating the same process on my warden (after leveling her through all the same quests to even get there) when I decided to raid on her, too.

    OMG, LOTRO really was a grind. Especially if you wanted to raid and needed the top tier items. It's what finally made me quit (around Gondor).

    I admit I quit a good bit earlier, after about the third or fourth level-cap increase of my LotRO raiding "career". I just couldn't stand grinding the same stuff day in day out to get all new equipment, rushing the story just so I don't drag my raiding team down by not being ready for the new instances. At the same time I found GW2 and realized that it actually lets me play at my own pace, and still get ready for pretty much any content in game that way. I still miss my hobbits, and I kind of miss Middle Earth, too (huge Tolkien fan here), but I really don't want to go back to that hamster wheel of a grind.

  • lare.5129lare.5129 Member ✭✭✭

    there is no any requirement .. everyone can go kill world bosses pvp wvw and etc all day without any "mount grindfest"

  • Grind is used as a negative term by people who don't understand that long term levelling is a fundamental part of rpg game as it forms your long term objectives. For e.g the following takes a huge amount of time, with the pleasure comming from finally getting to your target level reward. The golden rule is, don't do it if you don't want to.

    https://hom.guildwars2.com/en/#page=welcome

    "Any path that narrows future possibilities may become a lethal trap. Humans do not thread their way through a maze; they scan a vast horizon filled with unique opportunities." - The Spacing Guild Handbook.

    Beware the meta!

  • eldrin.6471eldrin.6471 Member ✭✭✭
    edited August 29, 2019

    I played since launch and pretty much gave up on the game due to the excessive grind for masterys and mounts.In my opinion the grind started with HOT and the mastery system and got excessive once mounts were added.The worst grind to date being skyscale.

  • vesica tempestas.1563vesica tempestas.1563 Member ✭✭✭✭
    edited August 29, 2019

    So don't do it and do the content you do enjoy?

    I would like skyscale but I'm not motivated to do the collections, so I don't target it, I play what I enjoy - although sometimes I dip in and collect a fee items when I'm in the mood. If you 'gave up on the game' because you didn't want to do an optional objective then the reality is there are other issues and you are just blaming this content, unless you are a person that feels entitled to get what everyone else has and gets annoyed about this.

    Put it another way all the other content that you enjoy playing is still there Plus the content you consider a grind.

    "Any path that narrows future possibilities may become a lethal trap. Humans do not thread their way through a maze; they scan a vast horizon filled with unique opportunities." - The Spacing Guild Handbook.

    Beware the meta!

  • Leamas.5803Leamas.5803 Member ✭✭
    edited August 29, 2019

    Back in November 2012. The first couple months were really pretty good for loot. Then came fractals, and Lost Shore (Southsun Cove), and with that release they nerfed drops in to oblivion, especially open world drops. For a couple years after that, the state of the game was actually pretty sad and there was a general bitterness in player community. Gold was especially difficult to accumulate and few people ever bothered with world bosses, champs or temples. It started getting much better about 3-4 years ago, I'd say. Gold is far easier to accumulate these days and other than ascended and legendary gear, which is largely optional, or if you're an achievement completest, nothing in this game is really too much of a grind these days.

  • Ashen.2907Ashen.2907 Member ✭✭✭✭

    @Ghetx.1752 said:

    @Obtena.7952 said:
    never? I mean, what are you grinding that you need?

    You see, Anet never said there would be no grind because obviously that's dumb; there needs something you can grind to keep you interested in the game. Anet was specifically talking about needing to grind to get access to content, either with gear grinds or unlocking content. So far, they have delivered.

    So let's be honest. The game never became a grind ... you're just finding things you want that require it. If you're going to define 'gilder masteries' as grinding, I guess you should stick with FPS games or something, because that's a pretty tame 'grind' that you can achieve simply by playing the game. I guess if you're not willing to play the game, then I can see where you apply that label to it.

    By your logic,you actually don't need nothing in this game.Everyone can run around naked,without items and gear,and do nothing besides trolling in main zones.

    If you want to experience full game,you MUST grind,which is the whole point of playing games.You can't just sit in starter zone,and run around like moron.You want to do high fractals?You need to grind gold for crafting professions,then you need to farm gold for ascended items,then you need to farm gold for agony infusions...And that's just fractals.

    You want to do HoT meta events?You need masteries.
    You want to do PoF maps?You need mounts.
    You want mounts?You need masteries.
    You want masteries?You need to farm.

    In GW2 community people judge you based on how many legendary items you have,and how many 'cool' skins you have.That's why people are getting legendary items,to be noticed,because legendary items do nothing,well besides looking ugly AF...

    You can be piece of kitten player and have 10 legendary items,people still gonna follow you around and kiss your kitten.

    You can be the best person one can be,and don't have any skins or legendary items,people won't even pay attention to you.

    So,if you want to be accepted,you better be ready to spend countless hours doing events which are designed to give you lowest amount of loot possible,just to make you open your wallet and toss $ at TP gems.

    You need a new circle of players to interact with. If the people you know kiss tail because someone has legendaries and ignore players who are actually good at the game, they arent worth associating with.

    You do not need to farm gold for fractals.
    Horizontal progression, such as mounts and gliding do have to be earned, but they dont require grind. I am nit fond of them, havent bothered to max masteries by a long shot, still get by just fine.

