So first thanks for the Chef 500! AND the Portable Composter
So after reaching Chef 500 and planting some ascended seeds, turns out they require replanting each day. Is this as designed or a bug? It seems to me that while it is a possible method of gating the plot for ascended crafting gate it would be easier to put a timer on the crafting of the seeds in uniform to other crafting gates. Just be sure to allow for the max open soil limit as some might choose to plant multiple ascended seeds.
If this is the design is it possible to change it so it is more in line with current crafting gates and plot deeds? Gate the crafting of the seeds to plot maximums so if they want all clovers they can. Keep the daily reset on the plot but that IF it was not replanted it becomes a "Growing Crops" harvest-able the next day. Either way it's gated one harvest per day but with out the added of having to craft AND plant seeds every day. Have seed pouches as a cooking ingredients item and have the plot pull from bank after reset on entering the instance? IDK, but it's not as fun as the actual unlocking of the ability to craft ascended foods.
Anyway, wondering if this was a bug or .....?