If you think this is funny to you is not for most of us — Guild Wars 2 Forums

If you think this is funny to you is not for most of us

Kaburro.4712Kaburro.4712 Member ✭✭

1- Not saying player is hacking, most probably he spent time finding the better build to make other team spend time (or is a hack, have no idea, I dont play thief as you know).
2 -And no! I cant open a ticket cos you know your support system only say to report or open tickets about verbal abuse.
3 - And most probably this is a viable build (have no idea and dont care)

Dont mind my gameplay because I was just trying to track this user [Xiao Venom].

After 7 year you have no balance whatsoever! And allow this kind of player do this %&$# and even lose! (Yes bescause this are not the 2 first matches I found him)

<1

Comments

  • Lyndina.7984Lyndina.7984 Member ✭✭✭

    Wait...this is Gold Gameplay on US Servers? European players would stomp you instantly...

  • @Lyndina.7984 said:
    Wait...this is Gold Gameplay on US Servers? European players would stomp you instantly...

    As I said I was not really playing, I was just curious to see how this guy is allowed to play like this.
    But yes, I am in Gold 1.

  • @Lyndina.7984 this is EU btw

  • @Tharan.9085 said:
    Yeah, this is pretty funny to watch, considering that you cant kill a build you hardcounter

    Trust me, I could kill him easy, but I cant kill what I cant see... and if you look close I even try do guess where he is, I guess right but does not matter.

  • @Tharan.9085 said:
    You could kill him easily but you cant? Very interesting

    You are trying to be funny or looking like someone who knows what he is saying but you can't add anything to the conversation.

  • Megametzler.5729Megametzler.5729 Member ✭✭✭✭

    I kind of agree it isn't fun and can seem OP, but this goes especially for other classes. All( ?) necro builds, many weavers, some warrior builds - they have problems with a perma stealth DE.

    With DH, you have two options:
    a) If you see him going into stealth and you have aegis up, prepare a dodge or F3. Shield block helps too of course.Yes, you have to wait and can not start having the initiative, but you can easily get it after avoiding his burst Use Spea of Justice, you can try to fake cast it. If it doesnt land, run around LoSing until it's back up again.
    b) If you can catch him by surprise - you did that once and opened with S2 -, immediately use Spear of Justice. It reveals, it's pull works against stealthed and even dodging (!) targets.

    The rest is basically the same: Once you have speared him, pull him immediately into your trap and follow with a knockback or S2/Smite condition combo. Many are already dead then, if not, he will probably port away with Shadowstep. You can watch his teleport back or LoS then, depending on your CDs. Judge's Interruption also works wonders.

    So while I agree it is a rather dumb fight - you often have to wait for him to do the first move, he can hide somewhere until you leave and decap again or anything -, but you should have few problems with DH. Rifle DE is very situational.

  • BadMed.3846BadMed.3846 Member ✭✭✭✭

    @Kaburro.4712 said:

    @Lyndina.7984 said:
    Wait...this is Gold Gameplay on US Servers? European players would stomp you instantly...

    As I said I was not really playing, I was just curious to see how this guy is allowed to play like this.
    But yes, I am in Gold 1.

    It's not your fault. Some kids think only plat and above should have a say. They forget that they're a minority after all.

  • @BadMed.3846 said:
    It's not your fault. Some kids think only plat and above should have a say. They forget that they're a minority after all.

    whilst reaching plat most likely meant abusing broken builds and op mechanics. many lols.

  • @BadMed.3846 said:

    @Kaburro.4712 said:

    @Lyndina.7984 said:
    Wait...this is Gold Gameplay on US Servers? European players would stomp you instantly...

    As I said I was not really playing, I was just curious to see how this guy is allowed to play like this.
    But yes, I am in Gold 1.

    It's not your fault. Some kids think only plat and above should have a say. They forget that they're a minority after all.

    Well, balance should be done according to the competitive gameplay, or in this case at least mid/high tier platinum. Balance should not be done according to what the average jack thinks. This goes for every game with a competitive PvP kind of game mode.
    Because otherwise, balance would happen with posts like this in mind, where - obviously - the OP does not know how to play against DE as a DH. Balancing the game with these kind of posts/suggestions/ideas/complaints would literally ruin the game. Period.

  • SeikeNz.3526SeikeNz.3526 Member ✭✭✭

    @DesiRe.1348 said:

    @BadMed.3846 said:

    @Kaburro.4712 said:

    @Lyndina.7984 said:
    Wait...this is Gold Gameplay on US Servers? European players would stomp you instantly...

    As I said I was not really playing, I was just curious to see how this guy is allowed to play like this.
    But yes, I am in Gold 1.

    It's not your fault. Some kids think only plat and above should have a say. They forget that they're a minority after all.

    Well, balance should be done according to the competitive gameplay, or in this case at least mid/high tier platinum. Balance should not be done according to what the average jack thinks. This goes for every game with a competitive PvP kind of game mode.
    Because otherwise, balance would happen with posts like this in mind, where - obviously - the OP does not know how to play against DE as a DH. Balancing the game with these kind of posts/suggestions/ideas/complaints would literally ruin the game. Period.

    balance should be according to math not player skills that abuse broken game mechanics

  • @mindcircus.1506 said:
    I think every balance complaint should have a video like this one attached.
    Your clips show your problem is a skill issue, not a problem with Anet's balance.
    I suspect most balance complaints are the same.

    Makes you wonder how many balance decisions were based on complaints like this. The amount of dumbing down this game has undergone is depressing.

    This is clearly a 'learn to play' issue.

  • @SeikeNz.3526 said:

    @DesiRe.1348 said:

    @BadMed.3846 said:

    @Kaburro.4712 said:

    @Lyndina.7984 said:
    Wait...this is Gold Gameplay on US Servers? European players would stomp you instantly...

    As I said I was not really playing, I was just curious to see how this guy is allowed to play like this.
    But yes, I am in Gold 1.

    It's not your fault. Some kids think only plat and above should have a say. They forget that they're a minority after all.

    Well, balance should be done according to the competitive gameplay, or in this case at least mid/high tier platinum. Balance should not be done according to what the average jack thinks. This goes for every game with a competitive PvP kind of game mode.
    Because otherwise, balance would happen with posts like this in mind, where - obviously - the OP does not know how to play against DE as a DH. Balancing the game with these kind of posts/suggestions/ideas/complaints would literally ruin the game. Period.

    balance should be according to math not player skills that abuse broken game mechanics

    That's ridiculous. You can't balance after theoretical numeric values. You have only one option for proper balancing: Consider what the best people playing the game mode have to say. Consider how they play, what is too good or too bad for those players. Too many games ruin themselves with improper balancing, because they listen to what the majority has to say or balance according to some numbers only. It doesn't work that way.

  • Gamble.4580Gamble.4580 Member ✭✭✭

    All I see is 0 map awareness and that being used agenst you

  • SeikeNz.3526SeikeNz.3526 Member ✭✭✭
    edited November 10, 2019

    @DesiRe.1348 said:

    @SeikeNz.3526 said:

    @DesiRe.1348 said:

    @BadMed.3846 said:

    @Kaburro.4712 said:

    @Lyndina.7984 said:
    Wait...this is Gold Gameplay on US Servers? European players would stomp you instantly...

    As I said I was not really playing, I was just curious to see how this guy is allowed to play like this.
    But yes, I am in Gold 1.

    It's not your fault. Some kids think only plat and above should have a say. They forget that they're a minority after all.

    Well, balance should be done according to the competitive gameplay, or in this case at least mid/high tier platinum. Balance should not be done according to what the average jack thinks. This goes for every game with a competitive PvP kind of game mode.
    Because otherwise, balance would happen with posts like this in mind, where - obviously - the OP does not know how to play against DE as a DH. Balancing the game with these kind of posts/suggestions/ideas/complaints would literally ruin the game. Period.

    balance should be according to math not player skills that abuse broken game mechanics

    That's ridiculous. You can't balance after theoretical numeric values. You have only one option for proper balancing: Consider what the best people playing the game mode have to say. Consider how they play, what is too good or too bad for those players. Too many games ruin themselves with improper balancing, because they listen to what the majority has to say or balance according to some numbers only. It doesn't work that way.

    are u sure? lets pick

    https://wiki.guildwars2.com/wiki/Delayed_Reactions
    and
    https://wiki.guildwars2.com/wiki/Stoic_Demeanor

    chrono that is supposed to slow people
    3s slow with 3s cd on disable
    fb
    3s slow plus burning on disable

    now, can crit, on dodge roll, unblocable
    https://wiki.guildwars2.com/wiki/Reckless_Impact
    Damage: 398 (1.5)
    Number of targets.png Number of Targets: 5
    Unblockable
    Might (5s)

    you don't need to play the game to know that something is unbalanced

  • Ragnar.4257Ragnar.4257 Member ✭✭✭
    edited November 10, 2019

    @SeikeNz.3526 said:

    @DesiRe.1348 said:

    @SeikeNz.3526 said:

    @DesiRe.1348 said:

    @BadMed.3846 said:

    @Kaburro.4712 said:

    @Lyndina.7984 said:
    Wait...this is Gold Gameplay on US Servers? European players would stomp you instantly...

    As I said I was not really playing, I was just curious to see how this guy is allowed to play like this.
    But yes, I am in Gold 1.

    It's not your fault. Some kids think only plat and above should have a say. They forget that they're a minority after all.

    Well, balance should be done according to the competitive gameplay, or in this case at least mid/high tier platinum. Balance should not be done according to what the average jack thinks. This goes for every game with a competitive PvP kind of game mode.
    Because otherwise, balance would happen with posts like this in mind, where - obviously - the OP does not know how to play against DE as a DH. Balancing the game with these kind of posts/suggestions/ideas/complaints would literally ruin the game. Period.

    balance should be according to math not player skills that abuse broken game mechanics

    That's ridiculous. You can't balance after theoretical numeric values. You have only one option for proper balancing: Consider what the best people playing the game mode have to say. Consider how they play, what is too good or too bad for those players. Too many games ruin themselves with improper balancing, because they listen to what the majority has to say or balance according to some numbers only. It doesn't work that way.

    are u sure? lets pick

    https://wiki.guildwars2.com/wiki/Delayed_Reactions
    and
    https://wiki.guildwars2.com/wiki/Stoic_Demeanor

    chrono that is supposed to slow people
    3s slow with 3s cd on disable
    fb
    3s slow plus burning on disable

    now, can crit, on dodge roll, unblocable
    https://wiki.guildwars2.com/wiki/Reckless_Impact
    Damage: 398 (1.5)
    Number of targets.png Number of Targets: 5
    Unblockable
    Might (5s)

    you don't need to play the game to know that something is unbalanced

    The end result of your logic is for all classes to have exactly the same skills and traits.

    What an exciting game that would be :/

    Its absolutely fine for some classes to do some things better than others. As long as they are also weaker in other areas.

    You can't do a 1:1 comparison between individual skills or traits. You have to consider the performance of a class/build overall.

  • bluri.2653bluri.2653 Member ✭✭✭

    @Ragnar.4257 said:

    @SeikeNz.3526 said:

    @DesiRe.1348 said:

    @SeikeNz.3526 said:

    @DesiRe.1348 said:

    @BadMed.3846 said:

    @Kaburro.4712 said:

    @Lyndina.7984 said:
    Wait...this is Gold Gameplay on US Servers? European players would stomp you instantly...

    As I said I was not really playing, I was just curious to see how this guy is allowed to play like this.
    But yes, I am in Gold 1.

    It's not your fault. Some kids think only plat and above should have a say. They forget that they're a minority after all.

    Well, balance should be done according to the competitive gameplay, or in this case at least mid/high tier platinum. Balance should not be done according to what the average jack thinks. This goes for every game with a competitive PvP kind of game mode.
    Because otherwise, balance would happen with posts like this in mind, where - obviously - the OP does not know how to play against DE as a DH. Balancing the game with these kind of posts/suggestions/ideas/complaints would literally ruin the game. Period.

    balance should be according to math not player skills that abuse broken game mechanics

    That's ridiculous. You can't balance after theoretical numeric values. You have only one option for proper balancing: Consider what the best people playing the game mode have to say. Consider how they play, what is too good or too bad for those players. Too many games ruin themselves with improper balancing, because they listen to what the majority has to say or balance according to some numbers only. It doesn't work that way.

    are u sure? lets pick

    https://wiki.guildwars2.com/wiki/Delayed_Reactions
    and
    https://wiki.guildwars2.com/wiki/Stoic_Demeanor

    chrono that is supposed to slow people
    3s slow with 3s cd on disable
    fb
    3s slow plus burning on disable

    now, can crit, on dodge roll, unblocable
    https://wiki.guildwars2.com/wiki/Reckless_Impact
    Damage: 398 (1.5)
    Number of targets.png Number of Targets: 5
    Unblockable
    Might (5s)

    you don't need to play the game to know that something is unbalanced

    The end result of your logic is for all classes to have exactly the same skills and traits.

    What an exciting game that would be :/

    Its absolutely fine for some classes to do some things better than others. As long as they are also weaker in other areas.

    You can't do a 1:1 comparison between individual skills or traits. You have to consider the performance of a class/build overall.

    Dont worry even if everything was exactly the same these people would find something else to blame it on.

    www.twitch.tv/sindrener - Rank 55 Dragons/Orange Logo/Team Aggression

  • SeikeNz.3526SeikeNz.3526 Member ✭✭✭

    @Ragnar.4257 said:

    @SeikeNz.3526 said:

    @DesiRe.1348 said:

    @SeikeNz.3526 said:

    @DesiRe.1348 said:

    @BadMed.3846 said:

    @Kaburro.4712 said:

    @Lyndina.7984 said:
    Wait...this is Gold Gameplay on US Servers? European players would stomp you instantly...

