Do you intend to craft the Legendary Runes & Sigils? — Guild Wars 2 Forums

Do you intend to craft the Legendary Runes & Sigils?

For just a minor QOL, the runes and sigils at ~500 gold each can come across as relatively expensive to us.
Would you still craft them though?
And what are your reasons for wanting them?

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Do you intend to craft the Legendary Runes & Sigils? 153 votes

Yes I will craft them (or already crafted)
12%
Zacchary.6183Curunen.8729Ashantara.8731Threather.9354Sarrs.4831EremiteAngel.9765DonArkanio.6419Dumat.1479Liston.9708Shadowmoon.7986Khisanth.2948Eloc Freidon.5692Cyanchiv.2583Chichimec.9364zidane.5194Wisty.4135AlexndrTheGreat.8310Wakani.1829Doctor.5068 19 votes
No I don't intend to craft them in the foreseeable future
81%
WhatLiesBeneath.9018Pifil.5193Tashigi.3159IndigoSundown.5419Glider.5792Shampanix.3928Danikat.8537Vlad Morbius.1759Vavume.8065Durzlla.6295Asum.4960Silmar Alech.4305Randulf.7614lukey.8951Blude.6812Ashen.2907Ameepa.6793Susy.7529kurfu.5623Witch of Doom.5739 124 votes
Others
6%
Jethro.9376TheGrimm.5624Ubi.4136Kovu.7560Brother.1504Ol Nik.2518kratan.4619lare.5129Firebeard.1746Yuyo.5697 10 votes

Comments

  • steki.1478steki.1478 Member ✭✭✭✭
    No I don't intend to craft them in the foreseeable future

    They are useless when you have legy armor/weapons. At least for now, without official build templates.

    It's a lot easier to click on gear piece and click on upgrade than to go through menu and swap them. Inventory upgrade costs less than a single rune anyway.

    Deso's favorite FROG
    Master of afk and kiting
    The God of Pips and Gud Deeps
    Froggo himself

  • I may get around to them eventually, if I finish the rest of my legendary queue and ArenaNet doesn't add anything that I consider higher priority. I have two more legendary weapons I'm working on, so they are currently third in my list. If we get legendary amulets, non-raid legendary rings, or a legendary aqua breather, I'll put those ahead of runes and sigils.

  • Threather.9354Threather.9354 Member ✭✭✭
    edited September 12, 2019
    Yes I will craft them (or already crafted)

    I am almost done with my last legendary armor set. After that it will be just Runes, I think. Easier to move them on multiple characters than legendary trinkets or weapons. Of course id get sigils instead if I had the weapons.

    Ri Ba - WvW Commander, scout, loudmouth, tryhard
    Making Desolation great again/Alt somewhere
    Diamond Legend

  • Sviel.7493Sviel.7493 Member ✭✭✭
    No I don't intend to craft them in the foreseeable future

    I just started thinking about maybe getting legendary armor a few days ago, and only because I don't have time to PvE about for different gear sets.

  • GDchiaScrub.3241GDchiaScrub.3241 Member ✭✭✭✭
    No I don't intend to craft them in the foreseeable future

    Why? So I can confirm that most of the runes aren't that good?

    D:

    Holy Warriors of [Kazo] following Kazo doctrine guided by, Our Lord and Commander, Zudo in the holy Trinity of Him and his two firm glutes.

  • Sovereign.1093Sovereign.1093 Member ✭✭✭✭

    yes, eventually

    Not Even Coverage is the Only broken thing in WVW.

  • Sarrs.4831Sarrs.4831 Member ✭✭✭
    edited September 12, 2019
    Yes I will craft them (or already crafted)

    I'll probably make sigils as a completionist thing. Put them in my legendary weapons. It'll probably be once I've made all of my legendary weapons, accessories, and possibly armors, though.

    Runes are like... Way out. Probably the last thing to make.

    It really might be that the rune and sigil markets get bled so much that they become a good investment, but we'll see.

  • Cyninja.2954Cyninja.2954 Member ✭✭✭✭
    No I don't intend to craft them in the foreseeable future

    Not at the current price, but also because I wouldn't need them.

