No nerfs to Rev/Weaver? Anet needs to balance ALL classes. — Guild Wars 2 Forums

No nerfs to Rev/Weaver? Anet needs to balance ALL classes.

Skyronight.6370Skyronight.6370 Member ✭✭
edited November 19, 2019 in PVP

How come these 2 classes did not get affected in the upcoming balance changes? Revenant ( power herald) has been the best roamer for years already and the only contendent was Holo which is getting nerfed hard and already got nerfed in the past. There is no other class with such high evade uptime while putting heavy AoE pressure and CC into the enemy. Revenant is basically a necro but that can teleport and evade while having the same pressure in a team fight as a necro.

Thief has been nerfed hard already and D/P now is laughable and does no damage because of power creep from block/invul/evade and sustain from elite specs. So that literally makes revenant the only viable roaming/ team fight class at the moment because nothing elses comes close except necro but it dosent have the sustain of rev when focused. There is also power mesmer 1 shot but that build is a one trick meme and dosent have on demand damage like revenant does.

Weaver was under the radar for long because weaver was only good at 1v1s and could not do as well in other scenarios like mesmer/warrior but these 2 are getting nerfed heavily and that makes weaver the best 1v1 class that can also apply heavy pressure and hold 1v2s.

Anet only nerfs the Top of the top builds but they dont nerf the things that are just as strong but not being complained about as much. And that is a major problem, for every meta build there is the underdog that is capable of doing the same thing as the specific meta build but slightly worse and anet dosent touch those. What they do instead is major nerfs to meta builds and they leave other strong builds the same and then they do major nerfs to these builds aswell and we are left with unviable and unplayable builds like Chrono and Scourge.

It wont take long before every class becomes a chrono if the way of balancing this game dosent change.

Comments

  • Rev isn’t the only Roamer. It’s viable over d/p because dp is and has been bad again full bunkers it actually feels alittle better now with the unblockable. There are other things you can play like SD, condi thief or burst thief builds like staff or DE which are actually better against many comps. Rev I honestly think is good in team fights especially with fbs cuz it needs sustain but I can pick something on thief that’s even better at breaking bunkers like FB it’s just the mobility doesn’t seem as necessary imo so I might still recommend rev.

  • Arkantos.7460Arkantos.7460 Member ✭✭✭

    lol weaver and rev are trash tier ... do we play same game ?

  • Widmo.3186Widmo.3186 Member ✭✭✭

    Nerf all condi builds, fireweaver and condi teef, leave other weaver and teef builds alone, rev idc, hopefully some nerfs to holo and maybe warrior.

    Dont mind me, I just randomly spam 35 skill-buttons

  • It's that time of the year...asking for weaver and rev nerfs :#

  • @Widmo.3186 said:
    Nerf all condi builds, fireweaver and condi teef, leave other weaver and teef builds alone, rev idc, hopefully some nerfs to holo and maybe warrior.

    fighting a water weaver is basically like fighting a kitten version of HoT launch chrono bunker that deals slightly more damage though.

  • Widmo.3186Widmo.3186 Member ✭✭✭
    edited November 20, 2019

    @Darknicrofia.2604 said:

    @Widmo.3186 said:
    Nerf all condi builds, fireweaver and condi teef, leave other weaver and teef builds alone, rev idc, hopefully some nerfs to holo and maybe warrior.

    fighting a water weaver is basically like fighting a kitten version of HoT launch chrono bunker that deals slightly more damage though.

    Mender needs water traitline and much healing power if its supposted to work. Thats what I call balanced.
    Moment you have neither defensive traitline nor healing power and youre sustaining/healing as much as ^weaver and deal same/more damage, thats what I call unbalanced.

    And sorry, as old chrono main in my opinion season 1-4 chrono bunker dealt more damage than mender :D

    Anyways, whats wrong with bunker builds? You have one-shot kittens, condi kittens, and you also have bunker kittens. If you want to delete one annoying "build mechanic" why not delete all of them.

    Dont mind me, I just randomly spam 35 skill-buttons

  • Zephoid.4263Zephoid.4263 Member ✭✭✭

    Rev is rather balanced since shackling wave got nerfed. Less damage than war, but more mobile and one of the few hit and run classes. one invuln on herald heal, no stealth, one blink to target.

