What are your thoughts about the incoming nerfs to the Longbow Auto? - Page 3 — Guild Wars 2 Forums
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What are your thoughts about the incoming nerfs to the Longbow Auto?

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  • Arheundel.6451Arheundel.6451 Member ✭✭✭✭

    @knite.1542 said:

    @Arheundel.6451 said:

    @knite.1542 said:

    @Dragonzhunter.8506 said:

    @knite.1542 said:
    Nice little nerf but not really going to fix what's really annoying about soulbeasts, IMO.

    I would rather the the range lowered and the damage modifiers reworked a bit.

    I would say raise the CD on sic em, and make the maul damage modifier require you to hit a target.

    What a joke! Have you ever played ranger? Or have you played since the last patch? May I know what class are you playing?
    All ranger's haters are coming on this section forum, to complain and cry about ranger, instead to learn their own class, or instead to give ideas how to improve their classes.
    All these ppl who don't have ranger as main character, and coming here to toxic every single thread of ranger's forum, are nothing but pathetic.


    Sorry if me sharing my opinion 'toxiced this thread.' Either way, I am not crying or complaining about anything.

    Butt..you didn't answer the question..do you actually play a ranger?

    I did answer this. The answer is yes.

    Very well then, let's put it this way : the main reason why people may disagree with you got nothing to do with the validity of your point but more to do with the grand scheme of things if talking about small scale, I don't know if you're NA or EU but let me tell you this : when you as ranger go against top players on other professions, you truly do get an understanding of all shortcomings of the class .

    Pets left to be desired, low access to stability, average condi clear and some more, when you talk about small scale...I don't think you're talking about the same small scale I experience every week when going against clowns from [SA] or losers from [JP] , [REKT] and other roaming guilds , or when you face Challenger/veteran of the arena warriors.

    With all that said, I don't disagree with you...I am asking to consider other professions too ( especially warrior, thief, engi and guardians)

    -A wise man once said- "Fight cheese with cheese or be cheesed in return, mind not those who will accuse you of being a cheese as they like cheese themselves"

  • Dante.1508Dante.1508 Member ✭✭✭
    edited September 21, 2019

    Its dumb.. Longbow is bad enough as it is making it no longer even used as a weapon shows how poor the balancing is in this. Especially as ranger took years to get to even what it is now..

  • Lazze.9870Lazze.9870 Member ✭✭✭
    edited September 21, 2019

    @NorthernRedStar.3054 said:

    @Lazze.9870 said:

    @NorthernRedStar.3054 said:
    This. None of these skills really requires setting up, yet hit as hard as a full-on trap combo by DH. That's just silly design.

    The two hardest hitting ones (Maul and WI) require the target to stand almost still and watch two massively telegraphed attacks hit them.

    But ye, let's pretend all other hard hitting skills in this game require more setups.

    Yes, let's pretend they cannot be used from Stealth. Let's also pretend Maul doesn't have a measly 4-second CD. Anything else?

    I guess my reply got deleted, so here is the short version: While Maul does, the stealth doesn't have a measily 4-second cooldown. Other classes can burst from stealth aswell, and in shorter intervals even. Reading ranger's stealth is easy, and one of them is avoidable by_ your_ actions (evade, block, reflect etc.), while the other may require a bit of a setup.

    Don't stand still. And don't believe the baddies telling you soulbeast can do everything at once. It can't.

  • Halbarz.3854Halbarz.3854 Member ✭✭✭
    edited September 22, 2019

    A bit late to the discussion but the change is rather dumb. We have only been getting nerfs, Druid and core ranger are pretty much a waste of time in any kind of competitive mode. I would rather see Maul damage being reduced.

    in my opinion ArenaNet should first address all the other issues the ranger has:

    • Staff useless
    • Druid useless
    • Core ranger useless
    • Many traits useless

    It is pretty obvious that the devs are clueless about the ranger and only play firebrand and scourge.
    If Anet wants to balance things out they should address the current META first!

  • alain.1659alain.1659 Member ✭✭✭

    I am still waiting for my druid /staff buff so that speaks enough.

  • i didn't even use that trait on my soulbeast

  • Flandre.2870Flandre.2870 Member ✭✭✭

    Don't care;rerolled years ago. Soulbeast is a failure.

  • Archon.3987Archon.3987 Member ✭✭
    edited September 27, 2019

    Why not just remove the longbow altogether and give us drinking straws with spit-wetted tissuepellets instead?

  • Ferus.3165Ferus.3165 Member ✭✭✭

    the nerf is completely unjustified after the last time lb was nerfed (indirectly because rangers unblockable was almost completely gutted). When you shoot into a zerg with a lb almost every hit gets reflected, it's only use is to kill leftover strugglers that are not able to keep up with the zerg and if the dmg is so low that you can't even do that anymore then there is really no point in using this weapon anymore.

    ranger is gonna be in a sad state once the balance patch hits. at least in wvw.

  • The amount of animosity coming from some of these ranger mains is ridiculous, as well as some of the doom and gloom statements. The best one had to be calling LB on ranger a bad weapon. You’re really naive if you believe that.

  • Substance E.4852Substance E.4852 Member ✭✭✭✭

    Bow now does barely more than axe auto, at max range

    Pretty sure axe does more per hit at 900 range and attacks faster

    Anet effectively nuked our 2 core pvp weaons with a single update and tried to balance it with a clunky sword rework

    Incredible...

  • Psycoprophet.8107Psycoprophet.8107 Member ✭✭✭✭

    Shouldn't axe being closer in range do higher dps?

  • Substance E.4852Substance E.4852 Member ✭✭✭✭

    @CutesySylveon.8290 said:
    The amount of animosity coming from some of these ranger mains is ridiculous, as well as some of the doom and gloom statements. The best one had to be calling LB on ranger a bad weapon. You’re really naive if you believe that.

    It is a bad weapon and is only useful when you're pew pewing an opponent who either can't reach you or is fighting someone else

    This has been the case since launch and only ever stopped because SB stat boosts meant it finally did more than feather duster damage

    You have to be a complete idiot to lose 1v1 to a ranger using LB

  • Psycoprophet.8107Psycoprophet.8107 Member ✭✭✭✭

    @Substance E.4852 said:

    @CutesySylveon.8290 said:
    The amount of animosity coming from some of these ranger mains is ridiculous, as well as some of the doom and gloom statements. The best one had to be calling LB on ranger a bad weapon. You’re really naive if you believe that.

    It is a bad weapon and is only useful when you're pew pewing an opponent who either can't reach you or is fighting someone else

    This has been the case since launch and only ever stopped because SB stat boosts meant it finally did more than feather duster damage

    You have to be a complete idiot to lose 1v1 to a ranger using LB

    If u read what u wrote u can easily see why lb should never out do or even match the dps of a melee weapon.

  • Substance E.4852Substance E.4852 Member ✭✭✭✭

    @Psycoprophet.8107 said:

    @Substance E.4852 said:

    @CutesySylveon.8290 said:
    The amount of animosity coming from some of these ranger mains is ridiculous, as well as some of the doom and gloom statements. The best one had to be calling LB on ranger a bad weapon. You’re really naive if you believe that.

    It is a bad weapon and is only useful when you're pew pewing an opponent who either can't reach you or is fighting someone else

    This has been the case since launch and only ever stopped because SB stat boosts meant it finally did more than feather duster damage

    You have to be a complete idiot to lose 1v1 to a ranger using LB

    If u read what u wrote u can easily see why lb should never out do or even match the dps of a melee weapon.

    There's more to weapon balance than comparing raw damage numbers on a static dps target

    If you don't understand that then I just don't know what to say other than lol

  • Dragonzhunter.8506Dragonzhunter.8506 Member ✭✭✭✭

    @Substance E.4852 said:
    You have to be a complete idiot to lose 1v1 to a ranger using LB

    Wow, I didn't know that all ppl I killed in 1 vs 1 (in sPVP and WvW) with the LB was because they were idiots. Be aware, is not me I am saying this, it is you.

  • Psycoprophet.8107Psycoprophet.8107 Member ✭✭✭✭

    I'm just saying u saying "lb is only good for pew pewing people out of their range or while there fighting someone else" is a good reason its dps should be lower than melee and if u don't understand why or the fact that that was all I was referring to I don't know what to tell u other than lol.

  • Psycoprophet.8107Psycoprophet.8107 Member ✭✭✭✭
    edited October 1, 2019

    @Dragonzhunter.8506 said:

    @Substance E.4852 said:
    You have to be a complete idiot to lose 1v1 to a ranger using LB

    Wow, I didn't know that all ppl I killed in 1 vs 1 (in sPVP and WvW) with the LB was because they were idiots. Be aware, is not me I am saying this, it is you.

    Lol this^
    It is very effective weapon and borders on too effective for its range. If a ranger cant do some serious dps with a lb with how it is now than I donno I'd guess u need more practice.

  • Substance E.4852Substance E.4852 Member ✭✭✭✭

    @Dragonzhunter.8506 said:

    @Substance E.4852 said:
    You have to be a complete idiot to lose 1v1 to a ranger using LB

    Wow, I didn't know that all ppl I killed in 1 vs 1 (in sPVP and WvW) with the LB was because they were idiots. Be aware, is not me I am saying this, it is you.

    You learn something new everyday

  • Kovu.7560Kovu.7560 Member ✭✭✭✭

    Still waiting on that large group utility and the un-kitten'ing of Druid, =)
    But sure, chisel another slice off of Ranger's niche (roaming) effectiveness in wvw -- (I really hope those sword changes make up for it).

    ~ Kovu

    Ranger, Necromancer, Fort Aspenwood.

  • @Substance E.4852 said:

    @CutesySylveon.8290 said:
    The amount of animosity coming from some of these ranger mains is ridiculous, as well as some of the doom and gloom statements. The best one had to be calling LB on ranger a bad weapon. You’re really naive if you believe that.

    It is a bad weapon and is only useful when you're pew pewing an opponent who either can't reach you or is fighting someone else

    This has been the case since launch and only ever stopped because SB stat boosts meant it finally did more than feather duster damage

    You have to be a complete idiot to lose 1v1 to a ranger using LB

    This is just delusional. Ranger Lb is one of the best made range weapons in the game. You have the best kiting capabilities, good damage that gets ridiculous with buffs, stealth, an AoE that ignores any LoS, and a super fast Knockback that gets better the closer people are. It has great synergy with other builds, especially Druid with Ancient Seeds. (Druid being bad has no bearing on how good LB is or how well it synergizes, before anyone cries about how bad Druid is)

  • @Kovu.7560 said:
    Still waiting on that large group utility and the un-kitten'ing of Druid, =)
    But sure, chisel another slice off of Ranger's niche (roaming) effectiveness in wvw -- (I really hope those sword changes make up for it).

    ~ Kovu

    Well it is an auto attack and auto attacks across the board should be nerfed.

  • Dante.1508Dante.1508 Member ✭✭✭

    @CutesySylveon.8290 said:
    The amount of animosity coming from some of these ranger mains is ridiculous, as well as some of the doom and gloom statements. The best one had to be calling LB on ranger a bad weapon. You’re really naive if you believe that.

    I only use shortbow, longbow is useless and far too slow.

  • CutesySylveon.8290CutesySylveon.8290 Member ✭✭✭
    edited October 3, 2019

    @Dante.1508 said:

    @CutesySylveon.8290 said:
    The amount of animosity coming from some of these ranger mains is ridiculous, as well as some of the doom and gloom statements. The best one had to be calling LB on ranger a bad weapon. You’re really naive if you believe that.

    I only use shortbow, longbow is useless and far too slow.

    I think I already mentioned that the weapon is not slow in any way shape or form. Rev hammer is slow, necro staff AA is slow. LB for ranger is not slow. Period.

    Edit: that was another thread. Let’s look at the weapon then.

    AA is faster than Necro and rev, slower than a sb but with nearly twice the range, boo hoo if you believe that slow. It does more than REVENANT AA levels of damage when stacked with buffs, which is ridiculous. Rev hammer AA is ridiculous but at least it’s dumb slow.

    2 skill needs no explanation. It’s always been good.

    3 skill gives you stealth, meaning you have potential disegage and the ability to reposition for bettter kiting.

    4 skill ignores LoS, so you can shoot it inside anything you see while covering a respectable area and slowing people down.

    5 skill is a super fast CC that gets stronger the closer you are to someone, giving you better potential to keep someone away from you and kite. It also pairs good with traits like Ancient Seeds and Rapid Fire to lock people down and pew pew to death.

    If you really believe this weapon is bad, you’re either lying or just really ignorant.

  • @CutesySylveon.8290 said:

    @Dante.1508 said:

    @CutesySylveon.8290 said:
    The amount of animosity coming from some of these ranger mains is ridiculous, as well as some of the doom and gloom statements. The best one had to be calling LB on ranger a bad weapon. You’re really naive if you believe that.

    I only use shortbow, longbow is useless and far too slow.

    I think I already mentioned that the weapon is not slow in any way shape or form. Rev hammer is slow, necro staff AA is slow. LB for ranger is not slow. Period.

    Edit: that was another thread. Let’s look at the weapon then.

    AA is faster than Necro and rev, slower than a sb but with nearly twice the range, boo hoo if you believe that slow. It does more than REVENANT AA levels of damage when stacked with buffs, which is ridiculous. Rev hammer AA is ridiculous but at least it’s dumb slow.

    2 skill needs no explanation. It’s always been good.

    3 skill gives you stealth, meaning you have potential disegage and the ability to reposition for bettter kiting.

    4 skill ignores LoS, so you can shoot it inside anything you see while covering a respectable area and slowing people down.

    5 skill is a super fast CC that gets stronger the closer you are to someone, giving you better potential to keep someone away from you and kite. It also pairs good with traits like Ancient Seeds and Rapid Fire to lock people down and pew pew to death.

    If you really believe this weapon is bad, you’re either lying or just really ignorant.

    I'm offended, why did you switch skill 4 and 5?

  • Abyssisis.3971Abyssisis.3971 Member ✭✭✭

    @Holland.9351 said:

    @CutesySylveon.8290 said:

    @Dante.1508 said:

    @CutesySylveon.8290 said:
    The amount of animosity coming from some of these ranger mains is ridiculous, as well as some of the doom and gloom statements. The best one had to be calling LB on ranger a bad weapon. You’re really naive if you believe that.

    I only use shortbow, longbow is useless and far too slow.

    I think I already mentioned that the weapon is not slow in any way shape or form. Rev hammer is slow, necro staff AA is slow. LB for ranger is not slow. Period.

    Edit: that was another thread. Let’s look at the weapon then.

    AA is faster than Necro and rev, slower than a sb but with nearly twice the range, boo hoo if you believe that slow. It does more than REVENANT AA levels of damage when stacked with buffs, which is ridiculous. Rev hammer AA is ridiculous but at least it’s dumb slow.

    2 skill needs no explanation. It’s always been good.

    3 skill gives you stealth, meaning you have potential disegage and the ability to reposition for bettter kiting.

    4 skill ignores LoS, so you can shoot it inside anything you see while covering a respectable area and slowing people down.

    5 skill is a super fast CC that gets stronger the closer you are to someone, giving you better potential to keep someone away from you and kite. It also pairs good with traits like Ancient Seeds and Rapid Fire to lock people down and pew pew to death.

    If you really believe this weapon is bad, you’re either lying or just really ignorant.

    I'm offended, why did you switch skill 4 and 5?

    Because they don’t know what they are talking about.

  • @Holland.9351 said:

    @CutesySylveon.8290 said:

    @Dante.1508 said:

    @CutesySylveon.8290 said:
    The amount of animosity coming from some of these ranger mains is ridiculous, as well as some of the doom and gloom statements. The best one had to be calling LB on ranger a bad weapon. You’re really naive if you believe that.

    I only use shortbow, longbow is useless and far too slow.

    I think I already mentioned that the weapon is not slow in any way shape or form. Rev hammer is slow, necro staff AA is slow. LB for ranger is not slow. Period.

    Edit: that was another thread. Let’s look at the weapon then.

    AA is faster than Necro and rev, slower than a sb but with nearly twice the range, boo hoo if you believe that slow. It does more than REVENANT AA levels of damage when stacked with buffs, which is ridiculous. Rev hammer AA is ridiculous but at least it’s dumb slow.

    2 skill needs no explanation. It’s always been good.

    3 skill gives you stealth, meaning you have potential disegage and the ability to reposition for bettter kiting.

    4 skill ignores LoS, so you can shoot it inside anything you see while covering a respectable area and slowing people down.