    I'm at 5 full sets of legendary armor with nearly a 6th ready to build (if I converted my LD into LI). Of what use would the runes/sigils be to me?

    Once I have 9 full legendary sets of armor I can work on the remaining legendary weapons I want. Once that is done, we might be able to finish the legendary trinkets (amulett and ring missing).

    Given all this and in case nothing more useful gets added, then maybe sometime 2023 I might consider legendary runes/sigils. But even that is a big maybe.

  • Justine.6351Justine.6351 Member ✭✭✭✭
    No I don't intend to craft them in the foreseeable future

    Since I was slowly working on legendary gear for my Mesmer and they decided to garbage can chrono I probably won't doe the time being.

    Anet buff me :-(
    Make me good at game!

  • No I don't intend to craft them in the foreseeable future

    Nah just not worth the investment as far as I am concerned

    Life is what YOU make it... NOT what others tell you!

  • lare.5129lare.5129 Member ✭✭✭
    Others

    when all leg sets will be done, and all leg weapons crafted - why not?

  • No I don't intend to craft them in the foreseeable future

    You're more likely to be able to utilize legendary sigils than legendary runes, because legendary weapons don't exist for purely PvP/WvW players outside of trading post and some weapons generally are only used for power/condi such as greatsword , rifle, or torch. That said you'd need to weigh the cost of carrying an extra sigil or ascended weapon vs a legendary sigil and the value proposition isn't even remotely there.

    Legendary runes don't really make sense because you can remove runes from your legendary armor and you need to make 5 or 6 of them to be really effective.

    The cost of the runes really ought to be reevaluated. The cost could be cut by at least 5x maybe (~700g for full set) instead of something absurd such as 450g each. It's a convenience item so it can't be super cheap but at the same time the uptake on 450g per rune is likely really low.

  • Liston.9708Liston.9708 Member ✭✭✭
    Yes I will craft them (or already crafted)

    Crafted 1 sigil. I like it, but probably not enough to create runes. I may do 1 more sigil

  • ProtoGunner.4953ProtoGunner.4953 Member ✭✭✭✭
    No I don't intend to craft them in the foreseeable future

    Far too expensive for the convenience. And you can swap out runes/sigil already of legendary armor. Usually I run around with maximum one additional set (ie atm alacrigade with diviner's set and condi dps renegade with viper's set).

  • No I don't intend to craft them in the foreseeable future

    I already have meta asc sets for the mode I play most which is WvW. Seldom does the meta change, fb minstrel, necs power or cele etc... this late into the game surely I'm not the only one that carries around 2 sets per char like one for supp one for dmg? I won't be crafting leggy stuff ever because perm upgrade extractor exists + relatively cheap to stat swap in MF.

    Unless the devs make it asc 2.0 then go power creep into leggy rarity I guess I would try keep up with the pack... not worth the cost as it stands. Build temps coming they said?

  • No I don't intend to craft them in the foreseeable future

    Already have legendary armors, the "convenience" they offer are too costly since i only use 1 or 2 type of runes for every characters. Sigils? Pffft, again only few sigils worth using imo and with ascended weapons, i won't lose sleep.

  • No I don't intend to craft them in the foreseeable future

    I would just craft a legendary armor and swap exotic runes in it. It's better: you can change armor stats however you want and you can swap exotic runes without destroying them.

    Commander, to ME!

  • Dami.5046Dami.5046 Member ✭✭✭✭
    No I don't intend to craft them in the foreseeable future

    Can barely get past my dailies these days yet alone get hyped to work on anything else. :/

  • Tukaram.8256Tukaram.8256 Member ✭✭✭
    No I don't intend to craft them in the foreseeable future

    Considering I do not craft anything... No, I will not be crafting these. :)

  • Yes I will craft them (or already crafted)

    Purple in every hole. Wish there was a legendary aqua breather as well. This game is too boring without long term goals to work for.

  • No I don't intend to craft them in the foreseeable future

    Waste of time

    Thief
    The Ripper: Bleeding has been adjusted from 3 stacks for 7 seconds to 4 stacks for 10 seconds.

