Official Feedback Thread about Build and Equipment Templates - Page 20 — Guild Wars 2 Forums
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Official Feedback Thread about Build and Equipment Templates

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  • Nephalem.8921Nephalem.8921 Member ✭✭✭✭
    edited December 13, 2019

    @Sobx.1758 said:
    And then what? How does it make it obligatory? If you don't remember your builds then it's your problem lmao.

    Whats the point of templates if you need to remember all small variations that are not worth spending 800gems on for just a few swapped pieces of armour and infusions with legendary gear? I'm pretty sure the majority of raiders who play more than one profession don't remember all the setups. Well of course if you only play open world with 1-2 sets and don't care about min maxing this doesnt matter but why using their loadouts in the first place then.

  • Sobx.1758Sobx.1758 Member ✭✭✭✭
    edited December 13, 2019

    @Nephalem.8921 said:

    @Sobx.1758 said:
    And then what? How does it make it obligatory? If you don't remember your builds then it's your problem lmao.

    Whats the point of templates if you need to remember all small variations that are not worth spending 800gems on for just a few swapped pieces of armour and infusions with legendary gear? I'm pretty sure the majority of raiders who play more than one profession don't remember all the setups. Well of course if you only play open world with 1-2 sets and don't care about min maxing this doesnt matter but why using their loadouts in the first place then.

    It was clear as day from the start that the templates will be monetized, people literally kept saying they'd throw money at anet for implementing them, so what exactly were you expecting that you're complaining about it now?
    And minmaxing or remembering your actual builds isn't really that hard, if you have troubles with that then, again, it's your own problem. Worst case scenario, grab a pen, piece of paper and get over it. Additional build/gear slots are still by no means obligatory or key for the gameplay, so the claim -from the thread that got merged here- about build slots making gw2 somehow "expensive to play" is as false as it was before.

  • Sobx.1758Sobx.1758 Member ✭✭✭✭
    edited December 13, 2019

    @Nephalem.8921 said:

    @Sobx.1758 said:

    @Nephalem.8921 said:

    @Sobx.1758 said:
    And then what? How does it make it obligatory? If you don't remember your builds then it's your problem lmao.

    Whats the point of templates if you need to remember all small variations that are not worth spending 800gems on for just a few swapped pieces of armour and infusions with legendary gear? I'm pretty sure the majority of raiders who play more than one profession don't remember all the setups. Well of course if you only play open world with 1-2 sets and don't care about min maxing this doesnt matter but why using their loadouts in the first place then.

    It was clear as day from the start that the templates will be monetized, people literally kept saying they'd throw money at anet for implementing them, so what exactly were you expecting that you're complaining about it now?
    And minmaxing or remembering your actual builds isn't really that hard, if you have troubles with that then, again, it's your own problem. Worst case scenario, grab a pen, piece of paper and get over it. Additional build/gear slots are still by no means obligatory or key for the gameplay, so the claim -from the thread that got merged here- about build slots making gw2 somehow "expensive to play" is as false as it was before.

    I and a lot of friends found a better solution. Stopped playing this garbage and moved to other games.

    Cool, is this supposed to bother me in any way though? If that's what causes someone to quit the game, then maybe they actually didn't enjoy it in the first place.

    They could be monetized but 10-20bucks for unlimited full deal is the most i would pay. This 200€+ nonsense needs to stop.

    As I said, I disagree with the pricing so I don't pay for it. w/e


    @misterman.1530 said:

    @Sobx.1758 said:

    @misterman.1530 said:

    @Sobx.1758 said:

    @Nephalem.8921 said:

    @Sobx.1758 said:
    It's not "expensive to play". I disagree with template pricing, so I don't buy them and I play like I did while freeing inventory slots from putting additional gear in the equipment tab. I swap manually when needed, it's not a problem and in no way it's obligatory.

    Unless you have minmaxed gear and dont remember all the assassin pieces and precise infusions it needs with different runes

    And then what? How does it make it obligatory? If you don't remember your builds then it's your problem lmao.

    Wow. All the time you insult other players. ALL the time. It's bizarre, really.

    How did I insult anyone here? At which point exactly?

    "If you don't remember your builds then it's your problem lmao."

    Almost every single one of your responses is a variation of the "you are a terrible player, so learn to play" theme.