    As I said I was not really playing, I was just curious to see how this guy is allowed to play like this.
    But yes, I am in Gold 1.

    It's not your fault. Some kids think only plat and above should have a say. They forget that they're a minority after all.

    Well, balance should be done according to the competitive gameplay, or in this case at least mid/high tier platinum. Balance should not be done according to what the average jack thinks. This goes for every game with a competitive PvP kind of game mode.
    Because otherwise, balance would happen with posts like this in mind, where - obviously - the OP does not know how to play against DE as a DH. Balancing the game with these kind of posts/suggestions/ideas/complaints would literally ruin the game. Period.

    balance should be according to math not player skills that abuse broken game mechanics

    That's ridiculous. You can't balance after theoretical numeric values. You have only one option for proper balancing: Consider what the best people playing the game mode have to say. Consider how they play, what is too good or too bad for those players. Too many games ruin themselves with improper balancing, because they listen to what the majority has to say or balance according to some numbers only. It doesn't work that way.

    are u sure? lets pick

    https://wiki.guildwars2.com/wiki/Delayed_Reactions
    and
    https://wiki.guildwars2.com/wiki/Stoic_Demeanor

    chrono that is supposed to slow people
    3s slow with 3s cd on disable
    fb
    3s slow plus burning on disable

    now, can crit, on dodge roll, unblocable
    https://wiki.guildwars2.com/wiki/Reckless_Impact
    Damage: 398 (1.5)
    Number of targets.png Number of Targets: 5
    Unblockable
    Might (5s)

    you don't need to play the game to know that something is unbalanced

    The end result of your logic is for all classes to have exactly the same skills and traits.

    What an exciting game that would be :/

    Its absolutely fine for some classes to do some things better than others. As long as they are also weaker in other areas.

    You can't do a 1:1 comparison between individual skills or traits. You have to consider the performance of a class/build overall.

    oh yes i can, lets say anet give a skill that hit 30k for warriors, but some very skilled players can dodge it sometimes but low skilled can never evade it, so the skill is balanced just because someone can evade it?

  • @SeikeNz.3526 said:

    @DesiRe.1348 said:

    @SeikeNz.3526 said:

    @DesiRe.1348 said:

    @BadMed.3846 said:

    @Kaburro.4712 said:

    @Lyndina.7984 said:
    Wait...this is Gold Gameplay on US Servers? European players would stomp you instantly...

    As I said I was not really playing, I was just curious to see how this guy is allowed to play like this.
    But yes, I am in Gold 1.

    It's not your fault. Some kids think only plat and above should have a say. They forget that they're a minority after all.

    Well, balance should be done according to the competitive gameplay, or in this case at least mid/high tier platinum. Balance should not be done according to what the average jack thinks. This goes for every game with a competitive PvP kind of game mode.
    Because otherwise, balance would happen with posts like this in mind, where - obviously - the OP does not know how to play against DE as a DH. Balancing the game with these kind of posts/suggestions/ideas/complaints would literally ruin the game. Period.

    balance should be according to math not player skills that abuse broken game mechanics

    That's ridiculous. You can't balance after theoretical numeric values. You have only one option for proper balancing: Consider what the best people playing the game mode have to say. Consider how they play, what is too good or too bad for those players. Too many games ruin themselves with improper balancing, because they listen to what the majority has to say or balance according to some numbers only. It doesn't work that way.

    are u sure? lets pick

    https://wiki.guildwars2.com/wiki/Delayed_Reactions
    and
    https://wiki.guildwars2.com/wiki/Stoic_Demeanor

    chrono that is supposed to slow people
    3s slow with 3s cd on disable
    fb
    3s slow plus burning on disable

    now, can crit, on dodge roll, unblocable
    https://wiki.guildwars2.com/wiki/Reckless_Impact
    Damage: 398 (1.5)
    Number of targets.png Number of Targets: 5
    Unblockable
    Might (5s)

    you don't need to play the game to know that something is unbalanced

    If you are serious about this, I feel very sad for you. You're looking at an instanced case, which you can't do (and you should know that). You always have to consider the whole picture, not just bits of it that comply to your thesis. For example, you are comparing an Adept trait with a Grandmaster trait. Obviously both will have different levels of strengths (for a good reason).

  • Hot Boy.7138Hot Boy.7138 Member ✭✭✭

    OP, you gotta master the camera to master pvp. You are zoomed in way too much. And you should be using free camera. The camera is your eyes and you should have 360 view of all things around you by rotating your camera independently of your character.

  • @bluri.2653 said:

    @Ragnar.4257 said:

    @SeikeNz.3526 said:

    @DesiRe.1348 said:

    @SeikeNz.3526 said:

    @DesiRe.1348 said:

    @BadMed.3846 said:

    @Kaburro.4712 said:

    @Lyndina.7984 said:
    Wait...this is Gold Gameplay on US Servers? European players would stomp you instantly...

    As I said I was not really playing, I was just curious to see how this guy is allowed to play like this.
    But yes, I am in Gold 1.

    It's not your fault. Some kids think only plat and above should have a say. They forget that they're a minority after all.

    Well, balance should be done according to the competitive gameplay, or in this case at least mid/high tier platinum. Balance should not be done according to what the average jack thinks. This goes for every game with a competitive PvP kind of game mode.
    Because otherwise, balance would happen with posts like this in mind, where - obviously - the OP does not know how to play against DE as a DH. Balancing the game with these kind of posts/suggestions/ideas/complaints would literally ruin the game. Period.

    balance should be according to math not player skills that abuse broken game mechanics

    That's ridiculous. You can't balance after theoretical numeric values. You have only one option for proper balancing: Consider what the best people playing the game mode have to say. Consider how they play, what is too good or too bad for those players. Too many games ruin themselves with improper balancing, because they listen to what the majority has to say or balance according to some numbers only. It doesn't work that way.

    are u sure? lets pick

    https://wiki.guildwars2.com/wiki/Delayed_Reactions
    and
    https://wiki.guildwars2.com/wiki/Stoic_Demeanor

    chrono that is supposed to slow people
    3s slow with 3s cd on disable
    fb
    3s slow plus burning on disable

    now, can crit, on dodge roll, unblocable
    https://wiki.guildwars2.com/wiki/Reckless_Impact
    Damage: 398 (1.5)
    Number of targets.png Number of Targets: 5
    Unblockable
    Might (5s)

    you don't need to play the game to know that something is unbalanced

    The end result of your logic is for all classes to have exactly the same skills and traits.

    What an exciting game that would be :/

    Its absolutely fine for some classes to do some things better than others. As long as they are also weaker in other areas.

    You can't do a 1:1 comparison between individual skills or traits. You have to consider the performance of a class/build overall.

    Dont worry even if everything was exactly the same these people would find something else to blame it on.

    To be honest, the more I look through these forums, the more concerned I am about the game, and the sadder I get. People are legit stupid and too shortsighted, and it results in themselves destroying their game without even realizing it. Every subpar below-average jack thinks they drank wisdom with spoons and only they know how to fix the game (PvE, WvW, PvP, Raids/FotM..) and everyone who doesn't agree with them is biased, delusional or mean. Hurray!

  • Ragnar.4257Ragnar.4257 Member ✭✭✭
    edited November 10, 2019

    @SeikeNz.3526 said:

    @Ragnar.4257 said:

    @SeikeNz.3526 said:

    @DesiRe.1348 said:

    @SeikeNz.3526 said:

    @DesiRe.1348 said:

    @BadMed.3846 said:

    @Kaburro.4712 said:

    @Lyndina.7984 said:
    Wait...this is Gold Gameplay on US Servers? European players would stomp you instantly...

    As I said I was not really playing, I was just curious to see how this guy is allowed to play like this.
    But yes, I am in Gold 1.

    It's not your fault. Some kids think only plat and above should have a say. They forget that they're a minority after all.

    Well, balance should be done according to the competitive gameplay, or in this case at least mid/high tier platinum. Balance should not be done according to what the average jack thinks. This goes for every game with a competitive PvP kind of game mode.
    Because otherwise, balance would happen with posts like this in mind, where - obviously - the OP does not know how to play against DE as a DH. Balancing the game with these kind of posts/suggestions/ideas/complaints would literally ruin the game. Period.

    balance should be according to math not player skills that abuse broken game mechanics

    That's ridiculous. You can't balance after theoretical numeric values. You have only one option for proper balancing: Consider what the best people playing the game mode have to say. Consider how they play, what is too good or too bad for those players. Too many games ruin themselves with improper balancing, because they listen to what the majority has to say or balance according to some numbers only. It doesn't work that way.

    are u sure? lets pick

    https://wiki.guildwars2.com/wiki/Delayed_Reactions
    and
    https://wiki.guildwars2.com/wiki/Stoic_Demeanor

    chrono that is supposed to slow people
    3s slow with 3s cd on disable
    fb
    3s slow plus burning on disable

    now, can crit, on dodge roll, unblocable
    https://wiki.guildwars2.com/wiki/Reckless_Impact
    Damage: 398 (1.5)
    Number of targets.png Number of Targets: 5
    Unblockable
    Might (5s)

    you don't need to play the game to know that something is unbalanced

    The end result of your logic is for all classes to have exactly the same skills and traits.

    What an exciting game that would be :/

    Its absolutely fine for some classes to do some things better than others. As long as they are also weaker in other areas.

    You can't do a 1:1 comparison between individual skills or traits. You have to consider the performance of a class/build overall.

    oh yes i can, lets say anet give a skill that hit 30k for warriors, but some very skilled players can dodge it sometimes but low skilled can never evade it, so the skill is balanced just because someone can evade it?

    Just by looking at that one skill by itself, NO, you cannot assess if it is balanced.

    You need to look at the build overall.

    What if the trade-off for that 30k skill was -2000 vitality? Or if the warrior misses then they kill themselves? What if the CD is 5 minutes? What if all the other skills on that weapon are total garbage? What if other classes get +50k HP as basline? Suddenly a 30k skill becomes very necessary.

    If there are no trade-offs, then sure, its overpowered. But in order to assess trade-offs, you have to look at the overall build.

  • SeikeNz.3526SeikeNz.3526 Member ✭✭✭

    @Ragnar.4257 said:

    @SeikeNz.3526 said:

    @Ragnar.4257 said:

    @SeikeNz.3526 said:

    @DesiRe.1348 said:

    @SeikeNz.3526 said:

    @DesiRe.1348 said:

    @BadMed.3846 said:

    @Kaburro.4712 said:

    @Lyndina.7984 said:
    Wait...this is Gold Gameplay on US Servers? European players would stomp you instantly...

    As I said I was not really playing, I was just curious to see how this guy is allowed to play like this.
    But yes, I am in Gold 1.

    It's not your fault. Some kids think only plat and above should have a say. They forget that they're a minority after all.

    Well, balance should be done according to the competitive gameplay, or in this case at least mid/high tier platinum. Balance should not be done according to what the average jack thinks. This goes for every game with a competitive PvP kind of game mode.
    Because otherwise, balance would happen with posts like this in mind, where - obviously - the OP does not know how to play against DE as a DH. Balancing the game with these kind of posts/suggestions/ideas/complaints would literally ruin the game. Period.

    balance should be according to math not player skills that abuse broken game mechanics

    That's ridiculous. You can't balance after theoretical numeric values. You have only one option for proper balancing: Consider what the best people playing the game mode have to say. Consider how they play, what is too good or too bad for those players. Too many games ruin themselves with improper balancing, because they listen to what the majority has to say or balance according to some numbers only. It doesn't work that way.

    are u sure? lets pick

    https://wiki.guildwars2.com/wiki/Delayed_Reactions
    and
    https://wiki.guildwars2.com/wiki/Stoic_Demeanor

    chrono that is supposed to slow people
    3s slow with 3s cd on disable
    fb
    3s slow plus burning on disable

    now, can crit, on dodge roll, unblocable
    https://wiki.guildwars2.com/wiki/Reckless_Impact
    Damage: 398 (1.5)
    Number of targets.png Number of Targets: 5
    Unblockable
    Might (5s)

    you don't need to play the game to know that something is unbalanced

    The end result of your logic is for all classes to have exactly the same skills and traits.

    What an exciting game that would be :/

    Its absolutely fine for some classes to do some things better than others. As long as they are also weaker in other areas.

    You can't do a 1:1 comparison between individual skills or traits. You have to consider the performance of a class/build overall.

    oh yes i can, lets say anet give a skill that hit 30k for warriors, but some very skilled players can dodge it sometimes but low skilled can never evade it, so the skill is balanced just because someone can evade it?

    Just by looking at that one skill by itself, NO, you cannot assess if it is balanced.

    You need to look at the build overall.

    What if the trade-off for that 30k skill was -2000 vitality? Or if the warrior misses then they kill themselves? What if the CD is 5 minutes? What if all the other skills on that weapon are total garbage?

    If there are no trade-offs, then sure, its overpowered. But in order to assess trade-offs, you have to look at the overall build.

    what is the trade off of fb vs chrono?

  • Ragnar.4257Ragnar.4257 Member ✭✭✭
    edited November 10, 2019

    @SeikeNz.3526 said:

    @Ragnar.4257 said:

    @SeikeNz.3526 said:

    @Ragnar.4257 said:

    @SeikeNz.3526 said:

    @DesiRe.1348 said:

    @SeikeNz.3526 said:

    @DesiRe.1348 said:

    @BadMed.3846 said:

    @Kaburro.4712 said:

    @Lyndina.7984 said:
    Wait...this is Gold Gameplay on US Servers? European players would stomp you instantly...

    As I said I was not really playing, I was just curious to see how this guy is allowed to play like this.
    But yes, I am in Gold 1.

