Does anyone know exactly why they made the change to MH Sword for ranger? I understand the combination on Hornet's Sting and Monarch's Leap wasn't the easiest thing to get used to performing for movement purposes, but the change just doesn't make sense to me. In what world would you want a dodge like Serpent's Strike after a leap?
Only 2 cases come to mind as to why they made the change:
1) The MH sword was heavily loaded with dodge skills (both Hornet's Sting and Serpent's Strike)
2) Complaints about Hornet's Sting + Monarch's Leap combo being difficult to perform
I've tried it out myself briefly in Fractals and it is more clunky now than before. From my 7+ year understanding of the class and game play in general with ~200-300ms ping, the marriage of the leap -> dodge in that order makes for a clunky experience. Any skill that places you mid-air for a fraction of a second (all leaps) (this is exacerbated with lag) with no mid-air casting capabilities is a recipe for disaster in my opinion.
I don't play often anymore since the game has practically abandoned veteran players or those that seek challenge, but I'd like to get other ranger's opinions on the change.