Why invest resources in new 10 person content instead of putting that time and money into difficulty settings for current raids?
Not like players haven't been asking for years, and it would certainly help fight some of the toxic culture that raid designs have fostered against newer raiders and those not as “twitch” inclined.... Confused as to this decision, and the team is certainly not doing “right” for the player base here.
Edit- To put this into perspective, Raids were introduced in 2015 and the team hasn’t done anything that makes Raids more inclusive to more players. And I’m not personally saying this, but I can guarantee that players are still thinking “The devs don’t care or listen to our feedback.”
And yes, I have my full set of medium legendary raid armor already.