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Minor bug (Scrapper Trait interactions)


Vagrant.7206

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https://wiki.guildwars2.com/wiki/Big_Boomerhttps://wiki.guildwars2.com/wiki/Applied_Force

Activating quickness does not raise maximum health, even though there is a power increase (should raise health by about 100). This is a very niche interaction with a very specific set of interactions, so I wouldn't classify it as a particularly gamebreaking bug, but worth noting. It also does not raise ferocity by 10.

Again, I would say this is pedantic, but a bug nonetheless.

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@"Vagrant.7206" said:https://wiki.guildwars2.com/wiki/Big_Boomerhttps://wiki.guildwars2.com/wiki/Applied_Force

Activating quickness does not raise maximum health, even though there is a power increase (should raise health by about 100). This is a very niche interaction with a very specific set of interactions, so I wouldn't classify it as a particularly gamebreaking bug, but worth noting. It also does not raise ferocity by 10.

Again, I would say this is pedantic, but a bug nonetheless.

Might stacks increase power yet do not raise your health and ferocity as well. Pedantic bug? No, it seems the intended function of Big Boomer is to work based on your pre-buff stats. It probably saves a ton of HP and ferocity calculations from happening every time a might stack is gained or lost.

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