  • HnRkLnXqZ.1870HnRkLnXqZ.1870 Member ✭✭✭
    edited September 12, 2019
    No I don't intend to craft them in the foreseeable future

    I have a couple of problems with legendary gear at the moment. Still working on my first set of Legendary armor, but I have even put that project on hold.

    I love creating and testing new builds. Sadly in PvE, this is horribly expensive. Legendary gear could be the answer to this, but I would need a legendary set (weapons + armor) for each armor-type, as well as runes & sigils. It took me ~ 2-3 years to craft my first legendary weapon. The game is out for 7 years now. No chance to get it done. So even starting is futile. My armor? I am done with the first pice, I own a Legendary Helmet! But I currently lack the time to play WvW. Anything more than the pve-dailies is impossible.

    The character I create(ed) the legendary gear for, was balanced. When I started with the crafting I had 3 active ascended sets which I switched constantly. I was about to craft the 4th set, looked into my already full inventory and decided to go for legendary stuff instead. I am currently moving the sets to other chars, I have one build on that char that performs OK. DPS is horrible, sustain a joke, support ... ? Welp. The community is happy to have its punching-bag back. That is all that matters. But I do no longer have any reason to get legendary gear ^^. Of 4 builds that worked well, I have one left that is not complete garbage. There is no need to switch the build drastically anytime soon.

    We do not have build templates yet. The use of macros to gear yourself up is prohibited use of 3rd party software. So when I want to switch a build on a character, I have to click every piece of gear one by one. Trinkets are a pain, thanks to the funny earring/ring-situation. If I have to switch gear quickly, I often forget one piece. Most of the times, the time-window is way too narrow to even select a different armor. Sometimes I just want to change a few traits and end up with a broken trait-line.

    We do not have a favorite-system, except for dyes. I cannot pick stats I frequently use to be shown upon stat-selection in the top 3. I cannot pick favorite crafts of every profession, which I craft daily FOR YEARS. Nope, I always get the full list like I am opening the panel for the first time in my life. You made the same thing with the Legendary stat selection, alphabetical order. It is not fun to go through the entire list. That is not convenient.

    [EDIT] We do have a search-function. Changed it.

    tl&dr; For the amount of time and resources the legendary gear (weapons/armor/runes/sigils) requires, the increase in convenience is a bit low. Too low to bother with it at the moment. My playtime is limited, so I rather focus on other things.

  • Yes I will craft them (or already crafted)

    Never having crafted any legendary gear before, a sigil seemed like a good way to dip my toe into the water to see what it's like. So I'm working on my first sigil right now. I had everything I needed for the gifts of condensed might and magic so those were easy. The provisioner tokens were new to me and given the time gating involved it took a few days of running around from vendor to vendor to get the 50 tokens needed. Again though, I had what I needed to trade on hand. The choke point for me has been the mystic motes. The drop rate for the needed symbols seems ridiculously low, maybe one every few days. I've been crafting one mote a day, buying whichever symbols I need while salvaging as much gear as I can in hopes of getting free symbols. That's kept the cost relatively painless. At the moment I have 25 of the 75 motes needed. Last night I figured out what it would cost to buy the remaining 50. Buying the mystic motes outright would take 34 gold, 35 silver, and 80 copper. Buying the individual symbols and crafting the motes myself would cost 28 gold, 77 silver, and 52 copper. I have the gold to buy what's needed to finish the sigil anytime I want but I probably won't. There's no rush and the slow route of crafting a mote a day with salvaged and bought symbols gives me time to replenish my mat stores.

    So for me this sigil has been a painless introduction to legendary crafting. My long range plan is to save up the gold to buy legendary weapons while doing a bit of wvw every day with an eye toward pursuing legendary armor that way. Again, there is no rush on any of this. Some of my alts have full ascended kits and others are doing quite well with exotic gear. The legendaries just give me long-term goals. I like playing with different builds so the ability to switch stats freely, especially when the build templates are available, make the legendaries a worthwhile goal for me.

  • phokus.8934phokus.8934 Member ✭✭✭✭

    The prices sigils and runes are still astronomically high compared to the relative ease on swapping out ascended stats. I'll probably slowly craft them if I have the mats, otherwise I'll just continue to swap and get the sigils/runes as needed.