  • Limodriver.4106Limodriver.4106 Member ✭✭✭

    IF u called GW2 grindfest then what do u call Korean MMO?

  • Obtena.7952Obtena.7952 Member ✭✭✭✭
    edited August 29, 2019

    @eldrin.6471 said:
    I played since launch and pretty much gave up on the game due to the excessive grind for masterys and mounts.In my opinion the grind started with HOT and the mastery system and got excessive once mounts were added.The worst grind to date being skyscale.

    Just curious ... if GW2 is grindy for you, what game are you playing now that is less?

    Because we went through this before ... the things you mention are NO more a grind than leveling, so somehow you managed grinding that 80 times to level .... but getting some masteries ... NO CHANCE. Sure ... you stick with that.

    If you think balancing is only driven by performance and justified by comparisons to other classes then prepare to be educated:

    https://www.guildwars2.com/en/news/balance-updates-the-heralds-near-future-and-pvp-league-season-13/

  • masteries? a grind?

    The game is basically throwing MP and XP at you. Just doing a bit of story, you get all the MP you need for 'must have' masteries - and just running around doing the odd event can pretty much fill up all xp requirements several times over in a single evening.

    So - that is not a grind.

    Getting legendaries on the other hand....

  • The game became a grindfest ever since Ascended gear was added. Not to mention the amount of time gated collections/achievements that exist now.

  • @VAHNeunzehnsechundsiebzig.3618 said:
    Just doing a bit of story, you get all the MP you need for 'must have' masteries

    This isn't true in PoF: to complete The Sacrifice you need Canyon Jumping, which requires six mastery points in total - but you only get two from completing the story up to that point. That said, the OP's problem seems to be gaining experience, not getting enough mastery points.

  • vesica tempestas.1563vesica tempestas.1563 Member ✭✭✭✭
    edited August 30, 2019

    @warherox.7943 said:
    The game became a grindfest ever since Ascended gear was added. Not to mention the amount of time gated collections/achievements that exist now.

    Really, how? Before ascended you played wvw, pvp, pve etc etc and gradually accrued or crafted orange gear, now you do the same for red gear...except there is far more content and avenues for getting gear now. So for the peeps with the 'grindy' mindset it's less grindy than it has ever been, you play content you enjoy. You get free loot.

    Ofc if you don't enjoy gameplay and only care about loot, your screwed, nothing will please you.

    "Any path that narrows future possibilities may become a lethal trap. Humans do not thread their way through a maze; they scan a vast horizon filled with unique opportunities." - The Spacing Guild Handbook.

    Beware the meta!

  • Ashen.2907Ashen.2907 Member ✭✭✭✭

    @vesica tempestas.1563 said:

    @warherox.7943 said:
    The game became a grindfest ever since Ascended gear was added. Not to mention the amount of time gated collections/achievements that exist now.

    Really, how? Before ascended you played wvw, pvp, pve etc etc and gradually accrued or crafted orange gear, now you do the same for red gear...except there is far more content and avenues for getting gear now. So for the peeps with the 'grindy' mindset it's less grindy than it has ever been, you play content you enjoy. You get free loot.

    Ofc if you don't enjoy gameplay and only care about loot, your screwed, nothing will please you.

    Perhaps.

    Ive been actively playing for seven years a d still dont have a full set of ascended gear for my main. Soooo many rings though.

  • how is that a grind for you? you can literally run to 3 channel points on the map and just press f. it's not hard.

  • Henry.5713Henry.5713 Member ✭✭✭✭

    There is a fine line between "This game has too much grind" and "This game has no end-game content". It is close to impossible to please everyone no matter how hard you try.
    Gear tiers and level cap haven't been updated since the release of the game and the the introduction of ascended gear between 2012-2013 (yes, almost 6-7 years). New ways of acquiring said gear have been added time and time again. And some wouldn't even consider ascended gear mandatory. Anything else is just vanity to me and something you force on yourself. Have yet to start on the Skyscale and I really couldn't care less about it.

    Progress isn't made by early risers. It's made by lazy men trying to find easier ways to do something. ~ Robert Heinlein

  • Daddicus.6128Daddicus.6128 Member ✭✭✭✭

    You're right: Heart of Thorns (HoT) is a grind-fest for masteries.

    However, I found a way to make it seem less grindy: take 2-3 characters through it at the same time, switching back and forth.

    This isn't ideal, but it also gives a couple benefits:

    • You know the lay of the land better.
    • You learn the day/night cycle, which is pretty important.
    • You collect map currencies faster.

    The biggest problem is that you're stuck with three characters all doing the same thing. Can't switch out to do other stuff as easily.

    But, it REALLY helps the grindiness, because the XP gathering is split up.