    Nothing in that quote is insulting anyone. Start using words according to their meaning, thanks.
    Saying "if you don't remember your builds then it's your problem" in no way means I think he's a "terrible player or can't play", what are you even talking about right now?

    How was what you wrote constructive in any way?

    And how is claiming that "buying template slots is obligatory and because of that playing gw2 is super expensive now" constructive in any way? It's just a lie. So what I said was "constructive" by pointing out OP's initial statement is false. Obviously talking about OP from thread that was merged into this one.

  • kharmin.7683kharmin.7683 Member ✭✭✭✭

    Well, templates can be free by converting gold to gems and then purchasing them.

    I am a very casual player.
    Very.
    Casual.

  • Etria.3642Etria.3642 Member ✭✭✭✭

    So, around the time templates came out, I started playing swtor again. They made all their gear legacy, which was as huge qol change for the game.

    But, you know, I love gw2, and haven't given it up altogether. So I thought, neat. Build templates. I happily went about setting up my power Holo sword shield, and rifle, and went to setup the wvw scrapper. I was like, NEAT. I no longer have to tediously remove and swap my legendary trinkets. I can't wait to start setting up my Chrono who has leg armor.

    Except I look, and the trinkets aren't there for her to select. Wat. So I check. Yep, Ellie can't see the leg armor either.

    So essentially this whole system is basically pointless. And no arc templates. Now I use Sticky notes and bank slots. Bah. I am still playing my twice a week raids but haven't finished either chapters achievements. I'll keep checking to see if this improves(why on Earth aren't shared equipment accessible to all characters??), But atm swtor is getting my money.

  • kharmin.7683kharmin.7683 Member ✭✭✭✭

    @UnDeadFun.5824 said:

    @kharmin.7683 said:
    Well, templates can be free by converting gold to gems and then purchasing them.

    We can argue this point until the cows come home but, That is not free(those Gems used in the conversion are gems bought by players with real money). Listen to Mike Z's announcement, "all these features brought to us for free".

    Yes they are bought by someone. YOU don't have to buy them.

    I am a very casual player.
    Very.
    Casual.

  • @kharmin.7683 said:

    @UnDeadFun.5824 said:

    @kharmin.7683 said:
    Well, templates can be free by converting gold to gems and then purchasing them.

    We can argue this point until the cows come home but, That is not free(those Gems used in the conversion are gems bought by players with real money). Listen to Mike Z's announcement, "all these features brought to us for free".

    Yes they are bought by someone. YOU don't have to buy them.

    As I said we will disagree until the end of time.

  • Klypto.1703Klypto.1703 Member ✭✭✭

    It just puzzles me how they didn't show a version of the QoL for legendaries where said see saving so many clicks. Well with legendary items lets have to unclick every single piece of legendary equipment on every single tab and oh they want me to buy more tabs to have more things I need to click on?!!?

    SO THEN you think you are done and then BAM you forgot ONE ITEM to unequip so then it goes and strips everything down and then plant my head into the keyboard then the tray breaks off so then I gotta go find more duct tape. So hopefully they come up with some kind of legendary vault where physically transferring legendary items is no longer required one just fills the slot if one can go there. Which I assume would then lead to legendary food, utilities, and infusions. So yeah would be nice if a majority of time spent isn't transferring items just to go do something lol. So maybe things will get better after I re-equip all this stuff again MAYBE.

  • Linken.6345Linken.6345 Member ✭✭✭✭

    @Klypto.1703 said:
    It just puzzles me how they didn't show a version of the QoL for legendaries where said see saving so many clicks. Well with legendary items lets have to unclick every single piece of legendary equipment on every single tab and oh they want me to buy more tabs to have more things I need to click on?!!?

    SO THEN you think you are done and then BAM you forgot ONE ITEM to unequip so then it goes and strips everything down and then plant my head into the keyboard then the tray breaks off so then I gotta go find more duct tape. So hopefully they come up with some kind of legendary vault where physically transferring legendary items is no longer required one just fills the slot if one can go there. Which I assume would then lead to legendary food, utilities, and infusions. So yeah would be nice if a majority of time spent isn't transferring items just to go do something lol. So maybe things will get better after I re-equip all this stuff again MAYBE.

    Just have to craft a set of legendary armor/weapons per character and your golden mate.