    5 skill is a super fast CC that gets stronger the closer you are to someone, giving you better potential to keep someone away from you and kite. It also pairs good with traits like Ancient Seeds and Rapid Fire to lock people down and pew pew to death.

    If you really believe this weapon is bad, you’re either lying or just really ignorant.

    I'm offended, why did you switch skill 4 and 5?

    I kitten sometimes and forget skill orders lol

  • @Abyssisis.3971 said:

    @Holland.9351 said:

    @CutesySylveon.8290 said:

    @Dante.1508 said:

    @CutesySylveon.8290 said:
    The amount of animosity coming from some of these ranger mains is ridiculous, as well as some of the doom and gloom statements. The best one had to be calling LB on ranger a bad weapon. You’re really naive if you believe that.

    I only use shortbow, longbow is useless and far too slow.

    I think I already mentioned that the weapon is not slow in any way shape or form. Rev hammer is slow, necro staff AA is slow. LB for ranger is not slow. Period.

    Edit: that was another thread. Let’s look at the weapon then.

    AA is faster than Necro and rev, slower than a sb but with nearly twice the range, boo hoo if you believe that slow. It does more than REVENANT AA levels of damage when stacked with buffs, which is ridiculous. Rev hammer AA is ridiculous but at least it’s dumb slow.

    2 skill needs no explanation. It’s always been good.

    3 skill gives you stealth, meaning you have potential disegage and the ability to reposition for bettter kiting.

    4 skill ignores LoS, so you can shoot it inside anything you see while covering a respectable area and slowing people down.

    5 skill is a super fast CC that gets stronger the closer you are to someone, giving you better potential to keep someone away from you and kite. It also pairs good with traits like Ancient Seeds and Rapid Fire to lock people down and pew pew to death.

    If you really believe this weapon is bad, you’re either lying or just really ignorant.

    I'm offended, why did you switch skill 4 and 5?

    Because they don’t know what they are talking about.

    Me forgetting a skill order has nothing to do with what I said. Can you refute any of it?

  • Dragonzhunter.8506Dragonzhunter.8506 Member ✭✭✭✭

    @CutesySylveon.8290 said:

    4 skill ignores LoS, so you can shoot it inside anything you see while covering a respectable area and slowing people down.

    If you really believe this weapon is bad, you’re either lying or just really ignorant.

    You are so wrong ... Ranger and Necro are the classes with baddest spells regarding LoS.
    You can't see this sPVP, usual the terrain is flat there, but in WvW arrows will always miss the target because of LoS. In WvW many times even the terrain looks flat or even you seem to be on a higher elevation than the target, you still miss the hits because of LoS.

  • Dante.1508Dante.1508 Member ✭✭✭

    @CutesySylveon.8290 said:

    @Dante.1508 said:

    @CutesySylveon.8290 said:
    The amount of animosity coming from some of these ranger mains is ridiculous, as well as some of the doom and gloom statements. The best one had to be calling LB on ranger a bad weapon. You’re really naive if you believe that.

    I only use shortbow, longbow is useless and far too slow.

    I think I already mentioned that the weapon is not slow in any way shape or form. Rev hammer is slow, necro staff AA is slow. LB for ranger is not slow. Period.

    Edit: that was another thread. Let’s look at the weapon then.

    AA is faster than Necro and rev, slower than a sb but with nearly twice the range, boo hoo if you believe that slow. It does more than REVENANT AA levels of damage when stacked with buffs, which is ridiculous. Rev hammer AA is ridiculous but at least it’s dumb slow.

    2 skill needs no explanation. It’s always been good.

    3 skill gives you stealth, meaning you have potential disegage and the ability to reposition for bettter kiting.

    4 skill ignores LoS, so you can shoot it inside anything you see while covering a respectable area and slowing people down.

    5 skill is a super fast CC that gets stronger the closer you are to someone, giving you better potential to keep someone away from you and kite. It also pairs good with traits like Ancient Seeds and Rapid Fire to lock people down and pew pew to death.

    If you really believe this weapon is bad, you’re either lying or just really ignorant.

    Personally found longbow to be niche.. Its great in certain areas but as a condi Soulbeast i have no use for it.

  • Abyssisis.3971Abyssisis.3971 Member ✭✭✭
    edited October 4, 2019

    @CutesySylveon.8290 said:

    @Abyssisis.3971 said:

    @Holland.9351 said:

    @CutesySylveon.8290 said:

    @Dante.1508 said:

    @CutesySylveon.8290 said:
    The amount of animosity coming from some of these ranger mains is ridiculous, as well as some of the doom and gloom statements. The best one had to be calling LB on ranger a bad weapon. You’re really naive if you believe that.

    I only use shortbow, longbow is useless and far too slow.

    I think I already mentioned that the weapon is not slow in any way shape or form. Rev hammer is slow, necro staff AA is slow. LB for ranger is not slow. Period.

    Edit: that was another thread. Let’s look at the weapon then.

    AA is faster than Necro and rev, slower than a sb but with nearly twice the range, boo hoo if you believe that slow. It does more than REVENANT AA levels of damage when stacked with buffs, which is ridiculous. Rev hammer AA is ridiculous but at least it’s dumb slow.

    2 skill needs no explanation. It’s always been good.

    3 skill gives you stealth, meaning you have potential disegage and the ability to reposition for bettter kiting.

    4 skill ignores LoS, so you can shoot it inside anything you see while covering a respectable area and slowing people down.

    5 skill is a super fast CC that gets stronger the closer you are to someone, giving you better potential to keep someone away from you and kite. It also pairs good with traits like Ancient Seeds and Rapid Fire to lock people down and pew pew to death.

    If you really believe this weapon is bad, you’re either lying or just really ignorant.

    I'm offended, why did you switch skill 4 and 5?

    Because they don’t know what they are talking about.

    Me forgetting a skill order has nothing to do with what I said. Can you refute any of it?

    I’m not saying it lacks utility, but damage wise, it is certainly not the best, especially when it needs to be traited to pierce multiple targets which is baseline for a lot of other weapons with 1200 range. The 600 or so range different in autoattacks can be easily negated by the numerous gap closers, invuns, and reflect. In wvw mounts with 3 evades makes having 1800 range and damage scaling with distance as near useless since longbow rangers are already fighting at close range with damage weaker than a wet noodle damage and with the recent nerfs to melee weapons, it’s just that much harder to fight other classes that are better suited for melee combat.

  • Jimbru.6014Jimbru.6014 Member ✭✭✭✭

    Just like what happened to scourges, it's an unnecessary nerf designed to shift "balance" in favor of some dev's favorite other class. Meanwhile, thieves and mesmers are still killing people in the literal blink of an eye. The only thing good that came out of this entire patch was the changes to Scrapper; otherwise, the whole thing needs reverted.

  • @Dragonzhunter.8506 said:

    @CutesySylveon.8290 said:

    4 skill ignores LoS, so you can shoot it inside anything you see while covering a respectable area and slowing people down.

    If you really believe this weapon is bad, you’re either lying or just really ignorant.

    You are so wrong ... Ranger and Necro are the classes with baddest spells regarding LoS.
    You can't see this sPVP, usual the terrain is flat there, but in WvW arrows will always miss the target because of LoS. In WvW many times even the terrain looks flat or even you seem to be on a higher elevation than the target, you still miss the hits because of LoS.

    Barrage literally ignores any LoS. You can shoot it right over the tower gates to the inside in WvW. What are you talking about? Every range weapon struggles with terrain to an extent, this isn’t something unique to LB or something that makes it bad.

  • @Abyssisis.3971 said:

    @CutesySylveon.8290 said:

    @Abyssisis.3971 said:

    @Holland.9351 said:

    @CutesySylveon.8290 said:

    @Dante.1508 said:

    @CutesySylveon.8290 said:
    The amount of animosity coming from some of these ranger mains is ridiculous, as well as some of the doom and gloom statements. The best one had to be calling LB on ranger a bad weapon. You’re really naive if you believe that.

    I only use shortbow, longbow is useless and far too slow.

    I think I already mentioned that the weapon is not slow in any way shape or form. Rev hammer is slow, necro staff AA is slow. LB for ranger is not slow. Period.

    Edit: that was another thread. Let’s look at the weapon then.

    AA is faster than Necro and rev, slower than a sb but with nearly twice the range, boo hoo if you believe that slow. It does more than REVENANT AA levels of damage when stacked with buffs, which is ridiculous. Rev hammer AA is ridiculous but at least it’s dumb slow.

    2 skill needs no explanation. It’s always been good.

    3 skill gives you stealth, meaning you have potential disegage and the ability to reposition for bettter kiting.

    4 skill ignores LoS, so you can shoot it inside anything you see while covering a respectable area and slowing people down.

    5 skill is a super fast CC that gets stronger the closer you are to someone, giving you better potential to keep someone away from you and kite. It also pairs good with traits like Ancient Seeds and Rapid Fire to lock people down and pew pew to death.

    If you really believe this weapon is bad, you’re either lying or just really ignorant.

    I'm offended, why did you switch skill 4 and 5?

    Because they don’t know what they are talking about.

    Me forgetting a skill order has nothing to do with what I said. Can you refute any of it?

    I’m not saying it lacks utility, but damage wise, it is certainly not the best, especially when it needs to be traited to pierce multiple targets which is baseline for a lot of other weapons with 1200 range. The 600 or so range different in autoattacks can be easily negated by the numerous gap closers, invuns, and reflect. In wvw mounts with 3 evades makes having 1800 range and damage scaling with distance as near useless since longbow rangers are already fighting at close range with damage weaker than a wet noodle damage and with the recent nerfs to melee weapons, it’s just that much harder to fight other classes that are better suited for melee combat.

    It’s the single longest reaching range weapon besides rifle thief but they have to be stationary to get that range. The damage on it is ridiculous as it is and gets bonkers with buffs from soulbeast. Like I already said, the weapon has numerous ways of helping you kite or straight up push people off of you. It has everything it needs to be a functional range weapon. Compare it to something like Hammer Revenant, which is possibly the WORST range weapon that has only one redeeming factor; damage.

    AA is slow, CoR is busted and holds the weapon up more than anything. Phase Smash breaks the game and doesn’t even work properly half the time. The projectile block is good, but Drop The Hammer is probably the SLOWEST non channeling weapon skill in the game. There’s no way to kite or escape with hammer, you have to hope you kill someone with raw damage, but the skills are so ridiculously slow you have little chance to. Compare any of this to LB ranger and tell me LB is a bad weapon again.

  • Abyssisis.3971Abyssisis.3971 Member ✭✭✭

    O> @CutesySylveon.8290 said:

    @Abyssisis.3971 said:

    @CutesySylveon.8290 said:

    @Abyssisis.3971 said:

    @Holland.9351 said:

    @CutesySylveon.8290 said:

    @Dante.1508 said:

    @CutesySylveon.8290 said:
    The amount of animosity coming from some of these ranger mains is ridiculous, as well as some of the doom and gloom statements. The best one had to be calling LB on ranger a bad weapon. You’re really naive if you believe that.

    I only use shortbow, longbow is useless and far too slow.

    I think I already mentioned that the weapon is not slow in any way shape or form. Rev hammer is slow, necro staff AA is slow. LB for ranger is not slow. Period.

    Edit: that was another thread. Let’s look at the weapon then.

    AA is faster than Necro and rev, slower than a sb but with nearly twice the range, boo hoo if you believe that slow. It does more than REVENANT AA levels of damage when stacked with buffs, which is ridiculous. Rev hammer AA is ridiculous but at least it’s dumb slow.

    2 skill needs no explanation. It’s always been good.

    3 skill gives you stealth, meaning you have potential disegage and the ability to reposition for bettter kiting.

    4 skill ignores LoS, so you can shoot it inside anything you see while covering a respectable area and slowing people down.

    5 skill is a super fast CC that gets stronger the closer you are to someone, giving you better potential to keep someone away from you and kite. It also pairs good with traits like Ancient Seeds and Rapid Fire to lock people down and pew pew to death.

    If you really believe this weapon is bad, you’re either lying or just really ignorant.

    I'm offended, why did you switch skill 4 and 5?

    Because they don’t know what they are talking about.

    Me forgetting a skill order has nothing to do with what I said. Can you refute any of it?

    I’m not saying it lacks utility, but damage wise, it is certainly not the best, especially when it needs to be traited to pierce multiple targets which is baseline for a lot of other weapons with 1200 range. The 600 or so range different in autoattacks can be easily negated by the numerous gap closers, invuns, and reflect. In wvw mounts with 3 evades makes having 1800 range and damage scaling with distance as near useless since longbow rangers are already fighting at close range with damage weaker than a wet noodle damage and with the recent nerfs to melee weapons, it’s just that much harder to fight other classes that are better suited for melee combat.

    It’s the single longest reaching range weapon besides rifle thief but they have to be stationary to get that range. The damage on it is ridiculous as it is and gets bonkers with buffs from soulbeast. Like I already said, the weapon has numerous ways of helping you kite or straight up push people off of you. It has everything it needs to be a functional range weapon. Compare it to something like Hammer Revenant, which is possibly the WORST range weapon that has only one redeeming factor; damage.

    AA is slow, CoR is busted and holds the weapon up more than anything. Phase Smash breaks the game and doesn’t even work properly half the time. The projectile block is good, but Drop The Hammer is probably the SLOWEST non channeling weapon skill in the game. There’s no way to kite or escape with hammer, you have to hope you kill someone with raw damage, but the skills are so ridiculously slow you have little chance to. Compare any of this to LB ranger and tell me LB is a bad weapon again.

    Do you even play ranger? Because you seem like you think longbow counters everything with having a long range auto when it doesn’t due to oh idk, every gap closer ever, mounts and every skill that provides stability and oh reveal which counters stealth. On paper it looks great, but in game when playing against other classes that have any amount of the above skills, then you are put on the back foot with having a low damage close range auto or you switch to melee, which again was also nerfed.

  • Psycoprophet.8107Psycoprophet.8107 Member ✭✭✭✭

    @Abyssisis.3971 said:
    O> @CutesySylveon.8290 said:

    @Abyssisis.3971 said:

    @CutesySylveon.8290 said:

    @Abyssisis.3971 said:

    @Holland.9351 said:

    @CutesySylveon.8290 said:

    @Dante.1508 said:

    @CutesySylveon.8290 said:
    The amount of animosity coming from some of these ranger mains is ridiculous, as well as some of the doom and gloom statements. The best one had to be calling LB on ranger a bad weapon. You’re really naive if you believe that.

    I only use shortbow, longbow is useless and far too slow.

    I think I already mentioned that the weapon is not slow in any way shape or form. Rev hammer is slow, necro staff AA is slow. LB for ranger is not slow. Period.

    Edit: that was another thread. Let’s look at the weapon then.

    AA is faster than Necro and rev, slower than a sb but with nearly twice the range, boo hoo if you believe that slow. It does more than REVENANT AA levels of damage when stacked with buffs, which is ridiculous. Rev hammer AA is ridiculous but at least it’s dumb slow.

    2 skill needs no explanation. It’s always been good.

    3 skill gives you stealth, meaning you have potential disegage and the ability to reposition for bettter kiting.

    4 skill ignores LoS, so you can shoot it inside anything you see while covering a respectable area and slowing people down.

    5 skill is a super fast CC that gets stronger the closer you are to someone, giving you better potential to keep someone away from you and kite. It also pairs good with traits like Ancient Seeds and Rapid Fire to lock people down and pew pew to death.

    If you really believe this weapon is bad, you’re either lying or just really ignorant.

    I'm offended, why did you switch skill 4 and 5?

    Because they don’t know what they are talking about.

    Me forgetting a skill order has nothing to do with what I said. Can you refute any of it?

    I’m not saying it lacks utility, but damage wise, it is certainly not the best, especially when it needs to be traited to pierce multiple targets which is baseline for a lot of other weapons with 1200 range. The 600 or so range different in autoattacks can be easily negated by the numerous gap closers, invuns, and reflect. In wvw mounts with 3 evades makes having 1800 range and damage scaling with distance as near useless since longbow rangers are already fighting at close range with damage weaker than a wet noodle damage and with the recent nerfs to melee weapons, it’s just that much harder to fight other classes that are better suited for melee combat.

    It’s the single longest reaching range weapon besides rifle thief but they have to be stationary to get that range. The damage on it is ridiculous as it is and gets bonkers with buffs from soulbeast. Like I already said, the weapon has numerous ways of helping you kite or straight up push people off of you. It has everything it needs to be a functional range weapon. Compare it to something like Hammer Revenant, which is possibly the WORST range weapon that has only one redeeming factor; damage.