    It's not your fault. Some kids think only plat and above should have a say. They forget that they're a minority after all.

    Well, balance should be done according to the competitive gameplay, or in this case at least mid/high tier platinum. Balance should not be done according to what the average jack thinks. This goes for every game with a competitive PvP kind of game mode.
    Because otherwise, balance would happen with posts like this in mind, where - obviously - the OP does not know how to play against DE as a DH. Balancing the game with these kind of posts/suggestions/ideas/complaints would literally ruin the game. Period.

    balance should be according to math not player skills that abuse broken game mechanics

    That's ridiculous. You can't balance after theoretical numeric values. You have only one option for proper balancing: Consider what the best people playing the game mode have to say. Consider how they play, what is too good or too bad for those players. Too many games ruin themselves with improper balancing, because they listen to what the majority has to say or balance according to some numbers only. It doesn't work that way.

    are u sure? lets pick

    https://wiki.guildwars2.com/wiki/Delayed_Reactions
    and
    https://wiki.guildwars2.com/wiki/Stoic_Demeanor

    chrono that is supposed to slow people
    3s slow with 3s cd on disable
    fb
    3s slow plus burning on disable

    now, can crit, on dodge roll, unblocable
    https://wiki.guildwars2.com/wiki/Reckless_Impact
    Damage: 398 (1.5)
    Number of targets.png Number of Targets: 5
    Unblockable
    Might (5s)

    you don't need to play the game to know that something is unbalanced

    The end result of your logic is for all classes to have exactly the same skills and traits.

    What an exciting game that would be :/

    Its absolutely fine for some classes to do some things better than others. As long as they are also weaker in other areas.

    You can't do a 1:1 comparison between individual skills or traits. You have to consider the performance of a class/build overall.

    oh yes i can, lets say anet give a skill that hit 30k for warriors, but some very skilled players can dodge it sometimes but low skilled can never evade it, so the skill is balanced just because someone can evade it?

    Just by looking at that one skill by itself, NO, you cannot assess if it is balanced.

    You need to look at the build overall.

    What if the trade-off for that 30k skill was -2000 vitality? Or if the warrior misses then they kill themselves? What if the CD is 5 minutes? What if all the other skills on that weapon are total garbage?

    If there are no trade-offs, then sure, its overpowered. But in order to assess trade-offs, you have to look at the overall build.

    what is the trade off of fb vs chrono?

    Chrono, sure, is weaker than FB.

    But it has ABSOLUTELY NOTHING to do with the traits you just linked.

    Its because Chrono's shatter mechanics were torn apart.

    Do you think adding 1 stack of burn to the Chrono trait will suddenly make it meta?

    Chrono also has other traits that synergize with Slow, which FB does not.

    Pre-nerf, the trade-off was that Chrono was generally tankier, more mobile, and had better single-target damage than FB, whereas FB had stronger support and AoE. That is how you assess a class as a whole.

  • Lottie.5370Lottie.5370 Member ✭✭✭

    I actually don't see what the problem is... Deadeye has a high burst, but you can dodge it. You get a very big tell, that orange circle around your feet. You tell people to ignore your gameplay and that you were just trying to track him, but imitating a Training Dummy is a great way to make something look OP.

    The lower skill the game is the better a Deadeye will do, because they can just set up at a good vantage point and pewpew people down and people will be too slow to react. People need to learn when to dodge after the Deadeye circle appears beneath their feet, and need to learn to keep an eye out for it if they are against a Deadeye. It is 100% a skill issue.

    I also see a lot of people get baited on side points because they run straight for the point (like in the first 30 seconds of the first video) and don't try and kite or use the terrain to their advantage, and end up getting hit by the full burst or just get ranged down.

    What could they change to make Deadeye more fun to play against? Maybe give suggestions instead of just QQing.

  • @SeikeNz.3526 said:

    @Ragnar.4257 said:

    @SeikeNz.3526 said:

    @Ragnar.4257 said:

    @SeikeNz.3526 said:

    @DesiRe.1348 said:

    @SeikeNz.3526 said:

    @DesiRe.1348 said:

    @BadMed.3846 said:

    @Kaburro.4712 said:

    @Lyndina.7984 said:
    Wait...this is Gold Gameplay on US Servers? European players would stomp you instantly...

    As I said I was not really playing, I was just curious to see how this guy is allowed to play like this.
    But yes, I am in Gold 1.

    It's not your fault. Some kids think only plat and above should have a say. They forget that they're a minority after all.

    Well, balance should be done according to the competitive gameplay, or in this case at least mid/high tier platinum. Balance should not be done according to what the average jack thinks. This goes for every game with a competitive PvP kind of game mode.
    Because otherwise, balance would happen with posts like this in mind, where - obviously - the OP does not know how to play against DE as a DH. Balancing the game with these kind of posts/suggestions/ideas/complaints would literally ruin the game. Period.

    balance should be according to math not player skills that abuse broken game mechanics

    That's ridiculous. You can't balance after theoretical numeric values. You have only one option for proper balancing: Consider what the best people playing the game mode have to say. Consider how they play, what is too good or too bad for those players. Too many games ruin themselves with improper balancing, because they listen to what the majority has to say or balance according to some numbers only. It doesn't work that way.

    are u sure? lets pick

    https://wiki.guildwars2.com/wiki/Delayed_Reactions
    and
    https://wiki.guildwars2.com/wiki/Stoic_Demeanor

    chrono that is supposed to slow people
    3s slow with 3s cd on disable
    fb
    3s slow plus burning on disable

    now, can crit, on dodge roll, unblocable
    https://wiki.guildwars2.com/wiki/Reckless_Impact
    Damage: 398 (1.5)
    Number of targets.png Number of Targets: 5
    Unblockable
    Might (5s)

    you don't need to play the game to know that something is unbalanced

    The end result of your logic is for all classes to have exactly the same skills and traits.

    What an exciting game that would be :/

    Its absolutely fine for some classes to do some things better than others. As long as they are also weaker in other areas.

    You can't do a 1:1 comparison between individual skills or traits. You have to consider the performance of a class/build overall.

    oh yes i can, lets say anet give a skill that hit 30k for warriors, but some very skilled players can dodge it sometimes but low skilled can never evade it, so the skill is balanced just because someone can evade it?

    Just by looking at that one skill by itself, NO, you cannot assess if it is balanced.

    You need to look at the build overall.

    What if the trade-off for that 30k skill was -2000 vitality? Or if the warrior misses then they kill themselves? What if the CD is 5 minutes? What if all the other skills on that weapon are total garbage?

    If there are no trade-offs, then sure, its overpowered. But in order to assess trade-offs, you have to look at the overall build.

    what is the trade off of fb vs chrono?

    For example the fact that Chrono (or Mesmer in general) has access to A LOT more disable than a FB? If both traits were exactly the same, you would complain that Chrono is more powerful than FB because it can trigger the trait more often. Seriously, how dense are you? Try to think about what you type, 5 minutes minimum, before you decide to spill out this garbage on the internet for everyone to see. My 10 year old nephew thinks about things more deeply than you do, jesus.

  • mindcircus.1506mindcircus.1506 Member ✭✭✭✭

    @Whitworth.7259 said:

    @mindcircus.1506 said:
    I think every balance complaint should have a video like this one attached.
    Your clips show your problem is a skill issue, not a problem with Anet's balance.
    I suspect most balance complaints are the same.

    Makes you wonder how many balance decisions were based on complaints like this. The amount of dumbing down this game has undergone is depressing.

    This is clearly a 'learn to play' issue.

    You're falling for the meme if you think the devs balance based on forum QQ.

  • Ysmir.4986Ysmir.4986 Member ✭✭✭

    Good thread guys, great lols. Keep it up!

  • Ragnar.4257Ragnar.4257 Member ✭✭✭
    edited November 10, 2019

    @SeikeNz.3526 said:

    @Ragnar.4257 said:

    @SeikeNz.3526 said:

    @Ragnar.4257 said:

    @SeikeNz.3526 said:

    @DesiRe.1348 said:

    @SeikeNz.3526 said:

    @DesiRe.1348 said:

    @BadMed.3846 said:

    @Kaburro.4712 said:

    @Lyndina.7984 said:
    Wait...this is Gold Gameplay on US Servers? European players would stomp you instantly...

    As I said I was not really playing, I was just curious to see how this guy is allowed to play like this.
    But yes, I am in Gold 1.

    It's not your fault. Some kids think only plat and above should have a say. They forget that they're a minority after all.

    Well, balance should be done according to the competitive gameplay, or in this case at least mid/high tier platinum. Balance should not be done according to what the average jack thinks. This goes for every game with a competitive PvP kind of game mode.
    Because otherwise, balance would happen with posts like this in mind, where - obviously - the OP does not know how to play against DE as a DH. Balancing the game with these kind of posts/suggestions/ideas/complaints would literally ruin the game. Period.

    balance should be according to math not player skills that abuse broken game mechanics

    That's ridiculous. You can't balance after theoretical numeric values. You have only one option for proper balancing: Consider what the best people playing the game mode have to say. Consider how they play, what is too good or too bad for those players. Too many games ruin themselves with improper balancing, because they listen to what the majority has to say or balance according to some numbers only. It doesn't work that way.

    are u sure? lets pick

    https://wiki.guildwars2.com/wiki/Delayed_Reactions
    and
    https://wiki.guildwars2.com/wiki/Stoic_Demeanor

    chrono that is supposed to slow people
    3s slow with 3s cd on disable
    fb
    3s slow plus burning on disable

    now, can crit, on dodge roll, unblocable
    https://wiki.guildwars2.com/wiki/Reckless_Impact
    Damage: 398 (1.5)
    Number of targets.png Number of Targets: 5
    Unblockable
    Might (5s)

    you don't need to play the game to know that something is unbalanced

    The end result of your logic is for all classes to have exactly the same skills and traits.

    What an exciting game that would be :/

    Its absolutely fine for some classes to do some things better than others. As long as they are also weaker in other areas.

    You can't do a 1:1 comparison between individual skills or traits. You have to consider the performance of a class/build overall.

    oh yes i can, lets say anet give a skill that hit 30k for warriors, but some very skilled players can dodge it sometimes but low skilled can never evade it, so the skill is balanced just because someone can evade it?

    Just by looking at that one skill by itself, NO, you cannot assess if it is balanced.

    You need to look at the build overall.

    What if the trade-off for that 30k skill was -2000 vitality? Or if the warrior misses then they kill themselves? What if the CD is 5 minutes? What if all the other skills on that weapon are total garbage?

    If there are no trade-offs, then sure, its overpowered. But in order to assess trade-offs, you have to look at the overall build.

    what is the trade off of fb vs chrono?

    Chrono has access to Alacrity, while FB doesn't.

    This must mean that Chrono is OP right? right? We must remove Alacrity from Chrono! Nerf Chrono! Nerf Chrono!

    Remember, we aren't allowed to take into consideration other skills or traits these classes have, or their overall performance in the current meta. It is totally acceptable to tunnel-vision on one aspect and make stupid decisions on the basis of that.

  • SeikeNz.3526SeikeNz.3526 Member ✭✭✭

    @Ragnar.4257 said:

    @SeikeNz.3526 said:

    @Ragnar.4257 said:

    @SeikeNz.3526 said:

    @DesiRe.1348 said:

    @SeikeNz.3526 said:

    @DesiRe.1348 said:

    @BadMed.3846 said:

    @Kaburro.4712 said:

    @Lyndina.7984 said:
    Wait...this is Gold Gameplay on US Servers? European players would stomp you instantly...

    As I said I was not really playing, I was just curious to see how this guy is allowed to play like this.
    But yes, I am in Gold 1.

    It's not your fault. Some kids think only plat and above should have a say. They forget that they're a minority after all.

    Well, balance should be done according to the competitive gameplay, or in this case at least mid/high tier platinum. Balance should not be done according to what the average jack thinks. This goes for every game with a competitive PvP kind of game mode.
    Because otherwise, balance would happen with posts like this in mind, where - obviously - the OP does not know how to play against DE as a DH. Balancing the game with these kind of posts/suggestions/ideas/complaints would literally ruin the game. Period.

    balance should be according to math not player skills that abuse broken game mechanics

    That's ridiculous. You can't balance after theoretical numeric values. You have only one option for proper balancing: Consider what the best people playing the game mode have to say. Consider how they play, what is too good or too bad for those players. Too many games ruin themselves with improper balancing, because they listen to what the majority has to say or balance according to some numbers only. It doesn't work that way.

    are u sure? lets pick

    https://wiki.guildwars2.com/wiki/Delayed_Reactions
    and
    https://wiki.guildwars2.com/wiki/Stoic_Demeanor

    chrono that is supposed to slow people
    3s slow with 3s cd on disable
    fb
    3s slow plus burning on disable

    now, can crit, on dodge roll, unblocable
    https://wiki.guildwars2.com/wiki/Reckless_Impact
    Damage: 398 (1.5)
    Number of targets.png Number of Targets: 5
    Unblockable
    Might (5s)

    you don't need to play the game to know that something is unbalanced

    The end result of your logic is for all classes to have exactly the same skills and traits.

    What an exciting game that would be :/

    Its absolutely fine for some classes to do some things better than others. As long as they are also weaker in other areas.

    You can't do a 1:1 comparison between individual skills or traits. You have to consider the performance of a class/build overall.

    oh yes i can, lets say anet give a skill that hit 30k for warriors, but some very skilled players can dodge it sometimes but low skilled can never evade it, so the skill is balanced just because someone can evade it?

    Just by looking at that one skill by itself, NO, you cannot assess if it is balanced.

    You need to look at the build overall.