    Weaver is somewhere between fine and underpowered. If they are menders they are doing very little damage and are relying on a very small subset of abilities to do damage. Once you learn their skillset, they are rather easy to fight. If they are damage in any form, they are quite squishy. Beyond a few invulns, they go down fast and have limited access to stun breaks and stab. Timing is important here. Just LOS, pressure from range, or time your disengage mechanic well and they aren't that hard. There are a few great weavers out there that can put up some pretty good fights, but i generally don't find the class hard to fight from a variety of perspectives.

  • @Widmo.3186 said:

    @Darknicrofia.2604 said:

    @Widmo.3186 said:
    Nerf all condi builds, fireweaver and condi teef, leave other weaver and teef builds alone, rev idc, hopefully some nerfs to holo and maybe warrior.

    fighting a water weaver is basically like fighting a kitten version of HoT launch chrono bunker that deals slightly more damage though.

    Mender needs water traitline and much healing power if its supposted to work. Thats what I call balanced.
    Moment you have neither defensive traitline nor healing power and youre sustaining/healing as much as ^weaver and deal same/more damage, thats what I call unbalanced.

    Fireweaver uses Sage ammy, which actually has Healing power as a minor stat, so you are wrong when you say it hasnt got healing power Lots of specs in this game can play full damage and have sustain at the same time as you played mesmer yourself before you should know.

  • Megametzler.5729Megametzler.5729 Member ✭✭✭✭

    @Mini Crinny.6190 said:

    @Widmo.3186 said:

    @Darknicrofia.2604 said:

    @Widmo.3186 said:
    Nerf all condi builds, fireweaver and condi teef, leave other weaver and teef builds alone, rev idc, hopefully some nerfs to holo and maybe warrior.

    fighting a water weaver is basically like fighting a kitten version of HoT launch chrono bunker that deals slightly more damage though.

    Mender needs water traitline and much healing power if its supposted to work. Thats what I call balanced.
    Moment you have neither defensive traitline nor healing power and youre sustaining/healing as much as ^weaver and deal same/more damage, thats what I call unbalanced.

    Fireweaver uses Sage ammy, which actually has Healing power as a minor stat, so you are wrong when you say it hasnt got healing power Lots of specs in this game can play full damage and have sustain at the same time as you played mesmer yourself before you should know.

    He was talking about "mender needing healing power which is fine for a bunker" and "spellbreaker running demo amulet and being just as tanky". For example. I guess.

    Anyway, yes, nerf Fire weaver please. But do it by adjusting Fire traitline and the burning burst please... not for now at least. See how the meta plays out first, before nerfing other builds.

  • Are you crazy about weaver nerfing, or you just kidding us?

    Fire Weaver is squishy as a hell, he has

    • low power damage, because of just of 5% critical chance, if you can remove conditions he is harmless;
    • very visible burst, can you just wait 5 sec away and not face-tank him? or its too complex for you?
    • weak condition removal, any heavy conditional build may kill him easily, especially with a chill (scourge);
    • weak healing, he can not restore his health quickly, under medium pressure he will die in 15-20 sec, when his evading countdowns will be finished;
    • no armor, any power class can hill him so easy, for example war can just one-shot this weaver, lol;
  • @Lich King.1524 said:
    Are you crazy about weaver nerfing, or you just kidding us?

    Fire Weaver is squishy as a hell, he has

    • low power damage, because of just of 5% critical chance, if you can remove conditions he is harmless;
    • very visible burst, can you just wait 5 sec away and not face-tank him? or its too complex for you?
    • weak condition removal, any heavy conditional build may kill him easily, especially with a chill (scourge);
    • weak healing, he can not restore his health quickly, under medium pressure he will die in 15-20 sec, when his evading countdowns will be finished;
    • no armor, any power class can hill him so easy, for example war can just one-shot this weaver, lol;

    Imagine opening an argument for condi build with 'they have no power damage!'
    The burst is very visible, but it doesn't matter when they can keep reapplying burn while sustaining all of your attacks with boons, barrier, evades and reflects.
    Weak healing - lol, just lol.
    Warrior can "oneshot" any non-heavy armor class.