  • so, I get through the glider mastery requirement, by grinding world quest, guess what....not an hour later I have to grind mushroom mastery....and then an hour later I have to grind exalted mastery....it never ends, it not enough that storyline quests are hard to understand when that ghost dissapeared and said jump here since I can't see 3d on my screen, but all these time traps , thats made to do nothing more than delay you from your eventual goal, its meaningless, your not offering ANYTHING to the world by doing ANY of the world quests...nothing...your not building anything, your not creating any cities or anything, it is a means to continue the levelling, Oh you reached level 80, lets create a new thing you have to level, so that it is an never ending need to level something. I just want a storyline from point A to point B to point C and various difficulties, not a bunch of mastery of jumping mushrooms or jumping ropes or hanging from a tree in a certain angle or whateverr, that can be done for those who want to axcell and get a pretty pyjamas they can run in and feel e-kitten I want to finish the storyline, thats what I am paying for, not to sit around wait for world quests or events that are in itself meaningless, sure if they had a meaning, affected ANYTHING except my xp bar, that was rewarding to community that felt accomplished in some manner then they would have some meaning, running around killing minotaurs in various forms shapes or races is not rewarding at all. specially when the xp you get is 2 millimeter on the xp bar and you have to go through entire screen.

    THIS forces people to go into HP trains and groups etc to go anywhere and I thought this was a game that was meant to go away from the forced grouping, to where you could, if you wanted, to go solo adventure and have as an OPTION to go grouping for extra things. This feels again like its nothing more than a WOW clone with different graphics, the basic concept is the same, level something, grind rep in something, so what is in basic the difference between these 2? both chanses dragons, both has various groups you have to rep grind with, well, at least when you buy a mount in wow you don't have to grind a mastery to get to use it. so...I am stuck again at the grinding, which I hate and despise to the core, and it is never ending....

  • HEYY!!! I found a solution that works.... ALTS!! If I go through the story with primary until I meet a possible grind spot, just log in another toon
    do the story until that point and if thats not enough just do it with a third, I got 5 slots so should be enough that way...while yes, technically I am
    doing same quests over and over again, it does not FEEL like a grind because I am progressing other toons but the key things are shared, such as masteries

    Then I met with the HP stuff....and while it was somewhat of a downer, once I hit a HP train (BY ACCIDENT, I was NOT looking for one, just happens
    to come along as I was doing wq and I figure id see what it was about) and woooooo the HP added upp, did some meta thingi beating some heart with ghosts
    or Exalted or whatever and before I knew it, I earned 50 HP, so...here it is...once in a lifetime....

    I was wrong....it is not as much of a grindfest as I perceived....once you "get into it" it feels natural to go from 1 wq to another, the major
    thing I notice is timing, if you come it at right timing, get into a wave of good end to end wq, then your made, you can spend HOURS doing
    back to back wq without repeating any, and it will FEEL meaningful (as rebuilding those bases for the pact etc) and helping allies fend off beasts

    so...yeah, I was wrong....now I am returning to enjoy pay painful attempt at Reverant....its like looking at a child with a hammer banging everything
    on the ground in a whack-a-mole kind of way....

    enjoy!!!

  • Daddicus.6128Daddicus.6128 Member ✭✭✭✭

    @Jotunhammer.7029 said:
    HEYY!!! I found a solution that works.... ALTS!! If I go through the story with primary until I meet a possible grind spot, just log in another toon
    do the story until that point and if thats not enough just do it with a third, I got 5 slots so should be enough that way...while yes, technically I am
    doing same quests over and over again, it does not FEEL like a grind because I am progressing other toons but the key things are shared, such as masteries

    Then I met with the HP stuff....and while it was somewhat of a downer, once I hit a HP train (BY ACCIDENT, I was NOT looking for one, just happens
    to come along as I was doing wq and I figure id see what it was about) and woooooo the HP added upp, did some meta thingi beating some heart with ghosts
    or Exalted or whatever and before I knew it, I earned 50 HP, so...here it is...once in a lifetime....

    I was wrong....it is not as much of a grindfest as I perceived....once you "get into it" it feels natural to go from 1 wq to another, the major
    thing I notice is timing, if you come it at right timing, get into a wave of good end to end wq, then your made, you can spend HOURS doing
    back to back wq without repeating any, and it will FEEL meaningful (as rebuilding those bases for the pact etc) and helping allies fend off beasts

    so...yeah, I was wrong....now I am returning to enjoy pay painful attempt at Reverant....its like looking at a child with a hammer banging everything
    on the ground in a whack-a-mole kind of way....

    enjoy!!!

    You should have read the replies. I suggested this a week ago.

  • Obtena.7952Obtena.7952 Member ✭✭✭✭
    edited September 5, 2019

    @Daddicus.6128 said:

    @Jotunhammer.7029 said:
    HEYY!!! I found a solution that works.... ALTS!! If I go through the story with primary until I meet a possible grind spot, just log in another toon
    do the story until that point and if thats not enough just do it with a third, I got 5 slots so should be enough that way...while yes, technically I am
    doing same quests over and over again, it does not FEEL like a grind because I am progressing other toons but the key things are shared, such as masteries

    Then I met with the HP stuff....and while it was somewhat of a downer, once I hit a HP train (BY ACCIDENT, I was NOT looking for one, just happens
    to come along as I was doing wq and I figure id see what it was about) and woooooo the HP added upp, did some meta thingi beating some heart with ghosts
    or Exalted or whatever and before I knew it, I earned 50 HP, so...here it is...once in a lifetime....