    AA is slow, CoR is busted and holds the weapon up more than anything. Phase Smash breaks the game and doesn’t even work properly half the time. The projectile block is good, but Drop The Hammer is probably the SLOWEST non channeling weapon skill in the game. There’s no way to kite or escape with hammer, you have to hope you kill someone with raw damage, but the skills are so ridiculously slow you have little chance to. Compare any of this to LB ranger and tell me LB is a bad weapon again.

    Do you even play ranger? Because you seem like you think longbow counters everything with having a long range auto when it doesn’t due to oh idk, every gap closer ever, mounts and every skill that provides stability and oh reveal which counters stealth. On paper it looks great, but in game when playing against other classes that have any amount of the above skills, then you are put on the back foot with having a low damage close range auto or you switch to melee, which again was also nerfed.

    With its range and dps even when enemy uses gap closers u can push back rapid fire and good chance down them and if they have block or stability up u at least have a significant chunk of their hp gone and slb/ranger is also very good at melee so.

  • Abyssisis.3971Abyssisis.3971 Member ✭✭✭

    @Psycoprophet.8107 said:

    @Abyssisis.3971 said:
    O> @CutesySylveon.8290 said:

    @Abyssisis.3971 said:

    @CutesySylveon.8290 said:

    @Abyssisis.3971 said:

    @Holland.9351 said:

    @CutesySylveon.8290 said:

    @Dante.1508 said:

    @CutesySylveon.8290 said:
    The amount of animosity coming from some of these ranger mains is ridiculous, as well as some of the doom and gloom statements. The best one had to be calling LB on ranger a bad weapon. You’re really naive if you believe that.

    I only use shortbow, longbow is useless and far too slow.

    I think I already mentioned that the weapon is not slow in any way shape or form. Rev hammer is slow, necro staff AA is slow. LB for ranger is not slow. Period.

    Edit: that was another thread. Let’s look at the weapon then.

    AA is faster than Necro and rev, slower than a sb but with nearly twice the range, boo hoo if you believe that slow. It does more than REVENANT AA levels of damage when stacked with buffs, which is ridiculous. Rev hammer AA is ridiculous but at least it’s dumb slow.

    2 skill needs no explanation. It’s always been good.

    3 skill gives you stealth, meaning you have potential disegage and the ability to reposition for bettter kiting.

    4 skill ignores LoS, so you can shoot it inside anything you see while covering a respectable area and slowing people down.

    5 skill is a super fast CC that gets stronger the closer you are to someone, giving you better potential to keep someone away from you and kite. It also pairs good with traits like Ancient Seeds and Rapid Fire to lock people down and pew pew to death.

    If you really believe this weapon is bad, you’re either lying or just really ignorant.

    I'm offended, why did you switch skill 4 and 5?

    Because they don’t know what they are talking about.

    Me forgetting a skill order has nothing to do with what I said. Can you refute any of it?

    I’m not saying it lacks utility, but damage wise, it is certainly not the best, especially when it needs to be traited to pierce multiple targets which is baseline for a lot of other weapons with 1200 range. The 600 or so range different in autoattacks can be easily negated by the numerous gap closers, invuns, and reflect. In wvw mounts with 3 evades makes having 1800 range and damage scaling with distance as near useless since longbow rangers are already fighting at close range with damage weaker than a wet noodle damage and with the recent nerfs to melee weapons, it’s just that much harder to fight other classes that are better suited for melee combat.

    It’s the single longest reaching range weapon besides rifle thief but they have to be stationary to get that range. The damage on it is ridiculous as it is and gets bonkers with buffs from soulbeast. Like I already said, the weapon has numerous ways of helping you kite or straight up push people off of you. It has everything it needs to be a functional range weapon. Compare it to something like Hammer Revenant, which is possibly the WORST range weapon that has only one redeeming factor; damage.

    AA is slow, CoR is busted and holds the weapon up more than anything. Phase Smash breaks the game and doesn’t even work properly half the time. The projectile block is good, but Drop The Hammer is probably the SLOWEST non channeling weapon skill in the game. There’s no way to kite or escape with hammer, you have to hope you kill someone with raw damage, but the skills are so ridiculously slow you have little chance to. Compare any of this to LB ranger and tell me LB is a bad weapon again.

    Do you even play ranger? Because you seem like you think longbow counters everything with having a long range auto when it doesn’t due to oh idk, every gap closer ever, mounts and every skill that provides stability and oh reveal which counters stealth. On paper it looks great, but in game when playing against other classes that have any amount of the above skills, then you are put on the back foot with having a low damage close range auto or you switch to melee, which again was also nerfed.

    With its range and dps even when enemy uses gap closers u can push back rapid fire and good chance down them and if they have block or stability up u at least have a significant chunk of their hp gone and slb/ranger is also very good at melee so.

    Sure, it can happen if they run up to you on foot, but in wvw with mounts, having longer ranged autos doesn’t help since mounts can dodge 3 times right up to your face and even if you pbs them, they are close enough to engage with their autos and other skills and at this range ranger auto attack is on the low side of things.

  • CutesySylveon.8290CutesySylveon.8290 Member ✭✭✭
    edited October 4, 2019

    @Abyssisis.3971 said:

    @Psycoprophet.8107 said:

    @Abyssisis.3971 said:
    O> @CutesySylveon.8290 said:

    @Abyssisis.3971 said:

    @CutesySylveon.8290 said:

    @Abyssisis.3971 said:

    @Holland.9351 said:

    @CutesySylveon.8290 said:

    @Dante.1508 said:

    @CutesySylveon.8290 said:
    The amount of animosity coming from some of these ranger mains is ridiculous, as well as some of the doom and gloom statements. The best one had to be calling LB on ranger a bad weapon. You’re really naive if you believe that.

    I only use shortbow, longbow is useless and far too slow.

    I think I already mentioned that the weapon is not slow in any way shape or form. Rev hammer is slow, necro staff AA is slow. LB for ranger is not slow. Period.

    Edit: that was another thread. Let’s look at the weapon then.

    AA is faster than Necro and rev, slower than a sb but with nearly twice the range, boo hoo if you believe that slow. It does more than REVENANT AA levels of damage when stacked with buffs, which is ridiculous. Rev hammer AA is ridiculous but at least it’s dumb slow.

    2 skill needs no explanation. It’s always been good.

    3 skill gives you stealth, meaning you have potential disegage and the ability to reposition for bettter kiting.

    4 skill ignores LoS, so you can shoot it inside anything you see while covering a respectable area and slowing people down.

    5 skill is a super fast CC that gets stronger the closer you are to someone, giving you better potential to keep someone away from you and kite. It also pairs good with traits like Ancient Seeds and Rapid Fire to lock people down and pew pew to death.

    If you really believe this weapon is bad, you’re either lying or just really ignorant.

    I'm offended, why did you switch skill 4 and 5?

    Because they don’t know what they are talking about.

    Me forgetting a skill order has nothing to do with what I said. Can you refute any of it?

    I’m not saying it lacks utility, but damage wise, it is certainly not the best, especially when it needs to be traited to pierce multiple targets which is baseline for a lot of other weapons with 1200 range. The 600 or so range different in autoattacks can be easily negated by the numerous gap closers, invuns, and reflect. In wvw mounts with 3 evades makes having 1800 range and damage scaling with distance as near useless since longbow rangers are already fighting at close range with damage weaker than a wet noodle damage and with the recent nerfs to melee weapons, it’s just that much harder to fight other classes that are better suited for melee combat.

    It’s the single longest reaching range weapon besides rifle thief but they have to be stationary to get that range. The damage on it is ridiculous as it is and gets bonkers with buffs from soulbeast. Like I already said, the weapon has numerous ways of helping you kite or straight up push people off of you. It has everything it needs to be a functional range weapon. Compare it to something like Hammer Revenant, which is possibly the WORST range weapon that has only one redeeming factor; damage.

    AA is slow, CoR is busted and holds the weapon up more than anything. Phase Smash breaks the game and doesn’t even work properly half the time. The projectile block is good, but Drop The Hammer is probably the SLOWEST non channeling weapon skill in the game. There’s no way to kite or escape with hammer, you have to hope you kill someone with raw damage, but the skills are so ridiculously slow you have little chance to. Compare any of this to LB ranger and tell me LB is a bad weapon again.

    Do you even play ranger? Because you seem like you think longbow counters everything with having a long range auto when it doesn’t due to oh idk, every gap closer ever, mounts and every skill that provides stability and oh reveal which counters stealth. On paper it looks great, but in game when playing against other classes that have any amount of the above skills, then you are put on the back foot with having a low damage close range auto or you switch to melee, which again was also nerfed.

    With its range and dps even when enemy uses gap closers u can push back rapid fire and good chance down them and if they have block or stability up u at least have a significant chunk of their hp gone and slb/ranger is also very good at melee so.

    Sure, it can happen if they run up to you on foot, but in wvw with mounts, having longer ranged autos doesn’t help since mounts can dodge 3 times right up to your face and even if you pbs them, they are close enough to engage with their autos and other skills and at this range ranger auto attack is on the low side of things.

    Do you spend every waking moment in a fight immobilized?? You are aware you’re not supposed to stand still and hope you can burst someone to death before they reach you? You’re supposed to reposition and play around with terrain and other skills, like the stealth ability on LB itself. If someone has endless gap closers, reveals, etc etc, congratulations that’s called being countered, and every build has some counter. LB has all the tools it needs to be effective and they work in good conjunction with one another. If YOU can’t make them work, that’s a YOU problem.

  • Psycoprophet.8107Psycoprophet.8107 Member ✭✭✭✭
    edited October 4, 2019

    @Abyssisis.3971 said:

    @Psycoprophet.8107 said:

    @Abyssisis.3971 said:
    O> @CutesySylveon.8290 said:

    @Abyssisis.3971 said:

    @CutesySylveon.8290 said:

    @Abyssisis.3971 said:

    @Holland.9351 said:

    @CutesySylveon.8290 said:

    @Dante.1508 said:

    @CutesySylveon.8290 said:
    The amount of animosity coming from some of these ranger mains is ridiculous, as well as some of the doom and gloom statements. The best one had to be calling LB on ranger a bad weapon. You’re really naive if you believe that.

    I only use shortbow, longbow is useless and far too slow.

    I think I already mentioned that the weapon is not slow in any way shape or form. Rev hammer is slow, necro staff AA is slow. LB for ranger is not slow. Period.

    Edit: that was another thread. Let’s look at the weapon then.

    AA is faster than Necro and rev, slower than a sb but with nearly twice the range, boo hoo if you believe that slow. It does more than REVENANT AA levels of damage when stacked with buffs, which is ridiculous. Rev hammer AA is ridiculous but at least it’s dumb slow.

    2 skill needs no explanation. It’s always been good.

    3 skill gives you stealth, meaning you have potential disegage and the ability to reposition for bettter kiting.

    4 skill ignores LoS, so you can shoot it inside anything you see while covering a respectable area and slowing people down.

    5 skill is a super fast CC that gets stronger the closer you are to someone, giving you better potential to keep someone away from you and kite. It also pairs good with traits like Ancient Seeds and Rapid Fire to lock people down and pew pew to death.

    If you really believe this weapon is bad, you’re either lying or just really ignorant.

    I'm offended, why did you switch skill 4 and 5?

    Because they don’t know what they are talking about.

    Me forgetting a skill order has nothing to do with what I said. Can you refute any of it?

    I’m not saying it lacks utility, but damage wise, it is certainly not the best, especially when it needs to be traited to pierce multiple targets which is baseline for a lot of other weapons with 1200 range. The 600 or so range different in autoattacks can be easily negated by the numerous gap closers, invuns, and reflect. In wvw mounts with 3 evades makes having 1800 range and damage scaling with distance as near useless since longbow rangers are already fighting at close range with damage weaker than a wet noodle damage and with the recent nerfs to melee weapons, it’s just that much harder to fight other classes that are better suited for melee combat.

    It’s the single longest reaching range weapon besides rifle thief but they have to be stationary to get that range. The damage on it is ridiculous as it is and gets bonkers with buffs from soulbeast. Like I already said, the weapon has numerous ways of helping you kite or straight up push people off of you. It has everything it needs to be a functional range weapon. Compare it to something like Hammer Revenant, which is possibly the WORST range weapon that has only one redeeming factor; damage.

    AA is slow, CoR is busted and holds the weapon up more than anything. Phase Smash breaks the game and doesn’t even work properly half the time. The projectile block is good, but Drop The Hammer is probably the SLOWEST non channeling weapon skill in the game. There’s no way to kite or escape with hammer, you have to hope you kill someone with raw damage, but the skills are so ridiculously slow you have little chance to. Compare any of this to LB ranger and tell me LB is a bad weapon again.

    Do you even play ranger? Because you seem like you think longbow counters everything with having a long range auto when it doesn’t due to oh idk, every gap closer ever, mounts and every skill that provides stability and oh reveal which counters stealth. On paper it looks great, but in game when playing against other classes that have any amount of the above skills, then you are put on the back foot with having a low damage close range auto or you switch to melee, which again was also nerfed.

    With its range and dps even when enemy uses gap closers u can push back rapid fire and good chance down them and if they have block or stability up u at least have a significant chunk of their hp gone and slb/ranger is also very good at melee so.

    Sure, it can happen if they run up to you on foot, but in wvw with mounts, having longer ranged autos doesn’t help since mounts can dodge 3 times right up to your face and even if you pbs them, they are close enough to engage with their autos and other skills and at this range ranger auto attack is on the low side of things.

    Lb has good melee range options like push back rapid combo or invis switch to gs and maul etc. Dont forget ranger esp slb is great melee fighter. Ur acting as if slb is garbage in melee and once they reach u ur dead meat and that should not be the case. Slb is amazing at range AND melee

  • Dragonzhunter.8506Dragonzhunter.8506 Member ✭✭✭✭

    @CutesySylveon.8290 said:

    @Dragonzhunter.8506 said:

    @CutesySylveon.8290 said:

    4 skill ignores LoS, so you can shoot it inside anything you see while covering a respectable area and slowing people down.

    If you really believe this weapon is bad, you’re either lying or just really ignorant.

    You are so wrong ... Ranger and Necro are the classes with baddest spells regarding LoS.
    You can't see this sPVP, usual the terrain is flat there, but in WvW arrows will always miss the target because of LoS. In WvW many times even the terrain looks flat or even you seem to be on a higher elevation than the target, you still miss the hits because of LoS.

    Barrage literally ignores any LoS. You can shoot it right over the tower gates to the inside in WvW. What are you talking about? Every range weapon struggles with terrain to an extent, this isn’t something unique to LB or something that makes it bad.

    This thread wasn't about AA? One single skill Barrage doesn't define a weapon. Barrage is far to be the best skill on LB. So, all 4 other skills of LB, are straight related to LoS. As I said, in many situations on WvW maps, even other spells from other classes can hit the enemy in front of them, we Rangers, are missing the hits because of LoS. Barrage can't be add in this discussion, because is not a straight skill, it is totally different, as it is Meteor Shower of Elementalist.

  • Jarl.8607Jarl.8607 Member ✭✭

    @CutesySylveon.8290 said:

    It’s the single longest reaching range weapon besides rifle thief but they have to be stationary to get that range. The damage on it is ridiculous as it is and gets bonkers with buffs from soulbeast. Like I already said, the weapon has numerous ways of helping you kite or straight up push people off of you. It has everything it needs to be a functional range weapon. Compare it to something like Hammer Revenant, which is possibly the WORST range weapon that has only one redeeming factor; damage.

    The problem is the Soulbeast. Core rangers can't do nearly as much without all the adders they get.

  • Psycoprophet.8107Psycoprophet.8107 Member ✭✭✭✭
    edited October 4, 2019

    @Jarl.8607 said:

    @CutesySylveon.8290 said:

    It’s the single longest reaching range weapon besides rifle thief but they have to be stationary to get that range. The damage on it is ridiculous as it is and gets bonkers with buffs from soulbeast. Like I already said, the weapon has numerous ways of helping you kite or straight up push people off of you. It has everything it needs to be a functional range weapon. Compare it to something like Hammer Revenant, which is possibly the WORST range weapon that has only one redeeming factor; damage.

    The problem is the Soulbeast. Core rangers can't do nearly as much without all the adders they get.

    I believe that was to account for ex smokescale added dps,knockdowns etc. Imagine ranger had damage etc even with other classes would the pet not make it op whether or not the pet ai is reliable? It is free dps and cc otherwise no?

