Vegeta.2563 Posted September 28, 2019 Share Posted September 28, 2019 This was during NA reset on tier 1.https://gyazo.com/8696f176ed0875b41e15870a97aaa34fLast I heard @"Stephen ClarkeWillson.1802" was working on this. Back on August 26th which he stated..https://www.reddit.com/r/Guildwars2/comments/cuikws/this_is_the_sort_of_thing_the_wvw_community_has/exvqaqx/2019 08 26: I went into Blackgate and watched the CPU and some fights; pretty sure this is a problem with too much CPU requirements and it only happens in big battles with lots of skills flying. Sometimes players, who are clever and amazing, figure out a new way to use a skill that is expensive so we'll be evaluating skill performance.Just wondering what has been going on since then? Is this something that's being put on the back burner until after world reconstructing? Link to comment Share on other sites More sharing options...
Knighthonor.4061 Posted September 28, 2019 Share Posted September 28, 2019 Nothing can be done about this unfortunately without scrapping the game and starting a brand new engine and all. That's not going to happen in a f2p game like this. Link to comment Share on other sites More sharing options...
Dawdler.8521 Posted September 28, 2019 Share Posted September 28, 2019 Look at the bright side, at least it wasnt EU T5. Outnumbered yet map is queued (no fake), heavy warping and skill lag when the 3 zergs are at 3 completely different locations.Nothing can be done about this unfortunately without scrapping the game and starting a brand new engine and all. That's not going to happen in a f2p game like this.Oh you mean something like a billion dollar subscription game in WoW which even had a DX12 patch not long ago and is faaar simpler than GW2 for its effects and skills?Look at asmongolds city assault. Then laugh. Laugh real hard. Or cry. It doesnt really matter which you pick. It's hilarious either way. Link to comment Share on other sites More sharing options...
Strider Pj.2193 Posted September 28, 2019 Share Posted September 28, 2019 But within weeks of someone complaining of unusual Teq lag, it was fixed.Go figure. ? Link to comment Share on other sites More sharing options...
Strider Pj.2193 Posted September 28, 2019 Share Posted September 28, 2019 @Dawdler.8521 said:Look at the bright side, at least it wasnt EU T5. Outnumbered yet map is queued (no fake), heavy warping and skill lag when the 3 zergs are at 3 completely different locations.Nothing can be done about this unfortunately without scrapping the game and starting a brand new engine and all. That's not going to happen in a f2p game like this.Oh you mean something like a billion dollar subscription game in WoW which even had a DX12 patch not long ago and is faaar simpler than GW2 for its effects and skills?Look at asmongolds city assault. Then laugh. Laugh real hard. Or cry. It doesnt really matter which you pick. It's hilarious either way.Now cmon Dawdler. We obviously don’t understand how awesome WoW is. We are only poor GW2 players who don’t know what they’re missing.. Link to comment Share on other sites More sharing options...
RisingDaewn.8703 Posted September 28, 2019 Share Posted September 28, 2019 It was only laggy on reset for us, when a third map blob decided to walk anywhere near where we fought.EB will forever be lag fest, as long as there is SM and 3 way fights. Link to comment Share on other sites More sharing options...
DemonSeed.3528 Posted September 28, 2019 Share Posted September 28, 2019 About 1-2 days ago when I was doing key runs on alts I just kept getting timeouts. If I noticed the timeout early and tried to go to char select screen I would just get a black screen, but if I let it ride out for a few minutes I was able to go to char select screen no problem. Definitely sounds like something wonky happening server side but last night and today I did not get those random timeouts but the skill lags are still apparent even in pve. Did anyone get login server problems lately too? Link to comment Share on other sites More sharing options...
Notjes.7182 Posted September 30, 2019 Share Posted September 30, 2019 I imagine 3way slaughter fests around a keep with 3 map blobs could be super fun. But oh well, no one ever experienced it, because the skill lag prevents it. Everybody comes on hyped at reset times and every time everybody is equally disgusted by the skill lags - until next reset hype. Link to comment Share on other sites More sharing options...
L A T I O N.8923 Posted September 30, 2019 Share Posted September 30, 2019 Huh na T1 has playersId be surprised if a map Will be q's Link to comment Share on other sites More sharing options...
RisingDaewn.8703 Posted October 1, 2019 Share Posted October 1, 2019 Yeah reset isn't worth hyping for nowadays, but if you can get a 2-way fight it's much more manageable, except lots of pugs and commanders go EB. Link to comment Share on other sites More sharing options...
Bigpapasmurf.5623 Posted October 1, 2019 Share Posted October 1, 2019 @Notjes.7182 said:I imagine 3way slaughter fests around a keep with 3 map blobs could be super fun. But oh well, no one ever experienced it, because the skill lag prevents it. Everybody comes on hyped at reset times and every time everybody is equally disgusted by the skill lags - until next reset hype.I had one last week (maybe 2...i cant remember) in ABL...3 way zerg fight for one of our north towers and it was epic (very little to no lag on my end). Link to comment Share on other sites More sharing options...
RisingDaewn.8703 Posted October 7, 2019 Share Posted October 7, 2019 T1 EU on EB was horrible last night, so it's best to dodge that map during prime time. Link to comment Share on other sites More sharing options...
Nauda.3678 Posted October 8, 2019 Share Posted October 8, 2019 T1 yesterday and today are full of lag too... As soon as 3(even smaller (~40)) zergs get near each other(sometime not even using skills) it becomes very laggy and skills stop working. Link to comment Share on other sites More sharing options...
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