    I was wrong....it is not as much of a grindfest as I perceived....once you "get into it" it feels natural to go from 1 wq to another, the major
    thing I notice is timing, if you come it at right timing, get into a wave of good end to end wq, then your made, you can spend HOURS doing
    back to back wq without repeating any, and it will FEEL meaningful (as rebuilding those bases for the pact etc) and helping allies fend off beasts

    so...yeah, I was wrong....now I am returning to enjoy pay painful attempt at Reverant....its like looking at a child with a hammer banging everything
    on the ground in a whack-a-mole kind of way....

    enjoy!!!

    You should have read the replies. I suggested this a week ago.

    People don't read replies if they just want to rant. LOTS of solutions were offered. Appears that none of them were taken.

    If you think balancing is only driven by performance and justified by comparisons to other classes then prepare to be educated:

    https://www.guildwars2.com/en/news/balance-updates-the-heralds-near-future-and-pvp-league-season-13/

  • about reading of the comments, I read them all but did not understand how you meant.
    Maybe because im new and did not fully understand the system
    but now I do and now I got fun stuff... plus I gotten ingame help with getting the right gear
    to survive better.

    ty all

  • Firebeard.1746Firebeard.1746 Member ✭✭
    edited September 5, 2019

    @Jotunhammer.7029 said:
    I remember Guild Wars 2 being an living breathing game where you felt part of the game.
    Now that I return after a long absence and I start HoT I am immediatly met with "glider requirements" meaning
    I have to do quests thats are non critical and non storyline just to earn points to get to use gliders. This bodes very ill for the
    rest of the game , oh and I have a level 80 too with PoF and got the mount, but guess what, in order to go onwards got to get to
    level 3 of that raptor mount just to get on with the questing. When did the game go from being about the storyline and the rest
    being sidelines if you was interested to be a grindfest for "rep" with different things just to get onwards with a quest?
    Its nothing but time sinks, these "reputation grinds" that you got to get glider, mount, different level of mount etc.
    It does not affect the story anyway, and it it not shown in the story "Oh yeah, you have to be level 3 with flappety flapp over there
    in order to face the dragon"....really....

    Dude unlocking the most important mounts are anywhere between 1-3 hours of gameplay if you're focused. And just doing things in game earns the mastery xp, so don't grind, do what you enjoy in the appropriate areas and snag some mastery points here and there to spend when you level up. You're speaking from jadedness from other games and haven't learned how to enjoy this game yet.

    And you should do mounts first. They make maguuma much easier.

  • @Obtena.7952 said:
    never? I mean, what are you grinding that you need?

    You see, Anet never said there would be no grind because obviously that's dumb; there needs something you can grind to keep you interested in the game. Anet was specifically talking about needing to grind to get access to content, either with gear grinds or unlocking content. So far, they have delivered.

    So let's be honest. The game never became a grind ... you're just finding things you want that require it. If you're going to define 'gilder masteries' as grinding, I guess you should stick with FPS games or something, because that's a pretty tame 'grind' that you can achieve simply by playing the game. I guess if you're not willing to play the game, then I can see where you apply that label to it.

    What do you mean they never said there would be no grind? In Anet own MMO Manifesto video Colin Johanson says at 1:35 "We just don't want players to grind in Guild Wars 2".

    It was in their public declaration before the game even came out.

  • Ashantara.8731Ashantara.8731 Member ✭✭✭✭

    It has probably been said before (?), but just in case: make use of the current XP boost event. Use an additional booster if necessary. Explore the maps with a character with whom you haven't explored them yet.

    As for a lack of Mastery Points: I agree that it can be difficult to realize which Mastery you should level how far in order to be able to proceed. You have to read very carefully and only level the mounts as far as required for the next unlock, then leave the final levels for later. It's a bit tricky. But I have a feeling they will be handling Masteries better in the future, or at least hope so. :) Good luck.

  • Linken.6345Linken.6345 Member ✭✭✭✭

    @FONGORE.7410 said:

    @Obtena.7952 said:
    never? I mean, what are you grinding that you need?

    You see, Anet never said there would be no grind because obviously that's dumb; there needs something you can grind to keep you interested in the game. Anet was specifically talking about needing to grind to get access to content, either with gear grinds or unlocking content. So far, they have delivered.

    So let's be honest. The game never became a grind ... you're just finding things you want that require it. If you're going to define 'gilder masteries' as grinding, I guess you should stick with FPS games or something, because that's a pretty tame 'grind' that you can achieve simply by playing the game. I guess if you're not willing to play the game, then I can see where you apply that label to it.

    What do you mean they never said there would be no grind? In Anet own MMO Manifesto video Colin Johanson says at 1:35 "We just don't want players to grind in Guild Wars 2".

    It was in their public declaration before the game even came out.

    playing the game is not griding tho.

  • Obtena.7952Obtena.7952 Member ✭✭✭✭
    edited September 5, 2019

    @FONGORE.7410 said:

    @Obtena.7952 said:
    never? I mean, what are you grinding that you need?

    You see, Anet never said there would be no grind because obviously that's dumb; there needs something you can grind to keep you interested in the game. Anet was specifically talking about needing to grind to get access to content, either with gear grinds or unlocking content. So far, they have delivered.

    So let's be honest. The game never became a grind ... you're just finding things you want that require it. If you're going to define 'gilder masteries' as grinding, I guess you should stick with FPS games or something, because that's a pretty tame 'grind' that you can achieve simply by playing the game. I guess if you're not willing to play the game, then I can see where you apply that label to it.