  • Dragonzhunter.8506Dragonzhunter.8506 Member ✭✭✭✭

    @Psycoprophet.8107 said:

    @Abyssisis.3971 said:

    @Psycoprophet.8107 said:

    @Abyssisis.3971 said:
    O> @CutesySylveon.8290 said:

    @Abyssisis.3971 said:

    @CutesySylveon.8290 said:

    @Abyssisis.3971 said:

    @Holland.9351 said:

    @CutesySylveon.8290 said:

    @Dante.1508 said:

    @CutesySylveon.8290 said:
    The amount of animosity coming from some of these ranger mains is ridiculous, as well as some of the doom and gloom statements. The best one had to be calling LB on ranger a bad weapon. You’re really naive if you believe that.

    I only use shortbow, longbow is useless and far too slow.

    I think I already mentioned that the weapon is not slow in any way shape or form. Rev hammer is slow, necro staff AA is slow. LB for ranger is not slow. Period.

    Edit: that was another thread. Let’s look at the weapon then.

    AA is faster than Necro and rev, slower than a sb but with nearly twice the range, boo hoo if you believe that slow. It does more than REVENANT AA levels of damage when stacked with buffs, which is ridiculous. Rev hammer AA is ridiculous but at least it’s dumb slow.

    2 skill needs no explanation. It’s always been good.

    3 skill gives you stealth, meaning you have potential disegage and the ability to reposition for bettter kiting.

    4 skill ignores LoS, so you can shoot it inside anything you see while covering a respectable area and slowing people down.

    5 skill is a super fast CC that gets stronger the closer you are to someone, giving you better potential to keep someone away from you and kite. It also pairs good with traits like Ancient Seeds and Rapid Fire to lock people down and pew pew to death.

    If you really believe this weapon is bad, you’re either lying or just really ignorant.

    I'm offended, why did you switch skill 4 and 5?

    Because they don’t know what they are talking about.

    Me forgetting a skill order has nothing to do with what I said. Can you refute any of it?

    I’m not saying it lacks utility, but damage wise, it is certainly not the best, especially when it needs to be traited to pierce multiple targets which is baseline for a lot of other weapons with 1200 range. The 600 or so range different in autoattacks can be easily negated by the numerous gap closers, invuns, and reflect. In wvw mounts with 3 evades makes having 1800 range and damage scaling with distance as near useless since longbow rangers are already fighting at close range with damage weaker than a wet noodle damage and with the recent nerfs to melee weapons, it’s just that much harder to fight other classes that are better suited for melee combat.

    It’s the single longest reaching range weapon besides rifle thief but they have to be stationary to get that range. The damage on it is ridiculous as it is and gets bonkers with buffs from soulbeast. Like I already said, the weapon has numerous ways of helping you kite or straight up push people off of you. It has everything it needs to be a functional range weapon. Compare it to something like Hammer Revenant, which is possibly the WORST range weapon that has only one redeeming factor; damage.

    AA is slow, CoR is busted and holds the weapon up more than anything. Phase Smash breaks the game and doesn’t even work properly half the time. The projectile block is good, but Drop The Hammer is probably the SLOWEST non channeling weapon skill in the game. There’s no way to kite or escape with hammer, you have to hope you kill someone with raw damage, but the skills are so ridiculously slow you have little chance to. Compare any of this to LB ranger and tell me LB is a bad weapon again.

    Do you even play ranger? Because you seem like you think longbow counters everything with having a long range auto when it doesn’t due to oh idk, every gap closer ever, mounts and every skill that provides stability and oh reveal which counters stealth. On paper it looks great, but in game when playing against other classes that have any amount of the above skills, then you are put on the back foot with having a low damage close range auto or you switch to melee, which again was also nerfed.

    With its range and dps even when enemy uses gap closers u can push back rapid fire and good chance down them and if they have block or stability up u at least have a significant chunk of their hp gone and slb/ranger is also very good at melee so.

    Sure, it can happen if they run up to you on foot, but in wvw with mounts, having longer ranged autos doesn’t help since mounts can dodge 3 times right up to your face and even if you pbs them, they are close enough to engage with their autos and other skills and at this range ranger auto attack is on the low side of things.

    Lb has good melee range options like push back rapid combo or invis switch to gs and maul etc. Dont forget ranger esp slb is great melee fighter. Ur acting as if slb is garbage in melee and once they reach u ur dead meat and that should not be the case. Slb is amazing at range AND melee

    LB is trash for medium and close combat. That's why they should keep AA damage like it was before. You don't nerf a weapon for it is range, just because in melee you can use another one. Period. You must take in consideration the medium and melee damage that weapon does too. If you decrease range damage, balance the medium and close damage.
    Now with the nerf of GS too, the combo LB+GS get a big,biG,bIG, BIG nerf. Practically they diminished the range damage and also the medium/melee combat and sustainability for LB+GS build. I don't know any other class who get nerf on 2 weapons of a build.

  • Psycoprophet.8107Psycoprophet.8107 Member ✭✭✭✭

    @Dragonzhunter.8506 said:

    @Psycoprophet.8107 said:

    @Abyssisis.3971 said:

    @Psycoprophet.8107 said:

    @Abyssisis.3971 said:
    O> @CutesySylveon.8290 said:

    @Abyssisis.3971 said:

    @CutesySylveon.8290 said:

    @Abyssisis.3971 said:

    @Holland.9351 said:

    @CutesySylveon.8290 said:

    @Dante.1508 said:

    @CutesySylveon.8290 said:
    The amount of animosity coming from some of these ranger mains is ridiculous, as well as some of the doom and gloom statements. The best one had to be calling LB on ranger a bad weapon. You’re really naive if you believe that.

    I only use shortbow, longbow is useless and far too slow.

    I think I already mentioned that the weapon is not slow in any way shape or form. Rev hammer is slow, necro staff AA is slow. LB for ranger is not slow. Period.

    Edit: that was another thread. Let’s look at the weapon then.

    AA is faster than Necro and rev, slower than a sb but with nearly twice the range, boo hoo if you believe that slow. It does more than REVENANT AA levels of damage when stacked with buffs, which is ridiculous. Rev hammer AA is ridiculous but at least it’s dumb slow.

    2 skill needs no explanation. It’s always been good.

    3 skill gives you stealth, meaning you have potential disegage and the ability to reposition for bettter kiting.

    4 skill ignores LoS, so you can shoot it inside anything you see while covering a respectable area and slowing people down.

    5 skill is a super fast CC that gets stronger the closer you are to someone, giving you better potential to keep someone away from you and kite. It also pairs good with traits like Ancient Seeds and Rapid Fire to lock people down and pew pew to death.

    If you really believe this weapon is bad, you’re either lying or just really ignorant.

    I'm offended, why did you switch skill 4 and 5?

    Because they don’t know what they are talking about.

    Me forgetting a skill order has nothing to do with what I said. Can you refute any of it?

    I’m not saying it lacks utility, but damage wise, it is certainly not the best, especially when it needs to be traited to pierce multiple targets which is baseline for a lot of other weapons with 1200 range. The 600 or so range different in autoattacks can be easily negated by the numerous gap closers, invuns, and reflect. In wvw mounts with 3 evades makes having 1800 range and damage scaling with distance as near useless since longbow rangers are already fighting at close range with damage weaker than a wet noodle damage and with the recent nerfs to melee weapons, it’s just that much harder to fight other classes that are better suited for melee combat.

    It’s the single longest reaching range weapon besides rifle thief but they have to be stationary to get that range. The damage on it is ridiculous as it is and gets bonkers with buffs from soulbeast. Like I already said, the weapon has numerous ways of helping you kite or straight up push people off of you. It has everything it needs to be a functional range weapon. Compare it to something like Hammer Revenant, which is possibly the WORST range weapon that has only one redeeming factor; damage.

    AA is slow, CoR is busted and holds the weapon up more than anything. Phase Smash breaks the game and doesn’t even work properly half the time. The projectile block is good, but Drop The Hammer is probably the SLOWEST non channeling weapon skill in the game. There’s no way to kite or escape with hammer, you have to hope you kill someone with raw damage, but the skills are so ridiculously slow you have little chance to. Compare any of this to LB ranger and tell me LB is a bad weapon again.

    Do you even play ranger? Because you seem like you think longbow counters everything with having a long range auto when it doesn’t due to oh idk, every gap closer ever, mounts and every skill that provides stability and oh reveal which counters stealth. On paper it looks great, but in game when playing against other classes that have any amount of the above skills, then you are put on the back foot with having a low damage close range auto or you switch to melee, which again was also nerfed.

    With its range and dps even when enemy uses gap closers u can push back rapid fire and good chance down them and if they have block or stability up u at least have a significant chunk of their hp gone and slb/ranger is also very good at melee so.

    Sure, it can happen if they run up to you on foot, but in wvw with mounts, having longer ranged autos doesn’t help since mounts can dodge 3 times right up to your face and even if you pbs them, they are close enough to engage with their autos and other skills and at this range ranger auto attack is on the low side of things.

    Lb has good melee range options like push back rapid combo or invis switch to gs and maul etc. Dont forget ranger esp slb is great melee fighter. Ur acting as if slb is garbage in melee and once they reach u ur dead meat and that should not be the case. Slb is amazing at range AND melee

    LB is trash for medium and close combat. That's why they should keep AA damage like it was before. You don't nerf a weapon for it is range, just because in melee you can use another one. Period. You must take in consideration the medium and melee damage that weapon does too. If you decrease range damage, balance the medium and close damage.
    Now with the nerf of GS too, the combo LB+GS get a big,biG,bIG, BIG nerf. Practically they diminished the range damage and also the medium/melee combat and sustainability for LB+GS build. I don't know any other class who get nerf on 2 weapons of a build.

    I understand lb is beat at range but it can be useful medium range due to the skills I mentioned which is better than not at all. The fact that it's designed to be a ranged weapon dies not mean it should do the same damage at 1800+ range as a melee weapon due to the fact it's free dps that can be dealt far out of other classes range putting the ranger at a far safer position. Things like that have to be considered so we don't have low skilled players not needing to improve with the class due to being able to just run around and pew pew pew pew other classes to death from out of range and would make +1 super easy not that it's not really easy to +1 with lb now lol

  • Abyssisis.3971Abyssisis.3971 Member ✭✭✭

    @CutesySylveon.8290 said:

    @Abyssisis.3971 said:

    @Psycoprophet.8107 said:

    @Abyssisis.3971 said:
    O> @CutesySylveon.8290 said:

    @Abyssisis.3971 said:

    @CutesySylveon.8290 said:

    @Abyssisis.3971 said:

    @Holland.9351 said:

    @CutesySylveon.8290 said:

    @Dante.1508 said:

    @CutesySylveon.8290 said:
    The amount of animosity coming from some of these ranger mains is ridiculous, as well as some of the doom and gloom statements. The best one had to be calling LB on ranger a bad weapon. You’re really naive if you believe that.

    I only use shortbow, longbow is useless and far too slow.

    I think I already mentioned that the weapon is not slow in any way shape or form. Rev hammer is slow, necro staff AA is slow. LB for ranger is not slow. Period.

    Edit: that was another thread. Let’s look at the weapon then.

    AA is faster than Necro and rev, slower than a sb but with nearly twice the range, boo hoo if you believe that slow. It does more than REVENANT AA levels of damage when stacked with buffs, which is ridiculous. Rev hammer AA is ridiculous but at least it’s dumb slow.

    2 skill needs no explanation. It’s always been good.

    3 skill gives you stealth, meaning you have potential disegage and the ability to reposition for bettter kiting.

    4 skill ignores LoS, so you can shoot it inside anything you see while covering a respectable area and slowing people down.

    5 skill is a super fast CC that gets stronger the closer you are to someone, giving you better potential to keep someone away from you and kite. It also pairs good with traits like Ancient Seeds and Rapid Fire to lock people down and pew pew to death.

    If you really believe this weapon is bad, you’re either lying or just really ignorant.

    I'm offended, why did you switch skill 4 and 5?

    Because they don’t know what they are talking about.

    Me forgetting a skill order has nothing to do with what I said. Can you refute any of it?

    I’m not saying it lacks utility, but damage wise, it is certainly not the best, especially when it needs to be traited to pierce multiple targets which is baseline for a lot of other weapons with 1200 range. The 600 or so range different in autoattacks can be easily negated by the numerous gap closers, invuns, and reflect. In wvw mounts with 3 evades makes having 1800 range and damage scaling with distance as near useless since longbow rangers are already fighting at close range with damage weaker than a wet noodle damage and with the recent nerfs to melee weapons, it’s just that much harder to fight other classes that are better suited for melee combat.

    It’s the single longest reaching range weapon besides rifle thief but they have to be stationary to get that range. The damage on it is ridiculous as it is and gets bonkers with buffs from soulbeast. Like I already said, the weapon has numerous ways of helping you kite or straight up push people off of you. It has everything it needs to be a functional range weapon. Compare it to something like Hammer Revenant, which is possibly the WORST range weapon that has only one redeeming factor; damage.

    AA is slow, CoR is busted and holds the weapon up more than anything. Phase Smash breaks the game and doesn’t even work properly half the time. The projectile block is good, but Drop The Hammer is probably the SLOWEST non channeling weapon skill in the game. There’s no way to kite or escape with hammer, you have to hope you kill someone with raw damage, but the skills are so ridiculously slow you have little chance to. Compare any of this to LB ranger and tell me LB is a bad weapon again.

    Do you even play ranger? Because you seem like you think longbow counters everything with having a long range auto when it doesn’t due to oh idk, every gap closer ever, mounts and every skill that provides stability and oh reveal which counters stealth. On paper it looks great, but in game when playing against other classes that have any amount of the above skills, then you are put on the back foot with having a low damage close range auto or you switch to melee, which again was also nerfed.

    With its range and dps even when enemy uses gap closers u can push back rapid fire and good chance down them and if they have block or stability up u at least have a significant chunk of their hp gone and slb/ranger is also very good at melee so.

    Sure, it can happen if they run up to you on foot, but in wvw with mounts, having longer ranged autos doesn’t help since mounts can dodge 3 times right up to your face and even if you pbs them, they are close enough to engage with their autos and other skills and at this range ranger auto attack is on the low side of things.

    Do you spend every waking moment in a fight immobilized?? You are aware you’re not supposed to stand still and hope you can burst someone to death before they reach you? You’re supposed to reposition and play around with terrain and other skills, like the stealth ability on LB itself. If someone has endless gap closers, reveals, etc etc, congratulations that’s called being countered, and every build has some counter. LB has all the tools it needs to be effective and they work in good conjunction with one another. If YOU can’t make them work, that’s a YOU problem.

    Of course not and while I’m doing that, enemies are using their skills and abilities to counter what I’m doing, as is what happens in a fight which is what you seem to ignore when talking about how great the long bow is and how ridiculous the damage is, when in fact it’s not. The weapon has good utility, but that’s pretty much is.> @Psycoprophet.8107 said:

    @Abyssisis.3971 said:

    @Psycoprophet.8107 said:

    @Abyssisis.3971 said:
    O> @CutesySylveon.8290 said:

    @Abyssisis.3971 said:

    @CutesySylveon.8290 said:

    @Abyssisis.3971 said:

    @Holland.9351 said:

    @CutesySylveon.8290 said:

    @Dante.1508 said:

    @CutesySylveon.8290 said:
    The amount of animosity coming from some of these ranger mains is ridiculous, as well as some of the doom and gloom statements. The best one had to be calling LB on ranger a bad weapon. You’re really naive if you believe that.

    I only use shortbow, longbow is useless and far too slow.

    I think I already mentioned that the weapon is not slow in any way shape or form. Rev hammer is slow, necro staff AA is slow. LB for ranger is not slow. Period.

    Edit: that was another thread. Let’s look at the weapon then.

    AA is faster than Necro and rev, slower than a sb but with nearly twice the range, boo hoo if you believe that slow. It does more than REVENANT AA levels of damage when stacked with buffs, which is ridiculous. Rev hammer AA is ridiculous but at least it’s dumb slow.

    2 skill needs no explanation. It’s always been good.

    3 skill gives you stealth, meaning you have potential disegage and the ability to reposition for bettter kiting.

    4 skill ignores LoS, so you can shoot it inside anything you see while covering a respectable area and slowing people down.

    5 skill is a super fast CC that gets stronger the closer you are to someone, giving you better potential to keep someone away from you and kite. It also pairs good with traits like Ancient Seeds and Rapid Fire to lock people down and pew pew to death.