  • Asum.4960Asum.4960 Member ✭✭✭✭
    edited December 15, 2019

    @Linken.6345 said:

    @Klypto.1703 said:
    It just puzzles me how they didn't show a version of the QoL for legendaries where said see saving so many clicks. Well with legendary items lets have to unclick every single piece of legendary equipment on every single tab and oh they want me to buy more tabs to have more things I need to click on?!!?

    SO THEN you think you are done and then BAM you forgot ONE ITEM to unequip so then it goes and strips everything down and then plant my head into the keyboard then the tray breaks off so then I gotta go find more duct tape. So hopefully they come up with some kind of legendary vault where physically transferring legendary items is no longer required one just fills the slot if one can go there. Which I assume would then lead to legendary food, utilities, and infusions. So yeah would be nice if a majority of time spent isn't transferring items just to go do something lol. So maybe things will get better after I re-equip all this stuff again MAYBE.

    Just have to craft a set of legendary armor/weapons per character and your golden mate.

    Then you still either have to pay 6€+ for a gear slot per character just to change/save some minor variations (up to only 6), like swapping a few stats in your legendary gear and/or using different runes, for 0 - 1 Inventory slots saved, or you will still have to click and search everything by hand just like before, which was a nightmare to constantly do without Arc, especially for min maxed and hybrid stat builds.

    With this system in place, especially if you buy into it, ascended gear (plus constantly swapping between a fleet of characters) is just much more "convenient" to swap around, both by hand and within the system, allowing you to also have different looks per Loadout, while not taking any more Inventory space.

    Otherwise it's still well over 200€ for some gear Loadouts for all professions, for next to no saved Inventory space, just to save some different stats on your Legendary gear making use of that swapable functionality, which is thousands upon thousands of gold to get to begin with..
    Arc Templates and the associated convenience was the only thing making Legendaries worth it functionality wise.

    There is no reason to still go for ingame goals like that, just buy stuff on the gemstore.

    R.I.P. Build Templates, 15.10.2019

  • I've said it three times, I'll say it a dozen time mores; let us buy account-wide upgrades for this stuff, already. Or at LEAST, three free equipment tabs.

  • Safandula.8723Safandula.8723 Member ✭✭✭✭

    pros:
    -u can swap templates with buttons
    -swaps are instant

    cons:
    -revenant legends are randomly changing very frequently, after loading build templates
    -u have to pay a lot of gold for every template
    -cap of 6 eq templates is joke, we need more.
    -if someone is using a lot of templates with leggy gear, it causes much more mess in inventory, than we had with arc templates

    my conclusion:
    All this instant load by button is very helpfull in wvw, and in fractals for precast, but overall it gives me much disappointment, compared to what arc templates offered. as i use multiple builds on 1 character, its straight downgrade for me. manually precasting some skills from weapons in inventory is way worse than before

    my suggestions:
    -reduce cost, or make equipment template unlock for whole account.
    -increase max cap of eq templates
    -increase storage for legendary gear users, or just delete it at all
    -properly fix revenant legends skills memory asap

    -

    make prepardness baseline plz

  • Asum.4960Asum.4960 Member ✭✭✭✭

    @Artits.2795 said:
    The paywall has been the biggest complaint about this new system for a while now (in this forum and especially outside of it) and that one point of criticism (the main point of criticism really) is conveniently ignored every single time. Color me surprised, just like every other time they've paywalled QoL features.

    Mark my words, Taco is gonna be next. "Contract Black Lion Company scouts to map out and mark helpful routes, guides and icons on your map. For the low, low price of 500 gems per map".

    Per character, of course.

    R.I.P. Build Templates, 15.10.2019

  • Bassdeff.1895Bassdeff.1895 Member ✭✭✭

    @Asum.4960 said:

    @Artits.2795 said:
    The paywall has been the biggest complaint about this new system for a while now (in this forum and especially outside of it) and that one point of criticism (the main point of criticism really) is conveniently ignored every single time. Color me surprised, just like every other time they've paywalled QoL features.

    Mark my words, Taco is gonna be next. "Contract Black Lion Company scouts to map out and mark helpful routes, guides and icons on your map. For the low, low price of 500 gems per map".

    Per character, of course.

    Don't give them any ideas.

  • I love this feature. I really do. I WOULD really like to see savable keybind profiles to go with it rather than the one-set-for-all-builds-and-characters we currently have. I was hoping that we'd see something to address keybinds before wintersday and the bell events came out.