  • Zephoid.4263Zephoid.4263 Member ✭✭✭

    Try playing weaver. It isn't easy at all.
    They only reapply burning two ways: Primordial stance and only when attuned to fire, and fire 2. One requires constant melee range and to remain in fire, the other requires someone to stand in the fire field. Those are not reliably on call as you need to be swapping stances to keep up healing. If the elementalist is healing, they aren't pressuring and if they are pressuring they aren't healing. They have a 5s cd (10s if looking for 4 or 5 weapon skills) to switch between those two modes. If the opponent switches to fire, you have 5s to burst them where they can't heal effectively. If they switch to water, they can't pressure you. If they swap into earth to offset longer cd ablities, they aren't healing and their pressure is much less. Ele also doesn't have mass condi cleanse on easy call. Water switch and water 5 are the best cleanses, but water 5 requires two attunment switches and water switch requires two to re-proc.

    As much as you call them OP, i guarantee you would not be able to play them effectively. Its arguably the hardest class to play well and experienced players are able to exploit the play patterns. Even at their best, they aren't up to the level of holo, fb, war, or rev at being an on-point bruiser.

  • otto.5684otto.5684 Member ✭✭✭✭
    edited November 20, 2019

    @Arkantos.7460 said:
    lol weaver and rev are trash tier ... do we play same game ?

    What are you smoking? Not only is the statement absolutely false, Anet, Cal, just said that rev (and FB) are considered a bit outperforming and are in the consideration to nerf soon list.

    OP, I do not think power rev needs a nerf. It is surely strong in an organized setting, but lets face it, very few players play in a 1,700+ rating. Weaver on the other hand, probably needs some changes soon.

  • @NorthernRedStar.3054 said:

    @Lich King.1524 said:
    Are you crazy about weaver nerfing, or you just kidding us?

    Fire Weaver is squishy as a hell, he has

    • low power damage, because of just of 5% critical chance, if you can remove conditions he is harmless;
    • very visible burst, can you just wait 5 sec away and not face-tank him? or its too complex for you?
    • weak condition removal, any heavy conditional build may kill him easily, especially with a chill (scourge);
    • weak healing, he can not restore his health quickly, under medium pressure he will die in 15-20 sec, when his evading countdowns will be finished;
    • no armor, any power class can hill him so easy, for example war can just one-shot this weaver, lol;

    Imagine opening an argument for condi build with 'they have no power damage!'
    The burst is very visible, but it doesn't matter when they can keep reapplying burn while sustaining all of your attacks with boons, barrier, evades and reflects.
    Weak healing - lol, just lol.
    Warrior can "oneshot" any non-heavy armor class.

    but it doesn't matter when they can keep reapplying burn while sustaining all of your attacks with boons, barrier, evades and reflects.

    No, they can not reapply quickly.
    Primordal stance lasts 5s only with CD 20s.
    Barrier is tiny and does not matter.
    Evades are limited and quickly run out
    ToF 1s with 40s CD, EV 1s with 12s CD, Reptide 1,75s with 12s CD,

    Weak healing - lol, just lol.

    yes. do not mix it with mender weaver who has good healing,
    fire weaver heals slowly because has just 560 hp, its a tradeoff between mender and fire builds

    1 stunbreak!

    So? try yourself weaver you will see

  • @Lich King.1524 said:

    @NorthernRedStar.3054 said:

    @Lich King.1524 said:
    Are you crazy about weaver nerfing, or you just kidding us?

    Fire Weaver is squishy as a hell, he has

    • low power damage, because of just of 5% critical chance, if you can remove conditions he is harmless;
    • very visible burst, can you just wait 5 sec away and not face-tank him? or its too complex for you?
    • weak condition removal, any heavy conditional build may kill him easily, especially with a chill (scourge);
    • weak healing, he can not restore his health quickly, under medium pressure he will die in 15-20 sec, when his evading countdowns will be finished;
    • no armor, any power class can hill him so easy, for example war can just one-shot this weaver, lol;

    Imagine opening an argument for condi build with 'they have no power damage!'
    The burst is very visible, but it doesn't matter when they can keep reapplying burn while sustaining all of your attacks with boons, barrier, evades and reflects.
    Weak healing - lol, just lol.
    Warrior can "oneshot" any non-heavy armor class.

    but it doesn't matter when they can keep reapplying burn while sustaining all of your attacks with boons, barrier, evades and reflects.

    No, they can not reapply quickly.
    Primordal stance lasts 5s only with CD 20s.
    Barrier is tiny and does not matter.
    Evades are limited and quickly run out
    ToF 1s with 40s CD, EV 1s with 12s CD, Reptide 1,75s with 12s CD,

    Weak healing - lol, just lol.

    yes. do not mix it with mender weaver who has good healing,
    fire weaver heals slowly because has just 560 hp, its a tradeoff between mender and fire builds

    1 stunbreak!

