Hey folks, are you enjoying your staff Weaver ?
I came up with a rotation Skill combo which is pretty smooth and wanted to share it with you.
Don't mind the link for our website, it's just a (dead) guild (Re, I miss you :< )
The build : http://gw2skills.net/editor/?vFQQFAWnMMAdOg14C+4C8RgFCAjILcFiC3n6X9sOoAEAWAA-w
(yeah, no arcana nor air, but it's not a 100% dps build, so why should I use air/fire, or air/arcana ? :P )
This build is made so you can support allies and yourself, having some little condi clean is great in this world full of conditions.
Also, having some CDs reduced make the rotation skill combo a bit better, since you will always have meteor shower available when going to Fire/fire and (if you don't rush) will have access to both water field in Water/water (Also, reduced cds make a blast in both water fields possible )
This rotation Skill combo also gives you a lot of extra damage, unravel is there so you can avoid the useless skills and have access to the most usefull ones (use unravel in earth/fire and you have that nice little magnetic aura, and you can directly go in water/water, remember that unravel also helps for Elements of Rage)
I stayed a bit in water/water at the end, cause I wanted to blast in my water field (and not in my ice field) but you can easily avoid that in WvW since you can put the ice field and your last water field on different points.
Also remember, it's just a test, not something that you can take for absolute perfect rotation skill combo, and there is probably better ones (with different builds) but it has nice support abilities and doesn't make you totally glassy.
During the video, I was playing with zerker amulet, and rune of strength, with no sigils (cause reasons) I don't give you any stuff but I think a staff weaver should rely on as much power as he can. And since not everyone can play a zerker weaver (or ele in general) I'm sure you guys can think of something for your own stuff.
Let me know if you like it, if you would change something !
Edit: Oh and, don't worry, no air+fire lines doesn't make this build bad at dps
You have lots of modifiers