What are some thoughts from other raiders about a raid daily system similar to what fractals has? What should it look like? How should the rewards be?
Currently the game’s rewards are inversely proportionate to the effort needed. Brain dead, face roll content such as Dragonfall and Lab are highly rewarding whereas you get blues/greens after you’ve already killed the boss for the week. You’d think the most challenging content in the game would be among the most rewarding but it’s currently among the least rewarding.
While this won’t solve the issue with the lack of new content, it could alleviate the issue in not feeling rewarded enough to do raids after you’ve already obtained all of the other rewards. Raids currently feels like what fractals would be if you couldn’t earn as much gold from it.
I’m just trying to think of ways to get players to do raids after they have no desire for Legendaries as well as to continue doing raids throughout the week after they’ve already gotten their kill.
Edit: Another potential issue would be the need to reset the clear status of a wing (not the weekly rewards). This way if someone has cleared wing 5 on Monday, they can reset that clear status so it can be cleared again without having to find an opener.