    If you really believe this weapon is bad, you’re either lying or just really ignorant.

    I'm offended, why did you switch skill 4 and 5?

    Because they don’t know what they are talking about.

    Me forgetting a skill order has nothing to do with what I said. Can you refute any of it?

    I’m not saying it lacks utility, but damage wise, it is certainly not the best, especially when it needs to be traited to pierce multiple targets which is baseline for a lot of other weapons with 1200 range. The 600 or so range different in autoattacks can be easily negated by the numerous gap closers, invuns, and reflect. In wvw mounts with 3 evades makes having 1800 range and damage scaling with distance as near useless since longbow rangers are already fighting at close range with damage weaker than a wet noodle damage and with the recent nerfs to melee weapons, it’s just that much harder to fight other classes that are better suited for melee combat.

    It’s the single longest reaching range weapon besides rifle thief but they have to be stationary to get that range. The damage on it is ridiculous as it is and gets bonkers with buffs from soulbeast. Like I already said, the weapon has numerous ways of helping you kite or straight up push people off of you. It has everything it needs to be a functional range weapon. Compare it to something like Hammer Revenant, which is possibly the WORST range weapon that has only one redeeming factor; damage.

    AA is slow, CoR is busted and holds the weapon up more than anything. Phase Smash breaks the game and doesn’t even work properly half the time. The projectile block is good, but Drop The Hammer is probably the SLOWEST non channeling weapon skill in the game. There’s no way to kite or escape with hammer, you have to hope you kill someone with raw damage, but the skills are so ridiculously slow you have little chance to. Compare any of this to LB ranger and tell me LB is a bad weapon again.

    Do you even play ranger? Because you seem like you think longbow counters everything with having a long range auto when it doesn’t due to oh idk, every gap closer ever, mounts and every skill that provides stability and oh reveal which counters stealth. On paper it looks great, but in game when playing against other classes that have any amount of the above skills, then you are put on the back foot with having a low damage close range auto or you switch to melee, which again was also nerfed.

    With its range and dps even when enemy uses gap closers u can push back rapid fire and good chance down them and if they have block or stability up u at least have a significant chunk of their hp gone and slb/ranger is also very good at melee so.

    Sure, it can happen if they run up to you on foot, but in wvw with mounts, having longer ranged autos doesn’t help since mounts can dodge 3 times right up to your face and even if you pbs them, they are close enough to engage with their autos and other skills and at this range ranger auto attack is on the low side of things.

    Lb has good melee range options like push back rapid combo or invis switch to gs and maul etc. Dont forget ranger esp slb is great melee fighter. Ur acting as if slb is garbage in melee and once they reach u ur dead meat and that should not be the case. Slb is amazing at range AND melee

    No I’m not, I’m saying it’s not as suited for melee combat as other classes especially with the nerfs gs/sword just received.> @Psycoprophet.8107 said:

    @Dragonzhunter.8506 said:

    @Psycoprophet.8107 said:

    @Abyssisis.3971 said:

    @Psycoprophet.8107 said:

    @Abyssisis.3971 said:
    O> @CutesySylveon.8290 said:

    @Abyssisis.3971 said:

    @CutesySylveon.8290 said:

    @Abyssisis.3971 said:

    @Holland.9351 said:

    @CutesySylveon.8290 said:

    @Dante.1508 said:

    @CutesySylveon.8290 said:
    The amount of animosity coming from some of these ranger mains is ridiculous, as well as some of the doom and gloom statements. The best one had to be calling LB on ranger a bad weapon. You’re really naive if you believe that.

    I only use shortbow, longbow is useless and far too slow.

    I think I already mentioned that the weapon is not slow in any way shape or form. Rev hammer is slow, necro staff AA is slow. LB for ranger is not slow. Period.

    Edit: that was another thread. Let’s look at the weapon then.

    AA is faster than Necro and rev, slower than a sb but with nearly twice the range, boo hoo if you believe that slow. It does more than REVENANT AA levels of damage when stacked with buffs, which is ridiculous. Rev hammer AA is ridiculous but at least it’s dumb slow.

    2 skill needs no explanation. It’s always been good.

    3 skill gives you stealth, meaning you have potential disegage and the ability to reposition for bettter kiting.

    4 skill ignores LoS, so you can shoot it inside anything you see while covering a respectable area and slowing people down.

    5 skill is a super fast CC that gets stronger the closer you are to someone, giving you better potential to keep someone away from you and kite. It also pairs good with traits like Ancient Seeds and Rapid Fire to lock people down and pew pew to death.

    If you really believe this weapon is bad, you’re either lying or just really ignorant.

    I'm offended, why did you switch skill 4 and 5?

    Because they don’t know what they are talking about.

    Me forgetting a skill order has nothing to do with what I said. Can you refute any of it?

    I’m not saying it lacks utility, but damage wise, it is certainly not the best, especially when it needs to be traited to pierce multiple targets which is baseline for a lot of other weapons with 1200 range. The 600 or so range different in autoattacks can be easily negated by the numerous gap closers, invuns, and reflect. In wvw mounts with 3 evades makes having 1800 range and damage scaling with distance as near useless since longbow rangers are already fighting at close range with damage weaker than a wet noodle damage and with the recent nerfs to melee weapons, it’s just that much harder to fight other classes that are better suited for melee combat.

    It’s the single longest reaching range weapon besides rifle thief but they have to be stationary to get that range. The damage on it is ridiculous as it is and gets bonkers with buffs from soulbeast. Like I already said, the weapon has numerous ways of helping you kite or straight up push people off of you. It has everything it needs to be a functional range weapon. Compare it to something like Hammer Revenant, which is possibly the WORST range weapon that has only one redeeming factor; damage.

    AA is slow, CoR is busted and holds the weapon up more than anything. Phase Smash breaks the game and doesn’t even work properly half the time. The projectile block is good, but Drop The Hammer is probably the SLOWEST non channeling weapon skill in the game. There’s no way to kite or escape with hammer, you have to hope you kill someone with raw damage, but the skills are so ridiculously slow you have little chance to. Compare any of this to LB ranger and tell me LB is a bad weapon again.

    Do you even play ranger? Because you seem like you think longbow counters everything with having a long range auto when it doesn’t due to oh idk, every gap closer ever, mounts and every skill that provides stability and oh reveal which counters stealth. On paper it looks great, but in game when playing against other classes that have any amount of the above skills, then you are put on the back foot with having a low damage close range auto or you switch to melee, which again was also nerfed.

    With its range and dps even when enemy uses gap closers u can push back rapid fire and good chance down them and if they have block or stability up u at least have a significant chunk of their hp gone and slb/ranger is also very good at melee so.

    Sure, it can happen if they run up to you on foot, but in wvw with mounts, having longer ranged autos doesn’t help since mounts can dodge 3 times right up to your face and even if you pbs them, they are close enough to engage with their autos and other skills and at this range ranger auto attack is on the low side of things.

    Lb has good melee range options like push back rapid combo or invis switch to gs and maul etc. Dont forget ranger esp slb is great melee fighter. Ur acting as if slb is garbage in melee and once they reach u ur dead meat and that should not be the case. Slb is amazing at range AND melee

    LB is trash for medium and close combat. That's why they should keep AA damage like it was before. You don't nerf a weapon for it is range, just because in melee you can use another one. Period. You must take in consideration the medium and melee damage that weapon does too. If you decrease range damage, balance the medium and close damage.
    Now with the nerf of GS too, the combo LB+GS get a big,biG,bIG, BIG nerf. Practically they diminished the range damage and also the medium/melee combat and sustainability for LB+GS build. I don't know any other class who get nerf on 2 weapons of a build.

    I understand lb is beat at range but it can be useful medium range due to the skills I mentioned which is better than not at all. The fact that it's designed to be a ranged weapon dies not mean it should do the same damage at 1800+ range as a melee weapon due to the fact it's free dps that can be dealt far out of other classes range putting the ranger at a far safer position. Things like that have to be considered so we don't have low skilled players not needing to improve with the class due to being able to just run around and pew pew pew pew other classes to death from out of range and would make +1 super easy not that it's not really easy to +1 with lb now lol

    If all weapons had the same attack speed, then yes, longbow doing the same damage than melee weapons would be massively overpowered, but melee weapons have a higher attack speed, thus dps is a lot higher with melee weapons than it is with a longbow attacking at 1800 range.

  • Psycoprophet.8107Psycoprophet.8107 Member ✭✭✭✭

    @Abyssisis.3971 said:

    @CutesySylveon.8290 said:

    @Abyssisis.3971 said:

    @Psycoprophet.8107 said:

    @Abyssisis.3971 said:
    O> @CutesySylveon.8290 said:

    @Abyssisis.3971 said:

    @CutesySylveon.8290 said:

    @Abyssisis.3971 said:

    @Holland.9351 said:

    @CutesySylveon.8290 said:

    @Dante.1508 said:

    @CutesySylveon.8290 said:
    The amount of animosity coming from some of these ranger mains is ridiculous, as well as some of the doom and gloom statements. The best one had to be calling LB on ranger a bad weapon. You’re really naive if you believe that.

    I only use shortbow, longbow is useless and far too slow.

    I think I already mentioned that the weapon is not slow in any way shape or form. Rev hammer is slow, necro staff AA is slow. LB for ranger is not slow. Period.

    Edit: that was another thread. Let’s look at the weapon then.

    AA is faster than Necro and rev, slower than a sb but with nearly twice the range, boo hoo if you believe that slow. It does more than REVENANT AA levels of damage when stacked with buffs, which is ridiculous. Rev hammer AA is ridiculous but at least it’s dumb slow.

    2 skill needs no explanation. It’s always been good.

    3 skill gives you stealth, meaning you have potential disegage and the ability to reposition for bettter kiting.

    4 skill ignores LoS, so you can shoot it inside anything you see while covering a respectable area and slowing people down.

    5 skill is a super fast CC that gets stronger the closer you are to someone, giving you better potential to keep someone away from you and kite. It also pairs good with traits like Ancient Seeds and Rapid Fire to lock people down and pew pew to death.

    If you really believe this weapon is bad, you’re either lying or just really ignorant.

    I'm offended, why did you switch skill 4 and 5?

    Because they don’t know what they are talking about.

    Me forgetting a skill order has nothing to do with what I said. Can you refute any of it?

    I’m not saying it lacks utility, but damage wise, it is certainly not the best, especially when it needs to be traited to pierce multiple targets which is baseline for a lot of other weapons with 1200 range. The 600 or so range different in autoattacks can be easily negated by the numerous gap closers, invuns, and reflect. In wvw mounts with 3 evades makes having 1800 range and damage scaling with distance as near useless since longbow rangers are already fighting at close range with damage weaker than a wet noodle damage and with the recent nerfs to melee weapons, it’s just that much harder to fight other classes that are better suited for melee combat.

    It’s the single longest reaching range weapon besides rifle thief but they have to be stationary to get that range. The damage on it is ridiculous as it is and gets bonkers with buffs from soulbeast. Like I already said, the weapon has numerous ways of helping you kite or straight up push people off of you. It has everything it needs to be a functional range weapon. Compare it to something like Hammer Revenant, which is possibly the WORST range weapon that has only one redeeming factor; damage.

    AA is slow, CoR is busted and holds the weapon up more than anything. Phase Smash breaks the game and doesn’t even work properly half the time. The projectile block is good, but Drop The Hammer is probably the SLOWEST non channeling weapon skill in the game. There’s no way to kite or escape with hammer, you have to hope you kill someone with raw damage, but the skills are so ridiculously slow you have little chance to. Compare any of this to LB ranger and tell me LB is a bad weapon again.

    Do you even play ranger? Because you seem like you think longbow counters everything with having a long range auto when it doesn’t due to oh idk, every gap closer ever, mounts and every skill that provides stability and oh reveal which counters stealth. On paper it looks great, but in game when playing against other classes that have any amount of the above skills, then you are put on the back foot with having a low damage close range auto or you switch to melee, which again was also nerfed.

    With its range and dps even when enemy uses gap closers u can push back rapid fire and good chance down them and if they have block or stability up u at least have a significant chunk of their hp gone and slb/ranger is also very good at melee so.

    Sure, it can happen if they run up to you on foot, but in wvw with mounts, having longer ranged autos doesn’t help since mounts can dodge 3 times right up to your face and even if you pbs them, they are close enough to engage with their autos and other skills and at this range ranger auto attack is on the low side of things.

    Do you spend every waking moment in a fight immobilized?? You are aware you’re not supposed to stand still and hope you can burst someone to death before they reach you? You’re supposed to reposition and play around with terrain and other skills, like the stealth ability on LB itself. If someone has endless gap closers, reveals, etc etc, congratulations that’s called being countered, and every build has some counter. LB has all the tools it needs to be effective and they work in good conjunction with one another. If YOU can’t make them work, that’s a YOU problem.

    Of course not and while I’m doing that, enemies are using their skills and abilities to counter what I’m doing, as is what happens in a fight which is what you seem to ignore when talking about how great the long bow is and how ridiculous the damage is, when in fact it’s not. The weapon has good utility, but that’s pretty much is.> @Psycoprophet.8107 said:

    @Abyssisis.3971 said:

    @Psycoprophet.8107 said:

    @Abyssisis.3971 said:
    O> @CutesySylveon.8290 said:

    @Abyssisis.3971 said:

    @CutesySylveon.8290 said:

    @Abyssisis.3971 said:

    @Holland.9351 said:

    @CutesySylveon.8290 said:

    @Dante.1508 said:

    @CutesySylveon.8290 said:
    The amount of animosity coming from some of these ranger mains is ridiculous, as well as some of the doom and gloom statements. The best one had to be calling LB on ranger a bad weapon. You’re really naive if you believe that.

    I only use shortbow, longbow is useless and far too slow.

    I think I already mentioned that the weapon is not slow in any way shape or form. Rev hammer is slow, necro staff AA is slow. LB for ranger is not slow. Period.

    Edit: that was another thread. Let’s look at the weapon then.

    AA is faster than Necro and rev, slower than a sb but with nearly twice the range, boo hoo if you believe that slow. It does more than REVENANT AA levels of damage when stacked with buffs, which is ridiculous. Rev hammer AA is ridiculous but at least it’s dumb slow.

    2 skill needs no explanation. It’s always been good.

    3 skill gives you stealth, meaning you have potential disegage and the ability to reposition for bettter kiting.

    4 skill ignores LoS, so you can shoot it inside anything you see while covering a respectable area and slowing people down.

    5 skill is a super fast CC that gets stronger the closer you are to someone, giving you better potential to keep someone away from you and kite. It also pairs good with traits like Ancient Seeds and Rapid Fire to lock people down and pew pew to death.

    If you really believe this weapon is bad, you’re either lying or just really ignorant.

    I'm offended, why did you switch skill 4 and 5?

    Because they don’t know what they are talking about.

    Me forgetting a skill order has nothing to do with what I said. Can you refute any of it?

    I’m not saying it lacks utility, but damage wise, it is certainly not the best, especially when it needs to be traited to pierce multiple targets which is baseline for a lot of other weapons with 1200 range. The 600 or so range different in autoattacks can be easily negated by the numerous gap closers, invuns, and reflect. In wvw mounts with 3 evades makes having 1800 range and damage scaling with distance as near useless since longbow rangers are already fighting at close range with damage weaker than a wet noodle damage and with the recent nerfs to melee weapons, it’s just that much harder to fight other classes that are better suited for melee combat.

    It’s the single longest reaching range weapon besides rifle thief but they have to be stationary to get that range. The damage on it is ridiculous as it is and gets bonkers with buffs from soulbeast. Like I already said, the weapon has numerous ways of helping you kite or straight up push people off of you. It has everything it needs to be a functional range weapon. Compare it to something like Hammer Revenant, which is possibly the WORST range weapon that has only one redeeming factor; damage.

    AA is slow, CoR is busted and holds the weapon up more than anything. Phase Smash breaks the game and doesn’t even work properly half the time. The projectile block is good, but Drop The Hammer is probably the SLOWEST non channeling weapon skill in the game. There’s no way to kite or escape with hammer, you have to hope you kill someone with raw damage, but the skills are so ridiculously slow you have little chance to. Compare any of this to LB ranger and tell me LB is a bad weapon again.

    Do you even play ranger? Because you seem like you think longbow counters everything with having a long range auto when it doesn’t due to oh idk, every gap closer ever, mounts and every skill that provides stability and oh reveal which counters stealth. On paper it looks great, but in game when playing against other classes that have any amount of the above skills, then you are put on the back foot with having a low damage close range auto or you switch to melee, which again was also nerfed.