  • @Gatvin.6510 said:
    I love this feature. I really do. I WOULD really like to see savable keybind profiles to go with it rather than the one-set-for-all-builds-and-characters we currently have. I was hoping that we'd see something to address keybinds before wintersday and the bell events came out.

    ARC Templates didn't have a keybind function, and I managed fine without.
    Then again, ARC was actually a really good templates system.
    I suppose the kitten we have now differs from ARC in a number of ways.

  • Svarty.8019Svarty.8019 Member ✭✭✭✭

    I find the Build and Equipment templates to be amazing, I love to switch between my silly, crappy Burn (condi) Guardian, WvW Zerg Firebrand and power Dragon Hunter. When I put them on hotkeys it's an incredible improvement!

    Thanks Arenanet!

    This post contains my opinion.

  • Svarty.8019Svarty.8019 Member ✭✭✭✭
    edited December 20, 2019

    @Nebilim.5127 said:
    This is completely trash and worthless for anyone that plays more than 1 mode, or have legendary weapons/armor. For instance, i have 6 builds on my guardian, 3 for raids, 3 for wvw. But if i want to swap to something for open world or for fractals, i need to go to my build template slot, unequip it and do it, basically undoing all my template and forcing me to click all over again to save and do it again.

    Please, just let us use arc template again.

    Ehm.... keybinds are your friend. Also, in case you didn't know, you can use the same equipment in two builds by dragging it from the left hand pane.

    Am I missing something or does this solve your problem?

    This post contains my opinion.

  • @Svarty.8019 said:
    I find the Build and Equipment templates to be amazing, I love to switch between my silly, crappy Burn (condi) Guardian, WvW Zerg Firebrand and power Dragon Hunter. When I put them on hotkeys it's an incredible improvement!

    Thanks Arenanet!

    Boo - no u! :p

  • Taygus.4571Taygus.4571 Member ✭✭✭✭

    @Svarty.8019 said:

    @Nebilim.5127 said:
    This is completely trash and worthless for anyone that plays more than 1 mode, or have legendary weapons/armor. For instance, i have 6 builds on my guardian, 3 for raids, 3 for wvw. But if i want to swap to something for open world or for fractals, i need to go to my build template slot, unequip it and do it, basically undoing all my template and forcing me to click all over again to save and do it again.

    Please, just let us use arc template again.

    Ehm.... keybinds are your friend. Also, in case you didn't know, you can use the same equipment in two builds by dragging it from the left hand pane.

    Am I missing something or does this solve your problem?

    They need more than 6 builds...so no..

  • @Sobx.1758 said:
    And minmaxing or remembering your actual builds isn't really that hard, if you have troubles with that then, again, it's your own problem. Worst case scenario, grab a pen, piece of paper and get over it. Additional build/gear slots are still by no means obligatory or key for the gameplay, so the claim -from the thread that got merged here- about build slots making gw2 somehow "expensive to play" is as false as it was before.

    Thank you very much to bring it to our attention that we are simply too stupid to play Guild Wars 2. We are so stupid that we can't remember the small amount of 180 builds. (9 chars with 20 builds each - 3 game modes, solo/group, fractals, raids and so on)- It is our fault that we can't remember this small amount and get bother by the fact that the templates always change if we do something and legendary items will trash our build even more.

    Since I'm just so stupid that I can't play this game anymore I will take my little brain and my money elsewhere.

    I wonder why someone always ask me if I'm still sane...

  • Sobx.1758Sobx.1758 Member ✭✭✭✭

    @BadHealer.3608 said:

    @Sobx.1758 said:
    And minmaxing or remembering your actual builds isn't really that hard, if you have troubles with that then, again, it's your own problem. Worst case scenario, grab a pen, piece of paper and get over it. Additional build/gear slots are still by no means obligatory or key for the gameplay, so the claim -from the thread that got merged here- about build slots making gw2 somehow "expensive to play" is as false as it was before.

    Thank you very much to bring it to our attention that we are simply too stupid to play Guild Wars 2. We are so stupid that we can't remember the small amount of 180 builds. (9 chars with 20 builds each - 3 game modes, solo/group, fractals, raids and so on)- It is our fault that we can't remember this small amount and get bother by the fact that the templates always change if we do something and legendary items will trash our build even more.

    I didn't say that, but you're free to think about yourself whatever you want and if you decided that the best thing to do here would be to play a victim and imply I said something that I didn't then... It's your choice and apparently your problem.