    What do you mean they never said there would be no grind? In Anet own MMO Manifesto video Colin Johanson says at 1:35 "We just don't want players to grind in Guild Wars 2".

    It was in their public declaration before the game even came out.

    Oh I did a double negative OOPs.

    If you think balancing is only driven by performance and justified by comparisons to other classes then prepare to be educated:

    https://www.guildwars2.com/en/news/balance-updates-the-heralds-near-future-and-pvp-league-season-13/

  • @FONGORE.7410 said:
    What do you mean they never said there would be no grind? In Anet own MMO Manifesto video Colin Johanson says at 1:35 "We just don't want players to grind in Guild Wars 2".
    It was in their public declaration before the game even came out.

    Guessing they didn't consult Colin for the Skyscale Saddle part.

  • @Firebeard.1746 said:

    @Jotunhammer.7029 said:
    I remember Guild Wars 2 being an living breathing game where you felt part of the game.
    Now that I return after a long absence and I start HoT I am immediatly met with "glider requirements" meaning
    I have to do quests thats are non critical and non storyline just to earn points to get to use gliders. This bodes very ill for the
    rest of the game , oh and I have a level 80 too with PoF and got the mount, but guess what, in order to go onwards got to get to
    level 3 of that raptor mount just to get on with the questing. When did the game go from being about the storyline and the rest
    being sidelines if you was interested to be a grindfest for "rep" with different things just to get onwards with a quest?
    Its nothing but time sinks, these "reputation grinds" that you got to get glider, mount, different level of mount etc.
    It does not affect the story anyway, and it it not shown in the story "Oh yeah, you have to be level 3 with flappety flapp over there
    in order to face the dragon"....really....

    Dude unlocking the most important mounts are anywhere between 1-3 hours of gameplay if you're focused. And just doing things in game earns the mastery xp, so don't grind, do what you enjoy in the appropriate areas and snag some mastery points here and there to spend when you level up. You're speaking from jadedness from other games and haven't learned how to enjoy this game yet.

    And you should do mounts first. They make maguuma much easier.

    friend, I would suggest you read all my comments, as you remark only on the first parts, heh, try read the others and you might get a better view of my epiphany :)

  • Daddicus.6128Daddicus.6128 Member ✭✭✭✭

    @Obtena.7952 said:

    @Daddicus.6128 said:

    @Jotunhammer.7029 said:
    HEYY!!! I found a solution that works.... ALTS!! If I go through the story with primary until I meet a possible grind spot, just log in another toon
    do the story until that point and if thats not enough just do it with a third, I got 5 slots so should be enough that way...while yes, technically I am
    doing same quests over and over again, it does not FEEL like a grind because I am progressing other toons but the key things are shared, such as masteries

    Then I met with the HP stuff....and while it was somewhat of a downer, once I hit a HP train (BY ACCIDENT, I was NOT looking for one, just happens
    to come along as I was doing wq and I figure id see what it was about) and woooooo the HP added upp, did some meta thingi beating some heart with ghosts
    or Exalted or whatever and before I knew it, I earned 50 HP, so...here it is...once in a lifetime....

    I was wrong....it is not as much of a grindfest as I perceived....once you "get into it" it feels natural to go from 1 wq to another, the major
    thing I notice is timing, if you come it at right timing, get into a wave of good end to end wq, then your made, you can spend HOURS doing
    back to back wq without repeating any, and it will FEEL meaningful (as rebuilding those bases for the pact etc) and helping allies fend off beasts

    so...yeah, I was wrong....now I am returning to enjoy pay painful attempt at Reverant....its like looking at a child with a hammer banging everything
    on the ground in a whack-a-mole kind of way....

    enjoy!!!

    You should have read the replies. I suggested this a week ago.

    People don't read replies if they just want to rant. LOTS of solutions were offered. Appears that none of them were taken.

    To be fair to the OP, most of them didn't address the problem, but rather his perception of the problem.

  • Daddicus.6128Daddicus.6128 Member ✭✭✭✭

    @Jotunhammer.7029 said:
    about reading of the comments, I read them all but did not understand how you meant.
    Maybe because im new and did not fully understand the system
    but now I do and now I got fun stuff... plus I gotten ingame help with getting the right gear
    to survive better.

    ty all

    Yeah, my writing has that problem: not being understandable. I'm trying to improve that, though. Thanks for letting me know it wasn't clear!

  • @Jotunhammer.7029 said:
    I remember Guild Wars 2 being an living breathing game where you felt part of the game.
    Now that I return after a long absence and I start HoT I am immediatly met with "glider requirements" meaning
    I have to do quests thats are non critical and non storyline just to earn points to get to use gliders. This bodes very ill for the
    rest of the game , oh and I have a level 80 too with PoF and got the mount, but guess what, in order to go onwards got to get to
    level 3 of that raptor mount just to get on with the questing. When did the game go from being about the storyline and the rest
    being sidelines if you was interested to be a grindfest for "rep" with different things just to get onwards with a quest?
    Its nothing but time sinks, these "reputation grinds" that you got to get glider, mount, different level of mount etc.
    It does not affect the story anyway, and it it not shown in the story "Oh yeah, you have to be level 3 with flappety flapp over there
    in order to face the dragon"....really....