    What if the trade-off for that 30k skill was -2000 vitality? Or if the warrior misses then they kill themselves? What if the CD is 5 minutes? What if all the other skills on that weapon are total garbage? What if other classes get +50k HP?

    If there are no trade-offs, then sure, its overpowered. But in order to assess trade-offs, you have to look at the overall build.

    @Ragnar.4257 said:

    @SeikeNz.3526 said:

    @Ragnar.4257 said:

    @SeikeNz.3526 said:

    @Ragnar.4257 said:

    @SeikeNz.3526 said:

    @DesiRe.1348 said:

    @SeikeNz.3526 said:

    @DesiRe.1348 said:

    @BadMed.3846 said:

    @Kaburro.4712 said:

    @Lyndina.7984 said:
    Wait...this is Gold Gameplay on US Servers? European players would stomp you instantly...

    As I said I was not really playing, I was just curious to see how this guy is allowed to play like this.
    But yes, I am in Gold 1.

    It's not your fault. Some kids think only plat and above should have a say. They forget that they're a minority after all.

    Well, balance should be done according to the competitive gameplay, or in this case at least mid/high tier platinum. Balance should not be done according to what the average jack thinks. This goes for every game with a competitive PvP kind of game mode.
    Because otherwise, balance would happen with posts like this in mind, where - obviously - the OP does not know how to play against DE as a DH. Balancing the game with these kind of posts/suggestions/ideas/complaints would literally ruin the game. Period.

    balance should be according to math not player skills that abuse broken game mechanics

    That's ridiculous. You can't balance after theoretical numeric values. You have only one option for proper balancing: Consider what the best people playing the game mode have to say. Consider how they play, what is too good or too bad for those players. Too many games ruin themselves with improper balancing, because they listen to what the majority has to say or balance according to some numbers only. It doesn't work that way.

    are u sure? lets pick

    https://wiki.guildwars2.com/wiki/Delayed_Reactions
    and
    https://wiki.guildwars2.com/wiki/Stoic_Demeanor

    chrono that is supposed to slow people
    3s slow with 3s cd on disable
    fb
    3s slow plus burning on disable

    now, can crit, on dodge roll, unblocable
    https://wiki.guildwars2.com/wiki/Reckless_Impact
    Damage: 398 (1.5)
    Number of targets.png Number of Targets: 5
    Unblockable
    Might (5s)

    you don't need to play the game to know that something is unbalanced

    The end result of your logic is for all classes to have exactly the same skills and traits.

    What an exciting game that would be :/

    Its absolutely fine for some classes to do some things better than others. As long as they are also weaker in other areas.

    You can't do a 1:1 comparison between individual skills or traits. You have to consider the performance of a class/build overall.

    oh yes i can, lets say anet give a skill that hit 30k for warriors, but some very skilled players can dodge it sometimes but low skilled can never evade it, so the skill is balanced just because someone can evade it?

    Just by looking at that one skill by itself, NO, you cannot assess if it is balanced.

    You need to look at the build overall.

    What if the trade-off for that 30k skill was -2000 vitality? Or if the warrior misses then they kill themselves? What if the CD is 5 minutes? What if all the other skills on that weapon are total garbage?

    If there are no trade-offs, then sure, its overpowered. But in order to assess trade-offs, you have to look at the overall build.

    what is the trade off of fb vs chrono?

    Chrono has access to Alacrity, while FB doesn't.

    This must mean that Chrono is OP right? right? We must remove Alacrity from Chrono! Nerf Chrono! Nerf Chrono!

    Remember, we aren't allowed to take into consideration other skills or traits these classes have, or their overall performance in the current meta. It is totally acceptable to tunnel-vision on one aspect and make stupid decisions on the basis of that.

    i can compare when the traits do the same job, also fb has the same access to disable while they can slow with imob

  • Ragnar.4257Ragnar.4257 Member ✭✭✭

    @SeikeNz.3526 said:

    @Ragnar.4257 said:

    @SeikeNz.3526 said:

    @Ragnar.4257 said:

    @SeikeNz.3526 said:

    @DesiRe.1348 said:

    @SeikeNz.3526 said:

    @DesiRe.1348 said:

    @BadMed.3846 said:

    @Kaburro.4712 said:

    @Lyndina.7984 said:
    Wait...this is Gold Gameplay on US Servers? European players would stomp you instantly...

    As I said I was not really playing, I was just curious to see how this guy is allowed to play like this.
    But yes, I am in Gold 1.

    It's not your fault. Some kids think only plat and above should have a say. They forget that they're a minority after all.

    Well, balance should be done according to the competitive gameplay, or in this case at least mid/high tier platinum. Balance should not be done according to what the average jack thinks. This goes for every game with a competitive PvP kind of game mode.
    Because otherwise, balance would happen with posts like this in mind, where - obviously - the OP does not know how to play against DE as a DH. Balancing the game with these kind of posts/suggestions/ideas/complaints would literally ruin the game. Period.

    balance should be according to math not player skills that abuse broken game mechanics

    That's ridiculous. You can't balance after theoretical numeric values. You have only one option for proper balancing: Consider what the best people playing the game mode have to say. Consider how they play, what is too good or too bad for those players. Too many games ruin themselves with improper balancing, because they listen to what the majority has to say or balance according to some numbers only. It doesn't work that way.

    are u sure? lets pick

    https://wiki.guildwars2.com/wiki/Delayed_Reactions
    and
    https://wiki.guildwars2.com/wiki/Stoic_Demeanor

    chrono that is supposed to slow people
    3s slow with 3s cd on disable
    fb
    3s slow plus burning on disable

    now, can crit, on dodge roll, unblocable
    https://wiki.guildwars2.com/wiki/Reckless_Impact
    Damage: 398 (1.5)
    Number of targets.png Number of Targets: 5
    Unblockable
    Might (5s)

    you don't need to play the game to know that something is unbalanced

    The end result of your logic is for all classes to have exactly the same skills and traits.

    What an exciting game that would be :/

    Its absolutely fine for some classes to do some things better than others. As long as they are also weaker in other areas.

    You can't do a 1:1 comparison between individual skills or traits. You have to consider the performance of a class/build overall.

    oh yes i can, lets say anet give a skill that hit 30k for warriors, but some very skilled players can dodge it sometimes but low skilled can never evade it, so the skill is balanced just because someone can evade it?

    Just by looking at that one skill by itself, NO, you cannot assess if it is balanced.

    You need to look at the build overall.

    What if the trade-off for that 30k skill was -2000 vitality? Or if the warrior misses then they kill themselves? What if the CD is 5 minutes? What if all the other skills on that weapon are total garbage? What if other classes get +50k HP?

    If there are no trade-offs, then sure, its overpowered. But in order to assess trade-offs, you have to look at the overall build.

    @Ragnar.4257 said:

    @SeikeNz.3526 said:

    @Ragnar.4257 said:

    @SeikeNz.3526 said:

    @Ragnar.4257 said:

    @SeikeNz.3526 said:

    @DesiRe.1348 said:

    @SeikeNz.3526 said:

    @DesiRe.1348 said:

    @BadMed.3846 said:

    @Kaburro.4712 said:

    @Lyndina.7984 said:
    Wait...this is Gold Gameplay on US Servers? European players would stomp you instantly...

    As I said I was not really playing, I was just curious to see how this guy is allowed to play like this.
    But yes, I am in Gold 1.

    It's not your fault. Some kids think only plat and above should have a say. They forget that they're a minority after all.

    Well, balance should be done according to the competitive gameplay, or in this case at least mid/high tier platinum. Balance should not be done according to what the average jack thinks. This goes for every game with a competitive PvP kind of game mode.
    Because otherwise, balance would happen with posts like this in mind, where - obviously - the OP does not know how to play against DE as a DH. Balancing the game with these kind of posts/suggestions/ideas/complaints would literally ruin the game. Period.

    balance should be according to math not player skills that abuse broken game mechanics

    That's ridiculous. You can't balance after theoretical numeric values. You have only one option for proper balancing: Consider what the best people playing the game mode have to say. Consider how they play, what is too good or too bad for those players. Too many games ruin themselves with improper balancing, because they listen to what the majority has to say or balance according to some numbers only. It doesn't work that way.

    are u sure? lets pick

    https://wiki.guildwars2.com/wiki/Delayed_Reactions
    and
    https://wiki.guildwars2.com/wiki/Stoic_Demeanor

    chrono that is supposed to slow people
    3s slow with 3s cd on disable
    fb
    3s slow plus burning on disable

    now, can crit, on dodge roll, unblocable
    https://wiki.guildwars2.com/wiki/Reckless_Impact
    Damage: 398 (1.5)
    Number of targets.png Number of Targets: 5
    Unblockable
    Might (5s)

    you don't need to play the game to know that something is unbalanced

    The end result of your logic is for all classes to have exactly the same skills and traits.

    What an exciting game that would be :/

    Its absolutely fine for some classes to do some things better than others. As long as they are also weaker in other areas.

    You can't do a 1:1 comparison between individual skills or traits. You have to consider the performance of a class/build overall.

    oh yes i can, lets say anet give a skill that hit 30k for warriors, but some very skilled players can dodge it sometimes but low skilled can never evade it, so the skill is balanced just because someone can evade it?

    Just by looking at that one skill by itself, NO, you cannot assess if it is balanced.

    You need to look at the build overall.

    What if the trade-off for that 30k skill was -2000 vitality? Or if the warrior misses then they kill themselves? What if the CD is 5 minutes? What if all the other skills on that weapon are total garbage?

    If there are no trade-offs, then sure, its overpowered. But in order to assess trade-offs, you have to look at the overall build.

    what is the trade off of fb vs chrono?

    Chrono has access to Alacrity, while FB doesn't.

    This must mean that Chrono is OP right? right? We must remove Alacrity from Chrono! Nerf Chrono! Nerf Chrono!

    Remember, we aren't allowed to take into consideration other skills or traits these classes have, or their overall performance in the current meta. It is totally acceptable to tunnel-vision on one aspect and make stupid decisions on the basis of that.

    i can compare when the traits do the same job, also fb has the same access to disable while they can slow with imob

    Sorry, no, you aren't allowed to consider the interaction with Immob, because that involved another trait.

    Remember? Only 1:1 allowed. No thinking allowed.

  • SeikeNz.3526SeikeNz.3526 Member ✭✭✭

    @Ragnar.4257 said:

    @SeikeNz.3526 said:

    @Ragnar.4257 said:

    @SeikeNz.3526 said:

    @Ragnar.4257 said:

    @SeikeNz.3526 said:

    @DesiRe.1348 said:

    @SeikeNz.3526 said:

    @DesiRe.1348 said:

    @BadMed.3846 said:

    @Kaburro.4712 said:

    @Lyndina.7984 said:
    Wait...this is Gold Gameplay on US Servers? European players would stomp you instantly...

    As I said I was not really playing, I was just curious to see how this guy is allowed to play like this.
    But yes, I am in Gold 1.

    It's not your fault. Some kids think only plat and above should have a say. They forget that they're a minority after all.

    Well, balance should be done according to the competitive gameplay, or in this case at least mid/high tier platinum. Balance should not be done according to what the average jack thinks. This goes for every game with a competitive PvP kind of game mode.
    Because otherwise, balance would happen with posts like this in mind, where - obviously - the OP does not know how to play against DE as a DH. Balancing the game with these kind of posts/suggestions/ideas/complaints would literally ruin the game. Period.

    balance should be according to math not player skills that abuse broken game mechanics

    That's ridiculous. You can't balance after theoretical numeric values. You have only one option for proper balancing: Consider what the best people playing the game mode have to say. Consider how they play, what is too good or too bad for those players. Too many games ruin themselves with improper balancing, because they listen to what the majority has to say or balance according to some numbers only. It doesn't work that way.

    are u sure? lets pick

    https://wiki.guildwars2.com/wiki/Delayed_Reactions
    and
    https://wiki.guildwars2.com/wiki/Stoic_Demeanor

    chrono that is supposed to slow people
    3s slow with 3s cd on disable
    fb
    3s slow plus burning on disable

    now, can crit, on dodge roll, unblocable
    https://wiki.guildwars2.com/wiki/Reckless_Impact
    Damage: 398 (1.5)
    Number of targets.png Number of Targets: 5
    Unblockable
    Might (5s)

    you don't need to play the game to know that something is unbalanced

    The end result of your logic is for all classes to have exactly the same skills and traits.

    What an exciting game that would be :/

    Its absolutely fine for some classes to do some things better than others. As long as they are also weaker in other areas.

    You can't do a 1:1 comparison between individual skills or traits. You have to consider the performance of a class/build overall.

    oh yes i can, lets say anet give a skill that hit 30k for warriors, but some very skilled players can dodge it sometimes but low skilled can never evade it, so the skill is balanced just because someone can evade it?

    Just by looking at that one skill by itself, NO, you cannot assess if it is balanced.

    You need to look at the build overall.

    What if the trade-off for that 30k skill was -2000 vitality? Or if the warrior misses then they kill themselves? What if the CD is 5 minutes? What if all the other skills on that weapon are total garbage? What if other classes get +50k HP?

    If there are no trade-offs, then sure, its overpowered. But in order to assess trade-offs, you have to look at the overall build.

    @Ragnar.4257 said:

    @SeikeNz.3526 said:

    @Ragnar.4257 said:

    @SeikeNz.3526 said:

    @Ragnar.4257 said:

    @SeikeNz.3526 said:

    @DesiRe.1348 said:

    @SeikeNz.3526 said:

    @DesiRe.1348 said:

    @BadMed.3846 said:

    @Kaburro.4712 said:

    @Lyndina.7984 said:
    Wait...this is Gold Gameplay on US Servers? European players would stomp you instantly...

    As I said I was not really playing, I was just curious to see how this guy is allowed to play like this.
    But yes, I am in Gold 1.

