The spammable nature of thief skills allows players to stack the poison triggered from panic strike, and there are 3 weapon skills thief has that can immobilize you.
Body shot, spotter's shot, and infiltrators strike.
The reason sword 2 is problematic, and not the traits panic strike or the other two weapons, is that sword 2 does not require line of sight.
You port in, steal, and then dodge, striking them with lotus daggers.
During that duration of immobile, you hit them with all of that and they can't dodge.
Body shot is slow and easily dodged, kited, and los.
Spotter's shot can not be used with lotus training.
Sword 2 keeps its efficacy while other configurations are being damaged and lowered in power.
If you want to keep the design of the traits, and thief without that much work, simply REMOVE the immobile from sword 2.
Replace it with chill or cripple.
The build will fade into oblivion and other manageable condi thieves can play on without you having to recalculate how to make them work without deleting them.
It really is that simple.
Please remove the immobile off sword 2.
INB4 Power thieves say but but I need that to do damage....no you don't, and chill and cripple will work just fine. Maybe start asking for sword buffs else where.
Soon™ ( ͡° ͜ʖ ͡°) nom nom nom🥔