    Your example is the best I can think of. Earning the mastery points was a little confusing for me at first as well, but now I prioritize those first when something new comes out like the skyscale. When that mount was released I already had the MPs ready and just needed to complete the collections and earn experience, so it wasn't nearly as bad as the other masteries. I'm just glad it wasn't required to complete the season.

  • sorudo.9054sorudo.9054 Member ✭✭✭✭

    GW2 WAS a low grind game, after they released PoF they are making it more and more like WoW.
    It is as if they WANT this game to become as grindy or even worse than the other MMO's, the worst part is that they are not exactly making it enjoyable.

    In WoW i had a blast unlocking a race, it takes quite some time but all the questing made it a joy to do.
    In GW2, even attempting to do the skyskale is like shooting yourself in the head every time you think it's getting fun, the joy scale is so low it makes started areas in LOTRO look like a breeze.

  • Matter of opinion; I found the Skyscale 'quest' quite enjoyable. And I had no map currencies previously saved.

  • @Obtena.7952 said:
    never? I mean, what are you grinding that you need?

    You see, Anet never said there would be no grind because obviously that's dumb; there needs something you can grind to keep you interested in the game. Anet was specifically talking about needing to grind to get access to content, either with gear grinds or unlocking content. So far, they have delivered.

    So let's be honest. The game never became a grind ... you're just finding things you want that require it. If you're going to define 'gilder masteries' as grinding, I guess you should stick with FPS games or something, because that's a pretty tame 'grind' that you can achieve simply by playing the game. I guess if you're not willing to play the game, then I can see where you apply that label to it.

    But..........they DID say there would never be mounts, too. Can't wait to start decorating my 'real' HOME, next!

  • Obtena.7952Obtena.7952 Member ✭✭✭✭
    edited September 8, 2019

    @Eight O Eight.8257 said:

    @Obtena.7952 said:
    never? I mean, what are you grinding that you need?

    You see, Anet never said there would be no grind because obviously that's dumb; there needs something you can grind to keep you interested in the game. Anet was specifically talking about needing to grind to get access to content, either with gear grinds or unlocking content. So far, they have delivered.

    So let's be honest. The game never became a grind ... you're just finding things you want that require it. If you're going to define 'gilder masteries' as grinding, I guess you should stick with FPS games or something, because that's a pretty tame 'grind' that you can achieve simply by playing the game. I guess if you're not willing to play the game, then I can see where you apply that label to it.

    But..........they DID say there would never be mounts, too. Can't wait to start decorating my 'real' HOME, next!

    That doesn't make sense. I'm very doubtful that Anet would purposefully add grind to the game like they did Mounts. They had a reason to add mounts.

    I'm not actually sure Anet did say their wouldn't be mounts either.

    If you think balancing is only driven by performance and justified by comparisons to other classes then prepare to be educated:

    https://www.guildwars2.com/en/news/balance-updates-the-heralds-near-future-and-pvp-league-season-13/

  • @Eight O Eight.8257 said:

    @Obtena.7952 said:
    never? I mean, what are you grinding that you need?

    You see, Anet never said there would be no grind because obviously that's dumb; there needs something you can grind to keep you interested in the game. Anet was specifically talking about needing to grind to get access to content, either with gear grinds or unlocking content. So far, they have delivered.

    So let's be honest. The game never became a grind ... you're just finding things you want that require it. If you're going to define 'gilder masteries' as grinding, I guess you should stick with FPS games or something, because that's a pretty tame 'grind' that you can achieve simply by playing the game. I guess if you're not willing to play the game, then I can see where you apply that label to it.

    But..........they DID say there would never be mounts, too. Can't wait to start decorating my 'real' HOME, next!

    ArenaNet did not say there would never be Mounts; what they said was there would be no Mounts at launch. You can find the quotes in the Wiki.

  • Dante.1508Dante.1508 Member ✭✭
    edited September 9, 2019

    @Jotunhammer.7029 said:
    I remember Guild Wars 2 being an living breathing game where you felt part of the game.
    Now that I return after a long absence and I start HoT I am immediatly met with "glider requirements" meaning
    I have to do quests thats are non critical and non storyline just to earn points to get to use gliders. This bodes very ill for the
    rest of the game , oh and I have a level 80 too with PoF and got the mount, but guess what, in order to go onwards got to get to
    level 3 of that raptor mount just to get on with the questing. When did the game go from being about the storyline and the rest
    being sidelines if you was interested to be a grindfest for "rep" with different things just to get onwards with a quest?
    Its nothing but time sinks, these "reputation grinds" that you got to get glider, mount, different level of mount etc.
    It does not affect the story anyway, and it it not shown in the story "Oh yeah, you have to be level 3 with flappety flapp over there
    in order to face the dragon"....really....

    About when heart of Thorns and living Story 1 arrived.. Thats when i took an almost 4 year break because ascended weapons and clothing arrived.. It was crazy then and it still is now.. I still only use exotics because of how insane the whole grind is to do anything past it.

    @Naga.9623 said:
    Follow this video guide by dulfy to get mastery point needed to unlock them.