    So? try yourself weaver you will see

    I think your kind of right that the sustain is medium but with sheer amount of evades and an actual invuln id like to point at that it isn’t normal to quickly kill it in a plus 1 especially if they kite. But being able to force a decap ezily is a pretty big weakness! Though they are probably 100% likely to win that 1v1 and even hold 1vx when the weaver is of a high skill level and/or against pogs in ranked

  • mortrialus.3062mortrialus.3062 Member ✭✭✭✭

    @Psycoprophet.8107 said:

    @Arkantos.7460 said:
    lol weaver and rev are trash tier ... do we play same game ?

    Weaver- trash tier? Lol yes I do think ur playing a different game than the rest of us.

    Weaver is definitely a contender for straight up the best 1v1 side noder right now, and based on the preview we saw it'll probably be hands down the best once Spellbreaker and Condi Mirage get the nerfs they're scheduled to get. And Power Herald has been top tier ever since they super charged Sword Offhand. Double Power Herald won both the EU and NA monthlies. Pretty sure Weaver won the NA monthly before that.

    Best Dressed Memser NA.

  • Psycoprophet.8107Psycoprophet.8107 Member ✭✭✭✭
    edited November 21, 2019

    @mortrialus.3062 said:

    @Psycoprophet.8107 said:

    @Arkantos.7460 said:
    lol weaver and rev are trash tier ... do we play same game ?

    Weaver- trash tier? Lol yes I do think ur playing a different game than the rest of us.

    Weaver is definitely a contender for straight up the best 1v1 side noder right now, and based on the preview we saw it'll probably be hands down the best once Spellbreaker and Condi Mirage get the nerfs they're scheduled to get. And Power Herald has been top tier ever since they super charged Sword Offhand. Double Power Herald won both the EU and NA monthlies. Pretty sure Weaver won the NA monthly before that.

    I called this a month or more ago and caught flack but people are starting to notice weaver as being a potential issue. Dual revs can be a problem but a tricky one to fix as one rev isn't really a issue and as a burst +1 class shaving more burst off it may out right ruin the spec. I hope hope the dev's think hard on how their going to nerf rev if they in fact are.

  • Arkantos.7460Arkantos.7460 Member ✭✭✭

    well, played for some plat games and still no probs with theese 2 ...
    maybe you have some l2p issues or cant focus , try pushing buttons harder ;)

  • Swagg.9236Swagg.9236 Member ✭✭✭✭

    @Ragnar.4257 said:
    You don't seem to understand the concept of a "quick, short notice" balance pass.

    I don't think that "quick" means "2-3 months" in anyone's book when it comes to retroactive, surface-level changes to a video game's mechanics. The last balance patch was October 1st, by the way. It's nearly guaranteed that this dev team makes no move until December. At this rate, it'll be 2023 before you get your "major shakeup."

  • Weaver is not really that strong so I don't think it needs to be nerfed. It's really only good for 1v1, it's arguably worse than Mesmer at everything else and it's definitely worse than warrior, holo, and ranger at teamfighting. I agree that Revenant is overpowered but I think what Anet should do is buff the survivability or utility and nerf damage rather than just outright nerf the class. This way it hits the role of Revenant as a roamer and +1er rather than just making it weaker at everything.

  • mortrialus.3062mortrialus.3062 Member ✭✭✭✭

    @Widmo.3186 said:

    @Darknicrofia.2604 said:

    @Widmo.3186 said:
    Nerf all condi builds, fireweaver and condi teef, leave other weaver and teef builds alone, rev idc, hopefully some nerfs to holo and maybe warrior.

    fighting a water weaver is basically like fighting a kitten version of HoT launch chrono bunker that deals slightly more damage though.

    Mender needs water traitline and much healing power if its supposted to work. Thats what I call balanced.
    Moment you have neither defensive traitline nor healing power and youre sustaining/healing as much as ^weaver and deal same/more damage, thats what I call unbalanced.

    And sorry, as old chrono main in my opinion season 1-4 chrono bunker dealt more damage than mender :D

    Anyways, whats wrong with bunker builds? You have one-shot kittens, condi kittens, and you also have bunker kittens. If you want to delete one annoying "build mechanic" why not delete all of them.