    With its range and dps even when enemy uses gap closers u can push back rapid fire and good chance down them and if they have block or stability up u at least have a significant chunk of their hp gone and slb/ranger is also very good at melee so.

    Sure, it can happen if they run up to you on foot, but in wvw with mounts, having longer ranged autos doesn’t help since mounts can dodge 3 times right up to your face and even if you pbs them, they are close enough to engage with their autos and other skills and at this range ranger auto attack is on the low side of things.

    Lb has good melee range options like push back rapid combo or invis switch to gs and maul etc. Dont forget ranger esp slb is great melee fighter. Ur acting as if slb is garbage in melee and once they reach u ur dead meat and that should not be the case. Slb is amazing at range AND melee

    No I’m not, I’m saying it’s not as suited for melee combat as other classes especially with the nerfs gs/sword just received.> @Psycoprophet.8107 said:

    @Dragonzhunter.8506 said:

    @Psycoprophet.8107 said:

    @Abyssisis.3971 said:

    @Psycoprophet.8107 said:

    @Abyssisis.3971 said:
    O> @CutesySylveon.8290 said:

    @Abyssisis.3971 said:

    @CutesySylveon.8290 said:

    @Abyssisis.3971 said:

    @Holland.9351 said:

    @CutesySylveon.8290 said:

    @Dante.1508 said:

    @CutesySylveon.8290 said:
    The amount of animosity coming from some of these ranger mains is ridiculous, as well as some of the doom and gloom statements. The best one had to be calling LB on ranger a bad weapon. You’re really naive if you believe that.

    I only use shortbow, longbow is useless and far too slow.

    I think I already mentioned that the weapon is not slow in any way shape or form. Rev hammer is slow, necro staff AA is slow. LB for ranger is not slow. Period.

    Edit: that was another thread. Let’s look at the weapon then.

    AA is faster than Necro and rev, slower than a sb but with nearly twice the range, boo hoo if you believe that slow. It does more than REVENANT AA levels of damage when stacked with buffs, which is ridiculous. Rev hammer AA is ridiculous but at least it’s dumb slow.

    2 skill needs no explanation. It’s always been good.

    3 skill gives you stealth, meaning you have potential disegage and the ability to reposition for bettter kiting.

    4 skill ignores LoS, so you can shoot it inside anything you see while covering a respectable area and slowing people down.

    5 skill is a super fast CC that gets stronger the closer you are to someone, giving you better potential to keep someone away from you and kite. It also pairs good with traits like Ancient Seeds and Rapid Fire to lock people down and pew pew to death.

    If you really believe this weapon is bad, you’re either lying or just really ignorant.

    I'm offended, why did you switch skill 4 and 5?

    Because they don’t know what they are talking about.

    Me forgetting a skill order has nothing to do with what I said. Can you refute any of it?

    I’m not saying it lacks utility, but damage wise, it is certainly not the best, especially when it needs to be traited to pierce multiple targets which is baseline for a lot of other weapons with 1200 range. The 600 or so range different in autoattacks can be easily negated by the numerous gap closers, invuns, and reflect. In wvw mounts with 3 evades makes having 1800 range and damage scaling with distance as near useless since longbow rangers are already fighting at close range with damage weaker than a wet noodle damage and with the recent nerfs to melee weapons, it’s just that much harder to fight other classes that are better suited for melee combat.

    It’s the single longest reaching range weapon besides rifle thief but they have to be stationary to get that range. The damage on it is ridiculous as it is and gets bonkers with buffs from soulbeast. Like I already said, the weapon has numerous ways of helping you kite or straight up push people off of you. It has everything it needs to be a functional range weapon. Compare it to something like Hammer Revenant, which is possibly the WORST range weapon that has only one redeeming factor; damage.

    AA is slow, CoR is busted and holds the weapon up more than anything. Phase Smash breaks the game and doesn’t even work properly half the time. The projectile block is good, but Drop The Hammer is probably the SLOWEST non channeling weapon skill in the game. There’s no way to kite or escape with hammer, you have to hope you kill someone with raw damage, but the skills are so ridiculously slow you have little chance to. Compare any of this to LB ranger and tell me LB is a bad weapon again.

    Do you even play ranger? Because you seem like you think longbow counters everything with having a long range auto when it doesn’t due to oh idk, every gap closer ever, mounts and every skill that provides stability and oh reveal which counters stealth. On paper it looks great, but in game when playing against other classes that have any amount of the above skills, then you are put on the back foot with having a low damage close range auto or you switch to melee, which again was also nerfed.

    With its range and dps even when enemy uses gap closers u can push back rapid fire and good chance down them and if they have block or stability up u at least have a significant chunk of their hp gone and slb/ranger is also very good at melee so.

    Sure, it can happen if they run up to you on foot, but in wvw with mounts, having longer ranged autos doesn’t help since mounts can dodge 3 times right up to your face and even if you pbs them, they are close enough to engage with their autos and other skills and at this range ranger auto attack is on the low side of things.

    Lb has good melee range options like push back rapid combo or invis switch to gs and maul etc. Dont forget ranger esp slb is great melee fighter. Ur acting as if slb is garbage in melee and once they reach u ur dead meat and that should not be the case. Slb is amazing at range AND melee

    LB is trash for medium and close combat. That's why they should keep AA damage like it was before. You don't nerf a weapon for it is range, just because in melee you can use another one. Period. You must take in consideration the medium and melee damage that weapon does too. If you decrease range damage, balance the medium and close damage.
    Now with the nerf of GS too, the combo LB+GS get a big,biG,bIG, BIG nerf. Practically they diminished the range damage and also the medium/melee combat and sustainability for LB+GS build. I don't know any other class who get nerf on 2 weapons of a build.

    I understand lb is beat at range but it can be useful medium range due to the skills I mentioned which is better than not at all. The fact that it's designed to be a ranged weapon dies not mean it should do the same damage at 1800+ range as a melee weapon due to the fact it's free dps that can be dealt far out of other classes range putting the ranger at a far safer position. Things like that have to be considered so we don't have low skilled players not needing to improve with the class due to being able to just run around and pew pew pew pew other classes to death from out of range and would make +1 super easy not that it's not really easy to +1 with lb now lol

    If all weapons had the same attack speed, then yes, longbow doing the same damage than melee weapons would be massively overpowered, but melee weapons have a higher attack speed, thus dps is a lot higher with melee weapons than it is with a longbow attacking at 1800 range.

    Um lb auto attack pretty fast and rapid fires CD isnt very long imo

  • Dragonzhunter.8506Dragonzhunter.8506 Member ✭✭✭✭

    @Psycoprophet.8107 said:

    @Dragonzhunter.8506 said:

    @Psycoprophet.8107 said:

    @Abyssisis.3971 said:

    @Psycoprophet.8107 said:

    @Abyssisis.3971 said:
    O> @CutesySylveon.8290 said:

    @Abyssisis.3971 said:

    @CutesySylveon.8290 said:

    @Abyssisis.3971 said:

    @Holland.9351 said:

    @CutesySylveon.8290 said:

    @Dante.1508 said:

    @CutesySylveon.8290 said:
    The amount of animosity coming from some of these ranger mains is ridiculous, as well as some of the doom and gloom statements. The best one had to be calling LB on ranger a bad weapon. You’re really naive if you believe that.

    I only use shortbow, longbow is useless and far too slow.

    I think I already mentioned that the weapon is not slow in any way shape or form. Rev hammer is slow, necro staff AA is slow. LB for ranger is not slow. Period.

    Edit: that was another thread. Let’s look at the weapon then.

    AA is faster than Necro and rev, slower than a sb but with nearly twice the range, boo hoo if you believe that slow. It does more than REVENANT AA levels of damage when stacked with buffs, which is ridiculous. Rev hammer AA is ridiculous but at least it’s dumb slow.

    2 skill needs no explanation. It’s always been good.

    3 skill gives you stealth, meaning you have potential disegage and the ability to reposition for bettter kiting.

    4 skill ignores LoS, so you can shoot it inside anything you see while covering a respectable area and slowing people down.

    5 skill is a super fast CC that gets stronger the closer you are to someone, giving you better potential to keep someone away from you and kite. It also pairs good with traits like Ancient Seeds and Rapid Fire to lock people down and pew pew to death.

    If you really believe this weapon is bad, you’re either lying or just really ignorant.

    I'm offended, why did you switch skill 4 and 5?

    Because they don’t know what they are talking about.

    Me forgetting a skill order has nothing to do with what I said. Can you refute any of it?

    I’m not saying it lacks utility, but damage wise, it is certainly not the best, especially when it needs to be traited to pierce multiple targets which is baseline for a lot of other weapons with 1200 range. The 600 or so range different in autoattacks can be easily negated by the numerous gap closers, invuns, and reflect. In wvw mounts with 3 evades makes having 1800 range and damage scaling with distance as near useless since longbow rangers are already fighting at close range with damage weaker than a wet noodle damage and with the recent nerfs to melee weapons, it’s just that much harder to fight other classes that are better suited for melee combat.

    It’s the single longest reaching range weapon besides rifle thief but they have to be stationary to get that range. The damage on it is ridiculous as it is and gets bonkers with buffs from soulbeast. Like I already said, the weapon has numerous ways of helping you kite or straight up push people off of you. It has everything it needs to be a functional range weapon. Compare it to something like Hammer Revenant, which is possibly the WORST range weapon that has only one redeeming factor; damage.

    AA is slow, CoR is busted and holds the weapon up more than anything. Phase Smash breaks the game and doesn’t even work properly half the time. The projectile block is good, but Drop The Hammer is probably the SLOWEST non channeling weapon skill in the game. There’s no way to kite or escape with hammer, you have to hope you kill someone with raw damage, but the skills are so ridiculously slow you have little chance to. Compare any of this to LB ranger and tell me LB is a bad weapon again.

    Do you even play ranger? Because you seem like you think longbow counters everything with having a long range auto when it doesn’t due to oh idk, every gap closer ever, mounts and every skill that provides stability and oh reveal which counters stealth. On paper it looks great, but in game when playing against other classes that have any amount of the above skills, then you are put on the back foot with having a low damage close range auto or you switch to melee, which again was also nerfed.

    With its range and dps even when enemy uses gap closers u can push back rapid fire and good chance down them and if they have block or stability up u at least have a significant chunk of their hp gone and slb/ranger is also very good at melee so.

    Sure, it can happen if they run up to you on foot, but in wvw with mounts, having longer ranged autos doesn’t help since mounts can dodge 3 times right up to your face and even if you pbs them, they are close enough to engage with their autos and other skills and at this range ranger auto attack is on the low side of things.

    Lb has good melee range options like push back rapid combo or invis switch to gs and maul etc. Dont forget ranger esp slb is great melee fighter. Ur acting as if slb is garbage in melee and once they reach u ur dead meat and that should not be the case. Slb is amazing at range AND melee

    LB is trash for medium and close combat. That's why they should keep AA damage like it was before. You don't nerf a weapon for it is range, just because in melee you can use another one. Period. You must take in consideration the medium and melee damage that weapon does too. If you decrease range damage, balance the medium and close damage.
    Now with the nerf of GS too, the combo LB+GS get a big,biG,bIG, BIG nerf. Practically they diminished the range damage and also the medium/melee combat and sustainability for LB+GS build. I don't know any other class who get nerf on 2 weapons of a build.

    I understand lb is beat at range but it can be useful medium range due to the skills I mentioned which is better than not at all. The fact that it's designed to be a ranged weapon dies not mean it should do the same damage at 1800+ range as a melee weapon due to the fact it's free dps that can be dealt far out of other classes range putting the ranger at a far safer position. Things like that have to be considered so we don't have low skilled players not needing to improve with the class due to being able to just run around and pew pew pew pew other classes to death from out of range and would make +1 super easy not that it's not really easy to +1 with lb now lol

    LB is not a support weapon as Sword, Warhorn or Dagger. It was designed to be a damage weapon. That's why LB shined at range and paled at medium/close distance. That's why for medium/close combat was given to us Axe, GS, Shortbow (well this last weapon it is still somewhere to nowhere). The fact they nerfed LB range damage, the only 1500 Ranger weapon and also they nerfed the GS weapon (which was the best solution combined with LB) they made Ranger not a ranger class anymore. LB AA was the last weapon to chase Thieves and Mesmers. Now, they took the only range weapon who could compete with Thiefs one of the Ranger's biggest enemy.
    The Ranger is not the only class who can pew pew other class from distance, thieves can, a warrior with rifle can. Remember that many classes now can diminish in 1 sec the distance between a LB Ranger and them. It is not like LB is ultimate weapon. LB is good when you are starting the fight first, othwerise you can't do much vs many classes. This was the spot where GS cames. Medium/Close combat. But now they nerfed them both.

  • Abyssisis.3971Abyssisis.3971 Member ✭✭✭

    @Psycoprophet.8107 said:

    @Abyssisis.3971 said:

    @CutesySylveon.8290 said:

    @Abyssisis.3971 said:

    @Psycoprophet.8107 said:

    @Abyssisis.3971 said:
    O> @CutesySylveon.8290 said:

    @Abyssisis.3971 said:

    @CutesySylveon.8290 said:

    @Abyssisis.3971 said:

    @Holland.9351 said:

    @CutesySylveon.8290 said:

    @Dante.1508 said:

    @CutesySylveon.8290 said:
    The amount of animosity coming from some of these ranger mains is ridiculous, as well as some of the doom and gloom statements. The best one had to be calling LB on ranger a bad weapon. You’re really naive if you believe that.

    I only use shortbow, longbow is useless and far too slow.

    I think I already mentioned that the weapon is not slow in any way shape or form. Rev hammer is slow, necro staff AA is slow. LB for ranger is not slow. Period.

    Edit: that was another thread. Let’s look at the weapon then.

    AA is faster than Necro and rev, slower than a sb but with nearly twice the range, boo hoo if you believe that slow. It does more than REVENANT AA levels of damage when stacked with buffs, which is ridiculous. Rev hammer AA is ridiculous but at least it’s dumb slow.

    2 skill needs no explanation. It’s always been good.

    3 skill gives you stealth, meaning you have potential disegage and the ability to reposition for bettter kiting.

    4 skill ignores LoS, so you can shoot it inside anything you see while covering a respectable area and slowing people down.

    5 skill is a super fast CC that gets stronger the closer you are to someone, giving you better potential to keep someone away from you and kite. It also pairs good with traits like Ancient Seeds and Rapid Fire to lock people down and pew pew to death.

    If you really believe this weapon is bad, you’re either lying or just really ignorant.

    I'm offended, why did you switch skill 4 and 5?

    Because they don’t know what they are talking about.

    Me forgetting a skill order has nothing to do with what I said. Can you refute any of it?

    I’m not saying it lacks utility, but damage wise, it is certainly not the best, especially when it needs to be traited to pierce multiple targets which is baseline for a lot of other weapons with 1200 range. The 600 or so range different in autoattacks can be easily negated by the numerous gap closers, invuns, and reflect. In wvw mounts with 3 evades makes having 1800 range and damage scaling with distance as near useless since longbow rangers are already fighting at close range with damage weaker than a wet noodle damage and with the recent nerfs to melee weapons, it’s just that much harder to fight other classes that are better suited for melee combat.

    It’s the single longest reaching range weapon besides rifle thief but they have to be stationary to get that range. The damage on it is ridiculous as it is and gets bonkers with buffs from soulbeast. Like I already said, the weapon has numerous ways of helping you kite or straight up push people off of you. It has everything it needs to be a functional range weapon. Compare it to something like Hammer Revenant, which is possibly the WORST range weapon that has only one redeeming factor; damage.

    AA is slow, CoR is busted and holds the weapon up more than anything. Phase Smash breaks the game and doesn’t even work properly half the time. The projectile block is good, but Drop The Hammer is probably the SLOWEST non channeling weapon skill in the game. There’s no way to kite or escape with hammer, you have to hope you kill someone with raw damage, but the skills are so ridiculously slow you have little chance to. Compare any of this to LB ranger and tell me LB is a bad weapon again.

    Do you even play ranger? Because you seem like you think longbow counters everything with having a long range auto when it doesn’t due to oh idk, every gap closer ever, mounts and every skill that provides stability and oh reveal which counters stealth. On paper it looks great, but in game when playing against other classes that have any amount of the above skills, then you are put on the back foot with having a low damage close range auto or you switch to melee, which again was also nerfed.