    It's not your fault. Some kids think only plat and above should have a say. They forget that they're a minority after all.

    Well, balance should be done according to the competitive gameplay, or in this case at least mid/high tier platinum. Balance should not be done according to what the average jack thinks. This goes for every game with a competitive PvP kind of game mode.
    Because otherwise, balance would happen with posts like this in mind, where - obviously - the OP does not know how to play against DE as a DH. Balancing the game with these kind of posts/suggestions/ideas/complaints would literally ruin the game. Period.

    balance should be according to math not player skills that abuse broken game mechanics

    That's ridiculous. You can't balance after theoretical numeric values. You have only one option for proper balancing: Consider what the best people playing the game mode have to say. Consider how they play, what is too good or too bad for those players. Too many games ruin themselves with improper balancing, because they listen to what the majority has to say or balance according to some numbers only. It doesn't work that way.

    are u sure? lets pick

    https://wiki.guildwars2.com/wiki/Delayed_Reactions
    and
    https://wiki.guildwars2.com/wiki/Stoic_Demeanor

    chrono that is supposed to slow people
    3s slow with 3s cd on disable
    fb
    3s slow plus burning on disable

    now, can crit, on dodge roll, unblocable
    https://wiki.guildwars2.com/wiki/Reckless_Impact
    Damage: 398 (1.5)
    Number of targets.png Number of Targets: 5
    Unblockable
    Might (5s)

    you don't need to play the game to know that something is unbalanced

    The end result of your logic is for all classes to have exactly the same skills and traits.

    What an exciting game that would be :/

    Its absolutely fine for some classes to do some things better than others. As long as they are also weaker in other areas.

    You can't do a 1:1 comparison between individual skills or traits. You have to consider the performance of a class/build overall.

    oh yes i can, lets say anet give a skill that hit 30k for warriors, but some very skilled players can dodge it sometimes but low skilled can never evade it, so the skill is balanced just because someone can evade it?

    Just by looking at that one skill by itself, NO, you cannot assess if it is balanced.

    You need to look at the build overall.

    What if the trade-off for that 30k skill was -2000 vitality? Or if the warrior misses then they kill themselves? What if the CD is 5 minutes? What if all the other skills on that weapon are total garbage?

    If there are no trade-offs, then sure, its overpowered. But in order to assess trade-offs, you have to look at the overall build.

    what is the trade off of fb vs chrono?

    Chrono has access to Alacrity, while FB doesn't.

    This must mean that Chrono is OP right? right? We must remove Alacrity from Chrono! Nerf Chrono! Nerf Chrono!

    Remember, we aren't allowed to take into consideration other skills or traits these classes have, or their overall performance in the current meta. It is totally acceptable to tunnel-vision on one aspect and make stupid decisions on the basis of that.

    i can compare when the traits do the same job, also fb has the same access to disable while they can slow with imob

    Sorry, no, you aren't allowed to consider the interaction with Immob, because that involved another trait.

    Remember? Only 1:1 allowed. No thinking allowed.

    im not saying that fb is op im just saying that math should balance the game not player skills because players are there to abuse the broken and inbalanced mechanics

  • Ragnar.4257Ragnar.4257 Member ✭✭✭
    edited November 10, 2019

    @SeikeNz.3526 said:

    @Ragnar.4257 said:

    @SeikeNz.3526 said:

    @Ragnar.4257 said:

    @SeikeNz.3526 said:

    @Ragnar.4257 said:

    @SeikeNz.3526 said:

    @DesiRe.1348 said:

    @SeikeNz.3526 said:

    @DesiRe.1348 said:

    @BadMed.3846 said:

    @Kaburro.4712 said:

    @Lyndina.7984 said:
    Wait...this is Gold Gameplay on US Servers? European players would stomp you instantly...

    As I said I was not really playing, I was just curious to see how this guy is allowed to play like this.
    But yes, I am in Gold 1.

    It's not your fault. Some kids think only plat and above should have a say. They forget that they're a minority after all.

    Well, balance should be done according to the competitive gameplay, or in this case at least mid/high tier platinum. Balance should not be done according to what the average jack thinks. This goes for every game with a competitive PvP kind of game mode.
    Because otherwise, balance would happen with posts like this in mind, where - obviously - the OP does not know how to play against DE as a DH. Balancing the game with these kind of posts/suggestions/ideas/complaints would literally ruin the game. Period.

    balance should be according to math not player skills that abuse broken game mechanics

    That's ridiculous. You can't balance after theoretical numeric values. You have only one option for proper balancing: Consider what the best people playing the game mode have to say. Consider how they play, what is too good or too bad for those players. Too many games ruin themselves with improper balancing, because they listen to what the majority has to say or balance according to some numbers only. It doesn't work that way.

    are u sure? lets pick

    https://wiki.guildwars2.com/wiki/Delayed_Reactions
    and
    https://wiki.guildwars2.com/wiki/Stoic_Demeanor

    chrono that is supposed to slow people
    3s slow with 3s cd on disable
    fb
    3s slow plus burning on disable

    now, can crit, on dodge roll, unblocable
    https://wiki.guildwars2.com/wiki/Reckless_Impact
    Damage: 398 (1.5)
    Number of targets.png Number of Targets: 5
    Unblockable
    Might (5s)

    you don't need to play the game to know that something is unbalanced

    The end result of your logic is for all classes to have exactly the same skills and traits.

    What an exciting game that would be :/

    Its absolutely fine for some classes to do some things better than others. As long as they are also weaker in other areas.

    You can't do a 1:1 comparison between individual skills or traits. You have to consider the performance of a class/build overall.

    oh yes i can, lets say anet give a skill that hit 30k for warriors, but some very skilled players can dodge it sometimes but low skilled can never evade it, so the skill is balanced just because someone can evade it?

    Just by looking at that one skill by itself, NO, you cannot assess if it is balanced.

    You need to look at the build overall.

    What if the trade-off for that 30k skill was -2000 vitality? Or if the warrior misses then they kill themselves? What if the CD is 5 minutes? What if all the other skills on that weapon are total garbage? What if other classes get +50k HP?

    If there are no trade-offs, then sure, its overpowered. But in order to assess trade-offs, you have to look at the overall build.

    @Ragnar.4257 said:

    @SeikeNz.3526 said:

    @Ragnar.4257 said:

    @SeikeNz.3526 said:

    @Ragnar.4257 said:

    @SeikeNz.3526 said:

    @DesiRe.1348 said:

    @SeikeNz.3526 said:

    @DesiRe.1348 said:

    @BadMed.3846 said:

    @Kaburro.4712 said:

    @Lyndina.7984 said:
    Wait...this is Gold Gameplay on US Servers? European players would stomp you instantly...

    As I said I was not really playing, I was just curious to see how this guy is allowed to play like this.
    But yes, I am in Gold 1.

    It's not your fault. Some kids think only plat and above should have a say. They forget that they're a minority after all.

    Well, balance should be done according to the competitive gameplay, or in this case at least mid/high tier platinum. Balance should not be done according to what the average jack thinks. This goes for every game with a competitive PvP kind of game mode.
    Because otherwise, balance would happen with posts like this in mind, where - obviously - the OP does not know how to play against DE as a DH. Balancing the game with these kind of posts/suggestions/ideas/complaints would literally ruin the game. Period.

    balance should be according to math not player skills that abuse broken game mechanics

    That's ridiculous. You can't balance after theoretical numeric values. You have only one option for proper balancing: Consider what the best people playing the game mode have to say. Consider how they play, what is too good or too bad for those players. Too many games ruin themselves with improper balancing, because they listen to what the majority has to say or balance according to some numbers only. It doesn't work that way.

    are u sure? lets pick

    https://wiki.guildwars2.com/wiki/Delayed_Reactions
    and
    https://wiki.guildwars2.com/wiki/Stoic_Demeanor

    chrono that is supposed to slow people
    3s slow with 3s cd on disable
    fb
    3s slow plus burning on disable

    now, can crit, on dodge roll, unblocable
    https://wiki.guildwars2.com/wiki/Reckless_Impact
    Damage: 398 (1.5)
    Number of targets.png Number of Targets: 5
    Unblockable
    Might (5s)

    you don't need to play the game to know that something is unbalanced

    The end result of your logic is for all classes to have exactly the same skills and traits.

    What an exciting game that would be :/

    Its absolutely fine for some classes to do some things better than others. As long as they are also weaker in other areas.

    You can't do a 1:1 comparison between individual skills or traits. You have to consider the performance of a class/build overall.

    oh yes i can, lets say anet give a skill that hit 30k for warriors, but some very skilled players can dodge it sometimes but low skilled can never evade it, so the skill is balanced just because someone can evade it?

    Just by looking at that one skill by itself, NO, you cannot assess if it is balanced.

    You need to look at the build overall.

    What if the trade-off for that 30k skill was -2000 vitality? Or if the warrior misses then they kill themselves? What if the CD is 5 minutes? What if all the other skills on that weapon are total garbage?

    If there are no trade-offs, then sure, its overpowered. But in order to assess trade-offs, you have to look at the overall build.

    what is the trade off of fb vs chrono?

    Chrono has access to Alacrity, while FB doesn't.

    This must mean that Chrono is OP right? right? We must remove Alacrity from Chrono! Nerf Chrono! Nerf Chrono!

    Remember, we aren't allowed to take into consideration other skills or traits these classes have, or their overall performance in the current meta. It is totally acceptable to tunnel-vision on one aspect and make stupid decisions on the basis of that.

    i can compare when the traits do the same job, also fb has the same access to disable while they can slow with imob

    Sorry, no, you aren't allowed to consider the interaction with Immob, because that involved another trait.

    Remember? Only 1:1 allowed. No thinking allowed.

    im not saying that fb is op im just saying that math should balance the game not player skills because players are there to abuse the broken and inbalanced mechanics

    You're not using "math" correctly.

    1 + 2 + 3 = 3 + 2 + 1

    You're just looking at the 3rd component on each side, and saying "look 3 = 1, therefore not balanced". Without considering the other factors.

    You have to consider the equation as a whole, not just cherry-pick individual components.

  • ArthurDent.9538ArthurDent.9538 Member ✭✭✭✭

    @bluri.2653 said:

    @Ragnar.4257 said:

    @SeikeNz.3526 said:

    @DesiRe.1348 said:

    @SeikeNz.3526 said:

    @DesiRe.1348 said:

    @BadMed.3846 said:

    @Kaburro.4712 said:

    @Lyndina.7984 said:
    Wait...this is Gold Gameplay on US Servers? European players would stomp you instantly...

    As I said I was not really playing, I was just curious to see how this guy is allowed to play like this.
    But yes, I am in Gold 1.

    It's not your fault. Some kids think only plat and above should have a say. They forget that they're a minority after all.

    Well, balance should be done according to the competitive gameplay, or in this case at least mid/high tier platinum. Balance should not be done according to what the average jack thinks. This goes for every game with a competitive PvP kind of game mode.
    Because otherwise, balance would happen with posts like this in mind, where - obviously - the OP does not know how to play against DE as a DH. Balancing the game with these kind of posts/suggestions/ideas/complaints would literally ruin the game. Period.

    balance should be according to math not player skills that abuse broken game mechanics

    That's ridiculous. You can't balance after theoretical numeric values. You have only one option for proper balancing: Consider what the best people playing the game mode have to say. Consider how they play, what is too good or too bad for those players. Too many games ruin themselves with improper balancing, because they listen to what the majority has to say or balance according to some numbers only. It doesn't work that way.

    are u sure? lets pick

    https://wiki.guildwars2.com/wiki/Delayed_Reactions
    and
    https://wiki.guildwars2.com/wiki/Stoic_Demeanor

    chrono that is supposed to slow people
    3s slow with 3s cd on disable
    fb
    3s slow plus burning on disable

    now, can crit, on dodge roll, unblocable
    https://wiki.guildwars2.com/wiki/Reckless_Impact
    Damage: 398 (1.5)
    Number of targets.png Number of Targets: 5
    Unblockable
    Might (5s)

    you don't need to play the game to know that something is unbalanced

    The end result of your logic is for all classes to have exactly the same skills and traits.

    What an exciting game that would be :/

    Its absolutely fine for some classes to do some things better than others. As long as they are also weaker in other areas.

    You can't do a 1:1 comparison between individual skills or traits. You have to consider the performance of a class/build overall.

    Dont worry even if everything was exactly the same these people would find something else to blame it on.

    Lucky crit rng is unfair!!1!!1!1!11!!1

  • Arkantos.7460Arkantos.7460 Member ✭✭✭

    the teef is meh average, dont see an issue here, he get insta killed in plat games
    and
    stop random dodge roll, stop using bowskill5 as opener ...

  • SeikeNz.3526SeikeNz.3526 Member ✭✭✭
    edited November 10, 2019

    @Ragnar.4257 said:

    @SeikeNz.3526 said:

    @Ragnar.4257 said:

    @SeikeNz.3526 said:

    @Ragnar.4257 said:

    @SeikeNz.3526 said:

    @Ragnar.4257 said:

    @SeikeNz.3526 said:

    @DesiRe.1348 said:

    @SeikeNz.3526 said:

    @DesiRe.1348 said:

    @BadMed.3846 said:

    @Kaburro.4712 said:

    @Lyndina.7984 said:
    Wait...this is Gold Gameplay on US Servers? European players would stomp you instantly...

    As I said I was not really playing, I was just curious to see how this guy is allowed to play like this.
    But yes, I am in Gold 1.

    It's not your fault. Some kids think only plat and above should have a say. They forget that they're a minority after all.