    After all these years despite all the offensive and mobility power creep the general flow and time of a conquest map is still the same. Matches tend to last 9-11 minutes on average even now, just like it was at the launch of the core game.

    The times where you see this break down, where you start seeing matches time out with the highest point total being 250, where entire matches happen and the highest kill score is 2 is when you have really extremely power crept stuff like bunker Chrono and post Rework Scrapper especially when in ranked you were seeing 50% Scrapper usage.

    That's why stuff like Chronobunk and reworked Scrapper is sooooooo much worse for the health of the game compared to something like Release Scourge or Pre-nerf DP Daredevil, or Spellbreaker. Bunker stuff, defensively overpowered stuff just disrupts co quest as a game mode more than anything else you can do

    Best Dressed Memser NA.

  • lare.5129lare.5129 Member ✭✭✭

    I was try revenant liek all others on pvp and don't see any OverPowered things ... May be players was more skilled and gotted impression exist for someone.
    To break it - try play revenant yourself.
    If someone get luck with another class ? it is great, if not - no OP exist.

    If we have 100% real rev domination - we anyway will see 5 vs 5 revenants. Now I see mostly 0 revenants on ranked.

  • mortrialus.3062mortrialus.3062 Member ✭✭✭✭

    @lare.5129 said:
    I was try revenant liek all others on pvp and don't see any OverPowered things ... May be players was more skilled and gotted impression exist for someone.
    To break it - try play revenant yourself.
    If someone get luck with another class ? it is great, if not - no OP exist.

    If we have 100% real rev domination - we anyway will see 5 vs 5 revenants. Now I see mostly 0 revenants on ranked.

    Double Revenant just won both the EU and NA Monthly Automated Tournaments. That's pretty dominant.

    Best Dressed Memser NA.

  • @lare.5129 said:
    I was try revenant liek all others on pvp and don't see any OverPowered things ... May be players was more skilled and gotted impression exist for someone.
    To break it - try play revenant yourself.
    If someone get luck with another class ? it is great, if not - no OP exist.

    If we have 100% real rev domination - we anyway will see 5 vs 5 revenants. Now I see mostly 0 revenants on ranked.

    This is the silliest post I've read in months.

  • lare.5129lare.5129 Member ✭✭✭

    @mortrialus.3062 said:

    @lare.5129 said:
    I was try revenant liek all others on pvp and don't see any OverPowered things ... May be players was more skilled and gotted impression exist for someone.
    To break it - try play revenant yourself.
    If someone get luck with another class ? it is great, if not - no OP exist.

    If we have 100% real rev domination - we anyway will see 5 vs 5 revenants. Now I see mostly 0 revenants on ranked.

    Double Revenant just won both the EU and NA Monthly Automated Tournaments. That's pretty dominant.

    But how can we be sure that person who win with revenant will get lose wiht any other character ? I can say that ok, we can panic if all 5 rev reg on tournaments, and win.. And after some time all party is a revenants. Now I don't see that.

  • @lare.5129 said:

    @mortrialus.3062 said:

    @lare.5129 said:
    I was try revenant liek all others on pvp and don't see any OverPowered things ... May be players was more skilled and gotted impression exist for someone.
    To break it - try play revenant yourself.
    If someone get luck with another class ? it is great, if not - no OP exist.

    If we have 100% real rev domination - we anyway will see 5 vs 5 revenants. Now I see mostly 0 revenants on ranked.

    Double Revenant just won both the EU and NA Monthly Automated Tournaments. That's pretty dominant.

    But how can we be sure that person who win with revenant will get lose wiht any other character ? I can say that ok, we can panic if all 5 rev reg on tournaments, and win.. And after some time all party is a revenants. Now I don't see that.

    The wind is blowing, the sea is rising, we should move futher inland or hurricane is going to kill us all!
    @lare.5129 nah just big wind, untill it destroys entire city and kills us all its not hurricane, lets wait and see.

  • mortrialus.3062mortrialus.3062 Member ✭✭✭✭

    @lare.5129 said:

    @mortrialus.3062 said:

    @lare.5129 said:
    I was try revenant liek all others on pvp and don't see any OverPowered things ... May be players was more skilled and gotted impression exist for someone.
    To break it - try play revenant yourself.
    If someone get luck with another class ? it is great, if not - no OP exist.