    With its range and dps even when enemy uses gap closers u can push back rapid fire and good chance down them and if they have block or stability up u at least have a significant chunk of their hp gone and slb/ranger is also very good at melee so.

    Sure, it can happen if they run up to you on foot, but in wvw with mounts, having longer ranged autos doesn’t help since mounts can dodge 3 times right up to your face and even if you pbs them, they are close enough to engage with their autos and other skills and at this range ranger auto attack is on the low side of things.

    Do you spend every waking moment in a fight immobilized?? You are aware you’re not supposed to stand still and hope you can burst someone to death before they reach you? You’re supposed to reposition and play around with terrain and other skills, like the stealth ability on LB itself. If someone has endless gap closers, reveals, etc etc, congratulations that’s called being countered, and every build has some counter. LB has all the tools it needs to be effective and they work in good conjunction with one another. If YOU can’t make them work, that’s a YOU problem.

    Of course not and while I’m doing that, enemies are using their skills and abilities to counter what I’m doing, as is what happens in a fight which is what you seem to ignore when talking about how great the long bow is and how ridiculous the damage is, when in fact it’s not. The weapon has good utility, but that’s pretty much is.> @Psycoprophet.8107 said:

    @Abyssisis.3971 said:

    @Psycoprophet.8107 said:

    @Abyssisis.3971 said:
    O> @CutesySylveon.8290 said:

    @Abyssisis.3971 said:

    @CutesySylveon.8290 said:

    @Abyssisis.3971 said:

    @Holland.9351 said:

    @CutesySylveon.8290 said:

    @Dante.1508 said:

    @CutesySylveon.8290 said:
    The amount of animosity coming from some of these ranger mains is ridiculous, as well as some of the doom and gloom statements. The best one had to be calling LB on ranger a bad weapon. You’re really naive if you believe that.

    I only use shortbow, longbow is useless and far too slow.

    I think I already mentioned that the weapon is not slow in any way shape or form. Rev hammer is slow, necro staff AA is slow. LB for ranger is not slow. Period.

    Edit: that was another thread. Let’s look at the weapon then.

    AA is faster than Necro and rev, slower than a sb but with nearly twice the range, boo hoo if you believe that slow. It does more than REVENANT AA levels of damage when stacked with buffs, which is ridiculous. Rev hammer AA is ridiculous but at least it’s dumb slow.

    2 skill needs no explanation. It’s always been good.

    3 skill gives you stealth, meaning you have potential disegage and the ability to reposition for bettter kiting.

    4 skill ignores LoS, so you can shoot it inside anything you see while covering a respectable area and slowing people down.

    5 skill is a super fast CC that gets stronger the closer you are to someone, giving you better potential to keep someone away from you and kite. It also pairs good with traits like Ancient Seeds and Rapid Fire to lock people down and pew pew to death.

    If you really believe this weapon is bad, you’re either lying or just really ignorant.

    I'm offended, why did you switch skill 4 and 5?

    Because they don’t know what they are talking about.

    Me forgetting a skill order has nothing to do with what I said. Can you refute any of it?

    I’m not saying it lacks utility, but damage wise, it is certainly not the best, especially when it needs to be traited to pierce multiple targets which is baseline for a lot of other weapons with 1200 range. The 600 or so range different in autoattacks can be easily negated by the numerous gap closers, invuns, and reflect. In wvw mounts with 3 evades makes having 1800 range and damage scaling with distance as near useless since longbow rangers are already fighting at close range with damage weaker than a wet noodle damage and with the recent nerfs to melee weapons, it’s just that much harder to fight other classes that are better suited for melee combat.

    It’s the single longest reaching range weapon besides rifle thief but they have to be stationary to get that range. The damage on it is ridiculous as it is and gets bonkers with buffs from soulbeast. Like I already said, the weapon has numerous ways of helping you kite or straight up push people off of you. It has everything it needs to be a functional range weapon. Compare it to something like Hammer Revenant, which is possibly the WORST range weapon that has only one redeeming factor; damage.

    AA is slow, CoR is busted and holds the weapon up more than anything. Phase Smash breaks the game and doesn’t even work properly half the time. The projectile block is good, but Drop The Hammer is probably the SLOWEST non channeling weapon skill in the game. There’s no way to kite or escape with hammer, you have to hope you kill someone with raw damage, but the skills are so ridiculously slow you have little chance to. Compare any of this to LB ranger and tell me LB is a bad weapon again.

    Do you even play ranger? Because you seem like you think longbow counters everything with having a long range auto when it doesn’t due to oh idk, every gap closer ever, mounts and every skill that provides stability and oh reveal which counters stealth. On paper it looks great, but in game when playing against other classes that have any amount of the above skills, then you are put on the back foot with having a low damage close range auto or you switch to melee, which again was also nerfed.

    With its range and dps even when enemy uses gap closers u can push back rapid fire and good chance down them and if they have block or stability up u at least have a significant chunk of their hp gone and slb/ranger is also very good at melee so.

    Sure, it can happen if they run up to you on foot, but in wvw with mounts, having longer ranged autos doesn’t help since mounts can dodge 3 times right up to your face and even if you pbs them, they are close enough to engage with their autos and other skills and at this range ranger auto attack is on the low side of things.

    Lb has good melee range options like push back rapid combo or invis switch to gs and maul etc. Dont forget ranger esp slb is great melee fighter. Ur acting as if slb is garbage in melee and once they reach u ur dead meat and that should not be the case. Slb is amazing at range AND melee

    No I’m not, I’m saying it’s not as suited for melee combat as other classes especially with the nerfs gs/sword just received.> @Psycoprophet.8107 said:

    @Dragonzhunter.8506 said:

    @Psycoprophet.8107 said:

    @Abyssisis.3971 said:

    @Psycoprophet.8107 said:

    @Abyssisis.3971 said:
    O> @CutesySylveon.8290 said:

    @Abyssisis.3971 said:

    @CutesySylveon.8290 said:

    @Abyssisis.3971 said:

    @Holland.9351 said:

    @CutesySylveon.8290 said:

    @Dante.1508 said:

    @CutesySylveon.8290 said:
    The amount of animosity coming from some of these ranger mains is ridiculous, as well as some of the doom and gloom statements. The best one had to be calling LB on ranger a bad weapon. You’re really naive if you believe that.

    I only use shortbow, longbow is useless and far too slow.

    I think I already mentioned that the weapon is not slow in any way shape or form. Rev hammer is slow, necro staff AA is slow. LB for ranger is not slow. Period.

    Edit: that was another thread. Let’s look at the weapon then.

    AA is faster than Necro and rev, slower than a sb but with nearly twice the range, boo hoo if you believe that slow. It does more than REVENANT AA levels of damage when stacked with buffs, which is ridiculous. Rev hammer AA is ridiculous but at least it’s dumb slow.

    2 skill needs no explanation. It’s always been good.

    3 skill gives you stealth, meaning you have potential disegage and the ability to reposition for bettter kiting.

    4 skill ignores LoS, so you can shoot it inside anything you see while covering a respectable area and slowing people down.

    5 skill is a super fast CC that gets stronger the closer you are to someone, giving you better potential to keep someone away from you and kite. It also pairs good with traits like Ancient Seeds and Rapid Fire to lock people down and pew pew to death.

    If you really believe this weapon is bad, you’re either lying or just really ignorant.

    I'm offended, why did you switch skill 4 and 5?

    Because they don’t know what they are talking about.

    Me forgetting a skill order has nothing to do with what I said. Can you refute any of it?

    I’m not saying it lacks utility, but damage wise, it is certainly not the best, especially when it needs to be traited to pierce multiple targets which is baseline for a lot of other weapons with 1200 range. The 600 or so range different in autoattacks can be easily negated by the numerous gap closers, invuns, and reflect. In wvw mounts with 3 evades makes having 1800 range and damage scaling with distance as near useless since longbow rangers are already fighting at close range with damage weaker than a wet noodle damage and with the recent nerfs to melee weapons, it’s just that much harder to fight other classes that are better suited for melee combat.

    It’s the single longest reaching range weapon besides rifle thief but they have to be stationary to get that range. The damage on it is ridiculous as it is and gets bonkers with buffs from soulbeast. Like I already said, the weapon has numerous ways of helping you kite or straight up push people off of you. It has everything it needs to be a functional range weapon. Compare it to something like Hammer Revenant, which is possibly the WORST range weapon that has only one redeeming factor; damage.

    AA is slow, CoR is busted and holds the weapon up more than anything. Phase Smash breaks the game and doesn’t even work properly half the time. The projectile block is good, but Drop The Hammer is probably the SLOWEST non channeling weapon skill in the game. There’s no way to kite or escape with hammer, you have to hope you kill someone with raw damage, but the skills are so ridiculously slow you have little chance to. Compare any of this to LB ranger and tell me LB is a bad weapon again.

    Do you even play ranger? Because you seem like you think longbow counters everything with having a long range auto when it doesn’t due to oh idk, every gap closer ever, mounts and every skill that provides stability and oh reveal which counters stealth. On paper it looks great, but in game when playing against other classes that have any amount of the above skills, then you are put on the back foot with having a low damage close range auto or you switch to melee, which again was also nerfed.

    With its range and dps even when enemy uses gap closers u can push back rapid fire and good chance down them and if they have block or stability up u at least have a significant chunk of their hp gone and slb/ranger is also very good at melee so.

    Sure, it can happen if they run up to you on foot, but in wvw with mounts, having longer ranged autos doesn’t help since mounts can dodge 3 times right up to your face and even if you pbs them, they are close enough to engage with their autos and other skills and at this range ranger auto attack is on the low side of things.

    Lb has good melee range options like push back rapid combo or invis switch to gs and maul etc. Dont forget ranger esp slb is great melee fighter. Ur acting as if slb is garbage in melee and once they reach u ur dead meat and that should not be the case. Slb is amazing at range AND melee

    LB is trash for medium and close combat. That's why they should keep AA damage like it was before. You don't nerf a weapon for it is range, just because in melee you can use another one. Period. You must take in consideration the medium and melee damage that weapon does too. If you decrease range damage, balance the medium and close damage.
    Now with the nerf of GS too, the combo LB+GS get a big,biG,bIG, BIG nerf. Practically they diminished the range damage and also the medium/melee combat and sustainability for LB+GS build. I don't know any other class who get nerf on 2 weapons of a build.

    I understand lb is beat at range but it can be useful medium range due to the skills I mentioned which is better than not at all. The fact that it's designed to be a ranged weapon dies not mean it should do the same damage at 1800+ range as a melee weapon due to the fact it's free dps that can be dealt far out of other classes range putting the ranger at a far safer position. Things like that have to be considered so we don't have low skilled players not needing to improve with the class due to being able to just run around and pew pew pew pew other classes to death from out of range and would make +1 super easy not that it's not really easy to +1 with lb now lol

    If all weapons had the same attack speed, then yes, longbow doing the same damage than melee weapons would be massively overpowered, but melee weapons have a higher attack speed, thus dps is a lot higher with melee weapons than it is with a longbow attacking at 1800 range.

    Um lb auto attack pretty fast and rapid fires CD isnt very long imo

    1 shot per second compared to melee autoattacks ranging between 1/4 to 1/2 seconds hits

  • Psycoprophet.8107Psycoprophet.8107 Member ✭✭✭✭

    @Abyssisis.3971 said:

    @Psycoprophet.8107 said:

    @Abyssisis.3971 said:

    @CutesySylveon.8290 said:

    @Abyssisis.3971 said:

    @Psycoprophet.8107 said:

    @Abyssisis.3971 said:
    O> @CutesySylveon.8290 said:

    @Abyssisis.3971 said:

    @CutesySylveon.8290 said:

    @Abyssisis.3971 said:

    @Holland.9351 said:

    @CutesySylveon.8290 said:

    @Dante.1508 said:

    @CutesySylveon.8290 said:
    The amount of animosity coming from some of these ranger mains is ridiculous, as well as some of the doom and gloom statements. The best one had to be calling LB on ranger a bad weapon. You’re really naive if you believe that.

    I only use shortbow, longbow is useless and far too slow.

    I think I already mentioned that the weapon is not slow in any way shape or form. Rev hammer is slow, necro staff AA is slow. LB for ranger is not slow. Period.

    Edit: that was another thread. Let’s look at the weapon then.

    AA is faster than Necro and rev, slower than a sb but with nearly twice the range, boo hoo if you believe that slow. It does more than REVENANT AA levels of damage when stacked with buffs, which is ridiculous. Rev hammer AA is ridiculous but at least it’s dumb slow.

    2 skill needs no explanation. It’s always been good.

    3 skill gives you stealth, meaning you have potential disegage and the ability to reposition for bettter kiting.

    4 skill ignores LoS, so you can shoot it inside anything you see while covering a respectable area and slowing people down.

    5 skill is a super fast CC that gets stronger the closer you are to someone, giving you better potential to keep someone away from you and kite. It also pairs good with traits like Ancient Seeds and Rapid Fire to lock people down and pew pew to death.

    If you really believe this weapon is bad, you’re either lying or just really ignorant.

    I'm offended, why did you switch skill 4 and 5?

    Because they don’t know what they are talking about.

    Me forgetting a skill order has nothing to do with what I said. Can you refute any of it?

    I’m not saying it lacks utility, but damage wise, it is certainly not the best, especially when it needs to be traited to pierce multiple targets which is baseline for a lot of other weapons with 1200 range. The 600 or so range different in autoattacks can be easily negated by the numerous gap closers, invuns, and reflect. In wvw mounts with 3 evades makes having 1800 range and damage scaling with distance as near useless since longbow rangers are already fighting at close range with damage weaker than a wet noodle damage and with the recent nerfs to melee weapons, it’s just that much harder to fight other classes that are better suited for melee combat.

    It’s the single longest reaching range weapon besides rifle thief but they have to be stationary to get that range. The damage on it is ridiculous as it is and gets bonkers with buffs from soulbeast. Like I already said, the weapon has numerous ways of helping you kite or straight up push people off of you. It has everything it needs to be a functional range weapon. Compare it to something like Hammer Revenant, which is possibly the WORST range weapon that has only one redeeming factor; damage.

    AA is slow, CoR is busted and holds the weapon up more than anything. Phase Smash breaks the game and doesn’t even work properly half the time. The projectile block is good, but Drop The Hammer is probably the SLOWEST non channeling weapon skill in the game. There’s no way to kite or escape with hammer, you have to hope you kill someone with raw damage, but the skills are so ridiculously slow you have little chance to. Compare any of this to LB ranger and tell me LB is a bad weapon again.

    Do you even play ranger? Because you seem like you think longbow counters everything with having a long range auto when it doesn’t due to oh idk, every gap closer ever, mounts and every skill that provides stability and oh reveal which counters stealth. On paper it looks great, but in game when playing against other classes that have any amount of the above skills, then you are put on the back foot with having a low damage close range auto or you switch to melee, which again was also nerfed.

    With its range and dps even when enemy uses gap closers u can push back rapid fire and good chance down them and if they have block or stability up u at least have a significant chunk of their hp gone and slb/ranger is also very good at melee so.

    Sure, it can happen if they run up to you on foot, but in wvw with mounts, having longer ranged autos doesn’t help since mounts can dodge 3 times right up to your face and even if you pbs them, they are close enough to engage with their autos and other skills and at this range ranger auto attack is on the low side of things.

    Do you spend every waking moment in a fight immobilized?? You are aware you’re not supposed to stand still and hope you can burst someone to death before they reach you? You’re supposed to reposition and play around with terrain and other skills, like the stealth ability on LB itself. If someone has endless gap closers, reveals, etc etc, congratulations that’s called being countered, and every build has some counter. LB has all the tools it needs to be effective and they work in good conjunction with one another. If YOU can’t make them work, that’s a YOU problem.

    Of course not and while I’m doing that, enemies are using their skills and abilities to counter what I’m doing, as is what happens in a fight which is what you seem to ignore when talking about how great the long bow is and how ridiculous the damage is, when in fact it’s not. The weapon has good utility, but that’s pretty much is.> @Psycoprophet.8107 said:

    @Abyssisis.3971 said:

    @Psycoprophet.8107 said:

    @Abyssisis.3971 said:
    O> @CutesySylveon.8290 said:

    @Abyssisis.3971 said:

    @CutesySylveon.8290 said:

    @Abyssisis.3971 said:

    @Holland.9351 said:

    @CutesySylveon.8290 said:

    @Dante.1508 said:

    @CutesySylveon.8290 said:
    The amount of animosity coming from some of these ranger mains is ridiculous, as well as some of the doom and gloom statements. The best one had to be calling LB on ranger a bad weapon. You’re really naive if you believe that.