    Dulfy have guides for the other pof maps too. Like other have mentioned, do various event and hearts on map to fill up your mastery level. Then follow the video guide to get the necessary mastery points to unlock mastery you want.
    It's the same thing with hot mastery too.
    Another good YouTube guide to follow is aiyinmaiden.

    p/s: simply playing the story and doing some achievement will get you some mastery points too, good luck :)

    How did she make her glider bar go back up again in flight?

    @Dami.5046 said:
    some of you have no idea what grind in a game is.
    sorry.

    Actually we do thats why we chose GW2 and not those Korean MMORPGs but sadly after a while they bled into GW2.

  • Rasimir.6239Rasimir.6239 Member ✭✭✭✭

    @sorudo.9054 said:
    In WoW i had a blast unlocking a race, it takes quite some time but all the questing made it a joy to do.
    In GW2, even attempting to do the skyskale is like shooting yourself in the head every time you think it's getting fun, the joy scale is so low it makes started areas in LOTRO look like a breeze.

    That's very much a matter of perspective. Personally to me the Skyscale collection was one of the most fun things I did in this game. All those scavenger hunts, exploring the maps to find hidden scales, eggs, whatever, feeding and playing with my Skyscale, the whole thing was exactly my cup of tea. I know I'm not the only one that truly enjoys this kind of content, either (although I did enjoy carrying cakes and mail through the shire on around 50 hobbits and a variety of other races back in the days I played LotRO, too ;) ).

    Fortunately for you though, there's nothing the Skyscale gives that you can't achieve using other mounts, so you can just take those collections a bit at a time, or even not at all if you don't like it.

    @Dante.1508 said:
    How did she make her glider bar go back up again in flight?

    Glider endurance fills back up if you use an updraft (updraft mastery required).

  • @Rasimir.6239 said:

    @Dante.1508 said:
    How did she make her glider bar go back up again in flight?

    Glider endurance fills back up if you use an updraft (updraft mastery required).

    So more heart of thorns.. pass i think.

  • Rasimir.6239Rasimir.6239 Member ✭✭✭✭

    @Dante.1508 said:

    @Rasimir.6239 said:

    @Dante.1508 said:
    How did she make her glider bar go back up again in flight?

    Glider endurance fills back up if you use an updraft (updraft mastery required).

    So more heart of thorns.. pass i think.

    Are you on EU or US? If on EU feel free to message me in game, I enjoy running around those maps with company and will gladly show you around so you don't get lost and enjoy yourself while playing on those maps. If on US, I'm sure there are others who would gladly do the same.

  • kharmin.7683kharmin.7683 Member ✭✭✭✭

    @Rasimir.6239 said:

    That's very much a matter of perspective. Personally to me the Skyscale collection was one of the most fun things I did in this game. All those scavenger hunts, exploring the maps to find hidden scales, eggs, whatever, feeding and playing with my Skyscale, the whole thing was exactly my cup of tea. I know I'm not the only one that truly enjoys this kind of content, either (although I did enjoy carrying cakes and mail through the shire on around 50 hobbits and a variety of other races back in the days I played LotRO, too ;) ).

    Fortunately for you though, there's nothing the Skyscale gives that you can't achieve using other mounts, so you can just take those collections a bit at a time, or even not at all if you don't like it.

    Agreed. It is a matter of perspective. I am still slogging along for my Skyscale and haven't really enjoyed the adventure; however, I get that it's like a legendary thing and should require a good amount of effort. I will certainly celebrate when I finally complete it.

    Still don't have warclaw either because I hate WvW and can't really gain any ground there without getting ganked by players on warclaws. :(

    I am a very casual player.
    Very.
    Casual.

  • yann.1946yann.1946 Member ✭✭✭✭

    @kharmin.7683 said:

    @Rasimir.6239 said:

    That's very much a matter of perspective. Personally to me the Skyscale collection was one of the most fun things I did in this game. All those scavenger hunts, exploring the maps to find hidden scales, eggs, whatever, feeding and playing with my Skyscale, the whole thing was exactly my cup of tea. I know I'm not the only one that truly enjoys this kind of content, either (although I did enjoy carrying cakes and mail through the shire on around 50 hobbits and a variety of other races back in the days I played LotRO, too ;) ).

    Fortunately for you though, there's nothing the Skyscale gives that you can't achieve using other mounts, so you can just take those collections a bit at a time, or even not at all if you don't like it.

    Agreed. It is a matter of perspective. I am still slogging along for my Skyscale and haven't really enjoyed the adventure; however, I get that it's like a legendary thing and should require a good amount of effort. I will certainly celebrate when I finally complete it.

    Still don't have warclaw either because I hate WvW and can't really gain any ground there without getting ganked by players on warclaws. :(

    For the warclaw you can take some solice in the fact that it is almost useless outside WvW anyway. :)

  • Rasimir.6239Rasimir.6239 Member ✭✭✭✭

    @kharmin.7683 said:

    @Rasimir.6239 said:

    That's very much a matter of perspective. Personally to me the Skyscale collection was one of the most fun things I did in this game. All those scavenger hunts, exploring the maps to find hidden scales, eggs, whatever, feeding and playing with my Skyscale, the whole thing was exactly my cup of tea. I know I'm not the only one that truly enjoys this kind of content, either (although I did enjoy carrying cakes and mail through the shire on around 50 hobbits and a variety of other races back in the days I played LotRO, too ;) ).