    Well, balance should be done according to the competitive gameplay, or in this case at least mid/high tier platinum. Balance should not be done according to what the average jack thinks. This goes for every game with a competitive PvP kind of game mode.
    Because otherwise, balance would happen with posts like this in mind, where - obviously - the OP does not know how to play against DE as a DH. Balancing the game with these kind of posts/suggestions/ideas/complaints would literally ruin the game. Period.

    balance should be according to math not player skills that abuse broken game mechanics

    That's ridiculous. You can't balance after theoretical numeric values. You have only one option for proper balancing: Consider what the best people playing the game mode have to say. Consider how they play, what is too good or too bad for those players. Too many games ruin themselves with improper balancing, because they listen to what the majority has to say or balance according to some numbers only. It doesn't work that way.

    are u sure? lets pick

    https://wiki.guildwars2.com/wiki/Delayed_Reactions
    and
    https://wiki.guildwars2.com/wiki/Stoic_Demeanor

    chrono that is supposed to slow people
    3s slow with 3s cd on disable
    fb
    3s slow plus burning on disable

    now, can crit, on dodge roll, unblocable
    https://wiki.guildwars2.com/wiki/Reckless_Impact
    Damage: 398 (1.5)
    Number of targets.png Number of Targets: 5
    Unblockable
    Might (5s)

    you don't need to play the game to know that something is unbalanced

    The end result of your logic is for all classes to have exactly the same skills and traits.

    What an exciting game that would be :/

    Its absolutely fine for some classes to do some things better than others. As long as they are also weaker in other areas.

    You can't do a 1:1 comparison between individual skills or traits. You have to consider the performance of a class/build overall.

    oh yes i can, lets say anet give a skill that hit 30k for warriors, but some very skilled players can dodge it sometimes but low skilled can never evade it, so the skill is balanced just because someone can evade it?

    Just by looking at that one skill by itself, NO, you cannot assess if it is balanced.

    You need to look at the build overall.

    What if the trade-off for that 30k skill was -2000 vitality? Or if the warrior misses then they kill themselves? What if the CD is 5 minutes? What if all the other skills on that weapon are total garbage? What if other classes get +50k HP?

    If there are no trade-offs, then sure, its overpowered. But in order to assess trade-offs, you have to look at the overall build.

    @Ragnar.4257 said:

    @SeikeNz.3526 said:

    @Ragnar.4257 said:

    @SeikeNz.3526 said:

    @Ragnar.4257 said:

    @SeikeNz.3526 said:

    @DesiRe.1348 said:

    @SeikeNz.3526 said:

    @DesiRe.1348 said:

    @BadMed.3846 said:

    @Kaburro.4712 said:

    @Lyndina.7984 said:
    Wait...this is Gold Gameplay on US Servers? European players would stomp you instantly...

    As I said I was not really playing, I was just curious to see how this guy is allowed to play like this.
    But yes, I am in Gold 1.

    It's not your fault. Some kids think only plat and above should have a say. They forget that they're a minority after all.

    Well, balance should be done according to the competitive gameplay, or in this case at least mid/high tier platinum. Balance should not be done according to what the average jack thinks. This goes for every game with a competitive PvP kind of game mode.
    Because otherwise, balance would happen with posts like this in mind, where - obviously - the OP does not know how to play against DE as a DH. Balancing the game with these kind of posts/suggestions/ideas/complaints would literally ruin the game. Period.

    balance should be according to math not player skills that abuse broken game mechanics

    That's ridiculous. You can't balance after theoretical numeric values. You have only one option for proper balancing: Consider what the best people playing the game mode have to say. Consider how they play, what is too good or too bad for those players. Too many games ruin themselves with improper balancing, because they listen to what the majority has to say or balance according to some numbers only. It doesn't work that way.

    are u sure? lets pick

    https://wiki.guildwars2.com/wiki/Delayed_Reactions
    and
    https://wiki.guildwars2.com/wiki/Stoic_Demeanor

    chrono that is supposed to slow people
    3s slow with 3s cd on disable
    fb
    3s slow plus burning on disable

    now, can crit, on dodge roll, unblocable
    https://wiki.guildwars2.com/wiki/Reckless_Impact
    Damage: 398 (1.5)
    Number of targets.png Number of Targets: 5
    Unblockable
    Might (5s)

    you don't need to play the game to know that something is unbalanced

    The end result of your logic is for all classes to have exactly the same skills and traits.

    What an exciting game that would be :/

    Its absolutely fine for some classes to do some things better than others. As long as they are also weaker in other areas.

    You can't do a 1:1 comparison between individual skills or traits. You have to consider the performance of a class/build overall.

    oh yes i can, lets say anet give a skill that hit 30k for warriors, but some very skilled players can dodge it sometimes but low skilled can never evade it, so the skill is balanced just because someone can evade it?

    Just by looking at that one skill by itself, NO, you cannot assess if it is balanced.

    You need to look at the build overall.

    What if the trade-off for that 30k skill was -2000 vitality? Or if the warrior misses then they kill themselves? What if the CD is 5 minutes? What if all the other skills on that weapon are total garbage?

    If there are no trade-offs, then sure, its overpowered. But in order to assess trade-offs, you have to look at the overall build.

    what is the trade off of fb vs chrono?

    Chrono has access to Alacrity, while FB doesn't.

    This must mean that Chrono is OP right? right? We must remove Alacrity from Chrono! Nerf Chrono! Nerf Chrono!

    Remember, we aren't allowed to take into consideration other skills or traits these classes have, or their overall performance in the current meta. It is totally acceptable to tunnel-vision on one aspect and make stupid decisions on the basis of that.

    i can compare when the traits do the same job, also fb has the same access to disable while they can slow with imob

    Sorry, no, you aren't allowed to consider the interaction with Immob, because that involved another trait.

    Remember? Only 1:1 allowed. No thinking allowed.

    im not saying that fb is op im just saying that math should balance the game not player skills because players are there to abuse the broken and inbalanced mechanics

    You're not using "math" correctly.

    1 + 2 + 3 = 3 + 2 + 1

    You're just looking at the 3rd component on each side, and saying "look 3 = 1, therefore not balanced". Without considering the other factors.

    You have to consider the equation as a whole, not just cherry-pick individual components.

    that kind of unbalanced trait in comparasion of other classes mechanics that make the game unbalanced deal with it, is DE op? no but their burst are op, i think they need more dps and less burst, they die in one hit sure, but they can perma stealth so you dont have the chance to hit him and he going to kill you first

  • Ragnar.4257Ragnar.4257 Member ✭✭✭
    edited November 10, 2019

    @SeikeNz.3526 said:

    @Ragnar.4257 said:

    @SeikeNz.3526 said:

    @Ragnar.4257 said:

    @SeikeNz.3526 said:

    @Ragnar.4257 said:

    @SeikeNz.3526 said:

    @Ragnar.4257 said:

    @SeikeNz.3526 said:

    @DesiRe.1348 said:

    @SeikeNz.3526 said:

    @DesiRe.1348 said:

    @BadMed.3846 said:

    @Kaburro.4712 said:

    @Lyndina.7984 said:
    Wait...this is Gold Gameplay on US Servers? European players would stomp you instantly...

    As I said I was not really playing, I was just curious to see how this guy is allowed to play like this.
    But yes, I am in Gold 1.

    It's not your fault. Some kids think only plat and above should have a say. They forget that they're a minority after all.

    Well, balance should be done according to the competitive gameplay, or in this case at least mid/high tier platinum. Balance should not be done according to what the average jack thinks. This goes for every game with a competitive PvP kind of game mode.
    Because otherwise, balance would happen with posts like this in mind, where - obviously - the OP does not know how to play against DE as a DH. Balancing the game with these kind of posts/suggestions/ideas/complaints would literally ruin the game. Period.

    balance should be according to math not player skills that abuse broken game mechanics

    That's ridiculous. You can't balance after theoretical numeric values. You have only one option for proper balancing: Consider what the best people playing the game mode have to say. Consider how they play, what is too good or too bad for those players. Too many games ruin themselves with improper balancing, because they listen to what the majority has to say or balance according to some numbers only. It doesn't work that way.

    are u sure? lets pick

    https://wiki.guildwars2.com/wiki/Delayed_Reactions
    and
    https://wiki.guildwars2.com/wiki/Stoic_Demeanor

    chrono that is supposed to slow people
    3s slow with 3s cd on disable
    fb
    3s slow plus burning on disable

    now, can crit, on dodge roll, unblocable
    https://wiki.guildwars2.com/wiki/Reckless_Impact
    Damage: 398 (1.5)
    Number of targets.png Number of Targets: 5
    Unblockable
    Might (5s)

    you don't need to play the game to know that something is unbalanced

    The end result of your logic is for all classes to have exactly the same skills and traits.

    What an exciting game that would be :/

    Its absolutely fine for some classes to do some things better than others. As long as they are also weaker in other areas.

    You can't do a 1:1 comparison between individual skills or traits. You have to consider the performance of a class/build overall.

    oh yes i can, lets say anet give a skill that hit 30k for warriors, but some very skilled players can dodge it sometimes but low skilled can never evade it, so the skill is balanced just because someone can evade it?

    Just by looking at that one skill by itself, NO, you cannot assess if it is balanced.

    You need to look at the build overall.

    What if the trade-off for that 30k skill was -2000 vitality? Or if the warrior misses then they kill themselves? What if the CD is 5 minutes? What if all the other skills on that weapon are total garbage? What if other classes get +50k HP?

    If there are no trade-offs, then sure, its overpowered. But in order to assess trade-offs, you have to look at the overall build.

    @Ragnar.4257 said:

    @SeikeNz.3526 said:

    @Ragnar.4257 said:

    @SeikeNz.3526 said:

    @Ragnar.4257 said:

    @SeikeNz.3526 said:

    @DesiRe.1348 said:

    @SeikeNz.3526 said:

    @DesiRe.1348 said:

    @BadMed.3846 said:

    @Kaburro.4712 said:

    @Lyndina.7984 said:
    Wait...this is Gold Gameplay on US Servers? European players would stomp you instantly...

    As I said I was not really playing, I was just curious to see how this guy is allowed to play like this.
    But yes, I am in Gold 1.

    It's not your fault. Some kids think only plat and above should have a say. They forget that they're a minority after all.

    Well, balance should be done according to the competitive gameplay, or in this case at least mid/high tier platinum. Balance should not be done according to what the average jack thinks. This goes for every game with a competitive PvP kind of game mode.
    Because otherwise, balance would happen with posts like this in mind, where - obviously - the OP does not know how to play against DE as a DH. Balancing the game with these kind of posts/suggestions/ideas/complaints would literally ruin the game. Period.

    balance should be according to math not player skills that abuse broken game mechanics

    That's ridiculous. You can't balance after theoretical numeric values. You have only one option for proper balancing: Consider what the best people playing the game mode have to say. Consider how they play, what is too good or too bad for those players. Too many games ruin themselves with improper balancing, because they listen to what the majority has to say or balance according to some numbers only. It doesn't work that way.

    are u sure? lets pick

    https://wiki.guildwars2.com/wiki/Delayed_Reactions
    and
    https://wiki.guildwars2.com/wiki/Stoic_Demeanor

    chrono that is supposed to slow people
    3s slow with 3s cd on disable
    fb
    3s slow plus burning on disable

    now, can crit, on dodge roll, unblocable
    https://wiki.guildwars2.com/wiki/Reckless_Impact
    Damage: 398 (1.5)
    Number of targets.png Number of Targets: 5
    Unblockable
    Might (5s)

    you don't need to play the game to know that something is unbalanced

    The end result of your logic is for all classes to have exactly the same skills and traits.

    What an exciting game that would be :/

    Its absolutely fine for some classes to do some things better than others. As long as they are also weaker in other areas.

    You can't do a 1:1 comparison between individual skills or traits. You have to consider the performance of a class/build overall.

    oh yes i can, lets say anet give a skill that hit 30k for warriors, but some very skilled players can dodge it sometimes but low skilled can never evade it, so the skill is balanced just because someone can evade it?

    Just by looking at that one skill by itself, NO, you cannot assess if it is balanced.

    You need to look at the build overall.

    What if the trade-off for that 30k skill was -2000 vitality? Or if the warrior misses then they kill themselves? What if the CD is 5 minutes? What if all the other skills on that weapon are total garbage?

    If there are no trade-offs, then sure, its overpowered. But in order to assess trade-offs, you have to look at the overall build.

    what is the trade off of fb vs chrono?

    Chrono has access to Alacrity, while FB doesn't.

    This must mean that Chrono is OP right? right? We must remove Alacrity from Chrono! Nerf Chrono! Nerf Chrono!

    Remember, we aren't allowed to take into consideration other skills or traits these classes have, or their overall performance in the current meta. It is totally acceptable to tunnel-vision on one aspect and make stupid decisions on the basis of that.

    i can compare when the traits do the same job, also fb has the same access to disable while they can slow with imob

    Sorry, no, you aren't allowed to consider the interaction with Immob, because that involved another trait.

    Remember? Only 1:1 allowed. No thinking allowed.

    im not saying that fb is op im just saying that math should balance the game not player skills because players are there to abuse the broken and inbalanced mechanics

    You're not using "math" correctly.

    1 + 2 + 3 = 3 + 2 + 1

    You're just looking at the 3rd component on each side, and saying "look 3 = 1, therefore not balanced". Without considering the other factors.

    You have to consider the equation as a whole, not just cherry-pick individual components.

    that kind of unbalanced trait in comparasion of other classes mechanics that make the game unbalanced deal with it

    What a great counter-argument. You completely deconstructed it with logic, facts and reasoning. Definitely not by asserting your own feelings as fact. :/

  • Serenity.6304Serenity.6304 Member ✭✭✭

    I had a good laugh, thank you for this thread. “Counterplay” is indeed based on skill: when to dodge, where to go and how to use terrain and LoS. Nothing more.