    I only use shortbow, longbow is useless and far too slow.

    I think I already mentioned that the weapon is not slow in any way shape or form. Rev hammer is slow, necro staff AA is slow. LB for ranger is not slow. Period.

    Edit: that was another thread. Let’s look at the weapon then.

    AA is faster than Necro and rev, slower than a sb but with nearly twice the range, boo hoo if you believe that slow. It does more than REVENANT AA levels of damage when stacked with buffs, which is ridiculous. Rev hammer AA is ridiculous but at least it’s dumb slow.

    2 skill needs no explanation. It’s always been good.

    3 skill gives you stealth, meaning you have potential disegage and the ability to reposition for bettter kiting.

    4 skill ignores LoS, so you can shoot it inside anything you see while covering a respectable area and slowing people down.

    5 skill is a super fast CC that gets stronger the closer you are to someone, giving you better potential to keep someone away from you and kite. It also pairs good with traits like Ancient Seeds and Rapid Fire to lock people down and pew pew to death.

    If you really believe this weapon is bad, you’re either lying or just really ignorant.

    I'm offended, why did you switch skill 4 and 5?

    Because they don’t know what they are talking about.

    Me forgetting a skill order has nothing to do with what I said. Can you refute any of it?

    I’m not saying it lacks utility, but damage wise, it is certainly not the best, especially when it needs to be traited to pierce multiple targets which is baseline for a lot of other weapons with 1200 range. The 600 or so range different in autoattacks can be easily negated by the numerous gap closers, invuns, and reflect. In wvw mounts with 3 evades makes having 1800 range and damage scaling with distance as near useless since longbow rangers are already fighting at close range with damage weaker than a wet noodle damage and with the recent nerfs to melee weapons, it’s just that much harder to fight other classes that are better suited for melee combat.

    It’s the single longest reaching range weapon besides rifle thief but they have to be stationary to get that range. The damage on it is ridiculous as it is and gets bonkers with buffs from soulbeast. Like I already said, the weapon has numerous ways of helping you kite or straight up push people off of you. It has everything it needs to be a functional range weapon. Compare it to something like Hammer Revenant, which is possibly the WORST range weapon that has only one redeeming factor; damage.

    AA is slow, CoR is busted and holds the weapon up more than anything. Phase Smash breaks the game and doesn’t even work properly half the time. The projectile block is good, but Drop The Hammer is probably the SLOWEST non channeling weapon skill in the game. There’s no way to kite or escape with hammer, you have to hope you kill someone with raw damage, but the skills are so ridiculously slow you have little chance to. Compare any of this to LB ranger and tell me LB is a bad weapon again.

    Do you even play ranger? Because you seem like you think longbow counters everything with having a long range auto when it doesn’t due to oh idk, every gap closer ever, mounts and every skill that provides stability and oh reveal which counters stealth. On paper it looks great, but in game when playing against other classes that have any amount of the above skills, then you are put on the back foot with having a low damage close range auto or you switch to melee, which again was also nerfed.

    With its range and dps even when enemy uses gap closers u can push back rapid fire and good chance down them and if they have block or stability up u at least have a significant chunk of their hp gone and slb/ranger is also very good at melee so.

    Sure, it can happen if they run up to you on foot, but in wvw with mounts, having longer ranged autos doesn’t help since mounts can dodge 3 times right up to your face and even if you pbs them, they are close enough to engage with their autos and other skills and at this range ranger auto attack is on the low side of things.

    Lb has good melee range options like push back rapid combo or invis switch to gs and maul etc. Dont forget ranger esp slb is great melee fighter. Ur acting as if slb is garbage in melee and once they reach u ur dead meat and that should not be the case. Slb is amazing at range AND melee

    No I’m not, I’m saying it’s not as suited for melee combat as other classes especially with the nerfs gs/sword just received.> @Psycoprophet.8107 said:

    @Dragonzhunter.8506 said:

    @Psycoprophet.8107 said:

    @Abyssisis.3971 said:

    @Psycoprophet.8107 said:

    @Abyssisis.3971 said:
    O> @CutesySylveon.8290 said:

    @Abyssisis.3971 said:

    @CutesySylveon.8290 said:

    @Abyssisis.3971 said:

    @Holland.9351 said:

    @CutesySylveon.8290 said:

    @Dante.1508 said:

    @CutesySylveon.8290 said:
    The amount of animosity coming from some of these ranger mains is ridiculous, as well as some of the doom and gloom statements. The best one had to be calling LB on ranger a bad weapon. You’re really naive if you believe that.

    I only use shortbow, longbow is useless and far too slow.

    I think I already mentioned that the weapon is not slow in any way shape or form. Rev hammer is slow, necro staff AA is slow. LB for ranger is not slow. Period.

    Edit: that was another thread. Let’s look at the weapon then.

    AA is faster than Necro and rev, slower than a sb but with nearly twice the range, boo hoo if you believe that slow. It does more than REVENANT AA levels of damage when stacked with buffs, which is ridiculous. Rev hammer AA is ridiculous but at least it’s dumb slow.

    2 skill needs no explanation. It’s always been good.

    3 skill gives you stealth, meaning you have potential disegage and the ability to reposition for bettter kiting.

    4 skill ignores LoS, so you can shoot it inside anything you see while covering a respectable area and slowing people down.

    5 skill is a super fast CC that gets stronger the closer you are to someone, giving you better potential to keep someone away from you and kite. It also pairs good with traits like Ancient Seeds and Rapid Fire to lock people down and pew pew to death.

    If you really believe this weapon is bad, you’re either lying or just really ignorant.

    I'm offended, why did you switch skill 4 and 5?

    Because they don’t know what they are talking about.

    Me forgetting a skill order has nothing to do with what I said. Can you refute any of it?

    I’m not saying it lacks utility, but damage wise, it is certainly not the best, especially when it needs to be traited to pierce multiple targets which is baseline for a lot of other weapons with 1200 range. The 600 or so range different in autoattacks can be easily negated by the numerous gap closers, invuns, and reflect. In wvw mounts with 3 evades makes having 1800 range and damage scaling with distance as near useless since longbow rangers are already fighting at close range with damage weaker than a wet noodle damage and with the recent nerfs to melee weapons, it’s just that much harder to fight other classes that are better suited for melee combat.

    It’s the single longest reaching range weapon besides rifle thief but they have to be stationary to get that range. The damage on it is ridiculous as it is and gets bonkers with buffs from soulbeast. Like I already said, the weapon has numerous ways of helping you kite or straight up push people off of you. It has everything it needs to be a functional range weapon. Compare it to something like Hammer Revenant, which is possibly the WORST range weapon that has only one redeeming factor; damage.

    AA is slow, CoR is busted and holds the weapon up more than anything. Phase Smash breaks the game and doesn’t even work properly half the time. The projectile block is good, but Drop The Hammer is probably the SLOWEST non channeling weapon skill in the game. There’s no way to kite or escape with hammer, you have to hope you kill someone with raw damage, but the skills are so ridiculously slow you have little chance to. Compare any of this to LB ranger and tell me LB is a bad weapon again.

    Do you even play ranger? Because you seem like you think longbow counters everything with having a long range auto when it doesn’t due to oh idk, every gap closer ever, mounts and every skill that provides stability and oh reveal which counters stealth. On paper it looks great, but in game when playing against other classes that have any amount of the above skills, then you are put on the back foot with having a low damage close range auto or you switch to melee, which again was also nerfed.

    With its range and dps even when enemy uses gap closers u can push back rapid fire and good chance down them and if they have block or stability up u at least have a significant chunk of their hp gone and slb/ranger is also very good at melee so.

    Sure, it can happen if they run up to you on foot, but in wvw with mounts, having longer ranged autos doesn’t help since mounts can dodge 3 times right up to your face and even if you pbs them, they are close enough to engage with their autos and other skills and at this range ranger auto attack is on the low side of things.

    Lb has good melee range options like push back rapid combo or invis switch to gs and maul etc. Dont forget ranger esp slb is great melee fighter. Ur acting as if slb is garbage in melee and once they reach u ur dead meat and that should not be the case. Slb is amazing at range AND melee

    LB is trash for medium and close combat. That's why they should keep AA damage like it was before. You don't nerf a weapon for it is range, just because in melee you can use another one. Period. You must take in consideration the medium and melee damage that weapon does too. If you decrease range damage, balance the medium and close damage.
    Now with the nerf of GS too, the combo LB+GS get a big,biG,bIG, BIG nerf. Practically they diminished the range damage and also the medium/melee combat and sustainability for LB+GS build. I don't know any other class who get nerf on 2 weapons of a build.

    I understand lb is beat at range but it can be useful medium range due to the skills I mentioned which is better than not at all. The fact that it's designed to be a ranged weapon dies not mean it should do the same damage at 1800+ range as a melee weapon due to the fact it's free dps that can be dealt far out of other classes range putting the ranger at a far safer position. Things like that have to be considered so we don't have low skilled players not needing to improve with the class due to being able to just run around and pew pew pew pew other classes to death from out of range and would make +1 super easy not that it's not really easy to +1 with lb now lol

    If all weapons had the same attack speed, then yes, longbow doing the same damage than melee weapons would be massively overpowered, but melee weapons have a higher attack speed, thus dps is a lot higher with melee weapons than it is with a longbow attacking at 1800 range.

    Um lb auto attack pretty fast and rapid fires CD isnt very long imo

    1 shot per second compared to melee autoattacks ranging between 1/4 to 1/2 seconds hits

    At the safety and convenience of 1800+ range seems fair to me

  • Psycoprophet.8107Psycoprophet.8107 Member ✭✭✭✭
    edited October 4, 2019

    @Dragonzhunter.8506 said:

    @Psycoprophet.8107 said:

    @Dragonzhunter.8506 said:

    @Psycoprophet.8107 said:

    @Abyssisis.3971 said:

    @Psycoprophet.8107 said:

    @Abyssisis.3971 said:
    O> @CutesySylveon.8290 said:

    @Abyssisis.3971 said:

    @CutesySylveon.8290 said:

    @Abyssisis.3971 said:

    @Holland.9351 said:

    @CutesySylveon.8290 said:

    @Dante.1508 said:

    @CutesySylveon.8290 said:
    The amount of animosity coming from some of these ranger mains is ridiculous, as well as some of the doom and gloom statements. The best one had to be calling LB on ranger a bad weapon. You’re really naive if you believe that.

    I only use shortbow, longbow is useless and far too slow.

    I think I already mentioned that the weapon is not slow in any way shape or form. Rev hammer is slow, necro staff AA is slow. LB for ranger is not slow. Period.

    Edit: that was another thread. Let’s look at the weapon then.

    AA is faster than Necro and rev, slower than a sb but with nearly twice the range, boo hoo if you believe that slow. It does more than REVENANT AA levels of damage when stacked with buffs, which is ridiculous. Rev hammer AA is ridiculous but at least it’s dumb slow.

    2 skill needs no explanation. It’s always been good.

    3 skill gives you stealth, meaning you have potential disegage and the ability to reposition for bettter kiting.

    4 skill ignores LoS, so you can shoot it inside anything you see while covering a respectable area and slowing people down.

    5 skill is a super fast CC that gets stronger the closer you are to someone, giving you better potential to keep someone away from you and kite. It also pairs good with traits like Ancient Seeds and Rapid Fire to lock people down and pew pew to death.

    If you really believe this weapon is bad, you’re either lying or just really ignorant.

    I'm offended, why did you switch skill 4 and 5?

    Because they don’t know what they are talking about.

    Me forgetting a skill order has nothing to do with what I said. Can you refute any of it?

    I’m not saying it lacks utility, but damage wise, it is certainly not the best, especially when it needs to be traited to pierce multiple targets which is baseline for a lot of other weapons with 1200 range. The 600 or so range different in autoattacks can be easily negated by the numerous gap closers, invuns, and reflect. In wvw mounts with 3 evades makes having 1800 range and damage scaling with distance as near useless since longbow rangers are already fighting at close range with damage weaker than a wet noodle damage and with the recent nerfs to melee weapons, it’s just that much harder to fight other classes that are better suited for melee combat.

    It’s the single longest reaching range weapon besides rifle thief but they have to be stationary to get that range. The damage on it is ridiculous as it is and gets bonkers with buffs from soulbeast. Like I already said, the weapon has numerous ways of helping you kite or straight up push people off of you. It has everything it needs to be a functional range weapon. Compare it to something like Hammer Revenant, which is possibly the WORST range weapon that has only one redeeming factor; damage.

    AA is slow, CoR is busted and holds the weapon up more than anything. Phase Smash breaks the game and doesn’t even work properly half the time. The projectile block is good, but Drop The Hammer is probably the SLOWEST non channeling weapon skill in the game. There’s no way to kite or escape with hammer, you have to hope you kill someone with raw damage, but the skills are so ridiculously slow you have little chance to. Compare any of this to LB ranger and tell me LB is a bad weapon again.

    Do you even play ranger? Because you seem like you think longbow counters everything with having a long range auto when it doesn’t due to oh idk, every gap closer ever, mounts and every skill that provides stability and oh reveal which counters stealth. On paper it looks great, but in game when playing against other classes that have any amount of the above skills, then you are put on the back foot with having a low damage close range auto or you switch to melee, which again was also nerfed.

    With its range and dps even when enemy uses gap closers u can push back rapid fire and good chance down them and if they have block or stability up u at least have a significant chunk of their hp gone and slb/ranger is also very good at melee so.

    Sure, it can happen if they run up to you on foot, but in wvw with mounts, having longer ranged autos doesn’t help since mounts can dodge 3 times right up to your face and even if you pbs them, they are close enough to engage with their autos and other skills and at this range ranger auto attack is on the low side of things.

    Lb has good melee range options like push back rapid combo or invis switch to gs and maul etc. Dont forget ranger esp slb is great melee fighter. Ur acting as if slb is garbage in melee and once they reach u ur dead meat and that should not be the case. Slb is amazing at range AND melee

    LB is trash for medium and close combat. That's why they should keep AA damage like it was before. You don't nerf a weapon for it is range, just because in melee you can use another one. Period. You must take in consideration the medium and melee damage that weapon does too. If you decrease range damage, balance the medium and close damage.
    Now with the nerf of GS too, the combo LB+GS get a big,biG,bIG, BIG nerf. Practically they diminished the range damage and also the medium/melee combat and sustainability for LB+GS build. I don't know any other class who get nerf on 2 weapons of a build.

    I understand lb is beat at range but it can be useful medium range due to the skills I mentioned which is better than not at all. The fact that it's designed to be a ranged weapon dies not mean it should do the same damage at 1800+ range as a melee weapon due to the fact it's free dps that can be dealt far out of other classes range putting the ranger at a far safer position. Things like that have to be considered so we don't have low skilled players not needing to improve with the class due to being able to just run around and pew pew pew pew other classes to death from out of range and would make +1 super easy not that it's not really easy to +1 with lb now lol

    LB is not a support weapon as Sword, Warhorn or Dagger. It was designed to be a damage weapon. That's why LB shined at range and paled at medium/close distance. That's why for medium/close combat was given to us Axe, GS, Shortbow (well this last weapon it is still somewhere to nowhere). The fact they nerfed LB range damage, the only 1500 Ranger weapon and also they nerfed the GS weapon (which was the best solution combined with LB) they made Ranger not a ranger class anymore. LB AA was the last weapon to chase Thieves and Mesmers. Now, they took the only range weapon who could compete with Thiefs one of the Ranger's biggest enemy.
    The Ranger is not the only class who can pew pew other class from distance, thieves can, a warrior with rifle can. Remember that many classes now can diminish in 1 sec the distance between a LB Ranger and them. It is not like LB is ultimate weapon. LB is good when you are starting the fight first, othwerise you can't do much vs many classes. This was the spot where GS cames. Medium/Close combat. But now they nerfed them both.

    Non can pew pew from the range of ranger. It doesn't matter if lb is support or dps at the range that lb has it would be incredibly broken to have the dps of a melee attack. Due to the range and effectiveness of dps at that range especially with skills like rapid fire other than bias I really can't see how someone could actually think that a ranged weapon such as lb should match the dps of a melee weapon, its absurd. DE being a spec I dislike very much at least is glass if u catch it where as ranger especially slb or druid can be very sustainable and can duel with the best of em (slb). DE has less range, rifle I'd say is a lesser weapon and u have to depend on stealth and surprise or its garbage for most, totally different playstyle as the rest are to.