    If we have 100% real rev domination - we anyway will see 5 vs 5 revenants. Now I see mostly 0 revenants on ranked.

    Double Revenant just won both the EU and NA Monthly Automated Tournaments. That's pretty dominant.

    But how can we be sure that person who win with revenant will get lose wiht any other character ? I can say that ok, we can panic if all 5 rev reg on tournaments, and win.. And after some time all party is a revenants. Now I don't see that.

    For both EU and NA the winners both ran Double Revenant and were up against Double Revenant in the enemy comp in the finals. For the finals of both MATs there was 40% representation of the exact same build; Glint Shiro Herald.

    Best Dressed Memser NA.

  • lare.5129lare.5129 Member ✭✭✭

    I am sure that more better look in total each day casual play, but not on few top players. Why we should worry about them?
    If 10 best top a revenant, but on common party there is zero, we should ask to boost revenant more, but not nerf to make this call more usable. This is real balance.

  • LolLookAtMyAP.8394LolLookAtMyAP.8394 Member ✭✭✭
    edited November 27, 2019

    @Zephoid.4263 said:
    Try playing weaver. It isn't easy at all.
    They only reapply burning two ways: Primordial stance and only when attuned to fire, and fire 2. One requires constant melee range and to remain in fire, the other requires someone to stand in the fire field. Those are not reliably on call as you need to be swapping stances to keep up healing. If the elementalist is healing, they aren't pressuring and if they are pressuring they aren't healing. They have a 5s cd (10s if looking for 4 or 5 weapon skills) to switch between those two modes. If the opponent switches to fire, you have 5s to burst them where they can't heal effectively. If they switch to water, they can't pressure you. If they swap into earth to offset longer cd ablities, they aren't healing and their pressure is much less. Ele also doesn't have mass condi cleanse on easy call. Water switch and water 5 are the best cleanses, but water 5 requires two attunment switches and water switch requires two to re-proc.

    As much as you call them OP, i guarantee you would not be able to play them effectively. Its arguably the hardest class to play well and experienced players are able to exploit the play patterns. Even at their best, they aren't up to the level of holo, fb, war, or rev at being an on-point bruiser.

    There is something called "Fire Weaver", which uses Focus instead of OH Dagger. Fire 5 (Fire Aura) and Fire Aura on Fire Attunement AND Glyph of Elemental Power = 3 extra Fire sources. It has near permanent Burn application this way. If you take Rune of The Mirage there's one extra condition to try cleansing your way through.

    Edit: I forgot about Flame Wall aka Fire 4, so there's 6 Burn sources in total.

  • Psycoprophet.8107Psycoprophet.8107 Member ✭✭✭✭

    @lare.5129 said:
    I am sure that more better look in total each day casual play, but not on few top players. Why we should worry about them?
    If 10 best top a revenant, but on common party there is zero, we should ask to boost revenant more, but not nerf to make this call more usable. This is real balance.

    Naw the two top teams both running revs means it may be close to OP but if anything class could get a slight nerf to burst but have some changes to slightly lower the skill floor if the goal is lower skill players being able to perform with it a bit better but that is a slippery slope as u dont want to dumb any class down to far as anet has kind of already been doing last few yrs.

  • LolLookAtMyAP.8394LolLookAtMyAP.8394 Member ✭✭✭
    edited November 27, 2019

    @Jagdtiger.2517 said:
    Weaver is not really that strong so I don't think it needs to be nerfed. It's really only good for 1v1, it's arguably worse than Mesmer at everything else and it's definitely worse than warrior, holo, and ranger at teamfighting. I agree that Revenant is overpowered but I think what Anet should do is buff the survivability or utility and nerf damage rather than just outright nerf the class. This way it hits the role of Revenant as a roamer and +1er rather than just making it weaker at everything.

    How is applying 16 stacks of Burn every 30 seconds with 8 stacks in between on top of someone else's plethora of condis "worse" than Warrior, Holo, and Ranger? I dun' get it. I thought the forum collectively agreed the Sword/Dagger Weaver build has gone extinct now.

  • ZDragon.3046ZDragon.3046 Member ✭✭✭✭

    They already announced that they are keeping a fine eye on these professions / builds in question i wouldnt worry about them too much.

    Additionally i dont think top players should determine the overall balance of the game either because the majority of people dont play at that level of expertises the best balance should be some where in the middle ground if anything the middle to high ground but not the the minority top percentile or the bottom percentile which usually consist of new players.