    Since I'm just so stupid that I can't play this game anymore I will take my little brain and my money elsewhere.

    Ok, thanks for letting eveyone know on the forum, have fun.

    I wonder why someone always ask me if I'm still sane...

    ?

  • Blindefender.9834Blindefender.9834 Member ✭✭
    edited December 23, 2019

    I am having trouble understanding how the recently added GW2 Load Out system works. To me, this set up seems overly complex and unintuitive. There are several moving parts that don't seem to fit together very well. It seems to me, no system at all would be better.

    This is going to be hard for me to explain as I really don't understand how it works.

    So this system has a left side and a right top side for load outs.
    So you start with 3 tabs on the left side and 2 tabs on top. I see that the top is for equipment, and the left is for stats. So I can have 3 sets of stats, and 2 sets of equipment. I don't get this because it should be equal (stats plus equipment = one complete set up) Plus there are weapon type stats to consider as well because you may switch weapons during combat and your stats could be affected because of this?
    Then I switch to another toon, and see that the left side is already used up with 3 stat builds from the first toon? So when I try to add a different set of left side stats, it overwrites what was there before, but not the top (equipment part) which is not shared, just the left (stat part) is shared?
    Then I switch to a 3rd toon and, and, and it just gets worse?

    The armor load out shares the same equipment. So I had a set up in the 1st slot, then I went to build a 2nd slot. I only had 4 of 6 pieces to start my 2nd set, but I noticed the system auto-filled the missing 2 pieces with equipment from #1 . I thought great, I can use 2 pieces from #1 until I can afford to complete the new #2 set. Then I bought 6 runes for the new 2nd set. I installed them on the new #2 set, replacing the random older runes on the new pieces to get the set bonus. I then switched back to #1 for awhile, and noticed my 6 set bonus was gone. The system over wrote the existing (random) runes from the 2 pieces it borrowed from the 1st set. Of course the two 1st set runes that got wasted are really expensive to replace, and if I did, the 2nd set bonus would be gone. The answer here is to NOT auto (or otherwise) barrow from the 1st set in the first place and just buy 2 cheap pieces to use in #2 temporarily. I learned that the hard way. I would imagine 1st and 2nd sets rarely share the same runes. In fact, why it would default auto use things from the #1 load out is beyond me. I mean why even have a 2nd set if the system wants to use the same gear for both anyway? The unfilled #2 slots should stay blank until you get new gear to avoid such costly mistakes.

    I think each character should have their own wardrobe system that uses ONE set of unique stats AND equipment for each load out. This would be more simple and easy to understand and use. You could start out with 2 or 3 free load outs with the option to buy more.
    This idea of trying to combine things doesn't work for me; especially when some things are combined while other parts are not.
    Why so complex? Just making one system and letting every character use a separate copy of that same system seems like it would be easier.

    As it is now, I would prefer the option to opt out completely. For now, I will just ignore the system completely.
    All of this is just my opinion of course.

    Happy Holidays!

  • Tzarakiel.7490Tzarakiel.7490 Member ✭✭✭
    edited December 23, 2019

    The wardrobe system has been in the game for almost 6 years. I think you mean the build template system.

    PvP? What's that? Never heard of it.

  • @Tzarakiel.7490 said:
    The wardrobe system has been in the game for almost 6 years. I think you mean the build template system.

    Yeah you're right. I mean the equipment load out system. I wonder if I can edit my post. Probably not.

    LOL. Ironically, the Wardrobe system has its issues as well. But that's a post for another day.

    Cheers!

  • Nick.5276Nick.5276 Member ✭✭✭

    For Sobx.1758

    **I thought I would point out some friction/pinch points you have missed which lead you to believe you are not causing people distress or offence when you respond.

    Much of what you claim is not your fault is drawn from implications based on your choice of language and phrase. An implication is a logical conclusion based on previous evidence and statements, hence why at least one person believes you are indeed, implying things.
    **

    @Nephalem.8921 said:

    I and a lot of friends found a better solution. Stopped playing this garbage and moved to other games.

    Sobx.1758

    Cool, is this supposed to bother me in any way though? If that's what causes someone to quit the game, then maybe they actually didn't enjoy it in the first place.

    Things that cause people to quit the game do not have to have anything to do with enjoyment of the game.