    Fortunately for you though, there's nothing the Skyscale gives that you can't achieve using other mounts, so you can just take those collections a bit at a time, or even not at all if you don't like it.

    Agreed. It is a matter of perspective. I am still slogging along for my Skyscale and haven't really enjoyed the adventure; however, I get that it's like a legendary thing and should require a good amount of effort. I will certainly celebrate when I finally complete it.

    Still don't have warclaw either because I hate WvW and can't really gain any ground there without getting ganked by players on warclaws. :(

    Warclaw is a lot easier and more enjoyable when you have a friend or two to accompany you, preferably somebody that knows a bit about smallscale wvw. We've done that with several guildies over the months since the mount's introduction, most of them people who rarely if ever play wvw.

    If you don't have any friends/guildies to help you out, try joining your server's discord/teamspeak or simply ask in team chat, say you're inexperienced but would like to unlock the mount, and if anybody would be willing to team up with you and show you how to best tackle the task. And don't forget to stack all of the reward track boosters you can get a hold of, finishing the warclaw reward track is by far the biggest hurdle of the whole thing if you aren't into wvw :) .

  • kharmin.7683kharmin.7683 Member ✭✭✭✭

    @yann.1946 said:
    For the warclaw you can take some solice in the fact that it is almost useless outside WvW anyway. :)

    I know. I just want it anyway. Just haven't wanted it enough to really commit to getting it. :)

    @Rasimir.6239 said:
    Warclaw is a lot easier and more enjoyable when you have a friend or two to accompany you, preferably somebody that knows a bit about smallscale wvw. We've done that with several guildies over the months since the mount's introduction, most of them people who rarely if ever play wvw.

    If you don't have any friends/guildies to help you out, try joining your server's discord/teamspeak or simply ask in team chat, say you're inexperienced but would like to unlock the mount, and if anybody would be willing to team up with you and show you how to best tackle the task. And don't forget to stack all of the reward track boosters you can get a hold of, finishing the warclaw reward track is by far the biggest hurdle of the whole thing if you aren't into wvw :) .

    Thanks. Have seen advice like this earlier but didn't know if people still did this or not for us non-WvWers.

    I am a very casual player.
    Very.
    Casual.

  • @Rasimir.6239 said:

    @Dante.1508 said:

    @Rasimir.6239 said:

    @Dante.1508 said:
    How did she make her glider bar go back up again in flight?

    Glider endurance fills back up if you use an updraft (updraft mastery required).

    So more heart of thorns.. pass i think.

    Are you on EU or US? If on EU feel free to message me in game, I enjoy running around those maps with company and will gladly show you around so you don't get lost and enjoy yourself while playing on those maps. If on US, I'm sure there are others who would gladly do the same.

    Hello i'm Sea of Sorrows US but i had a nice player help me today and i believe i got it.

  • The problem with GW2 is not the grind itself, is the fact that old content is abandoned in a way, if these maps were always populated with players doing the events and stuff you would be able to quickly level up all masteries very fast, not to mention the achievements and collections too. Me for example, i bought HoT like 7 months ago, and i leveled up all my masteries doing Octovine, Chak Gerent and Dragon Stand, cause these are the metas were you will find the most people, but XP is not that bad, biggest problem with abandoned maps is getting some achievements and collections (specially worse in LWS3 for example).

    Anet just need a way to populate these maps more, dunno, make a special event to specifc maps or something, like "Hot Rush", and each day one map give extras rewards and bonus boxes, like, first day is Verdant Brink, next is Auric Basin, and so on till we get to Dragon Stand and it resets the cycle, then you can have a "LWS3 Rush", "PoF Rush", and "LWS4 Rush" as well

  • sorudo.9054sorudo.9054 Member ✭✭✭✭

    @Rasimir.6239 said:

    @sorudo.9054 said:
    In WoW i had a blast unlocking a race, it takes quite some time but all the questing made it a joy to do.
    In GW2, even attempting to do the skyskale is like shooting yourself in the head every time you think it's getting fun, the joy scale is so low it makes started areas in LOTRO look like a breeze.

    That's very much a matter of perspective. Personally to me the Skyscale collection was one of the most fun things I did in this game. All those scavenger hunts, exploring the maps to find hidden scales, eggs, whatever, feeding and playing with my Skyscale, the whole thing was exactly my cup of tea. I know I'm not the only one that truly enjoys this kind of content, either (although I did enjoy carrying cakes and mail through the shire on around 50 hobbits and a variety of other races back in the days I played LotRO, too ;) ).

    Fortunately for you though, there's nothing the Skyscale gives that you can't achieve using other mounts, so you can just take those collections a bit at a time, or even not at all if you don't like it.

    The problem is the map, finding the eggs is already an impossible task and then you have the map that takes meta events on a higher priority than simply playing the game.
    Yesterday i had a fit because in an hour i could only find one single egg (i did found 5 a while ago) and before i even had a chance of finding the next the map teleported me to the start, if that isn't bad design i don't know what is.
    Seriously, let me collect without this bs in my way, i already am pressed with play time and this makes it all allot worst.

    Ether get rid of it or don't drag the whole map with it, keep it localized in the middle.

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