    I think its some what pointless to look at the top people and claim how balance needs to shift based on what they played or won with. If something is strong in general its strong in general top player or not it will show in in both top, high, and casual play if thats the case. ITs usually easy to spot.

  • @LolLookAtMyAP.8394 said:

    @Jagdtiger.2517 said:
    Weaver is not really that strong so I don't think it needs to be nerfed. It's really only good for 1v1, it's arguably worse than Mesmer at everything else and it's definitely worse than warrior, holo, and ranger at teamfighting. I agree that Revenant is overpowered but I think what Anet should do is buff the survivability or utility and nerf damage rather than just outright nerf the class. This way it hits the role of Revenant as a roamer and +1er rather than just making it weaker at everything.

    How is applying 16 stacks of Burn every 30 seconds with 8 stacks in between on top of someone else's plethora of condis "worse" than Warrior, Holo, and Ranger? I dun' get it. I thought the forum collectively agreed the Sword/Dagger Weaver build has gone extinct now.

    Because you have to be stupid to stand in sword fire 2 and get that many burn stacks on you. Weaver's lack of mobility hurts it in all scenarios compared to the other classes I listed.

  • Mogwai.4015Mogwai.4015 Member ✭✭
    edited November 27, 2019

    What do people want changed on Rev? It has been toned down considerably to the point where I fear that too many more nerfs will neuter the class too hard. If I had to target one thing, it'd be for Shackling Wave to have its block restored and to have the damage reduced for the actual damaging flipover effect (the current skill), but with a 0.5s immob duration increase. If the flipover skill could only be accessed after blocking X amount of attacks, it would help reduce its surprise insta-port burst damage while helping make the weapon more well-rounded.

    Gremlins Gone Wild [GGW]

  • mortrialus.3062mortrialus.3062 Member ✭✭✭✭

    @Mogwai.4015 said:
    What do people want changed on Rev? It has been toned down considerably to the point where I fear that too many more nerfs will neuter the class too hard. If I had to target one thing, it'd be for Shackling Wave to have its block restored and to have the damage reduced for the actual damaging flipover effect (the current skill), but with a 0.5s immob duration increase. If the flipover skill could only be accessed after blocking X amount of attacks, it would help reduce its surprise insta-port burst damage while helping make the weapon more well-rounded.

    Double Power Herald was on both finalist teams on both the EU and NA tournament so something is clearly askew with the profession.

    Best Dressed Memser NA.

  • @mortrialus.3062 said:

    @Mogwai.4015 said:
    What do people want changed on Rev? It has been toned down considerably to the point where I fear that too many more nerfs will neuter the class too hard. If I had to target one thing, it'd be for Shackling Wave to have its block restored and to have the damage reduced for the actual damaging flipover effect (the current skill), but with a 0.5s immob duration increase. If the flipover skill could only be accessed after blocking X amount of attacks, it would help reduce its surprise insta-port burst damage while helping make the weapon more well-rounded.

    Double Power Herald was on both finalist teams on both the EU and NA tournament so something is clearly askew with the profession.

    I am not denying anything, it was a genuine question with my own personal suggestion added onto it.

    Gremlins Gone Wild [GGW]

  • @Jagdtiger.2517 said:

    @LolLookAtMyAP.8394 said:

    @Jagdtiger.2517 said:
    Weaver is not really that strong so I don't think it needs to be nerfed. It's really only good for 1v1, it's arguably worse than Mesmer at everything else and it's definitely worse than warrior, holo, and ranger at teamfighting. I agree that Revenant is overpowered but I think what Anet should do is buff the survivability or utility and nerf damage rather than just outright nerf the class. This way it hits the role of Revenant as a roamer and +1er rather than just making it weaker at everything.

    How is applying 16 stacks of Burn every 30 seconds with 8 stacks in between on top of someone else's plethora of condis "worse" than Warrior, Holo, and Ranger? I dun' get it. I thought the forum collectively agreed the Sword/Dagger Weaver build has gone extinct now.

    Because you have to be stupid to stand in sword fire 2 and get that many burn stacks on you. Weaver's lack of mobility hurts it in all scenarios compared to the other classes I listed.

    Okay, you must be outdated on Weavers then or have never fought a proper Fire Weaver. Try facing against a good one to see what it's capable of. Should counter Spellbreaker.