    ~ Miyu Chan / Tanky Miyu / Fyora ♥

  • nosleepdemon.1368nosleepdemon.1368 Member ✭✭✭
    edited November 11, 2019

    I didn't realise people actually still played with right-click to turn camera. OP you gotta look around more often! However, you did still win (at least in that first video) so his tactics didn't exactly work out.

  • Dave.6819Dave.6819 Member ✭✭✭
    edited November 11, 2019

    Well simple thing is that Thief has no defence so they rely on stealth/evasion. I understand it's annoying but then again.. every rogue in every mmo does that and it's normal. Take away stealth from thief and it's 100% useless class. Even now i would argue that thief is kinda useless. Stealth was already nerfed and there's plenty of reveals in this game.. so all cards are in the hands of other classes rather then thiefs. Sure give us some kind of other means to survive (aegis/block/invulns/some vitality/toughness) and u can take away stealth all u want. But for now it's darn annoying to see such posts about "stealth op". Well if stealth is OP then maybe let's delete your aegis and your F3 entirely eh? Or your elite invuln skill? no? That's also not fun to fight against. I always say.. if it's so OP as you think.. go roll a thief and try it yourself. I bet you'll be back on your "insert any class" in no time :)

    BuffThiefPlz?!

  • Psycoprophet.8107Psycoprophet.8107 Member ✭✭✭✭
    edited November 11, 2019

    @SeikeNz.3526 said:

    @Ragnar.4257 said:

    @SeikeNz.3526 said:

    @Ragnar.4257 said:

    @SeikeNz.3526 said:

    @Ragnar.4257 said:

    @SeikeNz.3526 said:

    @Ragnar.4257 said:

    @SeikeNz.3526 said:

    @DesiRe.1348 said:

    @SeikeNz.3526 said:

    @DesiRe.1348 said:

    @BadMed.3846 said:

    @Kaburro.4712 said:

    @Lyndina.7984 said:
    Wait...this is Gold Gameplay on US Servers? European players would stomp you instantly...

    As I said I was not really playing, I was just curious to see how this guy is allowed to play like this.
    But yes, I am in Gold 1.

    It's not your fault. Some kids think only plat and above should have a say. They forget that they're a minority after all.

    Well, balance should be done according to the competitive gameplay, or in this case at least mid/high tier platinum. Balance should not be done according to what the average jack thinks. This goes for every game with a competitive PvP kind of game mode.
    Because otherwise, balance would happen with posts like this in mind, where - obviously - the OP does not know how to play against DE as a DH. Balancing the game with these kind of posts/suggestions/ideas/complaints would literally ruin the game. Period.

    balance should be according to math not player skills that abuse broken game mechanics

    That's ridiculous. You can't balance after theoretical numeric values. You have only one option for proper balancing: Consider what the best people playing the game mode have to say. Consider how they play, what is too good or too bad for those players. Too many games ruin themselves with improper balancing, because they listen to what the majority has to say or balance according to some numbers only. It doesn't work that way.

    are u sure? lets pick

    https://wiki.guildwars2.com/wiki/Delayed_Reactions
    and
    https://wiki.guildwars2.com/wiki/Stoic_Demeanor

    chrono that is supposed to slow people
    3s slow with 3s cd on disable
    fb
    3s slow plus burning on disable

    now, can crit, on dodge roll, unblocable
    https://wiki.guildwars2.com/wiki/Reckless_Impact
    Damage: 398 (1.5)
    Number of targets.png Number of Targets: 5
    Unblockable
    Might (5s)

    you don't need to play the game to know that something is unbalanced

    The end result of your logic is for all classes to have exactly the same skills and traits.

    What an exciting game that would be :/

    Its absolutely fine for some classes to do some things better than others. As long as they are also weaker in other areas.

    You can't do a 1:1 comparison between individual skills or traits. You have to consider the performance of a class/build overall.

    oh yes i can, lets say anet give a skill that hit 30k for warriors, but some very skilled players can dodge it sometimes but low skilled can never evade it, so the skill is balanced just because someone can evade it?

    Just by looking at that one skill by itself, NO, you cannot assess if it is balanced.

    You need to look at the build overall.

    What if the trade-off for that 30k skill was -2000 vitality? Or if the warrior misses then they kill themselves? What if the CD is 5 minutes? What if all the other skills on that weapon are total garbage? What if other classes get +50k HP?

    If there are no trade-offs, then sure, its overpowered. But in order to assess trade-offs, you have to look at the overall build.

    @Ragnar.4257 said:

    @SeikeNz.3526 said:

    @Ragnar.4257 said:

    @SeikeNz.3526 said:

    @Ragnar.4257 said:

    @SeikeNz.3526 said:

    @DesiRe.1348 said:

    @SeikeNz.3526 said:

    @DesiRe.1348 said:

    @BadMed.3846 said:

    @Kaburro.4712 said:

    @Lyndina.7984 said:
    Wait...this is Gold Gameplay on US Servers? European players would stomp you instantly...

    As I said I was not really playing, I was just curious to see how this guy is allowed to play like this.
    But yes, I am in Gold 1.

    It's not your fault. Some kids think only plat and above should have a say. They forget that they're a minority after all.

    Well, balance should be done according to the competitive gameplay, or in this case at least mid/high tier platinum. Balance should not be done according to what the average jack thinks. This goes for every game with a competitive PvP kind of game mode.
    Because otherwise, balance would happen with posts like this in mind, where - obviously - the OP does not know how to play against DE as a DH. Balancing the game with these kind of posts/suggestions/ideas/complaints would literally ruin the game. Period.

    balance should be according to math not player skills that abuse broken game mechanics

    That's ridiculous. You can't balance after theoretical numeric values. You have only one option for proper balancing: Consider what the best people playing the game mode have to say. Consider how they play, what is too good or too bad for those players. Too many games ruin themselves with improper balancing, because they listen to what the majority has to say or balance according to some numbers only. It doesn't work that way.

    are u sure? lets pick

    https://wiki.guildwars2.com/wiki/Delayed_Reactions
    and
    https://wiki.guildwars2.com/wiki/Stoic_Demeanor

    chrono that is supposed to slow people
    3s slow with 3s cd on disable
    fb
    3s slow plus burning on disable

    now, can crit, on dodge roll, unblocable
    https://wiki.guildwars2.com/wiki/Reckless_Impact
    Damage: 398 (1.5)
    Number of targets.png Number of Targets: 5
    Unblockable
    Might (5s)

    you don't need to play the game to know that something is unbalanced

    The end result of your logic is for all classes to have exactly the same skills and traits.

    What an exciting game that would be :/

    Its absolutely fine for some classes to do some things better than others. As long as they are also weaker in other areas.

    You can't do a 1:1 comparison between individual skills or traits. You have to consider the performance of a class/build overall.

    oh yes i can, lets say anet give a skill that hit 30k for warriors, but some very skilled players can dodge it sometimes but low skilled can never evade it, so the skill is balanced just because someone can evade it?

    Just by looking at that one skill by itself, NO, you cannot assess if it is balanced.

    You need to look at the build overall.

    What if the trade-off for that 30k skill was -2000 vitality? Or if the warrior misses then they kill themselves? What if the CD is 5 minutes? What if all the other skills on that weapon are total garbage?

    If there are no trade-offs, then sure, its overpowered. But in order to assess trade-offs, you have to look at the overall build.

    what is the trade off of fb vs chrono?

    Chrono has access to Alacrity, while FB doesn't.

    This must mean that Chrono is OP right? right? We must remove Alacrity from Chrono! Nerf Chrono! Nerf Chrono!

    Remember, we aren't allowed to take into consideration other skills or traits these classes have, or their overall performance in the current meta. It is totally acceptable to tunnel-vision on one aspect and make stupid decisions on the basis of that.

    i can compare when the traits do the same job, also fb has the same access to disable while they can slow with imob

    Sorry, no, you aren't allowed to consider the interaction with Immob, because that involved another trait.

    Remember? Only 1:1 allowed. No thinking allowed.

    im not saying that fb is op im just saying that math should balance the game not player skills because players are there to abuse the broken and inbalanced mechanics

    You're not using "math" correctly.

    1 + 2 + 3 = 3 + 2 + 1

    You're just looking at the 3rd component on each side, and saying "look 3 = 1, therefore not balanced". Without considering the other factors.

    You have to consider the equation as a whole, not just cherry-pick individual components.

    that kind of unbalanced trait in comparasion of other classes mechanics that make the game unbalanced deal with it, is DE op? no but their burst are op, i think they need more dps and less burst, they die in one hit sure, but they can perma stealth so you dont have the chance to hit him and he going to kill you first

    I just want to understand what ur saying here, I am not offending.
    U want a class u admit dies in one hit to have less burst and improved sustainable damage? Now set aside ur emotions regarding DE, does that sound right to u? Or would a spec that gets downed in one hit having a higher burst hit and run type playstyle make more sense if we take how annoying it is out of the equation?

  • SeikeNz.3526SeikeNz.3526 Member ✭✭✭

    @Psycoprophet.8107 said:

    @SeikeNz.3526 said:

    @Ragnar.4257 said:

    @SeikeNz.3526 said:

    @Ragnar.4257 said:

    @SeikeNz.3526 said:

    @Ragnar.4257 said:

    @SeikeNz.3526 said:

    @Ragnar.4257 said:

    @SeikeNz.3526 said:

    @DesiRe.1348 said:

    @SeikeNz.3526 said:

    @DesiRe.1348 said:

    @BadMed.3846 said:

    @Kaburro.4712 said:

    @Lyndina.7984 said:
    Wait...this is Gold Gameplay on US Servers? European players would stomp you instantly...

    As I said I was not really playing, I was just curious to see how this guy is allowed to play like this.
    But yes, I am in Gold 1.

    It's not your fault. Some kids think only plat and above should have a say. They forget that they're a minority after all.

    Well, balance should be done according to the competitive gameplay, or in this case at least mid/high tier platinum. Balance should not be done according to what the average jack thinks. This goes for every game with a competitive PvP kind of game mode.
    Because otherwise, balance would happen with posts like this in mind, where - obviously - the OP does not know how to play against DE as a DH. Balancing the game with these kind of posts/suggestions/ideas/complaints would literally ruin the game. Period.

    balance should be according to math not player skills that abuse broken game mechanics

    That's ridiculous. You can't balance after theoretical numeric values. You have only one option for proper balancing: Consider what the best people playing the game mode have to say. Consider how they play, what is too good or too bad for those players. Too many games ruin themselves with improper balancing, because they listen to what the majority has to say or balance according to some numbers only. It doesn't work that way.

    are u sure? lets pick

    https://wiki.guildwars2.com/wiki/Delayed_Reactions
    and
    https://wiki.guildwars2.com/wiki/Stoic_Demeanor

    chrono that is supposed to slow people
    3s slow with 3s cd on disable
    fb
    3s slow plus burning on disable

    now, can crit, on dodge roll, unblocable
    https://wiki.guildwars2.com/wiki/Reckless_Impact
    Damage: 398 (1.5)
    Number of targets.png Number of Targets: 5
    Unblockable
    Might (5s)

    you don't need to play the game to know that something is unbalanced

    The end result of your logic is for all classes to have exactly the same skills and traits.

    What an exciting game that would be :/

    Its absolutely fine for some classes to do some things better than others. As long as they are also weaker in other areas.

    You can't do a 1:1 comparison between individual skills or traits. You have to consider the performance of a class/build overall.

    oh yes i can, lets say anet give a skill that hit 30k for warriors, but some very skilled players can dodge it sometimes but low skilled can never evade it, so the skill is balanced just because someone can evade it?

    Just by looking at that one skill by itself, NO, you cannot assess if it is balanced.

    You need to look at the build overall.

    What if the trade-off for that 30k skill was -2000 vitality? Or if the warrior misses then they kill themselves? What if the CD is 5 minutes? What if all the other skills on that weapon are total garbage? What if other classes get +50k HP?

    If there are no trade-offs, then sure, its overpowered. But in order to assess trade-offs, you have to look at the overall build.

    @Ragnar.4257 said:

    @SeikeNz.3526 said:

    @Ragnar.4257 said:

    @SeikeNz.3526 said:

    @Ragnar.4257 said:

    @SeikeNz.3526 said:

    @DesiRe.1348 said:

    @SeikeNz.3526 said:

    @DesiRe.1348 said:

    @BadMed.3846 said:

    @Kaburro.4712 said:

    @Lyndina.7984 said:
    Wait...this is Gold Gameplay on US Servers? European players would stomp you instantly...

    As I said I was not really playing, I was just curious to see how this guy is allowed to play like this.
    But yes, I am in Gold 1.

    It's not your fault. Some kids think only plat and above should have a say. They forget that they're a minority after all.

    Well, balance should be done according to the competitive gameplay, or in this case at least mid/high tier platinum. Balance should not be done according to what the average jack thinks. This goes for every game with a competitive PvP kind of game mode.
    Because otherwise, balance would happen with posts like this in mind, where - obviously - the OP does not know how to play against DE as a DH. Balancing the game with these kind of posts/suggestions/ideas/complaints would literally ruin the game. Period.

    balance should be according to math not player skills that abuse broken game mechanics

    That's ridiculous. You can't balance after theoretical numeric values. You have only one option for proper balancing: Consider what the best people playing the game mode have to say. Consider how they play, what is too good or too bad for those players. Too many games ruin themselves with improper balancing, because they listen to what the majority has to say or balance according to some numbers only. It doesn't work that way.

    are u sure? lets pick

    https://wiki.guildwars2.com/wiki/Delayed_Reactions
    and
    https://wiki.guildwars2.com/wiki/Stoic_Demeanor

    chrono that is supposed to slow people
    3s slow with 3s cd on disable
    fb
    3s slow plus burning on disable

    now, can crit, on dodge roll, unblocable
    https://wiki.guildwars2.com/wiki/Reckless_Impact
    Damage: 398 (1.5)
    Number of targets.png Number of Targets: 5
    Unblockable
    Might (5s)

    you don't need to play the game to know that something is unbalanced

    The end result of your logic is for all classes to have exactly the same skills and traits.