    They could be monetized but 10-20bucks for unlimited full deal is the most i would pay. This 200€+ nonsense needs to stop.

    As I said, I disagree with the pricing so I don't pay for it. w/e

    **Stating what you choose to do or not do is fine. Adding w/e implies that you don’t give a kitten either way and you are not going to contribute usefully to the argument, it mainly implies that @Nephalem.8921’s comments are worthless.
    **

    @misterman.1530 said:

    show previous quotes

    "If you don't remember your builds then it's your problem lmao."

    Almost every single one of your responses is a variation of the "you are a terrible player, so learn to play" theme.

    Sobx.1758

    Nothing in that quote is insulting anyone. Start using words according to their meaning, thanks.

    Saying "if you don't remember your builds then it's your problem" in no way means I think he's a "terrible player or can't play", what are you even talking about right now?

    **Much like the above comment, what you initially said was unfair, people can’t remember for lots of reasons and even writing them down is impossible for a variety of reasons. Adding lmao is the extra insulting part. You’ve implied that something is so simple anyone should be able to do it and then you laugh at them for the possibility that they can’t.
    **

    How was what you wrote constructive in any way?

    And how is claiming that "buying template slots is obligatory and because of that playing gw2 is super expensive now" constructive in any way? It's just a lie. So what I said was "constructive" by pointing out OP's initial statement is false. Obviously talking about OP from thread that was merged into this one.

    You are correct that people don’t have to buy into the system. People HAVE TO USE the new system though if they are to get back any of the functionality Anet took away to implement the new system. To get any BENEFIT of the new system you DO HAVE to buy into it. By changing how the game functions they have manipulated the environment to exclude other options.

    **On both accounts that I think are important for Anet’s build/template system, Quality of life improvement and good investment, I believe they have fallen amateurishly short of the mark for a professional organisation.

    The builds/template system was supposed to be an improvement over the original automatic switching in game modes but it has not been for many people. To get the full functionality that a FREE, 3rd party made programme had, you have to spend A LOT of money. I would have paid money $15-20 for a system that worked as well as ArcDPS, maybe even bought extra’s, but GW2 template gear system offers less and costs far too much to even do those basics.

    The template system should not require the support of windows notepad to function let alone downgrading from an expensive piece of data processing hard and software to a pencil and paper. What is the point of all of that code if writing it out by hand is needed to make a system function?

    This document is cut and paste into Word and not using the forums quote system as it was done in my lunch break hence the changes in format. I chose to highlight my responses in bold for clarity and as the previous posts are already available. My apologies for the “Shouty” text.

    **

  • it's a bit weird because its broken up in 3 parts. Gear template, Trait/utility skills template and then a account wide trait/utility skills template. Then you have to I think right click to get copy/paste template codes and renaming

  • Trise.2865Trise.2865 Member ✭✭✭✭

    Tell that to all the people who demanded the feature in the first place, despite constant warnings of exactly this happening.

    If we want ANet to step up their game, then we must step up ours.

  • Westenev.5289Westenev.5289 Member ✭✭✭✭

    I think the concept and implimentation of build templates is fine, but the User Interface of build templates could use some work to make the system more user friendly. It took me a solid 30 minutes to sit down and see how it all works - after which I could explain to my friends how to use it - and my main problem was remembering what buttons do and which ones would cause me to accidentally delete my build...

  • LucianDK.8615LucianDK.8615 Member ✭✭✭✭
    edited December 23, 2019

    one bonus Ive noticed, is that you need less infusions.
    Lets say you have a staff in equipment template 1, with 2 infusions. in template 2, you have a main hand and an offhand. They will share the infusions. So you only need two instead of four when you flip between the loadouts.

  • kharmin.7683kharmin.7683 Member ✭✭✭✭

    I am a very casual player.
    Very.
    Casual.

  • @phokus.8934 said:
    Works fine and well but without a “how to” it can be confusing to those who can’t figure things out on their own.

    Actaully its totally non working garbage if you use legendary weapons and have to swap weapons in and out of weapon slots, because it automatically removes your sigils and infusions on them each time, its a kitten nightmare.

  • They dont work, they punnish people who use legendary weapons by doing bullkitten like automatically removing the sigils and infusions from your weapons each time you try to change your weapon set (I have the default 2 tabs). Its horrible. I wish I could just have no templates again like before. It was MUCH less hassle WITHOUT the garbage template system.