  • Blocki.4931Blocki.4931 Member ✭✭✭✭

    Eventually.

    Bite me.

  • No I don't intend to craft them in the foreseeable future

    Only as a last resort if I’m really bored.
    I only crafted my Legendary weapons for their skins and animations, I rarely swap stats anymore.

    "That's what" -- She

  • Danikat.8537Danikat.8537 Member ✭✭✭✭
    No I don't intend to craft them in the foreseeable future

    I don't change my stats often enough for it to be worth making them. Most of my characters have 1 build which works for whatever they do and it's only updated occasionally. Even when I do want a second set of stats it would be quicker and cheaper to just craft a second set of equipment (especially since one would be for open-world PvE so it could just be exotics).

    Danielle Aurorel - Desolation EU. Mini Collector.

    "I know that I'm born and I know that I'll die, the in-between is mine."

  • Ashen.2907Ashen.2907 Member ✭✭✭✭
    No I don't intend to craft them in the foreseeable future

    Nope.

    Crafting is obnoxious busywork. I dont play adventure games in order to pretend to be an accountant, gardner, seamstress, etc.

  • Khisanth.2948Khisanth.2948 Member ✭✭✭✭
    Yes I will craft them (or already crafted)

    I'll make one as soon as I get done with the tokens. Maybe a second one depending on how it works out on the first.

  • No point to these but purple.

  • No I don't intend to craft them in the foreseeable future

    Making legendary equipment when you have 18 avatars is tiresome. I'm doing my best to get ascended on some of them.

  • Ashantara.8731Ashantara.8731 Member ✭✭✭✭
    Yes I will craft them (or already crafted)

    I crafted about 7 sigils and 6 runes. Don't do it if you want to save your gold. :s I doubt I will craft any more anytime soon...

  • Yes I will craft them (or already crafted)

    I'm very close to getting the 6/6 Legendary Rune set. I already own a Legendary Armor.

    When Build Templates will be out, this is gonna be a blast.

  • Eloc Freidon.5692Eloc Freidon.5692 Member ✭✭✭✭
    edited September 12, 2019
    Yes I will craft them (or already crafted)

    Build swapping is going to make it super obvious to have these. Though if you only swap between two set of runes you won't need them.

    That's just the thing. Use them on characters that don't have legendary armor that never needs stat swapping. They're like a free floating set of legendary armor that isn't weight category specific and isn't hindered by having to transmute them to match whatever character you put them on.

    When build templates come out put them in a shared inventory slot. Then watch that you'll never need to put runes on any of your characters ever again.

  • TheGrimm.5624TheGrimm.5624 Member ✭✭✭✭
    Others

    Armor & weapons first. Still have a lot to do there first.

    Envy the Madman his musing when Death comes to make fools of us all.
    De Mortuis Nil Nisi Bonum.
    TheGrimm PoTBS/GW1/WAR/Rift/GW2/MWO/ESO/WoT/WoW/D2/HoTS/Civ6/CU/AoC

  • yusayu.3629yusayu.3629 Member ✭✭✭

    When I'm done with my last weapons, I'll consider crafting them.

  • Yes I will craft them (or already crafted)

    Seeing how most who voted are not planning to get them, should changes be made? They are legendary items that should have been highly desirable.

    Visit 🏴‍☠️ Eremite's WvW Necromancy Graveyard 🏴‍☠️

    CD -> TC -> Mag -> GOM -> AR -> JQ

  • Durzlla.6295Durzlla.6295 Member ✭✭✭✭
    No I don't intend to craft them in the foreseeable future

    I’m sure I’ll get them EVENTUALLY, but at the moment I’m still dragging my feet on getting legendary armor lol

    "But my children sing to me. Listen. They sing dark, delicious notes about power and family. As their mother, I have to grant them their wish."

  • @EremiteAngel.9765 said:
    Seeing how most who voted are not planning to get them, should changes be made? They are legendary items that should have been highly desirable.

    I suppose they should have a cosmetic, though the game is getting pretty played out at that level as,well. All Anet can add without power creep is some dud of a QoL for exponentially more effort. God bless them if they spread it this thin and still keep the player base.