    What an exciting game that would be :/

    Its absolutely fine for some classes to do some things better than others. As long as they are also weaker in other areas.

    You can't do a 1:1 comparison between individual skills or traits. You have to consider the performance of a class/build overall.

    oh yes i can, lets say anet give a skill that hit 30k for warriors, but some very skilled players can dodge it sometimes but low skilled can never evade it, so the skill is balanced just because someone can evade it?

    Just by looking at that one skill by itself, NO, you cannot assess if it is balanced.

    You need to look at the build overall.

    What if the trade-off for that 30k skill was -2000 vitality? Or if the warrior misses then they kill themselves? What if the CD is 5 minutes? What if all the other skills on that weapon are total garbage?

    If there are no trade-offs, then sure, its overpowered. But in order to assess trade-offs, you have to look at the overall build.

    what is the trade off of fb vs chrono?

    Chrono has access to Alacrity, while FB doesn't.

    This must mean that Chrono is OP right? right? We must remove Alacrity from Chrono! Nerf Chrono! Nerf Chrono!

    Remember, we aren't allowed to take into consideration other skills or traits these classes have, or their overall performance in the current meta. It is totally acceptable to tunnel-vision on one aspect and make stupid decisions on the basis of that.

    i can compare when the traits do the same job, also fb has the same access to disable while they can slow with imob

    Sorry, no, you aren't allowed to consider the interaction with Immob, because that involved another trait.

    Remember? Only 1:1 allowed. No thinking allowed.

    im not saying that fb is op im just saying that math should balance the game not player skills because players are there to abuse the broken and inbalanced mechanics

    You're not using "math" correctly.

    1 + 2 + 3 = 3 + 2 + 1

    You're just looking at the 3rd component on each side, and saying "look 3 = 1, therefore not balanced". Without considering the other factors.

    You have to consider the equation as a whole, not just cherry-pick individual components.

    that kind of unbalanced trait in comparasion of other classes mechanics that make the game unbalanced deal with it, is DE op? no but their burst are op, i think they need more dps and less burst, they die in one hit sure, but they can perma stealth so you dont have the chance to hit him and he going to kill you first

    I just want to understand what ur saying here, I am not offending.
    U want a class u admit dies in one hit to have less burst and improved sustainable damage? Now set aside ur emotions regarding DE, does that sound right to u? Or would a spec that gets downed in one hit having a higher burst hit and run type playstyle make more sense if we take how annoying it is out of the equation?

    how bursting people from stealth 100 to 0 is healthy for the game? when the player have no chance to react? DE only miss the kill when they atk at the wrong time not when the opponent have skills or awareness, of course they need their burst to be lowered and for trade off they should give a constant dps with more HP, i know we are talking about pvp here but do you even see any DE at pve? it's hard to see because they have lowest dps in comparasion with other classes, but on pvp they have 1hk burst potential and the game turn into a duel of the fastest gun in the west with DE cheating from stealth

  • Psycoprophet.8107Psycoprophet.8107 Member ✭✭✭✭

    @SeikeNz.3526 said:

    @Psycoprophet.8107 said:

    @SeikeNz.3526 said:

    @Ragnar.4257 said:

    @SeikeNz.3526 said:

    @Ragnar.4257 said:

    @SeikeNz.3526 said:

    @Ragnar.4257 said:

    @SeikeNz.3526 said:

    @Ragnar.4257 said:

    @SeikeNz.3526 said:

    @DesiRe.1348 said:

    @SeikeNz.3526 said:

    @DesiRe.1348 said:

    @BadMed.3846 said:

    @Kaburro.4712 said:

    @Lyndina.7984 said:
    Wait...this is Gold Gameplay on US Servers? European players would stomp you instantly...

    As I said I was not really playing, I was just curious to see how this guy is allowed to play like this.
    But yes, I am in Gold 1.

    It's not your fault. Some kids think only plat and above should have a say. They forget that they're a minority after all.

    Well, balance should be done according to the competitive gameplay, or in this case at least mid/high tier platinum. Balance should not be done according to what the average jack thinks. This goes for every game with a competitive PvP kind of game mode.
    Because otherwise, balance would happen with posts like this in mind, where - obviously - the OP does not know how to play against DE as a DH. Balancing the game with these kind of posts/suggestions/ideas/complaints would literally ruin the game. Period.

    balance should be according to math not player skills that abuse broken game mechanics

    That's ridiculous. You can't balance after theoretical numeric values. You have only one option for proper balancing: Consider what the best people playing the game mode have to say. Consider how they play, what is too good or too bad for those players. Too many games ruin themselves with improper balancing, because they listen to what the majority has to say or balance according to some numbers only. It doesn't work that way.

    are u sure? lets pick

    https://wiki.guildwars2.com/wiki/Delayed_Reactions
    and
    https://wiki.guildwars2.com/wiki/Stoic_Demeanor

    chrono that is supposed to slow people
    3s slow with 3s cd on disable
    fb
    3s slow plus burning on disable

    now, can crit, on dodge roll, unblocable
    https://wiki.guildwars2.com/wiki/Reckless_Impact
    Damage: 398 (1.5)
    Number of targets.png Number of Targets: 5
    Unblockable
    Might (5s)

    you don't need to play the game to know that something is unbalanced

    The end result of your logic is for all classes to have exactly the same skills and traits.

    What an exciting game that would be :/

    Its absolutely fine for some classes to do some things better than others. As long as they are also weaker in other areas.

    You can't do a 1:1 comparison between individual skills or traits. You have to consider the performance of a class/build overall.

    oh yes i can, lets say anet give a skill that hit 30k for warriors, but some very skilled players can dodge it sometimes but low skilled can never evade it, so the skill is balanced just because someone can evade it?

    Just by looking at that one skill by itself, NO, you cannot assess if it is balanced.

    You need to look at the build overall.

    What if the trade-off for that 30k skill was -2000 vitality? Or if the warrior misses then they kill themselves? What if the CD is 5 minutes? What if all the other skills on that weapon are total garbage? What if other classes get +50k HP?

    If there are no trade-offs, then sure, its overpowered. But in order to assess trade-offs, you have to look at the overall build.

    @Ragnar.4257 said:

    @SeikeNz.3526 said:

    @Ragnar.4257 said:

    @SeikeNz.3526 said:

    @Ragnar.4257 said:

    @SeikeNz.3526 said:

    @DesiRe.1348 said:

    @SeikeNz.3526 said:

    @DesiRe.1348 said:

    @BadMed.3846 said:

    @Kaburro.4712 said:

    @Lyndina.7984 said:
    Wait...this is Gold Gameplay on US Servers? European players would stomp you instantly...

    As I said I was not really playing, I was just curious to see how this guy is allowed to play like this.
    But yes, I am in Gold 1.

    It's not your fault. Some kids think only plat and above should have a say. They forget that they're a minority after all.

    Well, balance should be done according to the competitive gameplay, or in this case at least mid/high tier platinum. Balance should not be done according to what the average jack thinks. This goes for every game with a competitive PvP kind of game mode.
    Because otherwise, balance would happen with posts like this in mind, where - obviously - the OP does not know how to play against DE as a DH. Balancing the game with these kind of posts/suggestions/ideas/complaints would literally ruin the game. Period.

    balance should be according to math not player skills that abuse broken game mechanics

    That's ridiculous. You can't balance after theoretical numeric values. You have only one option for proper balancing: Consider what the best people playing the game mode have to say. Consider how they play, what is too good or too bad for those players. Too many games ruin themselves with improper balancing, because they listen to what the majority has to say or balance according to some numbers only. It doesn't work that way.

    are u sure? lets pick

    https://wiki.guildwars2.com/wiki/Delayed_Reactions
    and
    https://wiki.guildwars2.com/wiki/Stoic_Demeanor

    chrono that is supposed to slow people
    3s slow with 3s cd on disable
    fb
    3s slow plus burning on disable

    now, can crit, on dodge roll, unblocable
    https://wiki.guildwars2.com/wiki/Reckless_Impact
    Damage: 398 (1.5)
    Number of targets.png Number of Targets: 5
    Unblockable
    Might (5s)

    you don't need to play the game to know that something is unbalanced

    The end result of your logic is for all classes to have exactly the same skills and traits.

    What an exciting game that would be :/

    Its absolutely fine for some classes to do some things better than others. As long as they are also weaker in other areas.

    You can't do a 1:1 comparison between individual skills or traits. You have to consider the performance of a class/build overall.

    oh yes i can, lets say anet give a skill that hit 30k for warriors, but some very skilled players can dodge it sometimes but low skilled can never evade it, so the skill is balanced just because someone can evade it?

    Just by looking at that one skill by itself, NO, you cannot assess if it is balanced.

    You need to look at the build overall.

    What if the trade-off for that 30k skill was -2000 vitality? Or if the warrior misses then they kill themselves? What if the CD is 5 minutes? What if all the other skills on that weapon are total garbage?

    If there are no trade-offs, then sure, its overpowered. But in order to assess trade-offs, you have to look at the overall build.

    what is the trade off of fb vs chrono?

    Chrono has access to Alacrity, while FB doesn't.

    This must mean that Chrono is OP right? right? We must remove Alacrity from Chrono! Nerf Chrono! Nerf Chrono!

    Remember, we aren't allowed to take into consideration other skills or traits these classes have, or their overall performance in the current meta. It is totally acceptable to tunnel-vision on one aspect and make stupid decisions on the basis of that.

    i can compare when the traits do the same job, also fb has the same access to disable while they can slow with imob

    Sorry, no, you aren't allowed to consider the interaction with Immob, because that involved another trait.

    Remember? Only 1:1 allowed. No thinking allowed.

    im not saying that fb is op im just saying that math should balance the game not player skills because players are there to abuse the broken and inbalanced mechanics

    You're not using "math" correctly.

    1 + 2 + 3 = 3 + 2 + 1

    You're just looking at the 3rd component on each side, and saying "look 3 = 1, therefore not balanced". Without considering the other factors.

    You have to consider the equation as a whole, not just cherry-pick individual components.

    that kind of unbalanced trait in comparasion of other classes mechanics that make the game unbalanced deal with it, is DE op? no but their burst are op, i think they need more dps and less burst, they die in one hit sure, but they can perma stealth so you dont have the chance to hit him and he going to kill you first

    I just want to understand what ur saying here, I am not offending.
    U want a class u admit dies in one hit to have less burst and improved sustainable damage? Now set aside ur emotions regarding DE, does that sound right to u? Or would a spec that gets downed in one hit having a higher burst hit and run type playstyle make more sense if we take how annoying it is out of the equation?

    how bursting people from stealth 100 to 0 is healthy for the game? when the player have no chance to react? DE only miss the kill when they atk at the wrong time not when the opponent have skills or awareness, of course they need their burst to be lowered and for trade off they should give a constant dps with more HP, i know we are talking about pvp here but do you even see any DE at pve? it's hard to see because they have lowest dps in comparasion with other classes, but on pvp they have 1hk burst potential and the game turn into a duel of the fastest gun in the west with DE cheating from stealth

    Well I do agree no class should one shot burst u with zero tell or counter plays as that would be silly for sure but the rifle has a big tell and there are reveal traps and skills in the game to counter as well as other thing like aegis or well timed blocks etc I get that being hit outa stealth feels cheesy and that's kinda the point of the classes that use stealth except engi lol their meant to be glassy,bursty and to fit theme underhanded and unfair. Is be hard to create skills for a rogue while having them feel the opposite of the theme design lol. If stealth had even more counter play the squishies class main defense ability wouldn't be to effective would it or back stabs would be erased as they'd never land on anything but npc's lol. A thiefs burst if it lands needs to do enough bursts to have its opponents hp low enough for it to stand a chance in the fight. Full hp to 0 hp shouldn't exist tho for any spec which I think most would agree and thief is far from the only one in this game that can down players in seconds as almost all have that potential.

  • k, I just met that thief with my DH in ffa, 0 problems

  • Azure The Heartless.3261Azure The Heartless.3261 Member ✭✭✭✭
    edited November 11, 2019

    @Loboling.5293 said:
    This build shows everything wrong with Ranked. Even while losing every single 1v1, and contributing almost nothing to the game, the OP managed to get an easy win.

    And I bet the losing team blamed the Deadeye for the loss.

    @Kaburro.4712
    Your move pool, as dragonhunter, hard counters thieves. Also, since rifle is now blockable, you really have no excuse to be letting that deadeye do that to you. He cant touch the point if your kit involves light use of traps, and you have forward block on utility. If you manage your utilities, you can stand on that point and waste the Deadeye's time indefinitely, alternating between blocking on the point and using the fences for cds.
    But yeah whatever, nerf thieves/deadeye more I guess.

    And dont waste your dodges /utilities before you even get to the point. and if your home point is taken, stand on it while you engage...

    rubs temples

    @Loboling.5293 said:
    I'm not a super big fan of DE stealth mechanics being tied to dodges, and only when holding a rifle. Maybe put an ICD on the ability of about 2 seconds, so double dodge will get you punished.

    This is fine but lets balance the other overperforming stuff first instead of constantly nerfing thieves because theyre kind of annoying.

    [Charr Noises]
    [Plays every class]
    [JUST GIT EVEN GUDDER ITS FINE]

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