  • Ol Nik.2518Ol Nik.2518 Member ✭✭✭
    Others

    I will craft them because I am a completionist. However, it will be the last thing on my list.
    If Arenanet introduced PvE only (non-raid) legendary armour I would consider working on runes and sigils at an earlier time.

  • Yes I will craft them (or already crafted)

    @Hashberry.4510 said:

    @EremiteAngel.9765 said:
    Seeing how most who voted are not planning to get them, should changes be made? They are legendary items that should have been highly desirable.

    I suppose they should have a cosmetic, though the game is getting pretty played out at that level as,well. All Anet can add without power creep is some dud of a QoL for exponentially more effort. God bless them if they spread it this thin and still keep the player base.

    Maybe we could make it so that legendary armor and weapons no longer allow you to swap out exotic runes and sigils without an extractor.
    This would make legendary runes/sigils more desirable.

    Visit 🏴‍☠️ Eremite's WvW Necromancy Graveyard 🏴‍☠️

    CD -> TC -> Mag -> GOM -> AR -> JQ

  • Others

    The problem is legendaries are a lot of work and i don't even have ascended yet. As soon as i have legendary gear that is worth the effort, sure. This is why i hit "other" i don't intend to never do it, but i don't have any immediate plans either.

  • Brother.1504Brother.1504 Member ✭✭✭✭
    Others

    Depends. The announcement sounded like legendary gear was somehow connected to the build templates system.

  • Ubi.4136Ubi.4136 Member ✭✭✭✭
    Others

    If I get the urge to craft again, I will just make another legendary armor set. Why spend the same amount of gold on just the runes (or sigils).

    Lost in the Maguuma (TC)
    For the geographically challenged, yes, Tarnished Coast is located IN the Maguuma Jungle.

  • Pifil.5193Pifil.5193 Member ✭✭✭✭
    No I don't intend to craft them in the foreseeable future

    @EremiteAngel.9765 said:

    @Hashberry.4510 said:

    @EremiteAngel.9765 said:
    Seeing how most who voted are not planning to get them, should changes be made? They are legendary items that should have been highly desirable.

    I suppose they should have a cosmetic, though the game is getting pretty played out at that level as,well. All Anet can add without power creep is some dud of a QoL for exponentially more effort. God bless them if they spread it this thin and still keep the player base.

    Maybe we could make it so that legendary armor and weapons no longer allow you to swap out exotic runes and sigils without an extractor.
    This would make legendary runes/sigils more desirable.

    That'd be a terrible idea. It took them long enough to add that functionality to weapons, removing it to make legendary runes and sigils more attractive would blow up in their faces.

  • No I don't intend to craft them in the foreseeable future

    the only legendary thing I own: backpacks - this is going to be it for me

  • Aeolus.3615Aeolus.3615 Member ✭✭✭✭
    No I don't intend to craft them in the foreseeable future

    I don’t care about legendary stuff

  • TheGrimm.5624TheGrimm.5624 Member ✭✭✭✭
    Others

    @Pifil.5193 said:

    @EremiteAngel.9765 said:

    @Hashberry.4510 said:

    @EremiteAngel.9765 said:
    Seeing how most who voted are not planning to get them, should changes be made? They are legendary items that should have been highly desirable.

    I suppose they should have a cosmetic, though the game is getting pretty played out at that level as,well. All Anet can add without power creep is some dud of a QoL for exponentially more effort. God bless them if they spread it this thin and still keep the player base.

    Maybe we could make it so that legendary armor and weapons no longer allow you to swap out exotic runes and sigils without an extractor.
    This would make legendary runes/sigils more desirable.

    That'd be a terrible idea. It took them long enough to add that functionality to weapons, removing it to make legendary runes and sigils more attractive would blow up in their faces.

    Agree, not for that at all. This is a convenience item. Existing runes & sigils should remain as is, TP pricing has already standardized their value as well.

    Envy the Madman his musing when Death comes to make fools of us all.
    De Mortuis Nil Nisi Bonum.
    TheGrimm PoTBS/GW1/WAR/Rift/GW2/MWO/ESO/WoT/WoW/D2/HoTS/Civ6/CU/AoC

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